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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_SCROLLBAR | |
27 | ||
28 | #include "wx/scrolbar.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/timer.h" | |
32 | #include "wx/dcclient.h" | |
33 | #include "wx/validate.h" | |
34 | #include "wx/log.h" | |
35 | #endif | |
36 | ||
37 | #include "wx/univ/scrtimer.h" | |
38 | ||
39 | #include "wx/univ/renderer.h" | |
40 | #include "wx/univ/inphand.h" | |
41 | #include "wx/univ/theme.h" | |
42 | ||
43 | #if wxDEBUG_LEVEL >= 2 | |
44 | #define WXDEBUG_SCROLLBAR | |
45 | #endif | |
46 | ||
47 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
48 | #include "wx/msw/private.h" | |
49 | #endif | |
50 | ||
51 | // ---------------------------------------------------------------------------- | |
52 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
53 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
54 | // given scroll action command periodically. | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | class wxScrollBarTimer : public wxScrollTimer | |
58 | { | |
59 | public: | |
60 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
61 | const wxControlAction& action, | |
62 | wxScrollBar *control); | |
63 | ||
64 | protected: | |
65 | virtual bool DoNotify(); | |
66 | ||
67 | private: | |
68 | wxStdScrollBarInputHandler *m_handler; | |
69 | wxControlAction m_action; | |
70 | wxScrollBar *m_control; | |
71 | }; | |
72 | ||
73 | // ============================================================================ | |
74 | // implementation | |
75 | // ============================================================================ | |
76 | ||
77 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
78 | END_EVENT_TABLE() | |
79 | ||
80 | // ---------------------------------------------------------------------------- | |
81 | // creation | |
82 | // ---------------------------------------------------------------------------- | |
83 | ||
84 | #ifdef __VISUALC__ | |
85 | // warning C4355: 'this' : used in base member initializer list | |
86 | #pragma warning(disable:4355) // so what? disable it... | |
87 | #endif | |
88 | ||
89 | wxScrollBar::wxScrollBar() | |
90 | : m_arrows(this) | |
91 | { | |
92 | Init(); | |
93 | } | |
94 | ||
95 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
96 | wxWindowID id, | |
97 | const wxPoint& pos, | |
98 | const wxSize& size, | |
99 | long style, | |
100 | const wxValidator& validator, | |
101 | const wxString& name) | |
102 | : m_arrows(this) | |
103 | { | |
104 | Init(); | |
105 | ||
106 | (void)Create(parent, id, pos, size, style, validator, name); | |
107 | } | |
108 | ||
109 | #ifdef __VISUALC__ | |
110 | // warning C4355: 'this' : used in base member initializer list | |
111 | #pragma warning(default:4355) | |
112 | #endif | |
113 | ||
114 | void wxScrollBar::Init() | |
115 | { | |
116 | m_range = | |
117 | m_thumbSize = | |
118 | m_thumbPos = | |
119 | m_pageSize = 0; | |
120 | ||
121 | m_thumbPosOld = -1; | |
122 | ||
123 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
124 | { | |
125 | m_elementsState[n] = 0; | |
126 | } | |
127 | ||
128 | m_dirty = false; | |
129 | } | |
130 | ||
131 | bool wxScrollBar::Create(wxWindow *parent, | |
132 | wxWindowID id, | |
133 | const wxPoint &pos, | |
134 | const wxSize &size, | |
135 | long style, | |
136 | const wxValidator& validator, | |
137 | const wxString &name) | |
138 | { | |
139 | // the scrollbars never have the border | |
140 | style &= ~wxBORDER_MASK; | |
141 | ||
142 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
143 | return false; | |
144 | ||
145 | SetInitialSize(size); | |
146 | ||
147 | // override the cursor of the target window (if any) | |
148 | SetCursor(wxCURSOR_ARROW); | |
149 | ||
150 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
151 | ||
152 | return true; | |
153 | } | |
154 | ||
155 | wxScrollBar::~wxScrollBar() | |
156 | { | |
157 | } | |
158 | ||
159 | // ---------------------------------------------------------------------------- | |
160 | // misc accessors | |
161 | // ---------------------------------------------------------------------------- | |
162 | ||
163 | bool wxScrollBar::IsStandalone() const | |
164 | { | |
165 | wxWindow *parent = GetParent(); | |
166 | if ( !parent ) | |
167 | { | |
168 | return true; | |
169 | } | |
170 | ||
171 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
172 | (parent->GetScrollbar(wxVERTICAL) != this); | |
173 | } | |
174 | ||
175 | bool wxScrollBar::AcceptsFocus() const | |
176 | { | |
177 | // the window scrollbars never accept focus | |
178 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
179 | } | |
180 | ||
181 | // ---------------------------------------------------------------------------- | |
182 | // scrollbar API | |
183 | // ---------------------------------------------------------------------------- | |
184 | ||
185 | void wxScrollBar::DoSetThumb(int pos) | |
186 | { | |
187 | // don't assert hecks here, we're a private function which is meant to be | |
188 | // called with any args at all | |
189 | if ( pos < 0 ) | |
190 | { | |
191 | pos = 0; | |
192 | } | |
193 | else if ( pos > m_range - m_thumbSize ) | |
194 | { | |
195 | pos = m_range - m_thumbSize; | |
196 | } | |
197 | ||
198 | if ( m_thumbPos == pos ) | |
199 | { | |
200 | // nothing changed, avoid refreshes which would provoke flicker | |
201 | return; | |
202 | } | |
203 | ||
204 | if ( m_thumbPosOld == -1 ) | |
205 | { | |
206 | // remember the old thumb position | |
207 | m_thumbPosOld = m_thumbPos; | |
208 | } | |
209 | ||
210 | m_thumbPos = pos; | |
211 | ||
212 | // we have to refresh the part of the bar which was under the thumb and the | |
213 | // thumb itself | |
214 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
215 | m_elementsState[m_thumbPos > m_thumbPosOld | |
216 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
217 | m_dirty = true; | |
218 | } | |
219 | ||
220 | int wxScrollBar::GetThumbPosition() const | |
221 | { | |
222 | return m_thumbPos; | |
223 | } | |
224 | ||
225 | int wxScrollBar::GetThumbSize() const | |
226 | { | |
227 | return m_thumbSize; | |
228 | } | |
229 | ||
230 | int wxScrollBar::GetPageSize() const | |
231 | { | |
232 | return m_pageSize; | |
233 | } | |
234 | ||
235 | int wxScrollBar::GetRange() const | |
236 | { | |
237 | return m_range; | |
238 | } | |
239 | ||
240 | void wxScrollBar::SetThumbPosition(int pos) | |
241 | { | |
242 | wxCHECK_RET( pos >= 0 && pos <= m_range, wxT("thumb position out of range") ); | |
243 | ||
244 | DoSetThumb(pos); | |
245 | } | |
246 | ||
247 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
248 | int range, int pageSize, | |
249 | bool refresh) | |
250 | { | |
251 | // we only refresh everything when the range changes, thumb position | |
252 | // changes are handled in OnIdle | |
253 | bool needsRefresh = (range != m_range) || | |
254 | (thumbSize != m_thumbSize) || | |
255 | (pageSize != m_pageSize); | |
256 | ||
257 | // set all parameters | |
258 | m_range = range; | |
259 | m_thumbSize = thumbSize; | |
260 | SetThumbPosition(position); | |
261 | m_pageSize = pageSize; | |
262 | ||
263 | // ignore refresh parameter unless we really need to refresh everything - | |
264 | // there ir a lot of existing code which just calls SetScrollbar() without | |
265 | // specifying the last parameter even though it doesn't need at all to | |
266 | // refresh the window immediately | |
267 | if ( refresh && needsRefresh ) | |
268 | { | |
269 | // and update the window | |
270 | Refresh(); | |
271 | Update(); | |
272 | } | |
273 | } | |
274 | ||
275 | // ---------------------------------------------------------------------------- | |
276 | // geometry | |
277 | // ---------------------------------------------------------------------------- | |
278 | ||
279 | wxSize wxScrollBar::DoGetBestClientSize() const | |
280 | { | |
281 | // this dimension is completely arbitrary | |
282 | static const wxCoord SIZE = 140; | |
283 | ||
284 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
285 | if ( IsVertical() ) | |
286 | { | |
287 | size.y = SIZE; | |
288 | } | |
289 | else // horizontal | |
290 | { | |
291 | size.x = SIZE; | |
292 | } | |
293 | ||
294 | return size; | |
295 | } | |
296 | ||
297 | wxScrollArrows::Arrow wxScrollBar::HitTestArrow(const wxPoint& pt) const | |
298 | { | |
299 | switch ( HitTestBar(pt) ) | |
300 | { | |
301 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
302 | return wxScrollArrows::Arrow_First; | |
303 | ||
304 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
305 | return wxScrollArrows::Arrow_Second; | |
306 | ||
307 | default: | |
308 | return wxScrollArrows::Arrow_None; | |
309 | } | |
310 | } | |
311 | ||
312 | wxHitTest wxScrollBar::HitTestBar(const wxPoint& pt) const | |
313 | { | |
314 | // we only need to work with either x or y coord depending on the | |
315 | // orientation, choose one (but still check the other one to verify if the | |
316 | // mouse is in the window at all) | |
317 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
318 | ||
319 | wxCoord coord, sizeArrow, sizeTotal; | |
320 | wxSize size = GetSize(); | |
321 | if ( GetWindowStyle() & wxVERTICAL ) | |
322 | { | |
323 | if ( pt.x < 0 || pt.x > size.x ) | |
324 | return wxHT_NOWHERE; | |
325 | ||
326 | coord = pt.y; | |
327 | sizeArrow = sizeArrowSB.y; | |
328 | sizeTotal = size.y; | |
329 | } | |
330 | else // horizontal | |
331 | { | |
332 | if ( pt.y < 0 || pt.y > size.y ) | |
333 | return wxHT_NOWHERE; | |
334 | ||
335 | coord = pt.x; | |
336 | sizeArrow = sizeArrowSB.x; | |
337 | sizeTotal = size.x; | |
338 | } | |
339 | ||
340 | // test for the arrows first as it's faster | |
341 | if ( coord < 0 || coord > sizeTotal ) | |
342 | { | |
343 | return wxHT_NOWHERE; | |
344 | } | |
345 | else if ( coord < sizeArrow ) | |
346 | { | |
347 | return wxHT_SCROLLBAR_ARROW_LINE_1; | |
348 | } | |
349 | else if ( coord > sizeTotal - sizeArrow ) | |
350 | { | |
351 | return wxHT_SCROLLBAR_ARROW_LINE_2; | |
352 | } | |
353 | else | |
354 | { | |
355 | // calculate the thumb position in pixels | |
356 | sizeTotal -= 2*sizeArrow; | |
357 | wxCoord thumbStart, thumbEnd; | |
358 | int range = GetRange(); | |
359 | if ( !range ) | |
360 | { | |
361 | // clicking the scrollbar without range has no effect | |
362 | return wxHT_NOWHERE; | |
363 | } | |
364 | else | |
365 | { | |
366 | GetScrollBarThumbSize(sizeTotal, | |
367 | GetThumbPosition(), | |
368 | GetThumbSize(), | |
369 | range, | |
370 | &thumbStart, | |
371 | &thumbEnd); | |
372 | } | |
373 | ||
374 | // now compare with the thumb position | |
375 | coord -= sizeArrow; | |
376 | if ( coord < thumbStart ) | |
377 | return wxHT_SCROLLBAR_BAR_1; | |
378 | else if ( coord > thumbEnd ) | |
379 | return wxHT_SCROLLBAR_BAR_2; | |
380 | else | |
381 | return wxHT_SCROLLBAR_THUMB; | |
382 | } | |
383 | } | |
384 | ||
385 | /* static */ | |
386 | void wxScrollBar::GetScrollBarThumbSize(wxCoord length, | |
387 | int thumbPos, | |
388 | int thumbSize, | |
389 | int range, | |
390 | wxCoord *thumbStart, | |
391 | wxCoord *thumbEnd) | |
392 | { | |
393 | // the thumb can't be made less than this number of pixels | |
394 | static const wxCoord thumbMinWidth = 8; // FIXME: should be configurable | |
395 | ||
396 | *thumbStart = (length*thumbPos) / range; | |
397 | *thumbEnd = (length*(thumbPos + thumbSize)) / range; | |
398 | ||
399 | if ( *thumbEnd - *thumbStart < thumbMinWidth ) | |
400 | { | |
401 | // adjust the end if possible | |
402 | if ( *thumbStart <= length - thumbMinWidth ) | |
403 | { | |
404 | // yes, just make it wider | |
405 | *thumbEnd = *thumbStart + thumbMinWidth; | |
406 | } | |
407 | else // it is at the bottom of the scrollbar | |
408 | { | |
409 | // so move it a bit up | |
410 | *thumbStart = length - thumbMinWidth; | |
411 | *thumbEnd = length; | |
412 | } | |
413 | } | |
414 | } | |
415 | ||
416 | wxRect wxScrollBar::GetScrollbarRect(wxScrollBar::Element elem, | |
417 | int thumbPos) const | |
418 | { | |
419 | if ( thumbPos == -1 ) | |
420 | { | |
421 | thumbPos = GetThumbPosition(); | |
422 | } | |
423 | ||
424 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
425 | ||
426 | wxSize sizeTotal = GetClientSize(); | |
427 | wxCoord *start, *width; | |
428 | wxCoord length, arrow; | |
429 | wxRect rect; | |
430 | if ( IsVertical() ) | |
431 | { | |
432 | rect.x = 0; | |
433 | rect.width = sizeTotal.x; | |
434 | length = sizeTotal.y; | |
435 | start = &rect.y; | |
436 | width = &rect.height; | |
437 | arrow = sizeArrow.y; | |
438 | } | |
439 | else // horizontal | |
440 | { | |
441 | rect.y = 0; | |
442 | rect.height = sizeTotal.y; | |
443 | length = sizeTotal.x; | |
444 | start = &rect.x; | |
445 | width = &rect.width; | |
446 | arrow = sizeArrow.x; | |
447 | } | |
448 | ||
449 | switch ( elem ) | |
450 | { | |
451 | case wxScrollBar::Element_Arrow_Line_1: | |
452 | *start = 0; | |
453 | *width = arrow; | |
454 | break; | |
455 | ||
456 | case wxScrollBar::Element_Arrow_Line_2: | |
457 | *start = length - arrow; | |
458 | *width = arrow; | |
459 | break; | |
460 | ||
461 | case wxScrollBar::Element_Arrow_Page_1: | |
462 | case wxScrollBar::Element_Arrow_Page_2: | |
463 | // we don't have them at all | |
464 | break; | |
465 | ||
466 | case wxScrollBar::Element_Thumb: | |
467 | case wxScrollBar::Element_Bar_1: | |
468 | case wxScrollBar::Element_Bar_2: | |
469 | // we need to calculate the thumb position - do it | |
470 | { | |
471 | length -= 2*arrow; | |
472 | wxCoord thumbStart, thumbEnd; | |
473 | int range = GetRange(); | |
474 | if ( !range ) | |
475 | { | |
476 | thumbStart = | |
477 | thumbEnd = 0; | |
478 | } | |
479 | else | |
480 | { | |
481 | GetScrollBarThumbSize(length, | |
482 | thumbPos, | |
483 | GetThumbSize(), | |
484 | range, | |
485 | &thumbStart, | |
486 | &thumbEnd); | |
487 | } | |
488 | ||
489 | if ( elem == wxScrollBar::Element_Thumb ) | |
490 | { | |
491 | *start = thumbStart; | |
492 | *width = thumbEnd - thumbStart; | |
493 | } | |
494 | else if ( elem == wxScrollBar::Element_Bar_1 ) | |
495 | { | |
496 | *start = 0; | |
497 | *width = thumbStart; | |
498 | } | |
499 | else // elem == wxScrollBar::Element_Bar_2 | |
500 | { | |
501 | *start = thumbEnd; | |
502 | *width = length - thumbEnd; | |
503 | } | |
504 | ||
505 | // everything is relative to the start of the shaft so far | |
506 | *start += arrow; | |
507 | } | |
508 | break; | |
509 | ||
510 | case wxScrollBar::Element_Max: | |
511 | default: | |
512 | wxFAIL_MSG( wxT("unknown scrollbar element") ); | |
513 | } | |
514 | ||
515 | return rect; | |
516 | } | |
517 | ||
518 | wxCoord wxScrollBar::GetScrollbarSize() const | |
519 | { | |
520 | const wxSize sizeArrowSB = m_renderer->GetScrollbarArrowSize(); | |
521 | ||
522 | wxCoord sizeArrow, sizeTotal; | |
523 | if ( GetWindowStyle() & wxVERTICAL ) | |
524 | { | |
525 | sizeArrow = sizeArrowSB.y; | |
526 | sizeTotal = GetSize().y; | |
527 | } | |
528 | else // horizontal | |
529 | { | |
530 | sizeArrow = sizeArrowSB.x; | |
531 | sizeTotal = GetSize().x; | |
532 | } | |
533 | ||
534 | return sizeTotal - 2*sizeArrow; | |
535 | } | |
536 | ||
537 | ||
538 | wxCoord wxScrollBar::ScrollbarToPixel(int thumbPos) | |
539 | { | |
540 | int range = GetRange(); | |
541 | if ( !range ) | |
542 | { | |
543 | // the only valid position anyhow | |
544 | return 0; | |
545 | } | |
546 | ||
547 | if ( thumbPos == -1 ) | |
548 | { | |
549 | // by default use the current thumb position | |
550 | thumbPos = GetThumbPosition(); | |
551 | } | |
552 | ||
553 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
554 | return (thumbPos * GetScrollbarSize()) / range | |
555 | + (IsVertical() ? sizeArrow.y : sizeArrow.x); | |
556 | } | |
557 | ||
558 | int wxScrollBar::PixelToScrollbar(wxCoord coord) | |
559 | { | |
560 | const wxSize sizeArrow = m_renderer->GetScrollbarArrowSize(); | |
561 | return ((coord - (IsVertical() ? sizeArrow.y : sizeArrow.x)) * | |
562 | GetRange() ) / GetScrollbarSize(); | |
563 | } | |
564 | ||
565 | // ---------------------------------------------------------------------------- | |
566 | // drawing | |
567 | // ---------------------------------------------------------------------------- | |
568 | ||
569 | void wxScrollBar::OnInternalIdle() | |
570 | { | |
571 | UpdateThumb(); | |
572 | wxControl::OnInternalIdle(); | |
573 | } | |
574 | ||
575 | void wxScrollBar::UpdateThumb() | |
576 | { | |
577 | if ( m_dirty ) | |
578 | { | |
579 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
580 | { | |
581 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
582 | { | |
583 | wxRect rect = GetScrollbarRect((Element)n); | |
584 | ||
585 | if ( rect.width && rect.height ) | |
586 | { | |
587 | // we try to avoid redrawing the entire shaft (which might | |
588 | // be quite long) if possible by only redrawing the area | |
589 | // wich really changed | |
590 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
591 | (m_thumbPosOld != -1) ) | |
592 | { | |
593 | // the less efficient but more reliable (i.e. this will | |
594 | // probably work everywhere) version: refresh the | |
595 | // distance covered by thumb since the last update | |
596 | #if 0 | |
597 | wxRect rectOld = | |
598 | GetRenderer()->GetScrollbarRect(this, | |
599 | (Element)n, | |
600 | m_thumbPosOld); | |
601 | if ( IsVertical() ) | |
602 | { | |
603 | if ( n == Element_Bar_1 ) | |
604 | rect.SetTop(rectOld.GetBottom()); | |
605 | else | |
606 | rect.SetBottom(rectOld.GetBottom()); | |
607 | } | |
608 | else // horizontal | |
609 | { | |
610 | if ( n == Element_Bar_1 ) | |
611 | rect.SetLeft(rectOld.GetRight()); | |
612 | else | |
613 | rect.SetRight(rectOld.GetRight()); | |
614 | } | |
615 | #else // efficient version: only repaint the area occupied by | |
616 | // the thumb previously - we can't do better than this | |
617 | rect = GetScrollbarRect(Element_Thumb, m_thumbPosOld); | |
618 | #endif // 0/1 | |
619 | } | |
620 | ||
621 | #ifdef WXDEBUG_SCROLLBAR | |
622 | static bool s_refreshDebug = false; | |
623 | if ( s_refreshDebug ) | |
624 | { | |
625 | wxClientDC dc(this); | |
626 | dc.SetBrush(*wxCYAN_BRUSH); | |
627 | dc.SetPen(*wxTRANSPARENT_PEN); | |
628 | dc.DrawRectangle(rect); | |
629 | ||
630 | // under Unix we use "--sync" X option for this | |
631 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
632 | ::GdiFlush(); | |
633 | ::Sleep(200); | |
634 | #endif // __WXMSW__ | |
635 | } | |
636 | #endif // WXDEBUG_SCROLLBAR | |
637 | ||
638 | Refresh(false, &rect); | |
639 | } | |
640 | ||
641 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
642 | } | |
643 | } | |
644 | ||
645 | m_dirty = false; | |
646 | } | |
647 | } | |
648 | ||
649 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
650 | { | |
651 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
652 | ||
653 | // clear all dirty flags | |
654 | m_dirty = false; | |
655 | m_thumbPosOld = -1; | |
656 | } | |
657 | ||
658 | // ---------------------------------------------------------------------------- | |
659 | // state flags | |
660 | // ---------------------------------------------------------------------------- | |
661 | ||
662 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
663 | { | |
664 | return arrow == wxScrollArrows::Arrow_First | |
665 | ? wxScrollBar::Element_Arrow_Line_1 | |
666 | : wxScrollBar::Element_Arrow_Line_2; | |
667 | } | |
668 | ||
669 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
670 | { | |
671 | return GetState(ElementForArrow(arrow)); | |
672 | } | |
673 | ||
674 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
675 | { | |
676 | Element which = ElementForArrow(arrow); | |
677 | int state = GetState(which); | |
678 | if ( set ) | |
679 | state |= flag; | |
680 | else | |
681 | state &= ~flag; | |
682 | ||
683 | SetState(which, state); | |
684 | } | |
685 | ||
686 | int wxScrollBar::GetState(Element which) const | |
687 | { | |
688 | // if the entire scrollbar is disabled, all of its elements are too | |
689 | int flags = m_elementsState[which]; | |
690 | if ( !IsEnabled() ) | |
691 | flags |= wxCONTROL_DISABLED; | |
692 | ||
693 | return flags; | |
694 | } | |
695 | ||
696 | void wxScrollBar::SetState(Element which, int flags) | |
697 | { | |
698 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
699 | { | |
700 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
701 | ||
702 | m_dirty = true; | |
703 | } | |
704 | } | |
705 | ||
706 | // ---------------------------------------------------------------------------- | |
707 | // input processing | |
708 | // ---------------------------------------------------------------------------- | |
709 | ||
710 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
711 | { | |
712 | int oldThumbPos = GetThumbPosition(); | |
713 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
714 | ? wxACTION_SCROLL_LINE_UP | |
715 | : wxACTION_SCROLL_LINE_DOWN); | |
716 | ||
717 | // did we scroll till the end? | |
718 | return GetThumbPosition() != oldThumbPos; | |
719 | } | |
720 | ||
721 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
722 | long numArg, | |
723 | const wxString& strArg) | |
724 | { | |
725 | int thumbOld = m_thumbPos; | |
726 | ||
727 | bool notify = false; // send an event about the change? | |
728 | ||
729 | wxEventType scrollType; | |
730 | ||
731 | // test for thumb move first as these events happen in quick succession | |
732 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
733 | { | |
734 | DoSetThumb(numArg); | |
735 | ||
736 | // VS: we have to force redraw here, otherwise the thumb will lack | |
737 | // behind mouse cursor | |
738 | UpdateThumb(); | |
739 | ||
740 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; | |
741 | } | |
742 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
743 | { | |
744 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
745 | ScrollLines(-1); | |
746 | } | |
747 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
748 | { | |
749 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
750 | ScrollLines(1); | |
751 | } | |
752 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
753 | { | |
754 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
755 | ScrollPages(-1); | |
756 | } | |
757 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
758 | { | |
759 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
760 | ScrollPages(1); | |
761 | } | |
762 | else if ( action == wxACTION_SCROLL_START ) | |
763 | { | |
764 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
765 | ScrollToStart(); | |
766 | } | |
767 | else if ( action == wxACTION_SCROLL_END ) | |
768 | { | |
769 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
770 | ScrollToEnd(); | |
771 | } | |
772 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
773 | { | |
774 | // we won't use it but this line suppresses the compiler | |
775 | // warning about "variable may be used without having been | |
776 | // initialized" | |
777 | scrollType = wxEVT_NULL; | |
778 | } | |
779 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
780 | { | |
781 | // always notify about this | |
782 | notify = true; | |
783 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
784 | } | |
785 | else | |
786 | return wxControl::PerformAction(action, numArg, strArg); | |
787 | ||
788 | // has scrollbar position changed? | |
789 | bool changed = m_thumbPos != thumbOld; | |
790 | if ( notify || changed ) | |
791 | { | |
792 | if ( IsStandalone() ) | |
793 | { | |
794 | // we should generate EVT_SCROLL events for the standalone | |
795 | // scrollbars and not the EVT_SCROLLWIN ones | |
796 | // | |
797 | // NB: we assume that scrollbar events are sequentially numbered | |
798 | // but this should be ok as other code relies on this as well | |
799 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
800 | wxScrollEvent event(scrollType, this->GetId(), m_thumbPos, | |
801 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
802 | event.SetEventObject(this); | |
803 | GetEventHandler()->ProcessEvent(event); | |
804 | } | |
805 | else // part of the window | |
806 | { | |
807 | wxScrollWinEvent event(scrollType, m_thumbPos, | |
808 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
809 | event.SetEventObject(this); | |
810 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
811 | } | |
812 | } | |
813 | ||
814 | return true; | |
815 | } | |
816 | ||
817 | void wxScrollBar::ScrollToStart() | |
818 | { | |
819 | DoSetThumb(0); | |
820 | } | |
821 | ||
822 | void wxScrollBar::ScrollToEnd() | |
823 | { | |
824 | DoSetThumb(m_range - m_thumbSize); | |
825 | } | |
826 | ||
827 | bool wxScrollBar::ScrollLines(int nLines) | |
828 | { | |
829 | DoSetThumb(m_thumbPos + nLines); | |
830 | return true; | |
831 | } | |
832 | ||
833 | bool wxScrollBar::ScrollPages(int nPages) | |
834 | { | |
835 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
836 | return true; | |
837 | } | |
838 | ||
839 | /* static */ | |
840 | wxInputHandler *wxScrollBar::GetStdInputHandler(wxInputHandler *handlerDef) | |
841 | { | |
842 | static wxStdScrollBarInputHandler | |
843 | s_handler(wxTheme::Get()->GetRenderer(), handlerDef); | |
844 | ||
845 | return &s_handler; | |
846 | } | |
847 | ||
848 | // ============================================================================ | |
849 | // scroll bar input handler | |
850 | // ============================================================================ | |
851 | ||
852 | // ---------------------------------------------------------------------------- | |
853 | // wxScrollBarTimer | |
854 | // ---------------------------------------------------------------------------- | |
855 | ||
856 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
857 | const wxControlAction& action, | |
858 | wxScrollBar *control) | |
859 | { | |
860 | m_handler = handler; | |
861 | m_action = action; | |
862 | m_control = control; | |
863 | } | |
864 | ||
865 | bool wxScrollBarTimer::DoNotify() | |
866 | { | |
867 | return m_handler->OnScrollTimer(m_control, m_action); | |
868 | } | |
869 | ||
870 | // ---------------------------------------------------------------------------- | |
871 | // wxStdScrollBarInputHandler | |
872 | // ---------------------------------------------------------------------------- | |
873 | ||
874 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
875 | wxInputHandler *handler) | |
876 | : wxStdInputHandler(handler) | |
877 | { | |
878 | m_renderer = renderer; | |
879 | m_winCapture = NULL; | |
880 | m_htLast = wxHT_NOWHERE; | |
881 | m_timerScroll = NULL; | |
882 | } | |
883 | ||
884 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
885 | { | |
886 | // normally, it's NULL by now but just in case the user somehow managed to | |
887 | // keep the mouse captured until now... | |
888 | delete m_timerScroll; | |
889 | } | |
890 | ||
891 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
892 | int flag, | |
893 | bool doIt) | |
894 | { | |
895 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
896 | { | |
897 | wxScrollBar::Element | |
898 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
899 | ||
900 | int flags = control->GetState(elem); | |
901 | if ( doIt ) | |
902 | flags |= flag; | |
903 | else | |
904 | flags &= ~flag; | |
905 | control->SetState(elem, flags); | |
906 | } | |
907 | } | |
908 | ||
909 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
910 | const wxControlAction& action) | |
911 | { | |
912 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
913 | scrollbar->PerformAction(action); | |
914 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
915 | return true; | |
916 | ||
917 | // we scrolled till the end | |
918 | m_timerScroll->Stop(); | |
919 | ||
920 | return false; | |
921 | } | |
922 | ||
923 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
924 | { | |
925 | // return everything to the normal state | |
926 | if ( m_winCapture ) | |
927 | { | |
928 | m_winCapture->ReleaseMouse(); | |
929 | m_winCapture = NULL; | |
930 | } | |
931 | ||
932 | m_btnCapture = -1; | |
933 | ||
934 | wxDELETE(m_timerScroll); | |
935 | ||
936 | // unpress the arrow and highlight the current element | |
937 | Press(control, false); | |
938 | } | |
939 | ||
940 | wxCoord | |
941 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
942 | const wxMouseEvent& event) const | |
943 | { | |
944 | wxPoint pt = event.GetPosition(); | |
945 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
946 | } | |
947 | ||
948 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
949 | const wxMouseEvent& event) | |
950 | { | |
951 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
952 | thumbPos = scrollbar->PixelToScrollbar(thumbPos); | |
953 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
954 | } | |
955 | ||
956 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, | |
957 | const wxKeyEvent& event, | |
958 | bool pressed) | |
959 | { | |
960 | // we only react to the key presses here | |
961 | if ( pressed ) | |
962 | { | |
963 | wxControlAction action; | |
964 | switch ( event.GetKeyCode() ) | |
965 | { | |
966 | case WXK_DOWN: | |
967 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
968 | case WXK_UP: | |
969 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
970 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
971 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
972 | case WXK_PAGEUP: action = wxACTION_SCROLL_PAGE_UP; break; | |
973 | case WXK_PAGEDOWN: action = wxACTION_SCROLL_PAGE_DOWN; break; | |
974 | } | |
975 | ||
976 | if ( !action.IsEmpty() ) | |
977 | { | |
978 | consumer->PerformAction(action); | |
979 | ||
980 | return true; | |
981 | } | |
982 | } | |
983 | ||
984 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
985 | } | |
986 | ||
987 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
988 | const wxMouseEvent& event) | |
989 | { | |
990 | // is this a click event from an acceptable button? | |
991 | int btn = event.GetButton(); | |
992 | if ( btn == wxMOUSE_BTN_LEFT ) | |
993 | { | |
994 | // determine which part of the window mouse is in | |
995 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
996 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
997 | ||
998 | // when the mouse is pressed on any scrollbar element, we capture it | |
999 | // and hold capture until the same mouse button is released | |
1000 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
1001 | { | |
1002 | if ( !m_winCapture ) | |
1003 | { | |
1004 | m_btnCapture = btn; | |
1005 | m_winCapture = consumer->GetInputWindow(); | |
1006 | m_winCapture->CaptureMouse(); | |
1007 | ||
1008 | // generate the command | |
1009 | bool hasAction = true; | |
1010 | wxControlAction action; | |
1011 | switch ( ht ) | |
1012 | { | |
1013 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
1014 | action = wxACTION_SCROLL_LINE_UP; | |
1015 | break; | |
1016 | ||
1017 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
1018 | action = wxACTION_SCROLL_LINE_DOWN; | |
1019 | break; | |
1020 | ||
1021 | case wxHT_SCROLLBAR_BAR_1: | |
1022 | action = wxACTION_SCROLL_PAGE_UP; | |
1023 | m_ptStartScrolling = event.GetPosition(); | |
1024 | break; | |
1025 | ||
1026 | case wxHT_SCROLLBAR_BAR_2: | |
1027 | action = wxACTION_SCROLL_PAGE_DOWN; | |
1028 | m_ptStartScrolling = event.GetPosition(); | |
1029 | break; | |
1030 | ||
1031 | case wxHT_SCROLLBAR_THUMB: | |
1032 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); | |
1033 | m_ofsMouse = GetMouseCoord(scrollbar, event) - | |
1034 | scrollbar->ScrollbarToPixel(); | |
1035 | ||
1036 | // fall through: there is no immediate action | |
1037 | ||
1038 | default: | |
1039 | hasAction = false; | |
1040 | } | |
1041 | ||
1042 | // remove highlighting | |
1043 | Highlight(scrollbar, false); | |
1044 | m_htLast = ht; | |
1045 | ||
1046 | // and press the arrow or highlight thumb now instead | |
1047 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1048 | Highlight(scrollbar, true); | |
1049 | else | |
1050 | Press(scrollbar, true); | |
1051 | ||
1052 | // start dragging | |
1053 | if ( hasAction ) | |
1054 | { | |
1055 | m_timerScroll = new wxScrollBarTimer(this, action, | |
1056 | scrollbar); | |
1057 | m_timerScroll->StartAutoScroll(); | |
1058 | } | |
1059 | //else: no (immediate) action | |
1060 | ||
1061 | } | |
1062 | //else: mouse already captured, nothing to do | |
1063 | } | |
1064 | // release mouse if the *same* button went up | |
1065 | else if ( btn == m_btnCapture ) | |
1066 | { | |
1067 | if ( m_winCapture ) | |
1068 | { | |
1069 | StopScrolling(scrollbar); | |
1070 | ||
1071 | // if we were dragging the thumb, send the last event | |
1072 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
1073 | { | |
1074 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
1075 | } | |
1076 | ||
1077 | m_htLast = ht; | |
1078 | Highlight(scrollbar, true); | |
1079 | } | |
1080 | else | |
1081 | { | |
1082 | // this is not supposed to happen as the button can't go up | |
1083 | // without going down previously and then we'd have | |
1084 | // m_winCapture by now | |
1085 | wxFAIL_MSG( wxT("logic error in mouse capturing code") ); | |
1086 | } | |
1087 | } | |
1088 | } | |
1089 | ||
1090 | return wxStdInputHandler::HandleMouse(consumer, event); | |
1091 | } | |
1092 | ||
1093 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
1094 | const wxMouseEvent& event) | |
1095 | { | |
1096 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
1097 | ||
1098 | if ( m_winCapture ) | |
1099 | { | |
1100 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Dragging() ) | |
1101 | { | |
1102 | // make the thumb follow the mouse by keeping the same offset | |
1103 | // between the mouse position and the top/left of the thumb | |
1104 | HandleThumbMove(scrollbar, event); | |
1105 | ||
1106 | return true; | |
1107 | } | |
1108 | ||
1109 | // no other changes are possible while the mouse is captured | |
1110 | return false; | |
1111 | } | |
1112 | ||
1113 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
1114 | ||
1115 | if ( event.Dragging() ) | |
1116 | { | |
1117 | wxHitTest ht = scrollbar->HitTestBar(event.GetPosition()); | |
1118 | if ( ht == m_htLast ) | |
1119 | { | |
1120 | // nothing changed | |
1121 | return false; | |
1122 | } | |
1123 | ||
1124 | #ifdef DEBUG_MOUSE | |
1125 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
1126 | #endif // DEBUG_MOUSE | |
1127 | ||
1128 | Highlight(scrollbar, false); | |
1129 | m_htLast = ht; | |
1130 | ||
1131 | if ( !isArrow ) | |
1132 | Highlight(scrollbar, true); | |
1133 | //else: already done by wxScrollArrows::HandleMouseMove | |
1134 | } | |
1135 | else if ( event.Leaving() ) | |
1136 | { | |
1137 | if ( !isArrow ) | |
1138 | Highlight(scrollbar, false); | |
1139 | ||
1140 | m_htLast = wxHT_NOWHERE; | |
1141 | } | |
1142 | else // event.Entering() | |
1143 | { | |
1144 | // we don't process this event | |
1145 | return false; | |
1146 | } | |
1147 | ||
1148 | // we did something | |
1149 | return true; | |
1150 | } | |
1151 | ||
1152 | #endif // wxUSE_SCROLLBAR | |
1153 | ||
1154 | #if wxUSE_TIMER | |
1155 | ||
1156 | // ---------------------------------------------------------------------------- | |
1157 | // wxScrollTimer | |
1158 | // ---------------------------------------------------------------------------- | |
1159 | ||
1160 | wxScrollTimer::wxScrollTimer() | |
1161 | { | |
1162 | m_skipNext = false; | |
1163 | } | |
1164 | ||
1165 | void wxScrollTimer::StartAutoScroll() | |
1166 | { | |
1167 | // start scrolling immediately | |
1168 | if ( !DoNotify() ) | |
1169 | { | |
1170 | // ... and end it too | |
1171 | return; | |
1172 | } | |
1173 | ||
1174 | // there is an initial delay before the scrollbar starts scrolling - | |
1175 | // implement it by ignoring the first timer expiration and only start | |
1176 | // scrolling from the second one | |
1177 | m_skipNext = true; | |
1178 | Start(200); // FIXME: hardcoded delay | |
1179 | } | |
1180 | ||
1181 | void wxScrollTimer::Notify() | |
1182 | { | |
1183 | if ( m_skipNext ) | |
1184 | { | |
1185 | // scroll normally now - reduce the delay | |
1186 | Stop(); | |
1187 | Start(50); // FIXME: hardcoded delay | |
1188 | ||
1189 | m_skipNext = false; | |
1190 | } | |
1191 | else | |
1192 | { | |
1193 | // if DoNotify() returns false, we're already deleted by the timer | |
1194 | // event handler, so don't do anything else here | |
1195 | (void)DoNotify(); | |
1196 | } | |
1197 | } | |
1198 | ||
1199 | #endif // wxUSE_TIMER |