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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: emulator.h | |
3 | // Purpose: wxX11-based PDA emulator classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 2002-03-10 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) wxWindows team | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_EMULATOR_H_ | |
13 | #define _WX_EMULATOR_H_ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "emulator.h" | |
17 | #endif | |
18 | ||
19 | #define wxEMULATOR_VERSION 0.1 | |
20 | ||
21 | // Information about the emulator decorations | |
22 | class wxEmulatorInfo: public wxObject | |
23 | { | |
24 | public: | |
25 | ||
26 | wxEmulatorInfo() { Init(); } | |
27 | wxEmulatorInfo(const wxEmulatorInfo& info) { Init(); Copy(info); } | |
28 | ||
29 | void operator= (const wxEmulatorInfo& info) { Copy(info); } | |
30 | void Copy(const wxEmulatorInfo& info); | |
31 | ||
32 | // Initialisation | |
33 | void Init(); | |
34 | ||
35 | // Loads bitmaps | |
36 | bool Load(const wxString& appDir); | |
37 | ||
38 | // Emulator config filename | |
39 | wxString m_emulatorFilename; | |
40 | ||
41 | // Emulator title | |
42 | wxString m_emulatorTitle; | |
43 | ||
44 | // Emulator description | |
45 | wxString m_emulatorDescription; | |
46 | ||
47 | // The offset from the top-left of the main emulator | |
48 | // bitmap and the virtual screen (where Xnest is | |
49 | // positioned) | |
50 | wxPoint m_emulatorScreenPosition; | |
51 | ||
52 | // The emulated screen size, e.g. 320x240 | |
53 | wxSize m_emulatorScreenSize; | |
54 | ||
55 | // The emulated device size. This is ignored | |
56 | // if there is a background bitmap | |
57 | wxSize m_emulatorDeviceSize; | |
58 | ||
59 | // The bitmap used for drawing the main emulator | |
60 | // decorations | |
61 | wxBitmap m_emulatorBackgroundBitmap; | |
62 | wxString m_emulatorBackgroundBitmapName; | |
63 | ||
64 | // The intended background colour (for filling in | |
65 | // areas of the window not covered by the bitmap) | |
66 | wxColour m_emulatorBackgroundColour; | |
67 | ||
68 | // TODO: an array of bitmaps and ids for custom buttons | |
69 | }; | |
70 | ||
71 | // Emulator app class | |
72 | class wxEmulatorContainer; | |
73 | class wxEmulatorApp : public wxApp | |
74 | { | |
75 | public: | |
76 | wxEmulatorApp(); | |
77 | virtual bool OnInit(); | |
78 | ||
79 | // Load the specified emulator | |
80 | bool LoadEmulator(const wxString& appDir); | |
81 | ||
82 | // Get app dir | |
83 | wxString GetAppDir() const { return m_appDir; } | |
84 | ||
85 | // Prepend the current app program directory to the name | |
86 | wxString GetFullAppPath(const wxString& filename) const; | |
87 | ||
88 | public: | |
89 | ||
90 | wxEmulatorInfo m_emulatorInfo; | |
91 | #ifdef __WXX11__ | |
92 | wxAdoptedWindow* m_xnestWindow; | |
93 | #else | |
94 | wxWindow* m_xnestWindow; | |
95 | #endif | |
96 | wxEmulatorContainer* m_containerWindow; | |
97 | wxString m_appDir; | |
98 | wxString m_displayNumber; | |
99 | long m_xnestPID; | |
100 | }; | |
101 | ||
102 | // The container for the Xnest window. The decorations | |
103 | // will be drawn on this window. | |
104 | class wxEmulatorContainer: public wxWindow | |
105 | { | |
106 | public: | |
107 | ||
108 | wxEmulatorContainer(wxWindow* parent, wxWindowID id); | |
109 | ||
110 | void DoResize(); | |
111 | ||
112 | void OnSize(wxSizeEvent& event); | |
113 | void OnPaint(wxPaintEvent& event); | |
114 | void OnEraseBackground(wxEraseEvent& event); | |
115 | ||
116 | DECLARE_CLASS(wxEmulatorContainer) | |
117 | DECLARE_EVENT_TABLE() | |
118 | ||
119 | }; | |
120 | ||
121 | // Frame class | |
122 | class wxEmulatorFrame : public wxFrame | |
123 | { | |
124 | public: | |
125 | // ctor(s) | |
126 | wxEmulatorFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
127 | ||
128 | // event handlers | |
129 | void OnQuit(wxCommandEvent& event); | |
130 | void OnAbout(wxCommandEvent& event); | |
131 | void OnCloseWindow(wxCloseEvent& event); | |
132 | ||
133 | private: | |
134 | // any class wishing to process wxWindows events must use this macro | |
135 | DECLARE_EVENT_TABLE() | |
136 | }; | |
137 | ||
138 | // ---------------------------------------------------------------------------- | |
139 | // constants | |
140 | // ---------------------------------------------------------------------------- | |
141 | ||
142 | // IDs for the controls and the menu commands | |
143 | enum | |
144 | { | |
145 | // menu items | |
146 | Emulator_Quit = 1, | |
147 | ||
148 | // it is important for the id corresponding to the "About" command to have | |
149 | // this standard value as otherwise it won't be handled properly under Mac | |
150 | // (where it is special and put into the "Apple" menu) | |
151 | Emulator_About = wxID_ABOUT | |
152 | }; | |
153 | ||
154 | // Returns the image type, or -1, determined from the extension. | |
155 | wxBitmapType wxDetermineImageType(const wxString& filename); | |
156 | ||
157 | // Convert a colour to a 6-digit hex string | |
158 | wxString wxColourToHexString(const wxColour& col); | |
159 | ||
160 | // Convert 6-digit hex string to a colour | |
161 | wxColour wxHexStringToColour(const wxString& hex); | |
162 | ||
163 | // Find the absolute path where this application has been run from. | |
164 | wxString wxFindAppPath(const wxString& argv0, const wxString& cwd, const wxString& appVariableName); | |
165 | ||
166 | #endif | |
167 | // _WX_EMULATOR_H_ | |
168 |