| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: aui/aui.h |
| 3 | // Purpose: interface of wxAuiManager |
| 4 | // Author: wxWidgets team |
| 5 | // RCS-ID: $Id$ |
| 6 | // Licence: wxWindows license |
| 7 | ///////////////////////////////////////////////////////////////////////////// |
| 8 | |
| 9 | |
| 10 | /** |
| 11 | @todo wxAuiPaneInfo dock direction types used with wxAuiManager. |
| 12 | */ |
| 13 | enum wxAuiManagerDock |
| 14 | { |
| 15 | wxAUI_DOCK_NONE = 0, |
| 16 | wxAUI_DOCK_TOP = 1, |
| 17 | wxAUI_DOCK_RIGHT = 2, |
| 18 | wxAUI_DOCK_BOTTOM = 3, |
| 19 | wxAUI_DOCK_LEFT = 4, |
| 20 | wxAUI_DOCK_CENTER = 5, |
| 21 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER |
| 22 | }; |
| 23 | |
| 24 | |
| 25 | /** |
| 26 | @todo wxAuiManager behavior style flags. |
| 27 | */ |
| 28 | enum wxAuiManagerOption |
| 29 | { |
| 30 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, |
| 31 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, |
| 32 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, |
| 33 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, |
| 34 | wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4, |
| 35 | wxAUI_MGR_RECTANGLE_HINT = 1 << 5, |
| 36 | wxAUI_MGR_HINT_FADE = 1 << 6, |
| 37 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, |
| 38 | wxAUI_MGR_LIVE_RESIZE = 1 << 8, |
| 39 | |
| 40 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | |
| 41 | wxAUI_MGR_TRANSPARENT_HINT | |
| 42 | wxAUI_MGR_HINT_FADE | |
| 43 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE |
| 44 | }; |
| 45 | |
| 46 | /** |
| 47 | @class wxAuiManager |
| 48 | |
| 49 | wxAuiManager is the central class of the wxAUI class framework. |
| 50 | |
| 51 | wxAuiManager manages the panes associated with it for a particular wxFrame, |
| 52 | using a pane's wxAuiPaneInfo information to determine each pane's docking |
| 53 | and floating behavior. |
| 54 | |
| 55 | wxAuiManager uses wxWidgets' sizer mechanism to plan the layout of each |
| 56 | frame. It uses a replaceable dock art class to do all drawing, so all |
| 57 | drawing is localized in one area, and may be customized depending on an |
| 58 | application's specific needs. |
| 59 | |
| 60 | wxAuiManager works as follows: the programmer adds panes to the class, |
| 61 | or makes changes to existing pane properties (dock position, floating |
| 62 | state, show state, etc.). To apply these changes, wxAuiManager's |
| 63 | Update() function is called. This batch processing can be used to avoid |
| 64 | flicker, by modifying more than one pane at a time, and then "committing" |
| 65 | all of the changes at once by calling Update(). |
| 66 | |
| 67 | Panes can be added quite easily: |
| 68 | |
| 69 | @code |
| 70 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); |
| 71 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); |
| 72 | m_mgr.AddPane(text1, wxLEFT, "Pane Caption"); |
| 73 | m_mgr.AddPane(text2, wxBOTTOM, "Pane Caption"); |
| 74 | m_mgr.Update(); |
| 75 | @endcode |
| 76 | |
| 77 | Later on, the positions can be modified easily. The following will float |
| 78 | an existing pane in a tool window: |
| 79 | |
| 80 | @code |
| 81 | m_mgr.GetPane(text1).Float(); |
| 82 | @endcode |
| 83 | |
| 84 | |
| 85 | @section auimanager_layers Layers, Rows and Directions, Positions |
| 86 | |
| 87 | Inside wxAUI, the docking layout is figured out by checking several pane |
| 88 | parameters. Four of these are important for determining where a pane will |
| 89 | end up: |
| 90 | |
| 91 | @li Direction: Each docked pane has a direction, Top, Bottom, Left, Right, |
| 92 | or Center. This is fairly self-explanatory. The pane will be placed in |
| 93 | the location specified by this variable. |
| 94 | @li Position: More than one pane can be placed inside of a dock. Imagine |
| 95 | two panes being docked on the left side of a window. One pane can be |
| 96 | placed over another. In proportionally managed docks, the pane |
| 97 | position indicates its sequential position, starting with zero. So, in |
| 98 | our scenario with two panes docked on the left side, the top pane in |
| 99 | the dock would have position 0, and the second one would occupy |
| 100 | position 1. |
| 101 | @li Row: A row can allow for two docks to be placed next to each other. |
| 102 | One of the most common places for this to happen is in the toolbar. |
| 103 | Multiple toolbar rows are allowed, the first row being row 0, and the |
| 104 | second row 1. Rows can also be used on vertically docked panes. |
| 105 | @li Layer: A layer is akin to an onion. Layer 0 is the very center of the |
| 106 | managed pane. Thus, if a pane is in layer 0, it will be closest to the |
| 107 | center window (also sometimes known as the "content window"). |
| 108 | Increasing layers "swallow up" all layers of a lower value. This can |
| 109 | look very similar to multiple rows, but is different because all panes |
| 110 | in a lower level yield to panes in higher levels. The best way to |
| 111 | understand layers is by running the wxAUI sample. |
| 112 | |
| 113 | |
| 114 | @beginEventEmissionTable{wxAuiManagerEvent} |
| 115 | @event{EVT_AUI_PANE_BUTTON(func)} |
| 116 | Triggered when any button is pressed for any docked panes. |
| 117 | @event{EVT_AUI_PANE_CLOSE(func)} |
| 118 | Triggered when a docked or floating pane is closed. |
| 119 | @event{EVT_AUI_PANE_MAXIMIZE(func)} |
| 120 | Triggered when a pane is maximized. |
| 121 | @event{EVT_AUI_PANE_RESTORE(func)} |
| 122 | Triggered when a pane is restored. |
| 123 | @event{EVT_AUI_RENDER(func)} |
| 124 | This event can be caught to override the default renderer in order to |
| 125 | custom draw your wxAuiManager window (not recommended). |
| 126 | @endEventTable |
| 127 | |
| 128 | @library{wxbase} |
| 129 | @category{aui} |
| 130 | |
| 131 | @see @ref overview_aui, wxAuiNotebook, wxAuiDockArt, wxAuiPaneInfo |
| 132 | */ |
| 133 | class wxAuiManager : public wxEvtHandler |
| 134 | { |
| 135 | public: |
| 136 | /** |
| 137 | Constructor. @a managed_wnd specifies the wxFrame which should be managed. |
| 138 | @a flags specifies options which allow the frame management behavior |
| 139 | to be modified. |
| 140 | */ |
| 141 | wxAuiManager(wxWindow* managed_wnd = NULL, |
| 142 | unsigned int flags = wxAUI_MGR_DEFAULT); |
| 143 | |
| 144 | /** |
| 145 | Dtor. |
| 146 | */ |
| 147 | virtual ~wxAuiManager(); |
| 148 | |
| 149 | //@{ |
| 150 | /** |
| 151 | AddPane() tells the frame manager to start managing a child window. |
| 152 | There are several versions of this function. The first version allows |
| 153 | the full spectrum of pane parameter possibilities. The second version is |
| 154 | used for simpler user interfaces which do not require as much configuration. |
| 155 | The last version allows a drop position to be specified, which will determine |
| 156 | where the pane will be added. |
| 157 | */ |
| 158 | bool AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); |
| 159 | bool AddPane(wxWindow* window, int direction = wxLEFT, |
| 160 | const wxString& caption = wxEmptyString); |
| 161 | bool AddPane(wxWindow* window, |
| 162 | const wxAuiPaneInfo& pane_info, |
| 163 | const wxPoint& drop_pos); |
| 164 | //@} |
| 165 | |
| 166 | /** |
| 167 | Tells the wxAuiManager to stop managing the pane specified by window. |
| 168 | The window, if in a floated frame, is reparented to the frame managed |
| 169 | by wxAuiManager. |
| 170 | */ |
| 171 | bool DetachPane(wxWindow* window); |
| 172 | |
| 173 | /** |
| 174 | Returns an array of all panes managed by the frame manager. |
| 175 | */ |
| 176 | wxAuiPaneInfoArray& GetAllPanes(); |
| 177 | |
| 178 | /** |
| 179 | Returns the current art provider being used. |
| 180 | @see wxAuiDockArt. |
| 181 | */ |
| 182 | wxAuiDockArt* GetArtProvider() const; |
| 183 | |
| 184 | /** |
| 185 | Returns the current dock constraint values. |
| 186 | See SetDockSizeConstraint() for more information. |
| 187 | */ |
| 188 | void GetDockSizeConstraint(double* widthpct, double* heightpct) const; |
| 189 | |
| 190 | /** |
| 191 | Returns the current manager's flags. |
| 192 | */ |
| 193 | unsigned int GetFlags() const; |
| 194 | |
| 195 | /** |
| 196 | Returns the frame currently being managed by wxAuiManager. |
| 197 | */ |
| 198 | wxWindow* GetManagedWindow() const; |
| 199 | |
| 200 | /** |
| 201 | Calling this method will return the wxAuiManager for a given window. |
| 202 | The @a window parameter should specify any child window or sub-child |
| 203 | window of the frame or window managed by wxAuiManager. |
| 204 | |
| 205 | The @a window parameter need not be managed by the manager itself, nor does it |
| 206 | even need to be a child or sub-child of a managed window. It must however |
| 207 | be inside the window hierarchy underneath the managed window. |
| 208 | */ |
| 209 | static wxAuiManager* GetManager(wxWindow* window); |
| 210 | |
| 211 | //@{ |
| 212 | /** |
| 213 | GetPane() is used to lookup a wxAuiPaneInfo object either by window pointer |
| 214 | or by pane name, which acts as a unique id for a window pane. |
| 215 | |
| 216 | The returned wxAuiPaneInfo object may then be modified to change a pane's |
| 217 | look, state or position. After one or more modifications to wxAuiPaneInfo, |
| 218 | wxAuiManager::Update() should be called to commit the changes to the user |
| 219 | interface. If the lookup failed (meaning the pane could not be found in the |
| 220 | manager), a call to the returned wxAuiPaneInfo's IsOk() method will return @false. |
| 221 | */ |
| 222 | wxAuiPaneInfo& GetPane(wxWindow* window); |
| 223 | wxAuiPaneInfo& GetPane(const wxString& name); |
| 224 | //@} |
| 225 | |
| 226 | /** |
| 227 | HideHint() hides any docking hint that may be visible. |
| 228 | */ |
| 229 | virtual void HideHint(); |
| 230 | |
| 231 | /** |
| 232 | This method is used to insert either a previously unmanaged pane window |
| 233 | into the frame manager, or to insert a currently managed pane somewhere |
| 234 | else. InsertPane() will push all panes, rows, or docks aside and |
| 235 | insert the window into the position specified by @a insert_location. |
| 236 | |
| 237 | Because @a insert_location can specify either a pane, dock row, or dock |
| 238 | layer, the @a insert_level parameter is used to disambiguate this. |
| 239 | The parameter @a insert_level can take a value of wxAUI_INSERT_PANE, |
| 240 | wxAUI_INSERT_ROW or wxAUI_INSERT_DOCK. |
| 241 | */ |
| 242 | bool InsertPane(wxWindow* window, |
| 243 | const wxAuiPaneInfo& insert_location, |
| 244 | int insert_level = wxAUI_INSERT_PANE); |
| 245 | |
| 246 | /** |
| 247 | LoadPaneInfo() is similar to to LoadPerspective, with the exception that it |
| 248 | only loads information about a single pane. It is used in combination with |
| 249 | SavePaneInfo(). |
| 250 | */ |
| 251 | void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane); |
| 252 | |
| 253 | /** |
| 254 | Loads a saved perspective. If update is @true, wxAuiManager::Update() |
| 255 | is automatically invoked, thus realizing the saved perspective on screen. |
| 256 | */ |
| 257 | bool LoadPerspective(const wxString& perspective, |
| 258 | bool update = true); |
| 259 | |
| 260 | /** |
| 261 | SavePaneInfo() is similar to SavePerspective, with the exception that it only |
| 262 | saves information about a single pane. It is used in combination with |
| 263 | LoadPaneInfo(). |
| 264 | */ |
| 265 | wxString SavePaneInfo(wxAuiPaneInfo& pane); |
| 266 | |
| 267 | /** |
| 268 | Saves the entire user interface layout into an encoded wxString, which |
| 269 | can then be stored by the application (probably using wxConfig). |
| 270 | |
| 271 | When a perspective is restored using LoadPerspective(), the entire user |
| 272 | interface will return to the state it was when the perspective was saved. |
| 273 | */ |
| 274 | wxString SavePerspective(); |
| 275 | |
| 276 | /** |
| 277 | Instructs wxAuiManager to use art provider specified by parameter |
| 278 | @a art_provider for all drawing calls. |
| 279 | This allows plugable look-and-feel features. The previous art provider object, |
| 280 | if any, will be deleted by wxAuiManager. |
| 281 | |
| 282 | @see wxAuiDockArt. |
| 283 | */ |
| 284 | void SetArtProvider(wxAuiDockArt* art_provider); |
| 285 | |
| 286 | /** |
| 287 | When a user creates a new dock by dragging a window into a docked position, |
| 288 | often times the large size of the window will create a dock that is unwieldly |
| 289 | large. wxAuiManager by default limits the size of any new dock to 1/3 of the |
| 290 | window size. For horizontal docks, this would be 1/3 of the window height. |
| 291 | For vertical docks, 1/3 of the width. |
| 292 | |
| 293 | Calling this function will adjust this constraint value. The numbers must be |
| 294 | between 0.0 and 1.0. For instance, calling SetDockSizeContraint with |
| 295 | 0.5, 0.5 will cause new docks to be limited to half of the size of the |
| 296 | entire managed window. |
| 297 | */ |
| 298 | void SetDockSizeConstraint(double widthpct, double heightpct); |
| 299 | |
| 300 | /** |
| 301 | This method is used to specify wxAuiManager's settings flags. @a flags |
| 302 | specifies options which allow the frame management behavior to be modified. |
| 303 | */ |
| 304 | void SetFlags(unsigned int flags); |
| 305 | |
| 306 | /** |
| 307 | Called to specify the frame or window which is to be managed by wxAuiManager. |
| 308 | Frame management is not restricted to just frames. Child windows or custom |
| 309 | controls are also allowed. |
| 310 | */ |
| 311 | void SetManagedWindow(wxWindow* managed_wnd); |
| 312 | |
| 313 | /** |
| 314 | This function is used by controls to explicitly show a hint window at the |
| 315 | specified rectangle. It is rarely called, and is mostly used by controls |
| 316 | implementing custom pane drag/drop behaviour. |
| 317 | The specified rectangle should be in screen coordinates. |
| 318 | */ |
| 319 | virtual void ShowHint(const wxRect& rect); |
| 320 | |
| 321 | /** |
| 322 | Uninitializes the framework and should be called before a managed frame or |
| 323 | window is destroyed. UnInit() is usually called in the managed wxFrame's |
| 324 | destructor. It is necessary to call this function before the managed frame |
| 325 | or window is destroyed, otherwise the manager cannot remove its custom event |
| 326 | handlers from a window. |
| 327 | */ |
| 328 | void UnInit(); |
| 329 | |
| 330 | /** |
| 331 | This method is called after any number of changes are |
| 332 | made to any of the managed panes. Update() must be invoked after |
| 333 | AddPane() or InsertPane() are called in order to "realize" or "commit" |
| 334 | the changes. In addition, any number of changes may be made to |
| 335 | wxAuiPaneInfo structures (retrieved with wxAuiManager::GetPane), but to |
| 336 | realize the changes, Update() must be called. This construction allows |
| 337 | pane flicker to be avoided by updating the whole layout at one time. |
| 338 | */ |
| 339 | void Update(); |
| 340 | |
| 341 | protected: |
| 342 | |
| 343 | /** |
| 344 | ProcessDockResult() is a protected member of the wxAUI layout manager. |
| 345 | It can be overridden by derived classes to provide custom docking calculations. |
| 346 | */ |
| 347 | virtual bool ProcessDockResult(wxAuiPaneInfo& target, |
| 348 | const wxAuiPaneInfo& new_pos); |
| 349 | }; |
| 350 | |
| 351 | |
| 352 | |
| 353 | /** |
| 354 | @class wxAuiPaneInfo |
| 355 | |
| 356 | wxAuiPaneInfo is part of the wxAUI class framework. |
| 357 | See also @ref overview_aui. |
| 358 | |
| 359 | wxAuiPaneInfo specifies all the parameters for a pane. |
| 360 | These parameters specify where the pane is on the screen, whether it is docked |
| 361 | or floating, or hidden. |
| 362 | In addition, these parameters specify the pane's docked position, floating |
| 363 | position, preferred size, minimum size, caption text among many other parameters. |
| 364 | |
| 365 | @library{wxbase} |
| 366 | @category{aui} |
| 367 | |
| 368 | @see wxAuiManager, wxAuiDockArt |
| 369 | */ |
| 370 | class wxAuiPaneInfo |
| 371 | { |
| 372 | public: |
| 373 | wxAuiPaneInfo(); |
| 374 | |
| 375 | /** |
| 376 | Copy constructor. |
| 377 | */ |
| 378 | wxAuiPaneInfo(const wxAuiPaneInfo& c); |
| 379 | |
| 380 | //@{ |
| 381 | /** |
| 382 | BestSize() sets the ideal size for the pane. The docking manager will attempt |
| 383 | to use this size as much as possible when docking or floating the pane. |
| 384 | */ |
| 385 | wxAuiPaneInfo& BestSize(const wxSize& size); |
| 386 | wxAuiPaneInfo& BestSize(int x, int y); |
| 387 | //@} |
| 388 | |
| 389 | /** |
| 390 | Bottom() sets the pane dock position to the bottom side of the frame. This is |
| 391 | the same thing as calling Direction(wxAUI_DOCK_BOTTOM). |
| 392 | */ |
| 393 | wxAuiPaneInfo& Bottom(); |
| 394 | |
| 395 | /** |
| 396 | BottomDockable() indicates whether a pane can be docked at the bottom of the |
| 397 | frame. |
| 398 | */ |
| 399 | wxAuiPaneInfo& BottomDockable(bool b = true); |
| 400 | |
| 401 | /** |
| 402 | Caption() sets the caption of the pane. |
| 403 | */ |
| 404 | wxAuiPaneInfo& Caption(const wxString& c); |
| 405 | |
| 406 | /** |
| 407 | CaptionVisible indicates that a pane caption should be visible. If @false, no |
| 408 | pane caption is drawn. |
| 409 | */ |
| 410 | wxAuiPaneInfo& CaptionVisible(bool visible = true); |
| 411 | |
| 412 | //@{ |
| 413 | /** |
| 414 | Center() sets the pane dock position to the left side of the frame. |
| 415 | The centre pane is the space in the middle after all border panes (left, top, |
| 416 | right, bottom) are subtracted from the layout. |
| 417 | This is the same thing as calling Direction(wxAUI_DOCK_CENTRE). |
| 418 | */ |
| 419 | wxAuiPaneInfo& Centre(); |
| 420 | wxAuiPaneInfo& Center(); |
| 421 | //@} |
| 422 | |
| 423 | //@{ |
| 424 | /** |
| 425 | CentrePane() specifies that the pane should adopt the default center pane |
| 426 | settings. Centre panes usually do not have caption bars. |
| 427 | This function provides an easy way of preparing a pane to be displayed in |
| 428 | the center dock position. |
| 429 | */ |
| 430 | wxAuiPaneInfo& CentrePane(); |
| 431 | wxAuiPaneInfo& CenterPane(); |
| 432 | //@} |
| 433 | |
| 434 | /** |
| 435 | CloseButton() indicates that a close button should be drawn for the pane. |
| 436 | */ |
| 437 | wxAuiPaneInfo& CloseButton(bool visible = true); |
| 438 | |
| 439 | /** |
| 440 | DefaultPane() specifies that the pane should adopt the default pane settings. |
| 441 | */ |
| 442 | wxAuiPaneInfo& DefaultPane(); |
| 443 | |
| 444 | /** |
| 445 | DestroyOnClose() indicates whether a pane should be detroyed when it is closed. |
| 446 | Normally a pane is simply hidden when the close button is clicked. |
| 447 | Setting DestroyOnClose to @true will cause the window to be destroyed when |
| 448 | the user clicks the pane's close button. |
| 449 | */ |
| 450 | wxAuiPaneInfo& DestroyOnClose(bool b = true); |
| 451 | |
| 452 | /** |
| 453 | Direction() determines the direction of the docked pane. It is functionally the |
| 454 | same as calling Left(), Right(), Top() or Bottom(), except that docking direction |
| 455 | may be specified programmatically via the parameter. |
| 456 | */ |
| 457 | wxAuiPaneInfo& Direction(int direction); |
| 458 | |
| 459 | /** |
| 460 | Dock() indicates that a pane should be docked. It is the opposite of Float(). |
| 461 | */ |
| 462 | wxAuiPaneInfo& Dock(); |
| 463 | |
| 464 | /** |
| 465 | DockFixed() causes the containing dock to have no resize sash. This is useful |
| 466 | for creating panes that span the entire width or height of a dock, but should |
| 467 | not be resizable in the other direction. |
| 468 | */ |
| 469 | wxAuiPaneInfo& DockFixed(bool b = true); |
| 470 | |
| 471 | /** |
| 472 | Dockable() specifies whether a frame can be docked or not. It is the same as |
| 473 | specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b). |
| 474 | */ |
| 475 | wxAuiPaneInfo& Dockable(bool b = true); |
| 476 | |
| 477 | /** |
| 478 | Fixed() forces a pane to be fixed size so that it cannot be resized. After |
| 479 | calling Fixed(), IsFixed() will return @true. |
| 480 | */ |
| 481 | wxAuiPaneInfo& Fixed(); |
| 482 | |
| 483 | /** |
| 484 | Float() indicates that a pane should be floated. It is the opposite of Dock(). |
| 485 | */ |
| 486 | wxAuiPaneInfo& Float(); |
| 487 | |
| 488 | /** |
| 489 | Floatable() sets whether the user will be able to undock a pane and turn it |
| 490 | into a floating window. |
| 491 | */ |
| 492 | wxAuiPaneInfo& Floatable(bool b = true); |
| 493 | |
| 494 | //@{ |
| 495 | /** |
| 496 | FloatingPosition() sets the position of the floating pane. |
| 497 | */ |
| 498 | wxAuiPaneInfo& FloatingPosition(const wxPoint& pos); |
| 499 | wxAuiPaneInfo& FloatingPosition(int x, int y); |
| 500 | //@} |
| 501 | |
| 502 | //@{ |
| 503 | /** |
| 504 | FloatingSize() sets the size of the floating pane. |
| 505 | */ |
| 506 | wxAuiPaneInfo& FloatingSize(const wxSize& size); |
| 507 | wxAuiPaneInfo& FloatingSize(int x, int y); |
| 508 | //@} |
| 509 | |
| 510 | /** |
| 511 | Gripper() indicates that a gripper should be drawn for the pane. |
| 512 | */ |
| 513 | wxAuiPaneInfo& Gripper(bool visible = true); |
| 514 | |
| 515 | /** |
| 516 | GripperTop() indicates that a gripper should be drawn at the top of the pane. |
| 517 | */ |
| 518 | wxAuiPaneInfo& GripperTop(bool attop = true); |
| 519 | |
| 520 | /** |
| 521 | HasBorder() returns @true if the pane displays a border. |
| 522 | */ |
| 523 | bool HasBorder() const; |
| 524 | |
| 525 | /** |
| 526 | HasCaption() returns @true if the pane displays a caption. |
| 527 | */ |
| 528 | bool HasCaption() const; |
| 529 | |
| 530 | /** |
| 531 | HasCloseButton() returns @true if the pane displays a button to close the pane. |
| 532 | */ |
| 533 | bool HasCloseButton() const; |
| 534 | |
| 535 | /** |
| 536 | HasFlag() returns @true if the property specified by flag is active for |
| 537 | the pane. |
| 538 | */ |
| 539 | bool HasFlag(int flag) const; |
| 540 | |
| 541 | /** |
| 542 | HasGripper() returns @true if the pane displays a gripper. |
| 543 | */ |
| 544 | bool HasGripper() const; |
| 545 | |
| 546 | /** |
| 547 | HasGripper() returns @true if the pane displays a gripper at the top. |
| 548 | */ |
| 549 | bool HasGripperTop() const; |
| 550 | |
| 551 | /** |
| 552 | HasMaximizeButton() returns @true if the pane displays a button to maximize the |
| 553 | pane. |
| 554 | */ |
| 555 | bool HasMaximizeButton() const; |
| 556 | |
| 557 | /** |
| 558 | HasMinimizeButton() returns @true if the pane displays a button to minimize the |
| 559 | pane. |
| 560 | */ |
| 561 | bool HasMinimizeButton() const; |
| 562 | |
| 563 | /** |
| 564 | HasPinButton() returns @true if the pane displays a button to float the pane. |
| 565 | */ |
| 566 | bool HasPinButton() const; |
| 567 | |
| 568 | /** |
| 569 | Hide() indicates that a pane should be hidden. |
| 570 | */ |
| 571 | wxAuiPaneInfo& Hide(); |
| 572 | |
| 573 | /** |
| 574 | IsBottomDockable() returns @true if the pane can be docked at the bottom of the |
| 575 | managed frame. |
| 576 | */ |
| 577 | bool IsBottomDockable() const; |
| 578 | |
| 579 | /** |
| 580 | IsDocked() returns @true if the pane is docked. |
| 581 | */ |
| 582 | bool IsDocked() const; |
| 583 | |
| 584 | /** |
| 585 | IsFixed() returns @true if the pane cannot be resized. |
| 586 | */ |
| 587 | bool IsFixed() const; |
| 588 | |
| 589 | /** |
| 590 | IsFloatable() returns @true if the pane can be undocked and displayed as a |
| 591 | floating window. |
| 592 | */ |
| 593 | bool IsFloatable() const; |
| 594 | |
| 595 | /** |
| 596 | IsFloating() returns @true if the pane is floating. |
| 597 | */ |
| 598 | bool IsFloating() const; |
| 599 | |
| 600 | /** |
| 601 | IsLeftDockable() returns @true if the pane can be docked on the left of the |
| 602 | managed frame. |
| 603 | */ |
| 604 | bool IsLeftDockable() const; |
| 605 | |
| 606 | /** |
| 607 | IsMoveable() returns @true if the docked frame can be undocked or moved to |
| 608 | another dock position. |
| 609 | */ |
| 610 | bool IsMovable() const; |
| 611 | |
| 612 | /** |
| 613 | IsOk() returns @true if the wxAuiPaneInfo structure is valid. A pane structure |
| 614 | is valid if it has an associated window. |
| 615 | */ |
| 616 | bool IsOk() const; |
| 617 | |
| 618 | /** |
| 619 | IsResizable() returns @true if the pane can be resized. |
| 620 | */ |
| 621 | bool IsResizable() const; |
| 622 | |
| 623 | /** |
| 624 | IsRightDockable() returns @true if the pane can be docked on the right of the |
| 625 | managed frame. |
| 626 | */ |
| 627 | bool IsRightDockable() const; |
| 628 | |
| 629 | /** |
| 630 | IsShown() returns @true if the pane is currently shown. |
| 631 | */ |
| 632 | bool IsShown() const; |
| 633 | |
| 634 | /** |
| 635 | IsToolbar() returns @true if the pane contains a toolbar. |
| 636 | */ |
| 637 | bool IsToolbar() const; |
| 638 | |
| 639 | /** |
| 640 | IsTopDockable() returns @true if the pane can be docked at the top of the |
| 641 | managed frame. |
| 642 | */ |
| 643 | bool IsTopDockable() const; |
| 644 | |
| 645 | /** |
| 646 | Layer() determines the layer of the docked pane. The dock layer is similar to |
| 647 | an onion, the inner-most layer being layer 0. Each shell moving in the outward |
| 648 | direction has a higher layer number. This allows for more complex docking layout |
| 649 | formation. |
| 650 | */ |
| 651 | wxAuiPaneInfo& Layer(int layer); |
| 652 | |
| 653 | /** |
| 654 | Left() sets the pane dock position to the left side of the frame. This is the |
| 655 | same thing as calling Direction(wxAUI_DOCK_LEFT). |
| 656 | */ |
| 657 | wxAuiPaneInfo& Left(); |
| 658 | |
| 659 | /** |
| 660 | LeftDockable() indicates whether a pane can be docked on the left of the frame. |
| 661 | */ |
| 662 | wxAuiPaneInfo& LeftDockable(bool b = true); |
| 663 | |
| 664 | //@{ |
| 665 | /** |
| 666 | MaxSize() sets the maximum size of the pane. |
| 667 | */ |
| 668 | wxAuiPaneInfo& MaxSize(const wxSize& size); |
| 669 | wxAuiPaneInfo& MaxSize(int x, int y); |
| 670 | //@} |
| 671 | |
| 672 | /** |
| 673 | MaximizeButton() indicates that a maximize button should be drawn for the pane. |
| 674 | */ |
| 675 | wxAuiPaneInfo& MaximizeButton(bool visible = true); |
| 676 | |
| 677 | //@{ |
| 678 | /** |
| 679 | MinSize() sets the minimum size of the pane. Please note that this is only |
| 680 | partially supported as of this writing. |
| 681 | */ |
| 682 | wxAuiPaneInfo& MinSize(const wxSize& size); |
| 683 | wxAuiPaneInfo& MinSize(int x, int y); |
| 684 | //@} |
| 685 | |
| 686 | /** |
| 687 | MinimizeButton() indicates that a minimize button should be drawn for the pane. |
| 688 | */ |
| 689 | wxAuiPaneInfo& MinimizeButton(bool visible = true); |
| 690 | |
| 691 | /** |
| 692 | Movable indicates whether a frame can be moved. |
| 693 | */ |
| 694 | wxAuiPaneInfo& Movable(bool b = true); |
| 695 | |
| 696 | /** |
| 697 | Name() sets the name of the pane so it can be referenced in lookup functions. |
| 698 | If a name is not specified by the user, a random name is assigned to the pane |
| 699 | when it is added to the manager. |
| 700 | */ |
| 701 | wxAuiPaneInfo& Name(const wxString& n); |
| 702 | |
| 703 | /** |
| 704 | PaneBorder indicates that a border should be drawn for the pane. |
| 705 | */ |
| 706 | wxAuiPaneInfo& PaneBorder(bool visible = true); |
| 707 | |
| 708 | /** |
| 709 | PinButton() indicates that a pin button should be drawn for the pane. |
| 710 | */ |
| 711 | wxAuiPaneInfo& PinButton(bool visible = true); |
| 712 | |
| 713 | /** |
| 714 | Position() determines the position of the docked pane. |
| 715 | */ |
| 716 | wxAuiPaneInfo& Position(int pos); |
| 717 | |
| 718 | /** |
| 719 | Resizable() allows a pane to be resized if the parameter is @true, and forces it |
| 720 | to be a fixed size if the parameter is @false. This is simply an antonym for Fixed(). |
| 721 | */ |
| 722 | wxAuiPaneInfo& Resizable(bool resizable = true); |
| 723 | |
| 724 | /** |
| 725 | Right() sets the pane dock position to the right side of the frame. |
| 726 | */ |
| 727 | wxAuiPaneInfo& Right(); |
| 728 | |
| 729 | /** |
| 730 | RightDockable() indicates whether a pane can be docked on the right of the |
| 731 | frame. |
| 732 | */ |
| 733 | wxAuiPaneInfo& RightDockable(bool b = true); |
| 734 | |
| 735 | /** |
| 736 | Row() determines the row of the docked pane. |
| 737 | */ |
| 738 | wxAuiPaneInfo& Row(int row); |
| 739 | |
| 740 | /** |
| 741 | Write the safe parts of a newly loaded PaneInfo structure "source" into "this" |
| 742 | used on loading perspectives etc. |
| 743 | */ |
| 744 | void SafeSet(wxAuiPaneInfo source); |
| 745 | |
| 746 | /** |
| 747 | SetFlag() turns the property given by flag on or off with the option_state |
| 748 | parameter. |
| 749 | */ |
| 750 | wxAuiPaneInfo& SetFlag(int flag, bool option_state); |
| 751 | |
| 752 | /** |
| 753 | Show() indicates that a pane should be shown. |
| 754 | */ |
| 755 | wxAuiPaneInfo& Show(bool show = true); |
| 756 | |
| 757 | /** |
| 758 | ToolbarPane() specifies that the pane should adopt the default toolbar pane |
| 759 | settings. |
| 760 | */ |
| 761 | wxAuiPaneInfo& ToolbarPane(); |
| 762 | |
| 763 | /** |
| 764 | Top() sets the pane dock position to the top of the frame. |
| 765 | */ |
| 766 | wxAuiPaneInfo& Top(); |
| 767 | |
| 768 | /** |
| 769 | TopDockable() indicates whether a pane can be docked at the top of the frame. |
| 770 | */ |
| 771 | wxAuiPaneInfo& TopDockable(bool b = true); |
| 772 | |
| 773 | /** |
| 774 | Window() assigns the window pointer that the wxAuiPaneInfo should use. |
| 775 | This normally does not need to be specified, as the window pointer is |
| 776 | automatically assigned to the wxAuiPaneInfo structure as soon as it is added |
| 777 | to the manager. |
| 778 | */ |
| 779 | wxAuiPaneInfo& Window(wxWindow* w); |
| 780 | |
| 781 | /** |
| 782 | Makes a copy of the wxAuiPaneInfo object. |
| 783 | */ |
| 784 | wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c); |
| 785 | }; |
| 786 | |
| 787 | |
| 788 | |
| 789 | /** |
| 790 | @class wxAuiManagerEvent |
| 791 | |
| 792 | Event used to indicate various actions taken with wxAuiManager. |
| 793 | |
| 794 | See wxAuiManager for available event types. |
| 795 | |
| 796 | @library{wxaui} |
| 797 | @category{events,aui} |
| 798 | |
| 799 | @see wxAuiManager, wxAuiPaneInfo |
| 800 | */ |
| 801 | class wxAuiManagerEvent : public wxEvent |
| 802 | { |
| 803 | public: |
| 804 | /** |
| 805 | Constructor. |
| 806 | */ |
| 807 | wxAuiManagerEvent(wxEventType type = wxEVT_NULL); |
| 808 | |
| 809 | /** |
| 810 | @return @true if this event can be vetoed. |
| 811 | |
| 812 | @see Veto() |
| 813 | */ |
| 814 | bool CanVeto(); |
| 815 | |
| 816 | /** |
| 817 | @return The ID of the button that was clicked. |
| 818 | */ |
| 819 | int GetButton(); |
| 820 | |
| 821 | /** |
| 822 | @todo What is this? |
| 823 | */ |
| 824 | wxDC* GetDC(); |
| 825 | |
| 826 | /** |
| 827 | @return @true if this event was vetoed. |
| 828 | |
| 829 | @see Veto() |
| 830 | */ |
| 831 | bool GetVeto(); |
| 832 | |
| 833 | /** |
| 834 | @return The wxAuiManager this event is associated with. |
| 835 | */ |
| 836 | wxAuiManager* GetManager(); |
| 837 | |
| 838 | /** |
| 839 | @return The pane this event is associated with. |
| 840 | */ |
| 841 | wxAuiPaneInfo* GetPane(); |
| 842 | |
| 843 | /** |
| 844 | Sets the ID of the button clicked that triggered this event. |
| 845 | */ |
| 846 | void SetButton(int button); |
| 847 | |
| 848 | /** |
| 849 | Sets whether or not this event can be vetoed. |
| 850 | */ |
| 851 | void SetCanVeto(bool can_veto); |
| 852 | |
| 853 | /** |
| 854 | @todo What is this? |
| 855 | */ |
| 856 | void SetDC(wxDC* pdc); |
| 857 | |
| 858 | /** |
| 859 | Sets the wxAuiManager this event is associated with. |
| 860 | */ |
| 861 | void SetManager(wxAuiManager* manager); |
| 862 | |
| 863 | /** |
| 864 | Sets the pane this event is associated with. |
| 865 | */ |
| 866 | void SetPane(wxAuiPaneInfo* pane); |
| 867 | |
| 868 | /** |
| 869 | Cancels the action indicated by this event if CanVeto() is @true. |
| 870 | */ |
| 871 | void Veto(bool veto = true); |
| 872 | }; |
| 873 | |