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1\section{Drag-and-drop and clipboard overview}\label{wxdndoverview}
2
3Classes: \helpref{wxDataObject}{wxdataobject},
4\helpref{wxTextDataObject}{wxtextdataobject},
5\helpref{wxDropSource}{wxdropsource},
6\helpref{wxDropTarget}{wxdroptarget},
7\helpref{wxTextDropTarget}{wxtextdroptarget},
8\helpref{wxFileDropTarget}{wxfiledroptarget}
9
10It has to be noted that the API for drag and drop in wxWindows is not
11yet finished which is mostly due to the fact that DnD support under
12GTK 1.0 is very rudimentary and entirely different from the XDnD
13protocoll used by GTK 1.2. This also entails that not all of the documentation
14concerning DnD might be correct and some of the code might get broken
15in the future. The next release of wxWindows will be based on GTK 1.2
16and will hopefully include a much improved DnD support. The general
17design on the wxDropSource side will be the same but especially the
18wxDropTarget is almost certain to change.
19
20Note that wxUSE\_DRAG\_AND\_DROP must be defined in setup.h in order
21to use Drag'n'Drop in wxWindows.
22
23This overview describes wxWindows support for drag and drop and clipboard
24operations. Both of these topics are discussed here because, in fact, they're
25quite related. Drag and drop and clipboard are just two ways of passing the
26data around and so the code required to implement both types of the operations
27is almost the same.
28
29Both operations involve passing some data from one program to another,
30although the data can be received in the same program as the source. In the case
31of clipboard transfer, the data is first placed on the clipboard and then
32pasted into the destination program, while for a drag-and-drop operation the
33data object is not stored anywhere but is created when the user starts
34dragging and is destroyed as soon as he ends it, whether the operation was
35ended successfully or cancelled.
36
37To be a {\it drag source}, i.e. to provide the data which may be dragged by
38user elsewhere, you should implement the following steps:
39
40\begin{itemize}\itemsep=0pt
41\item {\bf Preparation:} First of all, the data object must be created and
42initialized with the data you wish to drag. For example:
43
44\begin{verbatim}
45 wxDataObject *my_data = new wxTextDataObject data("This string will be dragged.");
46\end{verbatim}
47
48\item{\bf Drag start:} To start dragging process (typically in response to a
49mouse click) you must call \helpref{DoDragDrop}{wxdropsourcedodragdrop} function
50of wxDropSource object which should be constructed like this:
51
52\begin{verbatim}
53 wxDropSource dragSource( this );
54 dragSource.SetData( my_data );
55\end{verbatim}
56
57\item {\bf Dragging:} The call to DoDragDrop() blocks until the user release the
58mouse button (unless you override \helpref{GiveFeedback}{wxdropsourcegivefeedback} function
59to do something special). When the mouse moves in a window of a program which understands the
60same drag-and-drop protocol (any program under Windows or any program supporting GTK 1.0
61DnD protocol under X Windows), the corresponding \helpref{wxDropTarget}{wxdroptarget} methods
62are called - see below.
63
64\item {\bf Processing the result:} DoDragDrop() returns an {\it effect code} which
65is one of the values of \helpref{wxDragResult}{wxdropsource} enum. Codes
66of wxDragError, wxDragNone and wxDragCancel have the obvious meaning and mean
67that there is nothing to do on the sending end (except of possibly logging the
68error in the first case). wxDragCopy means that the data has been successfully
69copied and doesn't require any specific actions neither. But wxDragMove is
70special because it means that the data must be deleted from where it was
71copied. If it doesn't make sense (dragging selected text from a read-only
72file) you should pass FALSE as parameter to DoDragDrop() in the previous step.
73\end{itemize}
74
75To be a {\it drop target}, i.e. to receive the data dropped by user you should
76follow the instructions below:
77
78\begin{itemize}\itemsep=0pt
79\item {\bf Initialization:} For a window to be drop target, it needs to have
80an associated \helpref{wxDropTarget}{wxdroptarget} object. Normally, you will
81call \helpref{wxWindow::SetDropTarget}{wxwindowsetdroptarget} during window
82creation associating you drop target with it. You must derive a class from
83wxDropTarget and override its pure virtual methods. Alternatively, you may
84derive from \helpref{wxTextDropTarget}{wxtextdroptarget} or
85\helpref{wxFileDropTarget}{wxfiledroptarget} and override their OnDropText()
86or OnDropFiles() method.
87
88\item {\bf Drop:} When the user releases the mouse over a window, wxWindows
89queries the associated wxDropTarget object if it accepts the data. For
90this, \helpref{GetFormatCount}{wxdroptargetgetformatcount} and \helpref{GetFormat}{wxdroptargetgetformat} are
91used and if the format is
92supported (i.e. is one of returned by GetFormat()),
93then \helpref{OnDrop}{wxdroptargetondrop} is called.
94Otherwise, wxDragNone is returned by DoDragDrop() and
95nothing happens.
96
97\item {\bf The end:} After processing the data, DoDragDrop() returns either
98wxDragCopy or wxDragMove depending on the state of the keys (<Ctrl>, <Shift>
99and <Alt>) at the moment of drop. There is currently no way for the drop
100target to change this return code.
101\end{itemize}
102