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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/listctrl.h | |
3 | // Purpose: wxListCtrl class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 04.12.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) wxWidgets team | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_LISTCTRL_H_BASE_ | |
13 | #define _WX_LISTCTRL_H_BASE_ | |
14 | ||
15 | #include "wx/defs.h" // headers should include this before first wxUSE_XXX check | |
16 | ||
17 | #if wxUSE_LISTCTRL | |
18 | ||
19 | #include "wx/listbase.h" | |
20 | ||
21 | // ---------------------------------------------------------------------------- | |
22 | // constants | |
23 | // ---------------------------------------------------------------------------- | |
24 | ||
25 | extern WXDLLEXPORT_DATA(const char) wxListCtrlNameStr[]; | |
26 | ||
27 | // ---------------------------------------------------------------------------- | |
28 | // include the wxListCtrl class declaration | |
29 | // ---------------------------------------------------------------------------- | |
30 | ||
31 | #if defined(__WIN32__) && !defined(__WXUNIVERSAL__) | |
32 | #include "wx/msw/listctrl.h" | |
33 | #elif defined(__WXMAC__) && !defined(__WXUNIVERSAL__) | |
34 | #include "wx/mac/carbon/listctrl.h" | |
35 | #else | |
36 | #include "wx/generic/listctrl.h" | |
37 | #endif | |
38 | ||
39 | // ---------------------------------------------------------------------------- | |
40 | // wxListView: a class which provides a better API for list control | |
41 | // ---------------------------------------------------------------------------- | |
42 | ||
43 | class WXDLLEXPORT wxListView : public wxListCtrl | |
44 | { | |
45 | public: | |
46 | wxListView() { } | |
47 | wxListView( wxWindow *parent, | |
48 | wxWindowID winid = wxID_ANY, | |
49 | const wxPoint& pos = wxDefaultPosition, | |
50 | const wxSize& size = wxDefaultSize, | |
51 | long style = wxLC_REPORT, | |
52 | const wxValidator& validator = wxDefaultValidator, | |
53 | const wxString &name = wxListCtrlNameStr) | |
54 | { | |
55 | Create(parent, winid, pos, size, style, validator, name); | |
56 | } | |
57 | ||
58 | // focus/selection stuff | |
59 | // --------------------- | |
60 | ||
61 | // [de]select an item | |
62 | void Select(long n, bool on = true) | |
63 | { | |
64 | SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED); | |
65 | } | |
66 | ||
67 | // focus and show the given item | |
68 | void Focus(long index) | |
69 | { | |
70 | SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED); | |
71 | EnsureVisible(index); | |
72 | } | |
73 | ||
74 | // get the currently focused item or -1 if none | |
75 | long GetFocusedItem() const | |
76 | { | |
77 | return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED); | |
78 | } | |
79 | ||
80 | // get first and subsequent selected items, return -1 when no more | |
81 | long GetNextSelected(long item) const | |
82 | { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); } | |
83 | long GetFirstSelected() const | |
84 | { return GetNextSelected(-1); } | |
85 | ||
86 | // return true if the item is selected | |
87 | bool IsSelected(long index) const | |
88 | { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; } | |
89 | ||
90 | // columns | |
91 | // ------- | |
92 | ||
93 | void SetColumnImage(int col, int image) | |
94 | { | |
95 | wxListItem item; | |
96 | item.SetMask(wxLIST_MASK_IMAGE); | |
97 | item.SetImage(image); | |
98 | SetColumn(col, item); | |
99 | } | |
100 | ||
101 | void ClearColumnImage(int col) { SetColumnImage(col, -1); } | |
102 | ||
103 | private: | |
104 | DECLARE_DYNAMIC_CLASS_NO_COPY(wxListView) | |
105 | }; | |
106 | ||
107 | #endif // wxUSE_LISTCTRL | |
108 | ||
109 | #endif | |
110 | // _WX_LISTCTRL_H_BASE_ |