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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/containr.h
3// Purpose: wxControlContainer and wxNavigationEnabled declarations
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 06.08.01
7// RCS-ID: $Id$
8// Copyright: (c) 2001, 2011 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTAINR_H_
13#define _WX_CONTAINR_H_
14
15#include "wx/defs.h"
16
17class WXDLLIMPEXP_FWD_CORE wxWindow;
18class WXDLLIMPEXP_FWD_CORE wxWindowBase;
19
20/*
21 This header declares wxControlContainer class however it's not a real
22 container of controls but rather just a helper used to implement TAB
23 navigation among the window children. You should rarely need to use it
24 directly, derive from the documented public wxNavigationEnabled<> class to
25 implement TAB navigation in a custom composite window.
26 */
27
28// ----------------------------------------------------------------------------
29// wxControlContainerBase: common part used in both native and generic cases
30// ----------------------------------------------------------------------------
31
32class WXDLLIMPEXP_CORE wxControlContainerBase
33{
34public:
35 // default ctor, SetContainerWindow() must be called later
36 wxControlContainerBase()
37 {
38 m_winParent = NULL;
39
40 // do accept focus initially, we'll stop doing it if/when any children
41 // are added
42 m_acceptsFocus = true;
43 m_inSetFocus = false;
44 m_winLastFocused = NULL;
45 }
46 virtual ~wxControlContainerBase() {}
47
48 void SetContainerWindow(wxWindow *winParent)
49 {
50 wxASSERT_MSG( !m_winParent, wxT("shouldn't be called twice") );
51
52 m_winParent = winParent;
53 }
54
55 // should be called from SetFocus(), returns false if we did nothing with
56 // the focus and the default processing should take place
57 bool DoSetFocus();
58
59 // should be called when we decide that we should [stop] accepting focus
60 void SetCanFocus(bool acceptsFocus);
61
62 // returns whether we should accept focus ourselves or not
63 bool AcceptsFocus() const { return m_acceptsFocus; }
64
65 // returns whether we or one of our children accepts focus: we always do
66 // because if we don't have any focusable children it probably means that
67 // we're not being used as a container at all (think of wxGrid or generic
68 // wxListCtrl) and so should get focus for ourselves
69 bool AcceptsFocusRecursively() const { return true; }
70
71 // this is used to determine whether we can accept focus when Tab or
72 // another navigation key is pressed -- we alsways can, for the same reason
73 // as mentioned above for AcceptsFocusRecursively()
74 bool AcceptsFocusFromKeyboard() const { return true; }
75
76 // Call this when the number of children of the window changes.
77 // If we have any children, this panel (used just as container for
78 // them) shouldn't get focus for itself.
79 void UpdateCanFocus() { SetCanFocus(!HasAnyFocusableChildren()); }
80
81protected:
82 // set the focus to the child which had it the last time
83 virtual bool SetFocusToChild();
84
85 // return true if we have any children accepting focus
86 bool HasAnyFocusableChildren() const;
87
88 // the parent window we manage the children for
89 wxWindow *m_winParent;
90
91 // the child which had the focus last time this panel was activated
92 wxWindow *m_winLastFocused;
93
94private:
95 // value returned by AcceptsFocus(), should be changed using SetCanFocus()
96 // only
97 bool m_acceptsFocus;
98
99 // a guard against infinite recursion
100 bool m_inSetFocus;
101};
102
103#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
104
105// ----------------------------------------------------------------------------
106// wxControlContainer for native TAB navigation
107// ----------------------------------------------------------------------------
108
109// this must be a real class as we forward-declare it elsewhere
110class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
111{
112protected:
113 // set the focus to the child which had it the last time
114 virtual bool SetFocusToChild();
115};
116
117#else // !wxHAS_NATIVE_TAB_TRAVERSAL
118
119class WXDLLIMPEXP_FWD_CORE wxFocusEvent;
120class WXDLLIMPEXP_FWD_CORE wxNavigationKeyEvent;
121
122// ----------------------------------------------------------------------------
123// wxControlContainer for TAB navigation implemented in wx itself
124// ----------------------------------------------------------------------------
125
126class WXDLLIMPEXP_CORE wxControlContainer : public wxControlContainerBase
127{
128public:
129 // default ctor, SetContainerWindow() must be called later
130 wxControlContainer();
131
132 // the methods to be called from the window event handlers
133 void HandleOnNavigationKey(wxNavigationKeyEvent& event);
134 void HandleOnFocus(wxFocusEvent& event);
135 void HandleOnWindowDestroy(wxWindowBase *child);
136
137 // called from OnChildFocus() handler, i.e. when one of our (grand)
138 // children gets the focus
139 void SetLastFocus(wxWindow *win);
140
141protected:
142
143 wxDECLARE_NO_COPY_CLASS(wxControlContainer);
144};
145
146#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
147
148// this function is for wxWidgets internal use only
149extern bool wxSetFocusToChild(wxWindow *win, wxWindow **child);
150
151// ----------------------------------------------------------------------------
152// wxNavigationEnabled: Derive from this class to support keyboard navigation
153// among window children in a wxWindow-derived class. The details of this class
154// don't matter, you just need to derive from it to make navigation work.
155// ----------------------------------------------------------------------------
156
157// The template parameter W must be a wxWindow-derived class.
158template <class W>
159class wxNavigationEnabled : public W
160{
161public:
162 typedef W BaseWindowClass;
163
164 wxNavigationEnabled()
165 {
166 m_container.SetContainerWindow(this);
167
168#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
169 Connect(wxEVT_NAVIGATION_KEY,
170 wxNavigationKeyEventHandler(wxNavigationEnabled::OnNavigationKey));
171
172 Connect(wxEVT_SET_FOCUS,
173 wxFocusEventHandler(wxNavigationEnabled::OnFocus));
174
175 Connect(wxEVT_CHILD_FOCUS,
176 wxChildFocusEventHandler(wxNavigationEnabled::OnChildFocus));
177#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
178 }
179
180 virtual bool AcceptsFocus() const
181 {
182 return m_container.AcceptsFocus();
183 }
184
185 virtual bool AcceptsFocusRecursively() const
186 {
187 return m_container.AcceptsFocusRecursively();
188 }
189
190 virtual bool AcceptsFocusFromKeyboard() const
191 {
192 return m_container.AcceptsFocusFromKeyboard();
193 }
194
195 virtual void AddChild(wxWindowBase *child)
196 {
197 BaseWindowClass::AddChild(child);
198
199 m_container.UpdateCanFocus();
200 }
201
202 virtual void RemoveChild(wxWindowBase *child)
203 {
204#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
205 m_container.HandleOnWindowDestroy(child);
206#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
207
208 BaseWindowClass::RemoveChild(child);
209
210 m_container.UpdateCanFocus();
211 }
212
213 virtual void SetFocus()
214 {
215 if ( !m_container.DoSetFocus() )
216 BaseWindowClass::SetFocus();
217 }
218
219 void SetFocusIgnoringChildren()
220 {
221 BaseWindowClass::SetFocus();
222 }
223
224 void AcceptFocus(bool acceptFocus)
225 {
226 m_container.SetCanFocus(acceptFocus);
227 }
228
229protected:
230#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
231 void OnNavigationKey(wxNavigationKeyEvent& event)
232 {
233 m_container.HandleOnNavigationKey(event);
234 }
235
236 void OnFocus(wxFocusEvent& event)
237 {
238 m_container.HandleOnFocus(event);
239 }
240
241 void OnChildFocus(wxChildFocusEvent& event)
242 {
243 m_container.SetLastFocus(event.GetWindow());
244 event.Skip();
245 }
246#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
247
248 wxControlContainer m_container;
249
250
251 wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxNavigationEnabled, W);
252};
253
254// ----------------------------------------------------------------------------
255// Compatibility macros from now on, do NOT use them and preferably do not even
256// look at them.
257// ----------------------------------------------------------------------------
258
259#ifdef WXWIN_COMPATIBILITY_2_8
260
261// common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
262// it should be used in the wxWindow-derived class declaration
263#define WX_DECLARE_CONTROL_CONTAINER_BASE() \
264public: \
265 virtual bool AcceptsFocus() const; \
266 virtual bool AcceptsFocusRecursively() const; \
267 virtual bool AcceptsFocusFromKeyboard() const; \
268 virtual void AddChild(wxWindowBase *child); \
269 virtual void RemoveChild(wxWindowBase *child); \
270 virtual void SetFocus(); \
271 void SetFocusIgnoringChildren(); \
272 void AcceptFocus(bool acceptFocus) \
273 { \
274 m_container.SetCanFocus(acceptFocus); \
275 } \
276 \
277protected: \
278 wxControlContainer m_container
279
280// this macro must be used in the derived class ctor
281#define WX_INIT_CONTROL_CONTAINER() \
282 m_container.SetContainerWindow(this)
283
284// common part of WX_DELEGATE_TO_CONTROL_CONTAINER in the native and generic
285// cases, must be used in the wxWindow-derived class implementation
286#define WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
287 void classname::AddChild(wxWindowBase *child) \
288 { \
289 basename::AddChild(child); \
290 \
291 m_container.UpdateCanFocus(); \
292 } \
293 \
294 bool classname::AcceptsFocusRecursively() const \
295 { \
296 return m_container.AcceptsFocusRecursively(); \
297 } \
298 \
299 void classname::SetFocus() \
300 { \
301 if ( !m_container.DoSetFocus() ) \
302 basename::SetFocus(); \
303 } \
304 \
305 bool classname::AcceptsFocus() const \
306 { \
307 return m_container.AcceptsFocus(); \
308 } \
309 \
310 bool classname::AcceptsFocusFromKeyboard() const \
311 { \
312 return m_container.AcceptsFocusFromKeyboard(); \
313 }
314
315
316#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
317
318#define WX_EVENT_TABLE_CONTROL_CONTAINER(classname)
319
320#define WX_DECLARE_CONTROL_CONTAINER WX_DECLARE_CONTROL_CONTAINER_BASE
321
322#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
323 WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
324 \
325 void classname::RemoveChild(wxWindowBase *child) \
326 { \
327 basename::RemoveChild(child); \
328 \
329 m_container.UpdateCanFocus(); \
330 } \
331 \
332 void classname::SetFocusIgnoringChildren() \
333 { \
334 basename::SetFocus(); \
335 }
336
337#else // !wxHAS_NATIVE_TAB_TRAVERSAL
338
339// declare the methods to be forwarded
340#define WX_DECLARE_CONTROL_CONTAINER() \
341 WX_DECLARE_CONTROL_CONTAINER_BASE(); \
342 \
343public: \
344 void OnNavigationKey(wxNavigationKeyEvent& event); \
345 void OnFocus(wxFocusEvent& event); \
346 virtual void OnChildFocus(wxChildFocusEvent& event)
347
348// implement the event table entries for wxControlContainer
349#define WX_EVENT_TABLE_CONTROL_CONTAINER(classname) \
350 EVT_SET_FOCUS(classname::OnFocus) \
351 EVT_CHILD_FOCUS(classname::OnChildFocus) \
352 EVT_NAVIGATION_KEY(classname::OnNavigationKey)
353
354// implement the methods forwarding to the wxControlContainer
355#define WX_DELEGATE_TO_CONTROL_CONTAINER(classname, basename) \
356 WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
357 \
358 void classname::RemoveChild(wxWindowBase *child) \
359 { \
360 m_container.HandleOnWindowDestroy(child); \
361 \
362 basename::RemoveChild(child); \
363 \
364 m_container.UpdateCanFocus(); \
365 } \
366 \
367 void classname::OnNavigationKey( wxNavigationKeyEvent& event ) \
368 { \
369 m_container.HandleOnNavigationKey(event); \
370 } \
371 \
372 void classname::SetFocusIgnoringChildren() \
373 { \
374 basename::SetFocus(); \
375 } \
376 \
377 void classname::OnChildFocus(wxChildFocusEvent& event) \
378 { \
379 m_container.SetLastFocus(event.GetWindow()); \
380 event.Skip(); \
381 } \
382 \
383 void classname::OnFocus(wxFocusEvent& event) \
384 { \
385 m_container.HandleOnFocus(event); \
386 }
387
388#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
389
390#endif // WXWIN_COMPATIBILITY_2_8
391
392#endif // _WX_CONTAINR_H_