| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/os2/evtloop.cpp |
| 3 | // Purpose: implements wxGUIEventLoop for PM |
| 4 | // Author: Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 01.06.01 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> |
| 9 | // License: wxWindows licence |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | // For compilers that support precompilation, includes "wx.h". |
| 21 | #include "wx/wxprec.h" |
| 22 | |
| 23 | #ifdef __BORLANDC__ |
| 24 | #pragma hdrstop |
| 25 | #endif |
| 26 | |
| 27 | #ifndef WX_PRECOMP |
| 28 | #include "wx/window.h" |
| 29 | #include "wx/app.h" |
| 30 | #include "wx/timer.h" |
| 31 | #include "wx/log.h" |
| 32 | #endif //WX_PRECOMP |
| 33 | |
| 34 | #include "wx/evtloop.h" |
| 35 | #include "wx/tooltip.h" |
| 36 | #include "wx/ptr_scpd.h" |
| 37 | |
| 38 | #include "wx/os2/private.h" |
| 39 | #include "wx/os2/private/timer.h" // for wxTimerProc |
| 40 | |
| 41 | #if wxUSE_THREADS |
| 42 | // define the array of QMSG strutures |
| 43 | WX_DECLARE_OBJARRAY(QMSG, wxMsgArray); |
| 44 | |
| 45 | #include "wx/arrimpl.cpp" |
| 46 | |
| 47 | WX_DEFINE_OBJARRAY(wxMsgArray); |
| 48 | #endif |
| 49 | |
| 50 | extern HAB vHabmain; |
| 51 | |
| 52 | // ---------------------------------------------------------------------------- |
| 53 | // wxEventLoopImpl |
| 54 | // ---------------------------------------------------------------------------- |
| 55 | |
| 56 | class WXDLLEXPORT wxEventLoopImpl |
| 57 | { |
| 58 | public: |
| 59 | // ctor |
| 60 | wxEventLoopImpl() { SetExitCode(0); } |
| 61 | |
| 62 | // process a message |
| 63 | void ProcessMessage(QMSG *msg); |
| 64 | |
| 65 | // generate an idle message, return TRUE if more idle time requested |
| 66 | bool SendIdleMessage(); |
| 67 | |
| 68 | // set/get the exit code |
| 69 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } |
| 70 | int GetExitCode() const { return m_exitcode; } |
| 71 | |
| 72 | private: |
| 73 | // preprocess a message, return TRUE if processed (i.e. no further |
| 74 | // dispatching required) |
| 75 | bool PreProcessMessage(QMSG *msg); |
| 76 | |
| 77 | // the exit code of the event loop |
| 78 | int m_exitcode; |
| 79 | }; |
| 80 | |
| 81 | // ---------------------------------------------------------------------------- |
| 82 | // helper class |
| 83 | // ---------------------------------------------------------------------------- |
| 84 | |
| 85 | wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoopImpl); |
| 86 | |
| 87 | // ============================================================================ |
| 88 | // wxEventLoopImpl implementation |
| 89 | // ============================================================================ |
| 90 | |
| 91 | // ---------------------------------------------------------------------------- |
| 92 | // wxEventLoopImpl message processing |
| 93 | // ---------------------------------------------------------------------------- |
| 94 | |
| 95 | void wxEventLoopImpl::ProcessMessage(QMSG *msg) |
| 96 | { |
| 97 | // give us the chance to preprocess the message first |
| 98 | if ( !PreProcessMessage(msg) ) |
| 99 | { |
| 100 | // if it wasn't done, dispatch it to the corresponding window |
| 101 | ::WinDispatchMsg(vHabmain, msg); |
| 102 | } |
| 103 | } |
| 104 | |
| 105 | bool wxEventLoopImpl::PreProcessMessage(QMSG *pMsg) |
| 106 | { |
| 107 | HWND hWnd = pMsg->hwnd; |
| 108 | wxWindow *pWndThis = wxFindWinFromHandle((WXHWND)hWnd); |
| 109 | wxWindow *pWnd; |
| 110 | |
| 111 | // |
| 112 | // Pass non-system timer messages to the wxTimerProc |
| 113 | // |
| 114 | if (pMsg->msg == WM_TIMER && |
| 115 | (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR && |
| 116 | SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW && |
| 117 | SHORT1FROMMP(pMsg->mp1) != TID_SCROLL && |
| 118 | SHORT1FROMMP(pMsg->mp1) != 0x0000 |
| 119 | )) |
| 120 | wxTimerProc(NULL, 0, (int)pMsg->mp1, 0); |
| 121 | |
| 122 | // Allow the window to prevent certain messages from being |
| 123 | // translated/processed (this is currently used by wxTextCtrl to always |
| 124 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) |
| 125 | // |
| 126 | if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage((WXMSG*)pMsg)) |
| 127 | { |
| 128 | return FALSE; |
| 129 | } |
| 130 | |
| 131 | // |
| 132 | // For some composite controls (like a combobox), wndThis might be NULL |
| 133 | // because the subcontrol is not a wxWindow, but only the control itself |
| 134 | // is - try to catch this case |
| 135 | // |
| 136 | while (hWnd && !pWndThis) |
| 137 | { |
| 138 | hWnd = ::WinQueryWindow(hWnd, QW_PARENT); |
| 139 | pWndThis = wxFindWinFromHandle((WXHWND)hWnd); |
| 140 | } |
| 141 | |
| 142 | |
| 143 | // |
| 144 | // Try translations first; find the youngest window with |
| 145 | // a translation table. OS/2 has case sensiive accels, so |
| 146 | // this block, coded by BK, removes that and helps make them |
| 147 | // case insensitive. |
| 148 | // |
| 149 | if(pMsg->msg == WM_CHAR) |
| 150 | { |
| 151 | PBYTE pChmsg = (PBYTE)&(pMsg->msg); |
| 152 | USHORT uSch = CHARMSG(pChmsg)->chr; |
| 153 | bool bRc = FALSE; |
| 154 | |
| 155 | // |
| 156 | // Do not process keyup events |
| 157 | // |
| 158 | if(!(CHARMSG(pChmsg)->fs & KC_KEYUP)) |
| 159 | { |
| 160 | if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0) |
| 161 | CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch); |
| 162 | |
| 163 | |
| 164 | for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() ) |
| 165 | { |
| 166 | if((bRc = pWnd->OS2TranslateMessage((WXMSG*)pMsg)) == TRUE) |
| 167 | break; |
| 168 | // stop at first top level window, i.e. don't try to process the |
| 169 | // key strokes originating in a dialog using the accelerators of |
| 170 | // the parent frame - this doesn't make much sense |
| 171 | if ( pWnd->IsTopLevel() ) |
| 172 | break; |
| 173 | } |
| 174 | |
| 175 | if(!bRc) // untranslated, should restore original value |
| 176 | CHARMSG(pChmsg)->chr = uSch; |
| 177 | } |
| 178 | } |
| 179 | // |
| 180 | // Anyone for a non-translation message? Try youngest descendants first. |
| 181 | // |
| 182 | // for (pWnd = pWndThis->GetParent(); pWnd; pWnd = pWnd->GetParent()) |
| 183 | // { |
| 184 | // if (pWnd->OS2ProcessMessage(pWxmsg)) |
| 185 | // return TRUE; |
| 186 | // } |
| 187 | return FALSE; |
| 188 | } |
| 189 | |
| 190 | // ---------------------------------------------------------------------------- |
| 191 | // wxEventLoopImpl idle event processing |
| 192 | // ---------------------------------------------------------------------------- |
| 193 | |
| 194 | bool wxEventLoopImpl::SendIdleMessage() |
| 195 | { |
| 196 | return wxTheApp->ProcessIdle() ; |
| 197 | } |
| 198 | |
| 199 | // ============================================================================ |
| 200 | // wxGUIEventLoop implementation |
| 201 | // ============================================================================ |
| 202 | |
| 203 | // ---------------------------------------------------------------------------- |
| 204 | // wxGUIEventLoop running and exiting |
| 205 | // ---------------------------------------------------------------------------- |
| 206 | |
| 207 | wxGUIEventLoop::~wxGUIEventLoop() |
| 208 | { |
| 209 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); |
| 210 | } |
| 211 | |
| 212 | ////////////////////////////////////////////////////////////////////////////// |
| 213 | // |
| 214 | // Keep trying to process messages until WM_QUIT |
| 215 | // received. |
| 216 | // |
| 217 | // If there are messages to be processed, they will all be |
| 218 | // processed and OnIdle will not be called. |
| 219 | // When there are no more messages, OnIdle is called. |
| 220 | // If OnIdle requests more time, |
| 221 | // it will be repeatedly called so long as there are no pending messages. |
| 222 | // A 'feature' of this is that once OnIdle has decided that no more processing |
| 223 | // is required, then it won't get processing time until further messages |
| 224 | // are processed (it'll sit in Dispatch). |
| 225 | // |
| 226 | ////////////////////////////////////////////////////////////////////////////// |
| 227 | class CallEventLoopMethod |
| 228 | { |
| 229 | public: |
| 230 | typedef void (wxGUIEventLoop::*FuncType)(); |
| 231 | |
| 232 | CallEventLoopMethod(wxGUIEventLoop *evtLoop, FuncType fn) |
| 233 | : m_evtLoop(evtLoop), m_fn(fn) { } |
| 234 | ~CallEventLoopMethod() { (m_evtLoop->*m_fn)(); } |
| 235 | |
| 236 | private: |
| 237 | wxGUIEventLoop *m_evtLoop; |
| 238 | FuncType m_fn; |
| 239 | }; |
| 240 | |
| 241 | int wxGUIEventLoop::Run() |
| 242 | { |
| 243 | // event loops are not recursive, you need to create another loop! |
| 244 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); |
| 245 | |
| 246 | // SendIdleMessage() and Dispatch() below may throw so the code here should |
| 247 | // be exception-safe, hence we must use local objects for all actions we |
| 248 | // should undo |
| 249 | wxEventLoopActivator activate(this); |
| 250 | wxEventLoopImplTiedPtr impl(&m_impl, new wxEventLoopImpl); |
| 251 | |
| 252 | CallEventLoopMethod callOnExit(this, &wxGUIEventLoop::OnExit); |
| 253 | |
| 254 | for ( ;; ) |
| 255 | { |
| 256 | #if wxUSE_THREADS |
| 257 | wxMutexGuiLeaveOrEnter(); |
| 258 | #endif // wxUSE_THREADS |
| 259 | |
| 260 | // generate and process idle events for as long as we don't have |
| 261 | // anything else to do |
| 262 | while ( !Pending() && m_impl->SendIdleMessage() ) |
| 263 | { |
| 264 | wxTheApp->HandleSockets(); |
| 265 | wxMilliSleep(10); |
| 266 | } |
| 267 | |
| 268 | wxTheApp->HandleSockets(); |
| 269 | if (Pending()) |
| 270 | { |
| 271 | if ( !Dispatch() ) |
| 272 | { |
| 273 | // we got WM_QUIT |
| 274 | break; |
| 275 | } |
| 276 | } |
| 277 | else |
| 278 | wxMilliSleep(10); |
| 279 | } |
| 280 | |
| 281 | OnExit(); |
| 282 | |
| 283 | return m_impl->GetExitCode(); |
| 284 | } |
| 285 | |
| 286 | void wxGUIEventLoop::Exit(int rc) |
| 287 | { |
| 288 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); |
| 289 | |
| 290 | m_impl->SetExitCode(rc); |
| 291 | |
| 292 | ::WinPostMsg(NULL, WM_QUIT, 0, 0); |
| 293 | } |
| 294 | |
| 295 | // ---------------------------------------------------------------------------- |
| 296 | // wxGUIEventLoop message processing dispatching |
| 297 | // ---------------------------------------------------------------------------- |
| 298 | |
| 299 | bool wxGUIEventLoop::Pending() const |
| 300 | { |
| 301 | QMSG msg; |
| 302 | return ::WinPeekMsg(vHabmain, &msg, 0, 0, 0, PM_NOREMOVE) != 0; |
| 303 | } |
| 304 | |
| 305 | bool wxGUIEventLoop::Dispatch() |
| 306 | { |
| 307 | wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); |
| 308 | |
| 309 | QMSG msg; |
| 310 | BOOL bRc = ::WinGetMsg(vHabmain, &msg, (HWND) NULL, 0, 0); |
| 311 | |
| 312 | if ( bRc == 0 ) |
| 313 | { |
| 314 | // got WM_QUIT |
| 315 | return false; |
| 316 | } |
| 317 | |
| 318 | #if wxUSE_THREADS |
| 319 | wxASSERT_MSG( wxThread::IsMain(), |
| 320 | wxT("only the main thread can process Windows messages") ); |
| 321 | |
| 322 | static bool s_hadGuiLock = true; |
| 323 | static wxMsgArray s_aSavedMessages; |
| 324 | |
| 325 | // if a secondary thread owning the mutex is doing GUI calls, save all |
| 326 | // messages for later processing - we can't process them right now because |
| 327 | // it will lead to recursive library calls (and we're not reentrant) |
| 328 | if ( !wxGuiOwnedByMainThread() ) |
| 329 | { |
| 330 | s_hadGuiLock = false; |
| 331 | |
| 332 | // leave out WM_COMMAND messages: too dangerous, sometimes |
| 333 | // the message will be processed twice |
| 334 | if ( !wxIsWaitingForThread() || msg.msg != WM_COMMAND ) |
| 335 | { |
| 336 | s_aSavedMessages.Add(msg); |
| 337 | } |
| 338 | |
| 339 | return true; |
| 340 | } |
| 341 | else |
| 342 | { |
| 343 | // have we just regained the GUI lock? if so, post all of the saved |
| 344 | // messages |
| 345 | // |
| 346 | // FIXME of course, it's not _exactly_ the same as processing the |
| 347 | // messages normally - expect some things to break... |
| 348 | if ( !s_hadGuiLock ) |
| 349 | { |
| 350 | s_hadGuiLock = true; |
| 351 | |
| 352 | size_t count = s_aSavedMessages.Count(); |
| 353 | for ( size_t n = 0; n < count; n++ ) |
| 354 | { |
| 355 | QMSG& msg = s_aSavedMessages[n]; |
| 356 | m_impl->ProcessMessage(&msg); |
| 357 | } |
| 358 | |
| 359 | s_aSavedMessages.Empty(); |
| 360 | } |
| 361 | } |
| 362 | #endif // wxUSE_THREADS |
| 363 | |
| 364 | m_impl->ProcessMessage(&msg); |
| 365 | |
| 366 | return true; |
| 367 | } |