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don't draw buttons unless we have wxTR_HAS_BUTTONS style
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/gauge.h
3// Purpose: wxUniversal wxGauge declaration
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.02.01
7// RCS-ID: $Id$
8// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13 #pragma interface "gaugeuniv.h"
14#endif
15
16// ----------------------------------------------------------------------------
17// wxGauge: a progress bar
18// ----------------------------------------------------------------------------
19
20class WXDLLEXPORT wxGauge : public wxGaugeBase
21{
22public:
23 wxGauge() { Init(); }
24
25 wxGauge(wxWindow *parent,
26 wxWindowID id,
27 int range,
28 const wxPoint& pos = wxDefaultPosition,
29 const wxSize& size = wxDefaultSize,
30 long style = wxGA_HORIZONTAL,
31 const wxValidator& validator = wxDefaultValidator,
32 const wxString& name = wxGaugeNameStr)
33 {
34 Init();
35
36 (void)Create(parent, id, range, pos, size, style, validator, name);
37 }
38
39 bool Create(wxWindow *parent,
40 wxWindowID id,
41 int range,
42 const wxPoint& pos = wxDefaultPosition,
43 const wxSize& size = wxDefaultSize,
44 long style = wxGA_HORIZONTAL,
45 const wxValidator& validator = wxDefaultValidator,
46 const wxString& name = wxGaugeNameStr);
47
48 // implement base class virtuals
49 virtual void SetRange(int range);
50 virtual void SetValue(int pos);
51
52 // wxUniv-specific methods
53
54 // is it a smooth progress bar or a discrete one?
55 bool IsSmooth() const { return (GetWindowStyle() & wxGA_SMOOTH) != 0; }
56
57 // is it a vertica; progress bar or a horizontal one?
58 bool IsVertical() const { return (GetWindowStyle() & wxGA_VERTICAL) != 0; }
59
60protected:
61 // common part of all ctors
62 void Init();
63
64 // return the def border for a progress bar
65 virtual wxBorder GetDefaultBorder() const;
66
67 // return the default size
68 virtual wxSize DoGetBestClientSize() const;
69
70 // draw the control
71 virtual void DoDraw(wxControlRenderer *renderer);
72
73 DECLARE_DYNAMIC_CLASS(wxGauge)
74};