| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/unix/sound.cpp |
| 3 | // Purpose: wxSound |
| 4 | // Author: Marcel Rasche, Vaclav Slavik |
| 5 | // Modified by: |
| 6 | // Created: 25/10/98 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Julian Smart, Open Source Applications Foundation |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // for compilers that support precompilation, includes "wx.h". |
| 13 | #include "wx/wxprec.h" |
| 14 | |
| 15 | #if defined(__BORLANDC__) |
| 16 | #pragma hdrstop |
| 17 | #endif |
| 18 | |
| 19 | #if wxUSE_SOUND |
| 20 | |
| 21 | #include <stdio.h> |
| 22 | #include <unistd.h> |
| 23 | #include <fcntl.h> |
| 24 | #include <sys/ioctl.h> |
| 25 | |
| 26 | #ifdef HAVE_SYS_SOUNDCARD_H |
| 27 | #include <sys/soundcard.h> |
| 28 | #endif |
| 29 | |
| 30 | #ifndef WX_PRECOMP |
| 31 | #include "wx/event.h" |
| 32 | #include "wx/intl.h" |
| 33 | #include "wx/log.h" |
| 34 | #include "wx/module.h" |
| 35 | #endif |
| 36 | |
| 37 | #include "wx/thread.h" |
| 38 | #include "wx/file.h" |
| 39 | #include "wx/sound.h" |
| 40 | #include "wx/dynlib.h" |
| 41 | |
| 42 | |
| 43 | #if wxUSE_THREADS |
| 44 | // mutex for all wxSound's synchronization |
| 45 | static wxMutex gs_soundMutex; |
| 46 | #endif |
| 47 | |
| 48 | // ---------------------------------------------------------------------------- |
| 49 | // wxSoundData |
| 50 | // ---------------------------------------------------------------------------- |
| 51 | |
| 52 | void wxSoundData::IncRef() |
| 53 | { |
| 54 | #if wxUSE_THREADS |
| 55 | wxMutexLocker locker(gs_soundMutex); |
| 56 | #endif |
| 57 | m_refCnt++; |
| 58 | } |
| 59 | |
| 60 | void wxSoundData::DecRef() |
| 61 | { |
| 62 | #if wxUSE_THREADS |
| 63 | wxMutexLocker locker(gs_soundMutex); |
| 64 | #endif |
| 65 | if (--m_refCnt == 0) |
| 66 | delete this; |
| 67 | } |
| 68 | |
| 69 | wxSoundData::~wxSoundData() |
| 70 | { |
| 71 | delete[] m_dataWithHeader; |
| 72 | } |
| 73 | |
| 74 | |
| 75 | // ---------------------------------------------------------------------------- |
| 76 | // wxSoundBackendNull, used in absence of audio API or card |
| 77 | // ---------------------------------------------------------------------------- |
| 78 | |
| 79 | class wxSoundBackendNull : public wxSoundBackend |
| 80 | { |
| 81 | public: |
| 82 | wxString GetName() const { return _("No sound"); } |
| 83 | int GetPriority() const { return 0; } |
| 84 | bool IsAvailable() const { return true; } |
| 85 | bool HasNativeAsyncPlayback() const { return true; } |
| 86 | bool Play(wxSoundData *WXUNUSED(data), unsigned WXUNUSED(flags), |
| 87 | volatile wxSoundPlaybackStatus *WXUNUSED(status)) |
| 88 | { return true; } |
| 89 | void Stop() {} |
| 90 | bool IsPlaying() const { return false; } |
| 91 | }; |
| 92 | |
| 93 | |
| 94 | // ---------------------------------------------------------------------------- |
| 95 | // wxSoundBackendOSS, for Linux |
| 96 | // ---------------------------------------------------------------------------- |
| 97 | |
| 98 | #ifdef HAVE_SYS_SOUNDCARD_H |
| 99 | |
| 100 | #ifndef AUDIODEV |
| 101 | #define AUDIODEV "/dev/dsp" // Default path for audio device |
| 102 | #endif |
| 103 | |
| 104 | class wxSoundBackendOSS : public wxSoundBackend |
| 105 | { |
| 106 | public: |
| 107 | wxString GetName() const { return _T("Open Sound System"); } |
| 108 | int GetPriority() const { return 10; } |
| 109 | bool IsAvailable() const; |
| 110 | bool HasNativeAsyncPlayback() const { return false; } |
| 111 | bool Play(wxSoundData *data, unsigned flags, |
| 112 | volatile wxSoundPlaybackStatus *status); |
| 113 | void Stop() {} |
| 114 | bool IsPlaying() const { return false; } |
| 115 | |
| 116 | private: |
| 117 | int OpenDSP(const wxSoundData *data); |
| 118 | bool InitDSP(int dev, const wxSoundData *data); |
| 119 | |
| 120 | int m_DSPblkSize; // Size of the DSP buffer |
| 121 | bool m_needConversion; |
| 122 | }; |
| 123 | |
| 124 | bool wxSoundBackendOSS::IsAvailable() const |
| 125 | { |
| 126 | int fd; |
| 127 | fd = open(AUDIODEV, O_WRONLY | O_NONBLOCK); |
| 128 | if (fd < 0) |
| 129 | return false; |
| 130 | close(fd); |
| 131 | return true; |
| 132 | } |
| 133 | |
| 134 | bool wxSoundBackendOSS::Play(wxSoundData *data, unsigned flags, |
| 135 | volatile wxSoundPlaybackStatus *status) |
| 136 | { |
| 137 | int dev = OpenDSP(data); |
| 138 | |
| 139 | if (dev < 0) |
| 140 | return false; |
| 141 | |
| 142 | ioctl(dev, SNDCTL_DSP_SYNC, 0); |
| 143 | |
| 144 | do |
| 145 | { |
| 146 | bool play = true; |
| 147 | int i; |
| 148 | unsigned l = 0; |
| 149 | size_t datasize = data->m_dataBytes; |
| 150 | |
| 151 | do |
| 152 | { |
| 153 | if (status->m_stopRequested) |
| 154 | { |
| 155 | wxLogTrace(_T("sound"), _T("playback stopped")); |
| 156 | close(dev); |
| 157 | return true; |
| 158 | } |
| 159 | |
| 160 | i= (int)((l + m_DSPblkSize) < datasize ? |
| 161 | m_DSPblkSize : (datasize - l)); |
| 162 | if (write(dev, &data->m_data[l], i) != i) |
| 163 | { |
| 164 | play = false; |
| 165 | } |
| 166 | l += i; |
| 167 | } while (play && l < datasize); |
| 168 | } while (flags & wxSOUND_LOOP); |
| 169 | |
| 170 | close(dev); |
| 171 | return true; |
| 172 | } |
| 173 | |
| 174 | int wxSoundBackendOSS::OpenDSP(const wxSoundData *data) |
| 175 | { |
| 176 | int dev = -1; |
| 177 | |
| 178 | if ((dev = open(AUDIODEV, O_WRONLY, 0)) <0) |
| 179 | return -1; |
| 180 | |
| 181 | if (!InitDSP(dev, data) || m_needConversion) |
| 182 | { |
| 183 | close(dev); |
| 184 | return -1; |
| 185 | } |
| 186 | |
| 187 | return dev; |
| 188 | } |
| 189 | |
| 190 | |
| 191 | bool wxSoundBackendOSS::InitDSP(int dev, const wxSoundData *data) |
| 192 | { |
| 193 | unsigned tmp; |
| 194 | |
| 195 | // Reset the dsp |
| 196 | if (ioctl(dev, SNDCTL_DSP_RESET, 0) < 0) |
| 197 | { |
| 198 | wxLogTrace(_T("sound"), _T("unable to reset dsp")); |
| 199 | return false; |
| 200 | } |
| 201 | |
| 202 | m_needConversion = false; |
| 203 | |
| 204 | tmp = data->m_bitsPerSample; |
| 205 | if (ioctl(dev, SNDCTL_DSP_SAMPLESIZE, &tmp) < 0) |
| 206 | { |
| 207 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_SAMPLESIZE)")); |
| 208 | return false; |
| 209 | } |
| 210 | if (tmp != data->m_bitsPerSample) |
| 211 | { |
| 212 | wxLogTrace(_T("sound"), |
| 213 | _T("Unable to set DSP sample size to %d (wants %d)"), |
| 214 | data->m_bitsPerSample, tmp); |
| 215 | m_needConversion = true; |
| 216 | } |
| 217 | |
| 218 | unsigned stereo = data->m_channels == 1 ? 0 : 1; |
| 219 | tmp = stereo; |
| 220 | if (ioctl(dev, SNDCTL_DSP_STEREO, &tmp) < 0) |
| 221 | { |
| 222 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_STEREO)")); |
| 223 | return false; |
| 224 | } |
| 225 | if (tmp != stereo) |
| 226 | { |
| 227 | wxLogTrace(_T("sound"), _T("Unable to set DSP to %s."), stereo? _T("stereo"):_T("mono")); |
| 228 | m_needConversion = true; |
| 229 | } |
| 230 | |
| 231 | tmp = data->m_samplingRate; |
| 232 | if (ioctl(dev, SNDCTL_DSP_SPEED, &tmp) < 0) |
| 233 | { |
| 234 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_SPEED)")); |
| 235 | return false; |
| 236 | } |
| 237 | if (tmp != data->m_samplingRate) |
| 238 | { |
| 239 | // If the rate the sound card is using is not within 1% of what the |
| 240 | // data specified then override the data setting. The only reason not |
| 241 | // to always override this is because of clock-rounding |
| 242 | // problems. Sound cards will sometimes use things like 44101 when you |
| 243 | // ask for 44100. No need overriding this and having strange output |
| 244 | // file rates for something that we can't hear anyways. |
| 245 | if (data->m_samplingRate - tmp > (tmp * .01) || |
| 246 | tmp - data->m_samplingRate > (tmp * .01)) { |
| 247 | wxLogTrace(_T("sound"), |
| 248 | _T("Unable to set DSP sampling rate to %d (wants %d)"), |
| 249 | data->m_samplingRate, tmp); |
| 250 | m_needConversion = true; |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | // Do this last because some drivers can adjust the buffer sized based on |
| 255 | // the sampling rate, etc. |
| 256 | if (ioctl(dev, SNDCTL_DSP_GETBLKSIZE, &m_DSPblkSize) < 0) |
| 257 | { |
| 258 | wxLogTrace(_T("sound"), _T("IOCTL failure (SNDCTL_DSP_GETBLKSIZE)")); |
| 259 | return false; |
| 260 | } |
| 261 | return true; |
| 262 | } |
| 263 | |
| 264 | #endif // HAVE_SYS_SOUNDCARD_H |
| 265 | |
| 266 | // ---------------------------------------------------------------------------- |
| 267 | // wxSoundSyncOnlyAdaptor |
| 268 | // ---------------------------------------------------------------------------- |
| 269 | |
| 270 | #if wxUSE_THREADS |
| 271 | |
| 272 | class wxSoundSyncOnlyAdaptor; |
| 273 | |
| 274 | // this class manages asynchronous playback of audio if the backend doesn't |
| 275 | // support it natively (e.g. OSS backend) |
| 276 | class wxSoundAsyncPlaybackThread : public wxThread |
| 277 | { |
| 278 | public: |
| 279 | wxSoundAsyncPlaybackThread(wxSoundSyncOnlyAdaptor *adaptor, |
| 280 | wxSoundData *data, unsigned flags) |
| 281 | : wxThread(), m_adapt(adaptor), m_data(data), m_flags(flags) {} |
| 282 | virtual ExitCode Entry(); |
| 283 | |
| 284 | protected: |
| 285 | wxSoundSyncOnlyAdaptor *m_adapt; |
| 286 | wxSoundData *m_data; |
| 287 | unsigned m_flags; |
| 288 | }; |
| 289 | |
| 290 | #endif // wxUSE_THREADS |
| 291 | |
| 292 | // This class turns wxSoundBackend that doesn't support asynchronous playback |
| 293 | // into one that does |
| 294 | class wxSoundSyncOnlyAdaptor : public wxSoundBackend |
| 295 | { |
| 296 | public: |
| 297 | wxSoundSyncOnlyAdaptor(wxSoundBackend *backend) |
| 298 | : m_backend(backend), m_playing(false) {} |
| 299 | virtual ~wxSoundSyncOnlyAdaptor() |
| 300 | { |
| 301 | delete m_backend; |
| 302 | } |
| 303 | wxString GetName() const |
| 304 | { |
| 305 | return m_backend->GetName(); |
| 306 | } |
| 307 | int GetPriority() const |
| 308 | { |
| 309 | return m_backend->GetPriority(); |
| 310 | } |
| 311 | bool IsAvailable() const |
| 312 | { |
| 313 | return m_backend->IsAvailable(); |
| 314 | } |
| 315 | bool HasNativeAsyncPlayback() const |
| 316 | { |
| 317 | return true; |
| 318 | } |
| 319 | bool Play(wxSoundData *data, unsigned flags, |
| 320 | volatile wxSoundPlaybackStatus *status); |
| 321 | void Stop(); |
| 322 | bool IsPlaying() const; |
| 323 | |
| 324 | private: |
| 325 | friend class wxSoundAsyncPlaybackThread; |
| 326 | |
| 327 | wxSoundBackend *m_backend; |
| 328 | bool m_playing; |
| 329 | #if wxUSE_THREADS |
| 330 | // player thread holds this mutex and releases it after it finishes |
| 331 | // playing, so that the main thread knows when it can play sound |
| 332 | wxMutex m_mutexRightToPlay; |
| 333 | wxSoundPlaybackStatus m_status; |
| 334 | #endif |
| 335 | }; |
| 336 | |
| 337 | |
| 338 | #if wxUSE_THREADS |
| 339 | wxThread::ExitCode wxSoundAsyncPlaybackThread::Entry() |
| 340 | { |
| 341 | m_adapt->m_backend->Play(m_data, m_flags & ~wxSOUND_ASYNC, |
| 342 | &m_adapt->m_status); |
| 343 | |
| 344 | m_data->DecRef(); |
| 345 | m_adapt->m_playing = false; |
| 346 | m_adapt->m_mutexRightToPlay.Unlock(); |
| 347 | wxLogTrace(_T("sound"), _T("terminated async playback thread")); |
| 348 | return 0; |
| 349 | } |
| 350 | #endif |
| 351 | |
| 352 | bool wxSoundSyncOnlyAdaptor::Play(wxSoundData *data, unsigned flags, |
| 353 | volatile wxSoundPlaybackStatus *status) |
| 354 | { |
| 355 | Stop(); |
| 356 | if (flags & wxSOUND_ASYNC) |
| 357 | { |
| 358 | #if wxUSE_THREADS |
| 359 | m_mutexRightToPlay.Lock(); |
| 360 | m_status.m_playing = true; |
| 361 | m_status.m_stopRequested = false; |
| 362 | data->IncRef(); |
| 363 | wxThread *th = new wxSoundAsyncPlaybackThread(this, data, flags); |
| 364 | th->Create(); |
| 365 | th->Run(); |
| 366 | wxLogTrace(_T("sound"), _T("launched async playback thread")); |
| 367 | return true; |
| 368 | #else |
| 369 | wxLogError(_("Unable to play sound asynchronously.")); |
| 370 | return false; |
| 371 | #endif |
| 372 | } |
| 373 | else |
| 374 | { |
| 375 | #if wxUSE_THREADS |
| 376 | m_mutexRightToPlay.Lock(); |
| 377 | #endif |
| 378 | bool rv = m_backend->Play(data, flags, status); |
| 379 | #if wxUSE_THREADS |
| 380 | m_mutexRightToPlay.Unlock(); |
| 381 | #endif |
| 382 | return rv; |
| 383 | } |
| 384 | } |
| 385 | |
| 386 | void wxSoundSyncOnlyAdaptor::Stop() |
| 387 | { |
| 388 | wxLogTrace(_T("sound"), _T("asking audio to stop")); |
| 389 | |
| 390 | #if wxUSE_THREADS |
| 391 | // tell the player thread (if running) to stop playback ASAP: |
| 392 | m_status.m_stopRequested = true; |
| 393 | |
| 394 | // acquire the mutex to be sure no sound is being played, then |
| 395 | // release it because we don't need it for anything (the effect of this |
| 396 | // is that calling thread will wait until playback thread reacts to |
| 397 | // our request to interrupt playback): |
| 398 | m_mutexRightToPlay.Lock(); |
| 399 | m_mutexRightToPlay.Unlock(); |
| 400 | wxLogTrace(_T("sound"), _T("audio was stopped")); |
| 401 | #endif |
| 402 | } |
| 403 | |
| 404 | bool wxSoundSyncOnlyAdaptor::IsPlaying() const |
| 405 | { |
| 406 | #if wxUSE_THREADS |
| 407 | return m_status.m_playing; |
| 408 | #else |
| 409 | return false; |
| 410 | #endif |
| 411 | } |
| 412 | |
| 413 | |
| 414 | // ---------------------------------------------------------------------------- |
| 415 | // wxSound |
| 416 | // ---------------------------------------------------------------------------- |
| 417 | |
| 418 | wxSoundBackend *wxSound::ms_backend = NULL; |
| 419 | |
| 420 | // FIXME - temporary, until we have plugins architecture |
| 421 | #if wxUSE_LIBSDL |
| 422 | #if wxUSE_PLUGINS |
| 423 | wxDynamicLibrary *wxSound::ms_backendSDL = NULL; |
| 424 | #else |
| 425 | extern "C" wxSoundBackend *wxCreateSoundBackendSDL(); |
| 426 | #endif |
| 427 | #endif |
| 428 | |
| 429 | wxSound::wxSound() : m_data(NULL) |
| 430 | { |
| 431 | } |
| 432 | |
| 433 | wxSound::wxSound(const wxString& sFileName, bool isResource) : m_data(NULL) |
| 434 | { |
| 435 | Create(sFileName, isResource); |
| 436 | } |
| 437 | |
| 438 | wxSound::wxSound(int size, const wxByte* data) : m_data(NULL) |
| 439 | { |
| 440 | Create(size, data); |
| 441 | } |
| 442 | |
| 443 | wxSound::~wxSound() |
| 444 | { |
| 445 | Free(); |
| 446 | } |
| 447 | |
| 448 | bool wxSound::Create(const wxString& fileName, |
| 449 | bool WXUNUSED_UNLESS_DEBUG(isResource)) |
| 450 | { |
| 451 | wxASSERT_MSG( !isResource, |
| 452 | _T("Loading sound from resources is only supported on Windows") ); |
| 453 | |
| 454 | Free(); |
| 455 | |
| 456 | wxFile fileWave; |
| 457 | if (!fileWave.Open(fileName, wxFile::read)) |
| 458 | { |
| 459 | return false; |
| 460 | } |
| 461 | |
| 462 | wxFileOffset lenOrig = fileWave.Length(); |
| 463 | if ( lenOrig == wxInvalidOffset ) |
| 464 | return false; |
| 465 | |
| 466 | size_t len = wx_truncate_cast(size_t, lenOrig); |
| 467 | wxUint8 *data = new wxUint8[len]; |
| 468 | if ( fileWave.Read(data, len) != lenOrig ) |
| 469 | { |
| 470 | delete [] data; |
| 471 | wxLogError(_("Couldn't load sound data from '%s'."), fileName.c_str()); |
| 472 | return false; |
| 473 | } |
| 474 | |
| 475 | if (!LoadWAV(data, len, false)) |
| 476 | { |
| 477 | delete [] data; |
| 478 | wxLogError(_("Sound file '%s' is in unsupported format."), |
| 479 | fileName.c_str()); |
| 480 | return false; |
| 481 | } |
| 482 | |
| 483 | return true; |
| 484 | } |
| 485 | |
| 486 | bool wxSound::Create(int size, const wxByte* data) |
| 487 | { |
| 488 | wxASSERT( data != NULL ); |
| 489 | |
| 490 | Free(); |
| 491 | if (!LoadWAV(data, size, true)) |
| 492 | { |
| 493 | wxLogError(_("Sound data are in unsupported format.")); |
| 494 | return false; |
| 495 | } |
| 496 | return true; |
| 497 | } |
| 498 | |
| 499 | /*static*/ void wxSound::EnsureBackend() |
| 500 | { |
| 501 | if (!ms_backend) |
| 502 | { |
| 503 | // FIXME -- make this fully dynamic when plugins architecture is in |
| 504 | // place |
| 505 | #if wxUSE_LIBSDL |
| 506 | //if (!ms_backend) |
| 507 | { |
| 508 | #if !wxUSE_PLUGINS |
| 509 | ms_backend = wxCreateSoundBackendSDL(); |
| 510 | #else |
| 511 | wxString dllname; |
| 512 | dllname.Printf(_T("%s/%s"), |
| 513 | wxDynamicLibrary::GetPluginsDirectory().c_str(), |
| 514 | wxDynamicLibrary::CanonicalizePluginName( |
| 515 | _T("sound_sdl"), wxDL_PLUGIN_BASE).c_str()); |
| 516 | wxLogTrace(_T("sound"), |
| 517 | _T("trying to load SDL plugin from '%s'..."), |
| 518 | dllname.c_str()); |
| 519 | wxLogNull null; |
| 520 | ms_backendSDL = new wxDynamicLibrary(dllname, wxDL_NOW); |
| 521 | if (!ms_backendSDL->IsLoaded()) |
| 522 | { |
| 523 | wxDELETE(ms_backendSDL); |
| 524 | } |
| 525 | else |
| 526 | { |
| 527 | typedef wxSoundBackend *(*wxCreateSoundBackend_t)(); |
| 528 | wxDYNLIB_FUNCTION(wxCreateSoundBackend_t, |
| 529 | wxCreateSoundBackendSDL, *ms_backendSDL); |
| 530 | if (pfnwxCreateSoundBackendSDL) |
| 531 | { |
| 532 | ms_backend = (*pfnwxCreateSoundBackendSDL)(); |
| 533 | } |
| 534 | } |
| 535 | #endif |
| 536 | if (ms_backend && !ms_backend->IsAvailable()) |
| 537 | { |
| 538 | wxDELETE(ms_backend); |
| 539 | } |
| 540 | } |
| 541 | #endif |
| 542 | |
| 543 | #ifdef HAVE_SYS_SOUNDCARD_H |
| 544 | if (!ms_backend) |
| 545 | { |
| 546 | ms_backend = new wxSoundBackendOSS(); |
| 547 | if (!ms_backend->IsAvailable()) |
| 548 | { |
| 549 | wxDELETE(ms_backend); |
| 550 | } |
| 551 | } |
| 552 | #endif |
| 553 | |
| 554 | if (!ms_backend) |
| 555 | ms_backend = new wxSoundBackendNull(); |
| 556 | |
| 557 | if (!ms_backend->HasNativeAsyncPlayback()) |
| 558 | ms_backend = new wxSoundSyncOnlyAdaptor(ms_backend); |
| 559 | |
| 560 | wxLogTrace(_T("sound"), |
| 561 | _T("using backend '%s'"), ms_backend->GetName().c_str()); |
| 562 | } |
| 563 | } |
| 564 | |
| 565 | /*static*/ void wxSound::UnloadBackend() |
| 566 | { |
| 567 | if (ms_backend) |
| 568 | { |
| 569 | wxLogTrace(_T("sound"), _T("unloading backend")); |
| 570 | |
| 571 | Stop(); |
| 572 | |
| 573 | delete ms_backend; |
| 574 | ms_backend = NULL; |
| 575 | #if wxUSE_LIBSDL && wxUSE_PLUGINS |
| 576 | delete ms_backendSDL; |
| 577 | #endif |
| 578 | } |
| 579 | } |
| 580 | |
| 581 | bool wxSound::DoPlay(unsigned flags) const |
| 582 | { |
| 583 | wxCHECK_MSG( IsOk(), false, _T("Attempt to play invalid wave data") ); |
| 584 | |
| 585 | EnsureBackend(); |
| 586 | wxSoundPlaybackStatus status; |
| 587 | status.m_playing = true; |
| 588 | status.m_stopRequested = false; |
| 589 | return ms_backend->Play(m_data, flags, &status); |
| 590 | } |
| 591 | |
| 592 | /*static*/ void wxSound::Stop() |
| 593 | { |
| 594 | if (ms_backend) |
| 595 | ms_backend->Stop(); |
| 596 | } |
| 597 | |
| 598 | /*static*/ bool wxSound::IsPlaying() |
| 599 | { |
| 600 | if (ms_backend) |
| 601 | return ms_backend->IsPlaying(); |
| 602 | else |
| 603 | return false; |
| 604 | } |
| 605 | |
| 606 | void wxSound::Free() |
| 607 | { |
| 608 | if (m_data) |
| 609 | m_data->DecRef(); |
| 610 | } |
| 611 | |
| 612 | typedef struct |
| 613 | { |
| 614 | wxUint32 uiSize; |
| 615 | wxUint16 uiFormatTag; |
| 616 | wxUint16 uiChannels; |
| 617 | wxUint32 ulSamplesPerSec; |
| 618 | wxUint32 ulAvgBytesPerSec; |
| 619 | wxUint16 uiBlockAlign; |
| 620 | wxUint16 uiBitsPerSample; |
| 621 | } WAVEFORMAT; |
| 622 | |
| 623 | #define WAVE_FORMAT_PCM 1 |
| 624 | #define WAVE_INDEX 8 |
| 625 | #define FMT_INDEX 12 |
| 626 | |
| 627 | bool wxSound::LoadWAV(const wxUint8 *data, size_t length, bool copyData) |
| 628 | { |
| 629 | // the simplest wave file header consists of 44 bytes: |
| 630 | // |
| 631 | // 0 "RIFF" |
| 632 | // 4 file size - 8 |
| 633 | // 8 "WAVE" |
| 634 | // |
| 635 | // 12 "fmt " |
| 636 | // 16 chunk size | |
| 637 | // 20 format tag | |
| 638 | // 22 number of channels | |
| 639 | // 24 sample rate | WAVEFORMAT |
| 640 | // 28 average bytes per second | |
| 641 | // 32 bytes per frame | |
| 642 | // 34 bits per sample | |
| 643 | // |
| 644 | // 36 "data" |
| 645 | // 40 number of data bytes |
| 646 | // 44 (wave signal) data |
| 647 | // |
| 648 | // so check that we have at least as much |
| 649 | if ( length < 44 ) |
| 650 | return false; |
| 651 | |
| 652 | WAVEFORMAT waveformat; |
| 653 | memcpy(&waveformat, &data[FMT_INDEX + 4], sizeof(WAVEFORMAT)); |
| 654 | waveformat.uiSize = wxUINT32_SWAP_ON_BE(waveformat.uiSize); |
| 655 | waveformat.uiFormatTag = wxUINT16_SWAP_ON_BE(waveformat.uiFormatTag); |
| 656 | waveformat.uiChannels = wxUINT16_SWAP_ON_BE(waveformat.uiChannels); |
| 657 | waveformat.ulSamplesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulSamplesPerSec); |
| 658 | waveformat.ulAvgBytesPerSec = wxUINT32_SWAP_ON_BE(waveformat.ulAvgBytesPerSec); |
| 659 | waveformat.uiBlockAlign = wxUINT16_SWAP_ON_BE(waveformat.uiBlockAlign); |
| 660 | waveformat.uiBitsPerSample = wxUINT16_SWAP_ON_BE(waveformat.uiBitsPerSample); |
| 661 | |
| 662 | // get the sound data size |
| 663 | wxUint32 ul; |
| 664 | memcpy(&ul, &data[FMT_INDEX + waveformat.uiSize + 12], 4); |
| 665 | ul = wxUINT32_SWAP_ON_BE(ul); |
| 666 | |
| 667 | if ( length < ul + FMT_INDEX + waveformat.uiSize + 16 ) |
| 668 | return false; |
| 669 | |
| 670 | if (memcmp(data, "RIFF", 4) != 0) |
| 671 | return false; |
| 672 | if (memcmp(&data[WAVE_INDEX], "WAVE", 4) != 0) |
| 673 | return false; |
| 674 | if (memcmp(&data[FMT_INDEX], "fmt ", 4) != 0) |
| 675 | return false; |
| 676 | if (memcmp(&data[FMT_INDEX + waveformat.uiSize + 8], "data", 4) != 0) |
| 677 | return false; |
| 678 | |
| 679 | if (waveformat.uiFormatTag != WAVE_FORMAT_PCM) |
| 680 | return false; |
| 681 | |
| 682 | if (waveformat.ulSamplesPerSec != |
| 683 | waveformat.ulAvgBytesPerSec / waveformat.uiBlockAlign) |
| 684 | return false; |
| 685 | |
| 686 | m_data = new wxSoundData; |
| 687 | m_data->m_channels = waveformat.uiChannels; |
| 688 | m_data->m_samplingRate = waveformat.ulSamplesPerSec; |
| 689 | m_data->m_bitsPerSample = waveformat.uiBitsPerSample; |
| 690 | m_data->m_samples = ul / (m_data->m_channels * m_data->m_bitsPerSample / 8); |
| 691 | m_data->m_dataBytes = ul; |
| 692 | |
| 693 | if (copyData) |
| 694 | { |
| 695 | m_data->m_dataWithHeader = new wxUint8[length]; |
| 696 | memcpy(m_data->m_dataWithHeader, data, length); |
| 697 | } |
| 698 | else |
| 699 | m_data->m_dataWithHeader = (wxUint8*)data; |
| 700 | |
| 701 | m_data->m_data = |
| 702 | (&m_data->m_dataWithHeader[FMT_INDEX + waveformat.uiSize + 8]); |
| 703 | |
| 704 | return true; |
| 705 | } |
| 706 | |
| 707 | |
| 708 | // ---------------------------------------------------------------------------- |
| 709 | // wxSoundCleanupModule |
| 710 | // ---------------------------------------------------------------------------- |
| 711 | |
| 712 | class wxSoundCleanupModule: public wxModule |
| 713 | { |
| 714 | public: |
| 715 | bool OnInit() { return true; } |
| 716 | void OnExit() { wxSound::UnloadBackend(); } |
| 717 | DECLARE_DYNAMIC_CLASS(wxSoundCleanupModule) |
| 718 | }; |
| 719 | |
| 720 | IMPLEMENT_DYNAMIC_CLASS(wxSoundCleanupModule, wxModule) |
| 721 | |
| 722 | #endif |