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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "button.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #if wxUSE_BUTTON | |
32 | ||
33 | #ifndef WX_PRECOMP | |
34 | #include "wx/button.h" | |
35 | #include "wx/brush.h" | |
36 | #include "wx/panel.h" | |
37 | #include "wx/bmpbuttn.h" | |
38 | #include "wx/settings.h" | |
39 | #include "wx/dcscreen.h" | |
40 | #endif | |
41 | ||
42 | #include "wx/msw/private.h" | |
43 | ||
44 | // ---------------------------------------------------------------------------- | |
45 | // macros | |
46 | // ---------------------------------------------------------------------------- | |
47 | ||
48 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
49 | ||
50 | // this macro tries to adjust the default button height to a reasonable value | |
51 | // using the char height as the base | |
52 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
53 | ||
54 | // ============================================================================ | |
55 | // implementation | |
56 | // ============================================================================ | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // creation/destruction | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | bool wxButton::Create(wxWindow *parent, | |
63 | wxWindowID id, | |
64 | const wxString& label, | |
65 | const wxPoint& pos, | |
66 | const wxSize& size, | |
67 | long style, | |
68 | const wxValidator& validator, | |
69 | const wxString& name) | |
70 | { | |
71 | if ( !CreateBase(parent, id, pos, size, style, validator, name) ) | |
72 | return FALSE; | |
73 | ||
74 | parent->AddChild((wxButton *)this); | |
75 | ||
76 | m_backgroundColour = parent->GetBackgroundColour(); | |
77 | m_foregroundColour = parent->GetForegroundColour(); | |
78 | ||
79 | long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD /* | WS_CLIPSIBLINGS */ ; | |
80 | ||
81 | if ( m_windowStyle & wxCLIP_SIBLINGS ) | |
82 | msStyle |= WS_CLIPSIBLINGS; | |
83 | ||
84 | #ifdef __WIN32__ | |
85 | if(m_windowStyle & wxBU_LEFT) | |
86 | msStyle |= BS_LEFT; | |
87 | if(m_windowStyle & wxBU_RIGHT) | |
88 | msStyle |= BS_RIGHT; | |
89 | if(m_windowStyle & wxBU_TOP) | |
90 | msStyle |= BS_TOP; | |
91 | if(m_windowStyle & wxBU_BOTTOM) | |
92 | msStyle |= BS_BOTTOM; | |
93 | #endif | |
94 | ||
95 | m_hWnd = (WXHWND)CreateWindowEx | |
96 | ( | |
97 | MakeExtendedStyle(m_windowStyle), | |
98 | wxT("BUTTON"), | |
99 | label, | |
100 | msStyle, | |
101 | 0, 0, 0, 0, | |
102 | GetWinHwnd(parent), | |
103 | (HMENU)m_windowId, | |
104 | wxGetInstance(), | |
105 | NULL | |
106 | ); | |
107 | ||
108 | if (m_hWnd == 0) | |
109 | { | |
110 | wxString msg; | |
111 | #ifdef __WIN16__ | |
112 | msg.Printf(wxT("CreateWindowEx failed")); | |
113 | #else | |
114 | msg.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError()); | |
115 | #endif | |
116 | wxFAIL_MSG(msg); | |
117 | } | |
118 | ||
119 | // Subclass again for purposes of dialog editing mode | |
120 | SubclassWin(m_hWnd); | |
121 | ||
122 | SetFont(parent->GetFont()); | |
123 | ||
124 | SetSize(pos.x, pos.y, size.x, size.y); | |
125 | ||
126 | return TRUE; | |
127 | } | |
128 | ||
129 | wxButton::~wxButton() | |
130 | { | |
131 | } | |
132 | ||
133 | // ---------------------------------------------------------------------------- | |
134 | // size management including autosizing | |
135 | // ---------------------------------------------------------------------------- | |
136 | ||
137 | wxSize wxButton::DoGetBestSize() const | |
138 | { | |
139 | wxString label = wxGetWindowText(GetHWND()); | |
140 | int wBtn; | |
141 | GetTextExtent(label, &wBtn, NULL); | |
142 | ||
143 | int wChar, hChar; | |
144 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
145 | ||
146 | // add a margin - the button is wider than just its label | |
147 | wBtn += 3*wChar; | |
148 | ||
149 | // the button height is proportional to the height of the font used | |
150 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
151 | ||
152 | wxSize sz = GetDefaultSize(); | |
153 | if (wBtn > sz.x) sz.x = wBtn; | |
154 | if (hBtn > sz.y) sz.y = hBtn; | |
155 | ||
156 | return sz; | |
157 | } | |
158 | ||
159 | /* static */ | |
160 | wxSize wxButtonBase::GetDefaultSize() | |
161 | { | |
162 | static wxSize s_sizeBtn; | |
163 | ||
164 | if ( s_sizeBtn.x == 0 ) | |
165 | { | |
166 | wxScreenDC dc; | |
167 | dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
168 | ||
169 | // the size of a standard button in the dialog units is 50x14, | |
170 | // translate this to pixels | |
171 | // NB1: the multipliers come from the Windows convention | |
172 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
173 | // size of the buttons in the standard dialog - I don't know how | |
174 | // this happens, but on my system this size is 75x23 in pixels and | |
175 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
176 | // why these constants are needed though! | |
177 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
178 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
179 | } | |
180 | ||
181 | return s_sizeBtn; | |
182 | } | |
183 | ||
184 | // ---------------------------------------------------------------------------- | |
185 | // set this button as the default one in its panel | |
186 | // ---------------------------------------------------------------------------- | |
187 | ||
188 | void wxButton::SetDefault() | |
189 | { | |
190 | wxWindow *parent = GetParent(); | |
191 | wxButton *btnOldDefault; | |
192 | if ( parent ) | |
193 | { | |
194 | wxWindow *winOldDefault = parent->SetDefaultItem(this); | |
195 | btnOldDefault = wxDynamicCast(winOldDefault, wxButton); | |
196 | ||
197 | ::SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L); | |
198 | } | |
199 | else // is a button without parent really normal? | |
200 | { | |
201 | btnOldDefault = NULL; | |
202 | } | |
203 | ||
204 | if ( btnOldDefault && btnOldDefault != this ) | |
205 | { | |
206 | // remove the BS_DEFPUSHBUTTON style from the other button | |
207 | long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE); | |
208 | ||
209 | // don't do it with the owner drawn buttons because it will reset | |
210 | // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)! | |
211 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
212 | { | |
213 | style &= ~BS_DEFPUSHBUTTON; | |
214 | SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L); | |
215 | } | |
216 | else | |
217 | { | |
218 | // redraw the button - it will notice itself that it's not the | |
219 | // default one any longer | |
220 | btnOldDefault->Refresh(); | |
221 | } | |
222 | } | |
223 | ||
224 | // set this button as the default | |
225 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
226 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
227 | { | |
228 | style |= BS_DEFPUSHBUTTON; | |
229 | SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L); | |
230 | } | |
231 | } | |
232 | ||
233 | // ---------------------------------------------------------------------------- | |
234 | // helpers | |
235 | // ---------------------------------------------------------------------------- | |
236 | ||
237 | bool wxButton::SendClickEvent() | |
238 | { | |
239 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
240 | event.SetEventObject(this); | |
241 | ||
242 | return ProcessCommand(event); | |
243 | } | |
244 | ||
245 | void wxButton::Command(wxCommandEvent & event) | |
246 | { | |
247 | ProcessCommand(event); | |
248 | } | |
249 | ||
250 | // ---------------------------------------------------------------------------- | |
251 | // event/message handlers | |
252 | // ---------------------------------------------------------------------------- | |
253 | ||
254 | bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id)) | |
255 | { | |
256 | bool processed = FALSE; | |
257 | switch ( param ) | |
258 | { | |
259 | case 1: // message came from an accelerator | |
260 | case BN_CLICKED: // normal buttons send this | |
261 | case BN_DOUBLECLICKED: // owner-drawn ones also send this | |
262 | processed = SendClickEvent(); | |
263 | break; | |
264 | } | |
265 | ||
266 | return processed; | |
267 | } | |
268 | ||
269 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
270 | { | |
271 | // when we receive focus, we want to become the default button in our | |
272 | // parent panel | |
273 | if ( nMsg == WM_SETFOCUS ) | |
274 | { | |
275 | SetDefault(); | |
276 | ||
277 | // let the default processign take place too | |
278 | } | |
279 | else if ( nMsg == WM_LBUTTONDBLCLK ) | |
280 | { | |
281 | // emulate a click event to force an owner-drawn button to change its | |
282 | // appearance - without this, it won't do it | |
283 | (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam); | |
284 | ||
285 | // and conitnue with processing the message normally as well | |
286 | } | |
287 | ||
288 | // let the base class do all real processing | |
289 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
290 | } | |
291 | ||
292 | // ---------------------------------------------------------------------------- | |
293 | // owner-drawn buttons support | |
294 | // ---------------------------------------------------------------------------- | |
295 | ||
296 | #ifdef __WIN32__ | |
297 | ||
298 | // drawing helpers | |
299 | ||
300 | static void DrawButtonText(HDC hdc, | |
301 | RECT *pRect, | |
302 | const wxString& text, | |
303 | COLORREF col) | |
304 | { | |
305 | COLORREF colOld = SetTextColor(hdc, col); | |
306 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
307 | ||
308 | DrawText(hdc, text, text.length(), pRect, | |
309 | DT_CENTER | DT_VCENTER | DT_SINGLELINE); | |
310 | ||
311 | SetBkMode(hdc, modeOld); | |
312 | SetTextColor(hdc, colOld); | |
313 | } | |
314 | ||
315 | static void DrawRect(HDC hdc, const RECT& r) | |
316 | { | |
317 | MoveToEx(hdc, r.left, r.top, NULL); | |
318 | LineTo(hdc, r.right, r.top); | |
319 | LineTo(hdc, r.right, r.bottom); | |
320 | LineTo(hdc, r.left, r.bottom); | |
321 | LineTo(hdc, r.left, r.top); | |
322 | } | |
323 | ||
324 | void wxButton::MakeOwnerDrawn() | |
325 | { | |
326 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
327 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
328 | { | |
329 | // make it so | |
330 | style |= BS_OWNERDRAW; | |
331 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
332 | } | |
333 | } | |
334 | ||
335 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
336 | { | |
337 | if ( !wxControl::SetBackgroundColour(colour) ) | |
338 | { | |
339 | // nothing to do | |
340 | return FALSE; | |
341 | } | |
342 | ||
343 | MakeOwnerDrawn(); | |
344 | ||
345 | Refresh(); | |
346 | ||
347 | return TRUE; | |
348 | } | |
349 | ||
350 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
351 | { | |
352 | if ( !wxControl::SetForegroundColour(colour) ) | |
353 | { | |
354 | // nothing to do | |
355 | return FALSE; | |
356 | } | |
357 | ||
358 | MakeOwnerDrawn(); | |
359 | ||
360 | Refresh(); | |
361 | ||
362 | return TRUE; | |
363 | } | |
364 | ||
365 | /* | |
366 | The button frame looks like this normally: | |
367 | ||
368 | WWWWWWWWWWWWWWWWWWB | |
369 | WHHHHHHHHHHHHHHHHGB W = white (HILIGHT) | |
370 | WH GB H = light grey (LIGHT) | |
371 | WH GB G = dark grey (SHADOW) | |
372 | WH GB B = black (DKSHADOW) | |
373 | WH GB | |
374 | WGGGGGGGGGGGGGGGGGB | |
375 | BBBBBBBBBBBBBBBBBBB | |
376 | ||
377 | When the button is selected, the button becomes like this (the total button | |
378 | size doesn't change): | |
379 | ||
380 | BBBBBBBBBBBBBBBBBBB | |
381 | BWWWWWWWWWWWWWWWWBB | |
382 | BWHHHHHHHHHHHHHHGBB | |
383 | BWH GBB | |
384 | BWH GBB | |
385 | BWGGGGGGGGGGGGGGGBB | |
386 | BBBBBBBBBBBBBBBBBBB | |
387 | BBBBBBBBBBBBBBBBBBB | |
388 | ||
389 | When the button is pushed (while selected) it is like: | |
390 | ||
391 | BBBBBBBBBBBBBBBBBBB | |
392 | BGGGGGGGGGGGGGGGGGB | |
393 | BG GB | |
394 | BG GB | |
395 | BG GB | |
396 | BG GB | |
397 | BGGGGGGGGGGGGGGGGGB | |
398 | BBBBBBBBBBBBBBBBBBB | |
399 | */ | |
400 | ||
401 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
402 | bool selected, bool pushed) | |
403 | { | |
404 | RECT r; | |
405 | CopyRect(&r, &rectBtn); | |
406 | ||
407 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), | |
408 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
409 | hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)), | |
410 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
411 | ||
412 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
413 | ||
414 | r.right--; | |
415 | r.bottom--; | |
416 | ||
417 | if ( pushed ) | |
418 | { | |
419 | DrawRect(hdc, r); | |
420 | ||
421 | (void)SelectObject(hdc, hpenGrey); | |
422 | InflateRect(&r, -1, -1); | |
423 | ||
424 | DrawRect(hdc, r); | |
425 | } | |
426 | else // !pushed | |
427 | { | |
428 | if ( selected ) | |
429 | { | |
430 | DrawRect(hdc, r); | |
431 | ||
432 | InflateRect(&r, -1, -1); | |
433 | } | |
434 | ||
435 | MoveToEx(hdc, r.left, r.bottom, NULL); | |
436 | LineTo(hdc, r.right, r.bottom); | |
437 | LineTo(hdc, r.right, r.top - 1); | |
438 | ||
439 | (void)SelectObject(hdc, hpenWhite); | |
440 | MoveToEx(hdc, r.left, r.bottom - 1, NULL); | |
441 | LineTo(hdc, r.left, r.top); | |
442 | LineTo(hdc, r.right, r.top); | |
443 | ||
444 | (void)SelectObject(hdc, hpenLightGr); | |
445 | MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL); | |
446 | LineTo(hdc, r.left + 1, r.top + 1); | |
447 | LineTo(hdc, r.right - 1, r.top + 1); | |
448 | ||
449 | (void)SelectObject(hdc, hpenGrey); | |
450 | MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL); | |
451 | LineTo(hdc, r.right - 1, r.bottom - 1); | |
452 | LineTo(hdc, r.right - 1, r.top); | |
453 | } | |
454 | ||
455 | (void)SelectObject(hdc, hpenOld); | |
456 | DeleteObject(hpenWhite); | |
457 | DeleteObject(hpenLightGr); | |
458 | DeleteObject(hpenGrey); | |
459 | DeleteObject(hpenBlack); | |
460 | } | |
461 | ||
462 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
463 | { | |
464 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
465 | ||
466 | RECT rectBtn; | |
467 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
468 | ||
469 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
470 | colFg = wxColourToRGB(GetForegroundColour()); | |
471 | ||
472 | HDC hdc = lpDIS->hDC; | |
473 | UINT state = lpDIS->itemState; | |
474 | ||
475 | // first, draw the background | |
476 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
477 | ||
478 | FillRect(hdc, &rectBtn, hbrushBackground); | |
479 | ||
480 | // draw the border for the current state | |
481 | bool selected = (state & ODS_SELECTED) != 0; | |
482 | if ( !selected ) | |
483 | { | |
484 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
485 | if ( panel ) | |
486 | { | |
487 | selected = panel->GetDefaultItem() == this; | |
488 | } | |
489 | } | |
490 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
491 | ||
492 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
493 | ||
494 | // draw the focus rect if needed | |
495 | if ( state & ODS_FOCUS ) | |
496 | { | |
497 | RECT rectFocus; | |
498 | CopyRect(&rectFocus, &rectBtn); | |
499 | ||
500 | // I don't know where does this constant come from, but this is how | |
501 | // Windows draws them | |
502 | InflateRect(&rectFocus, -4, -4); | |
503 | ||
504 | DrawFocusRect(hdc, &rectFocus); | |
505 | } | |
506 | ||
507 | if ( pushed ) | |
508 | { | |
509 | // the label is shifted by 1 pixel to create "pushed" effect | |
510 | OffsetRect(&rectBtn, 1, 1); | |
511 | } | |
512 | ||
513 | DrawButtonText(hdc, &rectBtn, GetLabel(), | |
514 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
515 | : colFg); | |
516 | ||
517 | ::DeleteObject(hbrushBackground); | |
518 | ||
519 | return TRUE; | |
520 | } | |
521 | ||
522 | #endif // __WIN32__ | |
523 | ||
524 | #endif // wxUSE_BUTTON | |
525 |