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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads | |
6 | // package from Olivetti & Oracle Research Laboratory) | |
7 | // Created: 04/13/98 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Guilhem Lavaux | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_THREAD_H_ | |
14 | #define _WX_THREAD_H_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // get the value of wxUSE_THREADS configuration flag | |
21 | #include "wx/defs.h" | |
22 | ||
23 | #if wxUSE_THREADS | |
24 | ||
25 | // ---------------------------------------------------------------------------- | |
26 | // constants | |
27 | // ---------------------------------------------------------------------------- | |
28 | ||
29 | enum wxMutexError | |
30 | { | |
31 | wxMUTEX_NO_ERROR = 0, // operation completed successfully | |
32 | wxMUTEX_INVALID, // mutex hasn't been initialized | |
33 | wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread | |
34 | wxMUTEX_BUSY, // mutex is already locked by another thread | |
35 | wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked | |
36 | wxMUTEX_TIMEOUT, // LockTimeout() has timed out | |
37 | wxMUTEX_MISC_ERROR // any other error | |
38 | }; | |
39 | ||
40 | enum wxCondError | |
41 | { | |
42 | wxCOND_NO_ERROR = 0, | |
43 | wxCOND_INVALID, | |
44 | wxCOND_TIMEOUT, // WaitTimeout() has timed out | |
45 | wxCOND_MISC_ERROR | |
46 | }; | |
47 | ||
48 | enum wxSemaError | |
49 | { | |
50 | wxSEMA_NO_ERROR = 0, | |
51 | wxSEMA_INVALID, // semaphore hasn't been initialized successfully | |
52 | wxSEMA_BUSY, // returned by TryWait() if Wait() would block | |
53 | wxSEMA_TIMEOUT, // returned by WaitTimeout() | |
54 | wxSEMA_OVERFLOW, // Post() would increase counter past the max | |
55 | wxSEMA_MISC_ERROR | |
56 | }; | |
57 | ||
58 | enum wxThreadError | |
59 | { | |
60 | wxTHREAD_NO_ERROR = 0, // No error | |
61 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
62 | wxTHREAD_RUNNING, // The thread is already running | |
63 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
64 | wxTHREAD_KILLED, // Thread we waited for had to be killed | |
65 | wxTHREAD_MISC_ERROR // Some other error | |
66 | }; | |
67 | ||
68 | enum wxThreadKind | |
69 | { | |
70 | wxTHREAD_DETACHED, | |
71 | wxTHREAD_JOINABLE | |
72 | }; | |
73 | ||
74 | // defines the interval of priority | |
75 | enum | |
76 | { | |
77 | WXTHREAD_MIN_PRIORITY = 0u, | |
78 | WXTHREAD_DEFAULT_PRIORITY = 50u, | |
79 | WXTHREAD_MAX_PRIORITY = 100u | |
80 | }; | |
81 | ||
82 | // There are 2 types of mutexes: normal mutexes and recursive ones. The attempt | |
83 | // to lock a normal mutex by a thread which already owns it results in | |
84 | // undefined behaviour (it always works under Windows, it will almost always | |
85 | // result in a deadlock under Unix). Locking a recursive mutex in such | |
86 | // situation always succeeds and it must be unlocked as many times as it has | |
87 | // been locked. | |
88 | // | |
89 | // However recursive mutexes have several important drawbacks: first, in the | |
90 | // POSIX implementation, they're less efficient. Second, and more importantly, | |
91 | // they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with | |
92 | // wxCondition will work under Windows and some Unices (notably Linux) but will | |
93 | // deadlock under other Unix versions (e.g. Solaris). As it might be difficult | |
94 | // to ensure that a recursive mutex is not used with wxCondition, it is a good | |
95 | // idea to avoid using recursive mutexes at all. Also, the last problem with | |
96 | // them is that some (older) Unix versions don't support this at all -- which | |
97 | // results in a configure warning when building and a deadlock when using them. | |
98 | enum wxMutexType | |
99 | { | |
100 | // normal mutex: try to always use this one | |
101 | wxMUTEX_DEFAULT, | |
102 | ||
103 | // recursive mutex: don't use these ones with wxCondition | |
104 | wxMUTEX_RECURSIVE | |
105 | }; | |
106 | ||
107 | // forward declarations | |
108 | class WXDLLIMPEXP_FWD_BASE wxThreadHelper; | |
109 | class WXDLLIMPEXP_FWD_BASE wxConditionInternal; | |
110 | class WXDLLIMPEXP_FWD_BASE wxMutexInternal; | |
111 | class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal; | |
112 | class WXDLLIMPEXP_FWD_BASE wxThreadInternal; | |
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // A mutex object is a synchronization object whose state is set to signaled | |
116 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
117 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
118 | // a shared resource. Only one thread at a time can own a mutex object. | |
119 | // ---------------------------------------------------------------------------- | |
120 | ||
121 | // you should consider wxMutexLocker whenever possible instead of directly | |
122 | // working with wxMutex class - it is safer | |
123 | class WXDLLIMPEXP_BASE wxMutex | |
124 | { | |
125 | public: | |
126 | // constructor & destructor | |
127 | // ------------------------ | |
128 | ||
129 | // create either default (always safe) or recursive mutex | |
130 | wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT); | |
131 | ||
132 | // destroys the mutex kernel object | |
133 | ~wxMutex(); | |
134 | ||
135 | // test if the mutex has been created successfully | |
136 | bool IsOk() const; | |
137 | ||
138 | // mutex operations | |
139 | // ---------------- | |
140 | ||
141 | // Lock the mutex, blocking on it until it is unlocked by the other thread. | |
142 | // The result of locking a mutex already locked by the current thread | |
143 | // depend on the mutex type. | |
144 | // | |
145 | // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR. | |
146 | wxMutexError Lock(); | |
147 | ||
148 | // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked | |
149 | // during the given number of milliseconds | |
150 | wxMutexError LockTimeout(unsigned long ms); | |
151 | ||
152 | // Try to lock the mutex: if it is currently locked, return immediately | |
153 | // with an error. Otherwise the caller must call Unlock(). | |
154 | wxMutexError TryLock(); | |
155 | ||
156 | // Unlock the mutex. It is an error to unlock an already unlocked mutex | |
157 | wxMutexError Unlock(); | |
158 | ||
159 | protected: | |
160 | wxMutexInternal *m_internal; | |
161 | ||
162 | friend class wxConditionInternal; | |
163 | ||
164 | DECLARE_NO_COPY_CLASS(wxMutex) | |
165 | }; | |
166 | ||
167 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: | |
168 | // this ensures that mutex is always unlocked, even if the function returns or | |
169 | // throws an exception before it reaches the end | |
170 | class WXDLLIMPEXP_BASE wxMutexLocker | |
171 | { | |
172 | public: | |
173 | // lock the mutex in the ctor | |
174 | wxMutexLocker(wxMutex& mutex) | |
175 | : m_isOk(false), m_mutex(mutex) | |
176 | { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); } | |
177 | ||
178 | // returns true if mutex was successfully locked in ctor | |
179 | bool IsOk() const | |
180 | { return m_isOk; } | |
181 | ||
182 | // unlock the mutex in dtor | |
183 | ~wxMutexLocker() | |
184 | { if ( IsOk() ) m_mutex.Unlock(); } | |
185 | ||
186 | private: | |
187 | // no assignment operator nor copy ctor | |
188 | wxMutexLocker(const wxMutexLocker&); | |
189 | wxMutexLocker& operator=(const wxMutexLocker&); | |
190 | ||
191 | bool m_isOk; | |
192 | wxMutex& m_mutex; | |
193 | }; | |
194 | ||
195 | // ---------------------------------------------------------------------------- | |
196 | // Critical section: this is the same as mutex but is only visible to the | |
197 | // threads of the same process. For the platforms which don't have native | |
198 | // support for critical sections, they're implemented entirely in terms of | |
199 | // mutexes. | |
200 | // | |
201 | // NB: wxCriticalSection object does not allocate any memory in its ctor | |
202 | // which makes it possible to have static globals of this class | |
203 | // ---------------------------------------------------------------------------- | |
204 | ||
205 | // in order to avoid any overhead under platforms where critical sections are | |
206 | // just mutexes make all wxCriticalSection class functions inline | |
207 | #if !defined(__WXMSW__) && !defined(__WXMAC__) | |
208 | #define wxCRITSECT_IS_MUTEX 1 | |
209 | ||
210 | #define wxCRITSECT_INLINE inline | |
211 | #else // MSW | |
212 | #define wxCRITSECT_IS_MUTEX 0 | |
213 | ||
214 | #define wxCRITSECT_INLINE | |
215 | #endif // MSW/!MSW | |
216 | ||
217 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
218 | // directly working with wxCriticalSection class - it is safer | |
219 | class WXDLLIMPEXP_BASE wxCriticalSection | |
220 | { | |
221 | public: | |
222 | // ctor & dtor | |
223 | wxCRITSECT_INLINE wxCriticalSection(); | |
224 | wxCRITSECT_INLINE ~wxCriticalSection(); | |
225 | ||
226 | // enter the section (the same as locking a mutex) | |
227 | wxCRITSECT_INLINE void Enter(); | |
228 | ||
229 | // leave the critical section (same as unlocking a mutex) | |
230 | wxCRITSECT_INLINE void Leave(); | |
231 | ||
232 | private: | |
233 | #if wxCRITSECT_IS_MUTEX | |
234 | wxMutex m_mutex; | |
235 | #elif defined(__WXMSW__) | |
236 | // we can't allocate any memory in the ctor, so use placement new - | |
237 | // unfortunately, we have to hardcode the sizeof() here because we can't | |
238 | // include windows.h from this public header and we also have to use the | |
239 | // union to force the correct (i.e. maximal) alignment | |
240 | // | |
241 | // if CRITICAL_SECTION size changes in Windows, you'll get an assert from | |
242 | // thread.cpp and will need to increase the buffer size | |
243 | // | |
244 | // finally, we need this typedef instead of declaring m_buffer directly | |
245 | // because otherwise the assert mentioned above wouldn't compile with some | |
246 | // compilers (notably CodeWarrior 8) | |
247 | #ifdef __WIN64__ | |
248 | typedef char wxCritSectBuffer[40]; | |
249 | #else // __WIN32__ | |
250 | typedef char wxCritSectBuffer[24]; | |
251 | #endif | |
252 | union | |
253 | { | |
254 | unsigned long m_dummy1; | |
255 | void *m_dummy2; | |
256 | ||
257 | wxCritSectBuffer m_buffer; | |
258 | }; | |
259 | #elif defined(__WXMAC__) | |
260 | void *m_critRegion ; | |
261 | #endif // Unix&OS2/Win32 | |
262 | ||
263 | DECLARE_NO_COPY_CLASS(wxCriticalSection) | |
264 | }; | |
265 | ||
266 | #if wxCRITSECT_IS_MUTEX | |
267 | // implement wxCriticalSection using mutexes | |
268 | inline wxCriticalSection::wxCriticalSection() { } | |
269 | inline wxCriticalSection::~wxCriticalSection() { } | |
270 | ||
271 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
272 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
273 | #endif // wxCRITSECT_IS_MUTEX | |
274 | ||
275 | #undef wxCRITSECT_INLINE | |
276 | #undef wxCRITSECT_IS_MUTEX | |
277 | ||
278 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
279 | // to mutexes | |
280 | class WXDLLIMPEXP_BASE wxCriticalSectionLocker | |
281 | { | |
282 | public: | |
283 | wxCriticalSectionLocker(wxCriticalSection& cs) | |
284 | : m_critsect(cs) | |
285 | { | |
286 | m_critsect.Enter(); | |
287 | } | |
288 | ||
289 | ~wxCriticalSectionLocker() | |
290 | { | |
291 | m_critsect.Leave(); | |
292 | } | |
293 | ||
294 | private: | |
295 | wxCriticalSection& m_critsect; | |
296 | ||
297 | DECLARE_NO_COPY_CLASS(wxCriticalSectionLocker) | |
298 | }; | |
299 | ||
300 | // ---------------------------------------------------------------------------- | |
301 | // wxCondition models a POSIX condition variable which allows one (or more) | |
302 | // thread(s) to wait until some condition is fulfilled | |
303 | // ---------------------------------------------------------------------------- | |
304 | ||
305 | class WXDLLIMPEXP_BASE wxCondition | |
306 | { | |
307 | public: | |
308 | // Each wxCondition object is associated with a (single) wxMutex object. | |
309 | // The mutex object MUST be locked before calling Wait() | |
310 | wxCondition(wxMutex& mutex); | |
311 | ||
312 | // dtor is not virtual, don't use this class polymorphically | |
313 | ~wxCondition(); | |
314 | ||
315 | // return true if the condition has been created successfully | |
316 | bool IsOk() const; | |
317 | ||
318 | // NB: the associated mutex MUST be locked beforehand by the calling thread | |
319 | // | |
320 | // it atomically releases the lock on the associated mutex | |
321 | // and starts waiting to be woken up by a Signal()/Broadcast() | |
322 | // once its signaled, then it will wait until it can reacquire | |
323 | // the lock on the associated mutex object, before returning. | |
324 | wxCondError Wait(); | |
325 | ||
326 | // exactly as Wait() except that it may also return if the specified | |
327 | // timeout elapses even if the condition hasn't been signalled: in this | |
328 | // case, the return value is false, otherwise (i.e. in case of a normal | |
329 | // return) it is true | |
330 | // | |
331 | // the timeout parameter specifies an interval that needs to be waited for | |
332 | // in milliseconds | |
333 | wxCondError WaitTimeout(unsigned long milliseconds); | |
334 | ||
335 | // NB: the associated mutex may or may not be locked by the calling thread | |
336 | // | |
337 | // this method unblocks one thread if any are blocking on the condition. | |
338 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
339 | // The thread which was blocking on Wait() will then reacquire the lock | |
340 | // on the associated mutex object before returning | |
341 | wxCondError Signal(); | |
342 | ||
343 | // NB: the associated mutex may or may not be locked by the calling thread | |
344 | // | |
345 | // this method unblocks all threads if any are blocking on the condition. | |
346 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
347 | // The threads which were blocking on Wait() will then reacquire the lock | |
348 | // on the associated mutex object before returning. | |
349 | wxCondError Broadcast(); | |
350 | ||
351 | ||
352 | #if WXWIN_COMPATIBILITY_2_6 | |
353 | // deprecated version, don't use | |
354 | wxDEPRECATED( bool Wait(unsigned long milliseconds) ); | |
355 | #endif // WXWIN_COMPATIBILITY_2_6 | |
356 | ||
357 | private: | |
358 | wxConditionInternal *m_internal; | |
359 | ||
360 | DECLARE_NO_COPY_CLASS(wxCondition) | |
361 | }; | |
362 | ||
363 | #if WXWIN_COMPATIBILITY_2_6 | |
364 | inline bool wxCondition::Wait(unsigned long milliseconds) | |
365 | { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; } | |
366 | #endif // WXWIN_COMPATIBILITY_2_6 | |
367 | ||
368 | // ---------------------------------------------------------------------------- | |
369 | // wxSemaphore: a counter limiting the number of threads concurrently accessing | |
370 | // a shared resource | |
371 | // ---------------------------------------------------------------------------- | |
372 | ||
373 | class WXDLLIMPEXP_BASE wxSemaphore | |
374 | { | |
375 | public: | |
376 | // specifying a maxcount of 0 actually makes wxSemaphore behave as if there | |
377 | // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex | |
378 | wxSemaphore( int initialcount = 0, int maxcount = 0 ); | |
379 | ||
380 | // dtor is not virtual, don't use this class polymorphically | |
381 | ~wxSemaphore(); | |
382 | ||
383 | // return true if the semaphore has been created successfully | |
384 | bool IsOk() const; | |
385 | ||
386 | // wait indefinitely, until the semaphore count goes beyond 0 | |
387 | // and then decrement it and return (this method might have been called | |
388 | // Acquire()) | |
389 | wxSemaError Wait(); | |
390 | ||
391 | // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if | |
392 | // successful and wxSEMA_BUSY if the count is currently zero | |
393 | wxSemaError TryWait(); | |
394 | ||
395 | // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the | |
396 | // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed | |
397 | wxSemaError WaitTimeout(unsigned long milliseconds); | |
398 | ||
399 | // increments the semaphore count and signals one of the waiting threads | |
400 | wxSemaError Post(); | |
401 | ||
402 | private: | |
403 | wxSemaphoreInternal *m_internal; | |
404 | ||
405 | DECLARE_NO_COPY_CLASS(wxSemaphore) | |
406 | }; | |
407 | ||
408 | // ---------------------------------------------------------------------------- | |
409 | // wxThread: class encapsulating a thread of execution | |
410 | // ---------------------------------------------------------------------------- | |
411 | ||
412 | // there are two different kinds of threads: joinable and detached (default) | |
413 | // ones. Only joinable threads can return a return code and only detached | |
414 | // threads auto-delete themselves - the user should delete the joinable | |
415 | // threads manually. | |
416 | ||
417 | // NB: in the function descriptions the words "this thread" mean the thread | |
418 | // created by the wxThread object while "main thread" is the thread created | |
419 | // during the process initialization (a.k.a. the GUI thread) | |
420 | ||
421 | // On VMS thread pointers are 64 bits (also needed for other systems??? | |
422 | #ifdef __VMS | |
423 | typedef unsigned long long wxThreadIdType; | |
424 | #else | |
425 | typedef unsigned long wxThreadIdType; | |
426 | #endif | |
427 | ||
428 | class WXDLLIMPEXP_BASE wxThread | |
429 | { | |
430 | public: | |
431 | // the return type for the thread function | |
432 | typedef void *ExitCode; | |
433 | ||
434 | // static functions | |
435 | // Returns the wxThread object for the calling thread. NULL is returned | |
436 | // if the caller is the main thread (but it's recommended to use | |
437 | // IsMain() and only call This() for threads other than the main one | |
438 | // because NULL is also returned on error). If the thread wasn't | |
439 | // created with wxThread class, the returned value is undefined. | |
440 | static wxThread *This(); | |
441 | ||
442 | // Returns true if current thread is the main thread. | |
443 | static bool IsMain(); | |
444 | ||
445 | // Release the rest of our time slice letting the other threads run | |
446 | static void Yield(); | |
447 | ||
448 | // Sleep during the specified period of time in milliseconds | |
449 | // | |
450 | // This is the same as wxMilliSleep(). | |
451 | static void Sleep(unsigned long milliseconds); | |
452 | ||
453 | // get the number of system CPUs - useful with SetConcurrency() | |
454 | // (the "best" value for it is usually number of CPUs + 1) | |
455 | // | |
456 | // Returns -1 if unknown, number of CPUs otherwise | |
457 | static int GetCPUCount(); | |
458 | ||
459 | // Get the platform specific thread ID and return as a long. This | |
460 | // can be used to uniquely identify threads, even if they are not | |
461 | // wxThreads. This is used by wxPython. | |
462 | static wxThreadIdType GetCurrentId(); | |
463 | ||
464 | // sets the concurrency level: this is, roughly, the number of threads | |
465 | // the system tries to schedule to run in parallel. 0 means the | |
466 | // default value (usually acceptable, but may not yield the best | |
467 | // performance for this process) | |
468 | // | |
469 | // Returns true on success, false otherwise (if not implemented, for | |
470 | // example) | |
471 | static bool SetConcurrency(size_t level); | |
472 | ||
473 | // constructor only creates the C++ thread object and doesn't create (or | |
474 | // start) the real thread | |
475 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
476 | ||
477 | // functions that change the thread state: all these can only be called | |
478 | // from _another_ thread (typically the thread that created this one, e.g. | |
479 | // the main thread), not from the thread itself | |
480 | ||
481 | // create a new thread and optionally set the stack size on | |
482 | // platforms that support that - call Run() to start it | |
483 | // (special cased for watcom which won't accept 0 default) | |
484 | ||
485 | wxThreadError Create(unsigned int stackSize = 0); | |
486 | ||
487 | // starts execution of the thread - from the moment Run() is called | |
488 | // the execution of wxThread::Entry() may start at any moment, caller | |
489 | // shouldn't suppose that it starts after (or before) Run() returns. | |
490 | wxThreadError Run(); | |
491 | ||
492 | // stops the thread if it's running and deletes the wxThread object if | |
493 | // this is a detached thread freeing its memory - otherwise (for | |
494 | // joinable threads) you still need to delete wxThread object | |
495 | // yourself. | |
496 | // | |
497 | // this function only works if the thread calls TestDestroy() | |
498 | // periodically - the thread will only be deleted the next time it | |
499 | // does it! | |
500 | // | |
501 | // will fill the rc pointer with the thread exit code if it's !NULL | |
502 | wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL); | |
503 | ||
504 | // waits for a joinable thread to finish and returns its exit code | |
505 | // | |
506 | // Returns (ExitCode)-1 on error (for example, if the thread is not | |
507 | // joinable) | |
508 | ExitCode Wait(); | |
509 | ||
510 | // kills the thread without giving it any chance to clean up - should | |
511 | // not be used under normal circumstances, use Delete() instead. | |
512 | // It is a dangerous function that should only be used in the most | |
513 | // extreme cases! | |
514 | // | |
515 | // The wxThread object is deleted by Kill() if the thread is | |
516 | // detachable, but you still have to delete it manually for joinable | |
517 | // threads. | |
518 | wxThreadError Kill(); | |
519 | ||
520 | // pause a running thread: as Delete(), this only works if the thread | |
521 | // calls TestDestroy() regularly | |
522 | wxThreadError Pause(); | |
523 | ||
524 | // resume a paused thread | |
525 | wxThreadError Resume(); | |
526 | ||
527 | // priority | |
528 | // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants | |
529 | // | |
530 | // NB: the priority can only be set before the thread is created | |
531 | void SetPriority(unsigned int prio); | |
532 | ||
533 | // Get the current priority. | |
534 | unsigned int GetPriority() const; | |
535 | ||
536 | // thread status inquiries | |
537 | // Returns true if the thread is alive: i.e. running or suspended | |
538 | bool IsAlive() const; | |
539 | // Returns true if the thread is running (not paused, not killed). | |
540 | bool IsRunning() const; | |
541 | // Returns true if the thread is suspended | |
542 | bool IsPaused() const; | |
543 | ||
544 | // is the thread of detached kind? | |
545 | bool IsDetached() const { return m_isDetached; } | |
546 | ||
547 | // Get the thread ID - a platform dependent number which uniquely | |
548 | // identifies a thread inside a process | |
549 | wxThreadIdType GetId() const; | |
550 | ||
551 | // called when the thread exits - in the context of this thread | |
552 | // | |
553 | // NB: this function will not be called if the thread is Kill()ed | |
554 | virtual void OnExit() { } | |
555 | ||
556 | // Returns true if the thread was asked to terminate: this function should | |
557 | // be called by the thread from time to time, otherwise the main thread | |
558 | // will be left forever in Delete()! | |
559 | virtual bool TestDestroy(); | |
560 | ||
561 | // dtor is public, but the detached threads should never be deleted - use | |
562 | // Delete() instead (or leave the thread terminate by itself) | |
563 | virtual ~wxThread(); | |
564 | ||
565 | protected: | |
566 | // exits from the current thread - can be called only from this thread | |
567 | void Exit(ExitCode exitcode = 0); | |
568 | ||
569 | // entry point for the thread - called by Run() and executes in the context | |
570 | // of this thread. | |
571 | virtual void *Entry() = 0; | |
572 | ||
573 | private: | |
574 | // no copy ctor/assignment operator | |
575 | wxThread(const wxThread&); | |
576 | wxThread& operator=(const wxThread&); | |
577 | ||
578 | friend class wxThreadInternal; | |
579 | ||
580 | // the (platform-dependent) thread class implementation | |
581 | wxThreadInternal *m_internal; | |
582 | ||
583 | // protects access to any methods of wxThreadInternal object | |
584 | wxCriticalSection m_critsect; | |
585 | ||
586 | // true if the thread is detached, false if it is joinable | |
587 | bool m_isDetached; | |
588 | }; | |
589 | ||
590 | // wxThreadHelperThread class | |
591 | // -------------------------- | |
592 | ||
593 | class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread | |
594 | { | |
595 | public: | |
596 | // constructor only creates the C++ thread object and doesn't create (or | |
597 | // start) the real thread | |
598 | wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind) | |
599 | : wxThread(kind), m_owner(owner) | |
600 | { } | |
601 | ||
602 | protected: | |
603 | // entry point for the thread -- calls Entry() in owner. | |
604 | virtual void *Entry(); | |
605 | ||
606 | private: | |
607 | // the owner of the thread | |
608 | wxThreadHelper& m_owner; | |
609 | ||
610 | // no copy ctor/assignment operator | |
611 | wxThreadHelperThread(const wxThreadHelperThread&); | |
612 | wxThreadHelperThread& operator=(const wxThreadHelperThread&); | |
613 | }; | |
614 | ||
615 | // ---------------------------------------------------------------------------- | |
616 | // wxThreadHelper: this class implements the threading logic to run a | |
617 | // background task in another object (such as a window). It is a mix-in: just | |
618 | // derive from it to implement a threading background task in your class. | |
619 | // ---------------------------------------------------------------------------- | |
620 | ||
621 | class WXDLLIMPEXP_BASE wxThreadHelper | |
622 | { | |
623 | private: | |
624 | void KillThread() | |
625 | { | |
626 | // If detached thread is about to finish, it will set | |
627 | // m_thread to NULL so don't delete it then | |
628 | // But if KillThread is called before detached thread | |
629 | // sets it to NULL, then the thread object still | |
630 | // exists and can be killed | |
631 | wxCriticalSectionLocker locker(m_critSection); | |
632 | ||
633 | if ( m_thread ) | |
634 | { | |
635 | m_thread->Kill(); | |
636 | ||
637 | if ( m_kind == wxTHREAD_JOINABLE ) | |
638 | delete m_thread; | |
639 | ||
640 | m_thread = NULL; | |
641 | } | |
642 | } | |
643 | ||
644 | public: | |
645 | // constructor only initializes m_thread to NULL | |
646 | wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE) | |
647 | : m_thread(NULL), m_kind(kind) { } | |
648 | ||
649 | // destructor deletes m_thread | |
650 | virtual ~wxThreadHelper() { KillThread(); } | |
651 | ||
652 | // create a new thread (and optionally set the stack size on platforms that | |
653 | // support/need that), call Run() to start it | |
654 | wxThreadError Create(unsigned int stackSize = 0) | |
655 | { | |
656 | KillThread(); | |
657 | ||
658 | m_thread = new wxThreadHelperThread(*this, m_kind); | |
659 | ||
660 | return m_thread->Create(stackSize); | |
661 | } | |
662 | ||
663 | // entry point for the thread - called by Run() and executes in the context | |
664 | // of this thread. | |
665 | virtual void *Entry() = 0; | |
666 | ||
667 | // returns a pointer to the thread which can be used to call Run() | |
668 | wxThread *GetThread() const | |
669 | { | |
670 | wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection); | |
671 | ||
672 | wxThread* thread = m_thread; | |
673 | ||
674 | return thread; | |
675 | } | |
676 | ||
677 | protected: | |
678 | wxThread *m_thread; | |
679 | wxThreadKind m_kind; | |
680 | wxCriticalSection m_critSection; // To guard the m_thread variable | |
681 | ||
682 | friend class wxThreadHelperThread; | |
683 | }; | |
684 | ||
685 | // call Entry() in owner, put it down here to avoid circular declarations | |
686 | inline void *wxThreadHelperThread::Entry() | |
687 | { | |
688 | void * const result = m_owner.Entry(); | |
689 | ||
690 | wxCriticalSectionLocker locker(m_owner.m_critSection); | |
691 | ||
692 | // Detached thread will be deleted after returning, so make sure | |
693 | // wxThreadHelper::GetThread will not return an invalid pointer. | |
694 | // And that wxThreadHelper::KillThread will not try to kill | |
695 | // an already deleted thread | |
696 | if ( m_owner.m_kind == wxTHREAD_DETACHED ) | |
697 | m_owner.m_thread = NULL; | |
698 | ||
699 | return result; | |
700 | } | |
701 | ||
702 | // ---------------------------------------------------------------------------- | |
703 | // Automatic initialization | |
704 | // ---------------------------------------------------------------------------- | |
705 | ||
706 | // GUI mutex handling. | |
707 | void WXDLLIMPEXP_BASE wxMutexGuiEnter(); | |
708 | void WXDLLIMPEXP_BASE wxMutexGuiLeave(); | |
709 | ||
710 | // macros for entering/leaving critical sections which may be used without | |
711 | // having to take them inside "#if wxUSE_THREADS" | |
712 | #define wxENTER_CRIT_SECT(cs) (cs).Enter() | |
713 | #define wxLEAVE_CRIT_SECT(cs) (cs).Leave() | |
714 | #define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs | |
715 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs | |
716 | #define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs) | |
717 | ||
718 | // function for checking if we're in the main thread which may be used whether | |
719 | // wxUSE_THREADS is 0 or 1 | |
720 | inline bool wxIsMainThread() { return wxThread::IsMain(); } | |
721 | ||
722 | #else // !wxUSE_THREADS | |
723 | ||
724 | // no thread support | |
725 | inline void wxMutexGuiEnter() { } | |
726 | inline void wxMutexGuiLeave() { } | |
727 | ||
728 | // macros for entering/leaving critical sections which may be used without | |
729 | // having to take them inside "#if wxUSE_THREADS" | |
730 | // (the implementation uses dummy structs to force semicolon after the macro) | |
731 | #define wxENTER_CRIT_SECT(cs) do {} while (0) | |
732 | #define wxLEAVE_CRIT_SECT(cs) do {} while (0) | |
733 | #define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs | |
734 | #define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs | |
735 | #define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name | |
736 | ||
737 | // if there is only one thread, it is always the main one | |
738 | inline bool wxIsMainThread() { return true; } | |
739 | ||
740 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
741 | ||
742 | // mark part of code as being a critical section: this macro declares a | |
743 | // critical section with the given name and enters it immediately and leaves | |
744 | // it at the end of the current scope | |
745 | // | |
746 | // example: | |
747 | // | |
748 | // int Count() | |
749 | // { | |
750 | // static int s_counter = 0; | |
751 | // | |
752 | // wxCRITICAL_SECTION(counter); | |
753 | // | |
754 | // return ++s_counter; | |
755 | // } | |
756 | // | |
757 | // this function is MT-safe in presence of the threads but there is no | |
758 | // overhead when the library is compiled without threads | |
759 | #define wxCRITICAL_SECTION(name) \ | |
760 | wxCRIT_SECT_DECLARE(s_cs##name); \ | |
761 | wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name) | |
762 | ||
763 | // automatically lock GUI mutex in ctor and unlock it in dtor | |
764 | class WXDLLIMPEXP_BASE wxMutexGuiLocker | |
765 | { | |
766 | public: | |
767 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
768 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
769 | }; | |
770 | ||
771 | // ----------------------------------------------------------------------------- | |
772 | // implementation only until the end of file | |
773 | // ----------------------------------------------------------------------------- | |
774 | ||
775 | #if wxUSE_THREADS | |
776 | ||
777 | #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__OS2__) || defined(__EMX__) | |
778 | // unlock GUI if there are threads waiting for and lock it back when | |
779 | // there are no more of them - should be called periodically by the main | |
780 | // thread | |
781 | extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter(); | |
782 | ||
783 | // returns true if the main thread has GUI lock | |
784 | extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread(); | |
785 | ||
786 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
787 | extern void WXDLLIMPEXP_BASE wxWakeUpMainThread(); | |
788 | ||
789 | // return true if the main thread is waiting for some other to terminate: | |
790 | // wxApp then should block all "dangerous" messages | |
791 | extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread(); | |
792 | #endif // MSW, Mac, OS/2 | |
793 | ||
794 | #endif // wxUSE_THREADS | |
795 | ||
796 | #endif // _WX_THREAD_H_ |