]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: memory.cpp | |
3 | // Purpose: Memory checking implementation | |
4 | // Author: Arthur Seaton, Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "memory.h" | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/defs.h" | |
25 | #endif | |
26 | ||
27 | #if (WXDEBUG && USE_MEMORY_TRACING) || USE_DEBUG_CONTEXT | |
28 | ||
29 | #ifdef __GNUG__ | |
30 | // #pragma implementation | |
31 | #endif | |
32 | ||
33 | #ifndef WX_PRECOMP | |
34 | #include "wx/utils.h" | |
35 | #include "wx/app.h" | |
36 | #endif | |
37 | ||
38 | #include <stdlib.h> | |
39 | ||
40 | #if USE_IOSTREAMH | |
41 | #include <iostream.h> | |
42 | #else | |
43 | #include <iostream> | |
44 | #endif | |
45 | #include <fstream.h> | |
46 | ||
47 | #if !defined(__WATCOMC__) && !defined(__VMS__) | |
48 | #include <memory.h> | |
49 | #endif | |
50 | ||
51 | #include <stdarg.h> | |
52 | #include <string.h> | |
53 | ||
54 | #ifdef __WXMSW__ | |
55 | #include <windows.h> | |
56 | ||
57 | #ifdef GetClassInfo | |
58 | #undef GetClassInfo | |
59 | #endif | |
60 | ||
61 | #ifdef GetClassName | |
62 | #undef GetClassName | |
63 | #endif | |
64 | ||
65 | #endif | |
66 | ||
67 | #include "wx/memory.h" | |
68 | ||
69 | /* | |
70 | #ifdef new | |
71 | #undef new | |
72 | #endif | |
73 | */ | |
74 | ||
75 | // wxDebugContext wxTheDebugContext; | |
76 | /* | |
77 | Redefine new and delete so that we can pick up situations where: | |
78 | - we overwrite or underwrite areas of malloc'd memory. | |
79 | - we use uninitialise variables | |
80 | Only do this in debug mode. | |
81 | ||
82 | We change new to get enough memory to allocate a struct, followed | |
83 | by the caller's requested memory, followed by a tag. The struct | |
84 | is used to create a doubly linked list of these areas and also | |
85 | contains another tag. The tags are used to determine when the area | |
86 | has been over/under written. | |
87 | */ | |
88 | ||
89 | ||
90 | /* | |
91 | Values which are used to set the markers which will be tested for | |
92 | under/over write. There are 3 of these, one in the struct, one | |
93 | immediately after the struct but before the caller requested memory and | |
94 | one immediately after the requested memory. | |
95 | */ | |
96 | #define MemStartCheck 0x23A8 | |
97 | #define MemMidCheck 0xA328 | |
98 | #define MemEndCheck 0x8A32 | |
99 | #define MemFillChar 0xAF | |
100 | #define MemStructId 0x666D | |
101 | ||
102 | /* | |
103 | External interface for the wxMemStruct class. Others are | |
104 | defined inline within the class def. Here we only need to be able | |
105 | to add and delete nodes from the list and handle errors in some way. | |
106 | */ | |
107 | ||
108 | /* | |
109 | Used for internal "this shouldn't happen" type of errors. | |
110 | */ | |
111 | void wxMemStruct::ErrorMsg (const char * mesg) | |
112 | { | |
113 | wxTrace("wxWindows memory checking error: %s\n", mesg); | |
114 | PrintNode (); | |
115 | ||
116 | // << m_fileName << ' ' << m_lineNum << endl; | |
117 | } | |
118 | ||
119 | /* | |
120 | Used when we find an overwrite or an underwrite error. | |
121 | */ | |
122 | void wxMemStruct::ErrorMsg () | |
123 | { | |
124 | wxTrace("wxWindows over/underwrite memory error: \n"); | |
125 | PrintNode (); | |
126 | ||
127 | // cerr << m_fileName << ' ' << m_lineNum << endl; | |
128 | } | |
129 | ||
130 | ||
131 | /* | |
132 | We want to find out if pointers have been overwritten as soon as is | |
133 | possible, so test everything before we dereference it. Of course it's still | |
134 | quite possible that, if things have been overwritten, this function will | |
135 | fall over, but the only way of dealing with that would cost too much in terms | |
136 | of time. | |
137 | */ | |
138 | int wxMemStruct::AssertList () | |
139 | { | |
140 | if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () || | |
141 | wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) { | |
142 | ErrorMsg ("Head or tail pointers trashed"); | |
143 | return 0; | |
144 | } | |
145 | return 1; | |
146 | } | |
147 | ||
148 | ||
149 | /* | |
150 | Check that the thing we're pointing to has the correct id for a wxMemStruct | |
151 | object and also that it's previous and next pointers are pointing at objects | |
152 | which have valid ids. | |
153 | This is definitely not perfect since we could fall over just trying to access | |
154 | any of the slots which we use here, but I think it's about the best that I | |
155 | can do without doing something like taking all new wxMemStruct pointers and | |
156 | comparing them against all known pointer within the list and then only | |
157 | doing this sort of check _after_ you've found the pointer in the list. That | |
158 | would be safer, but also much more time consuming. | |
159 | */ | |
160 | int wxMemStruct::AssertIt () | |
161 | { | |
162 | return (m_id == MemStructId && | |
163 | (m_prev == 0 || m_prev->m_id == MemStructId) && | |
164 | (m_next == 0 || m_next->m_id == MemStructId)); | |
165 | } | |
166 | ||
167 | ||
168 | /* | |
169 | Additions are always at the tail of the list. | |
170 | Returns 0 on error, non-zero on success. | |
171 | */ | |
172 | int wxMemStruct::Append () | |
173 | { | |
174 | if (! AssertList ()) | |
175 | return 0; | |
176 | ||
177 | if (wxDebugContext::GetHead () == 0) { | |
178 | if (wxDebugContext::GetTail () != 0) { | |
179 | ErrorMsg ("Null list should have a null tail pointer"); | |
180 | return 0; | |
181 | } | |
182 | (void) wxDebugContext::SetHead (this); | |
183 | (void) wxDebugContext::SetTail (this); | |
184 | } else { | |
185 | wxDebugContext::GetTail ()->m_next = this; | |
186 | this->m_prev = wxDebugContext::GetTail (); | |
187 | (void) wxDebugContext::SetTail (this); | |
188 | } | |
189 | return 1; | |
190 | } | |
191 | ||
192 | ||
193 | /* | |
194 | Don't actually free up anything here as the space which is used | |
195 | by the node will be free'd up when the whole block is free'd. | |
196 | Returns 0 on error, non-zero on success. | |
197 | */ | |
198 | int wxMemStruct::Unlink () | |
199 | { | |
200 | if (! AssertList ()) | |
201 | return 0; | |
202 | ||
203 | if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) { | |
204 | ErrorMsg ("Trying to remove node from empty list"); | |
205 | return 0; | |
206 | } | |
207 | ||
208 | // Handle the part of the list before this node. | |
209 | if (m_prev == 0) { | |
210 | if (this != wxDebugContext::GetHead ()) { | |
211 | ErrorMsg ("No previous node for non-head node"); | |
212 | return 0; | |
213 | } | |
214 | (void) wxDebugContext::SetHead (m_next); | |
215 | } else { | |
216 | if (! m_prev->AssertIt ()) { | |
217 | ErrorMsg ("Trashed previous pointer"); | |
218 | return 0; | |
219 | } | |
220 | ||
221 | if (m_prev->m_next != this) { | |
222 | ErrorMsg ("List is inconsistent"); | |
223 | return 0; | |
224 | } | |
225 | m_prev->m_next = m_next; | |
226 | } | |
227 | ||
228 | // Handle the part of the list after this node. | |
229 | if (m_next == 0) { | |
230 | if (this != wxDebugContext::GetTail ()) { | |
231 | ErrorMsg ("No next node for non-tail node"); | |
232 | return 0; | |
233 | } | |
234 | (void) wxDebugContext::SetTail (m_prev); | |
235 | } else { | |
236 | if (! m_next->AssertIt ()) { | |
237 | ErrorMsg ("Trashed next pointer"); | |
238 | return 0; | |
239 | } | |
240 | ||
241 | if (m_next->m_prev != this) { | |
242 | ErrorMsg ("List is inconsistent"); | |
243 | return 0; | |
244 | } | |
245 | m_next->m_prev = m_prev; | |
246 | } | |
247 | ||
248 | return 1; | |
249 | } | |
250 | ||
251 | ||
252 | ||
253 | /* | |
254 | Checks a node and block of memory to see that the markers are still | |
255 | intact. | |
256 | */ | |
257 | int wxMemStruct::CheckBlock () | |
258 | { | |
259 | int nFailures = 0; | |
260 | ||
261 | if (m_firstMarker != MemStartCheck) { | |
262 | nFailures++; | |
263 | ErrorMsg (); | |
264 | } | |
265 | ||
266 | char * pointer = wxDebugContext::MidMarkerPos ((char *) this); | |
267 | if (* (wxMarkerType *) pointer != MemMidCheck) { | |
268 | nFailures++; | |
269 | ErrorMsg (); | |
270 | } | |
271 | ||
272 | pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ()); | |
273 | if (* (wxMarkerType *) pointer != MemEndCheck) { | |
274 | nFailures++; | |
275 | ErrorMsg (); | |
276 | } | |
277 | ||
278 | return nFailures; | |
279 | } | |
280 | ||
281 | ||
282 | /* | |
283 | Check the list of nodes to see if they are all ok. | |
284 | */ | |
285 | int wxMemStruct::CheckAllPrevious () | |
286 | { | |
287 | int nFailures = 0; | |
288 | ||
289 | for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) { | |
290 | if (st->AssertIt ()) | |
291 | nFailures += st->CheckBlock (); | |
292 | else | |
293 | return -1; | |
294 | } | |
295 | ||
296 | return nFailures; | |
297 | } | |
298 | ||
299 | ||
300 | /* | |
301 | When we delete a node we set the id slot to a specific value and then test | |
302 | against this to see if a nodes have been deleted previously. I don't | |
303 | just set the entire memory to the fillChar because then I'd be overwriting | |
304 | useful stuff like the vtbl which may be needed to output the error message | |
305 | including the file name and line numbers. Without this info the whole point | |
306 | of this class is lost! | |
307 | */ | |
308 | void wxMemStruct::SetDeleted () | |
309 | { | |
310 | m_id = MemFillChar; | |
311 | } | |
312 | ||
313 | int wxMemStruct::IsDeleted () | |
314 | { | |
315 | return (m_id == MemFillChar); | |
316 | } | |
317 | ||
318 | ||
319 | /* | |
320 | Print out a single node. There are many far better ways of doing this | |
321 | but this will suffice for now. | |
322 | */ | |
323 | void wxMemStruct::PrintNode () | |
324 | { | |
325 | if (m_isObject) | |
326 | { | |
327 | wxObject *obj = (wxObject *)m_actualData; | |
328 | wxClassInfo *info = obj->GetClassInfo(); | |
329 | ||
330 | if (info && info->GetClassName()) | |
331 | wxTrace("%s", info->GetClassName()); | |
332 | else | |
333 | wxTrace("Object"); | |
334 | ||
335 | if (m_fileName) | |
336 | wxTrace(" (%s %d)", m_fileName, (int)m_lineNum); | |
337 | ||
338 | wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize()); | |
339 | } | |
340 | else | |
341 | { | |
342 | wxTrace("Non-object data"); | |
343 | if (m_fileName) | |
344 | wxTrace(" (%s %d)", m_fileName, (int)m_lineNum); | |
345 | wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize()); | |
346 | } | |
347 | } | |
348 | ||
349 | void wxMemStruct::Dump () | |
350 | { | |
351 | if (!ValidateNode()) return; | |
352 | ||
353 | if (m_isObject) | |
354 | { | |
355 | wxObject *obj = (wxObject *)m_actualData; | |
356 | // wxClassInfo *info = obj->GetClassInfo(); | |
357 | ||
358 | if (m_fileName) | |
359 | wxTrace("Item (%s %d)", m_fileName, (int)m_lineNum); | |
360 | else | |
361 | wxTrace("Item"); | |
362 | ||
363 | wxTrace(" at $%lX, size %d: ", (long)GetActualData(), (int)RequestSize()); | |
364 | // wxTrace(info->GetClassName()); | |
365 | obj->Dump(wxDebugContext::GetStream()); | |
366 | wxTrace("\n"); | |
367 | } | |
368 | else | |
369 | { | |
370 | wxTrace("Non-object data"); | |
371 | if (m_fileName) | |
372 | wxTrace(" (%s %d)", m_fileName, (int)m_lineNum); | |
373 | wxTrace(" at $%lX, size %d\n", (long)GetActualData(), (int)RequestSize()); | |
374 | } | |
375 | } | |
376 | ||
377 | ||
378 | /* | |
379 | Validate a node. Check to see that the node is "clean" in the sense | |
380 | that nothing has over/underwritten it etc. | |
381 | */ | |
382 | int wxMemStruct::ValidateNode () | |
383 | { | |
384 | char * startPointer = (char *) this; | |
385 | if (!AssertIt ()) { | |
386 | if (IsDeleted ()) | |
387 | ErrorMsg ("Object already deleted"); | |
388 | else { | |
389 | // Can't use the error routines as we have no recognisable object. | |
390 | #ifndef __WXGTK__ | |
391 | wxTrace("Can't verify memory struct - all bets are off!\n"); | |
392 | #endif | |
393 | } | |
394 | return 0; | |
395 | } | |
396 | ||
397 | /* | |
398 | int i; | |
399 | for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++) | |
400 | cout << startPointer [i]; | |
401 | cout << endl; | |
402 | */ | |
403 | if (Marker () != MemStartCheck) | |
404 | ErrorMsg (); | |
405 | if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck) | |
406 | ErrorMsg (); | |
407 | if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer, | |
408 | RequestSize ()) != | |
409 | MemEndCheck) | |
410 | ErrorMsg (); | |
411 | ||
412 | // Back to before the extra buffer and check that | |
413 | // we can still read what we originally wrote. | |
414 | if (Marker () != MemStartCheck || | |
415 | * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) | |
416 | != MemMidCheck || | |
417 | * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer, | |
418 | RequestSize ()) != MemEndCheck) | |
419 | { | |
420 | ErrorMsg (); | |
421 | return 0; | |
422 | } | |
423 | ||
424 | return 1; | |
425 | } | |
426 | ||
427 | /* | |
428 | The wxDebugContext class. | |
429 | */ | |
430 | ||
431 | wxMemStruct *wxDebugContext::m_head = NULL; | |
432 | wxMemStruct *wxDebugContext::m_tail = NULL; | |
433 | // ostream *wxDebugContext::m_debugStream = NULL; | |
434 | // streambuf *wxDebugContext::m_streamBuf = NULL; | |
435 | ||
436 | // Must initialise these in wxEntry, and then delete them just before wxEntry exits | |
437 | streambuf *wxDebugContext::m_streamBuf = NULL; | |
438 | ostream *wxDebugContext::m_debugStream = NULL; | |
439 | ||
440 | bool wxDebugContext::m_checkPrevious = FALSE; | |
441 | int wxDebugContext::debugLevel = 1; | |
442 | bool wxDebugContext::debugOn = TRUE; | |
443 | wxMemStruct *wxDebugContext::checkPoint = NULL; | |
444 | ||
445 | wxDebugContext::wxDebugContext(void) | |
446 | { | |
447 | // m_streamBuf = new wxDebugStreamBuf; | |
448 | // m_debugStream = new ostream(m_streamBuf); | |
449 | } | |
450 | ||
451 | wxDebugContext::~wxDebugContext(void) | |
452 | { | |
453 | SetStream(NULL, NULL); | |
454 | } | |
455 | ||
456 | /* | |
457 | * It's bizarre, but with BC++ 4.5, the value of str changes | |
458 | * between SetFile and SetStream. | |
459 | */ | |
460 | ||
461 | void wxDebugContext::SetStream(ostream *str, streambuf *buf) | |
462 | { | |
463 | /* | |
464 | if (str) | |
465 | { | |
466 | char buff[128]; | |
467 | sprintf(buff, "SetStream (1): str is %ld", (long) str); | |
468 | MessageBox(NULL, buff, "Memory", MB_OK); | |
469 | } | |
470 | */ | |
471 | ||
472 | if (m_debugStream) | |
473 | { | |
474 | m_debugStream->flush(); | |
475 | delete m_debugStream; | |
476 | } | |
477 | m_debugStream = NULL; | |
478 | ||
479 | // Not allowed in Watcom (~streambuf is protected). | |
480 | // Is this trying to say something significant to us?? | |
481 | #ifndef __WATCOMC__ | |
482 | if (m_streamBuf) | |
483 | { | |
484 | streambuf* oldBuf = m_streamBuf; | |
485 | m_streamBuf = NULL; | |
486 | delete oldBuf; | |
487 | } | |
488 | #endif | |
489 | m_streamBuf = buf; | |
490 | m_debugStream = str; | |
491 | } | |
492 | ||
493 | bool wxDebugContext::SetFile(const wxString& file) | |
494 | { | |
495 | ofstream *str = new ofstream((char *) (const char *)file); | |
496 | ||
497 | if (str->bad()) | |
498 | { | |
499 | delete str; | |
500 | return FALSE; | |
501 | } | |
502 | else | |
503 | { | |
504 | /* | |
505 | char buf[40]; | |
506 | sprintf(buf, "SetFile: str is %ld", (long) str); | |
507 | MessageBox(NULL, buf, "Memory", MB_OK); | |
508 | */ | |
509 | SetStream(str); | |
510 | return TRUE; | |
511 | } | |
512 | } | |
513 | ||
514 | bool wxDebugContext::SetStandardError(void) | |
515 | { | |
516 | #if !defined(_WINDLL) | |
517 | wxDebugStreamBuf *buf = new wxDebugStreamBuf; | |
518 | ostream *stream = new ostream(m_streamBuf); | |
519 | SetStream(stream, buf); | |
520 | return TRUE; | |
521 | #else | |
522 | return FALSE; | |
523 | #endif | |
524 | } | |
525 | ||
526 | ||
527 | /* | |
528 | Work out the positions of the markers by creating an array of 2 markers | |
529 | and comparing the addresses of the 2 elements. Use this number as the | |
530 | alignment for markers. | |
531 | */ | |
532 | size_t wxDebugContext::CalcAlignment () | |
533 | { | |
534 | wxMarkerType ar[2]; | |
535 | return (char *) &ar[1] - (char *) &ar[0]; | |
536 | } | |
537 | ||
538 | ||
539 | char * wxDebugContext::StructPos (const char * buf) | |
540 | { | |
541 | return (char *) buf; | |
542 | } | |
543 | ||
544 | char * wxDebugContext::MidMarkerPos (const char * buf) | |
545 | { | |
546 | return StructPos (buf) + PaddedSize (sizeof (wxMemStruct)); | |
547 | } | |
548 | ||
549 | char * wxDebugContext::CallerMemPos (const char * buf) | |
550 | { | |
551 | return MidMarkerPos (buf) + PaddedSize (sizeof(wxMarkerType)); | |
552 | } | |
553 | ||
554 | ||
555 | char * wxDebugContext::EndMarkerPos (const char * buf, const size_t size) | |
556 | { | |
557 | return CallerMemPos (buf) + PaddedSize (size); | |
558 | } | |
559 | ||
560 | ||
561 | /* | |
562 | Slightly different as this takes a pointer to the start of the caller | |
563 | requested region and returns a pointer to the start of the buffer. | |
564 | */ | |
565 | char * wxDebugContext::StartPos (const char * caller) | |
566 | { | |
567 | return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) - | |
568 | wxDebugContext::PaddedSize (sizeof (wxMemStruct)))); | |
569 | } | |
570 | ||
571 | /* | |
572 | We may need padding between various parts of the allocated memory. | |
573 | Given a size of memory, this returns the amount of memory which should | |
574 | be allocated in order to allow for alignment of the following object. | |
575 | ||
576 | I don't know how portable this stuff is, but it seems to work for me at | |
577 | the moment. It would be real nice if I knew more about this! | |
578 | */ | |
579 | size_t wxDebugContext::GetPadding (const size_t size) | |
580 | { | |
581 | size_t pad = size % CalcAlignment (); | |
582 | return (pad) ? sizeof(wxMarkerType) - pad : 0; | |
583 | } | |
584 | ||
585 | ||
586 | ||
587 | size_t wxDebugContext::PaddedSize (const size_t size) | |
588 | { | |
589 | return size + GetPadding (size); | |
590 | } | |
591 | ||
592 | /* | |
593 | Returns the total amount of memory which we need to get from the system | |
594 | in order to satisfy a caller request. This includes space for the struct | |
595 | plus markers and the caller's memory as well. | |
596 | */ | |
597 | size_t wxDebugContext::TotSize (const size_t reqSize) | |
598 | { | |
599 | return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) + | |
600 | 2 * sizeof(wxMarkerType)); | |
601 | } | |
602 | ||
603 | ||
604 | /* | |
605 | Traverse the list of nodes executing the given function on each node. | |
606 | */ | |
607 | void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from) | |
608 | { | |
609 | if (!from) | |
610 | from = wxDebugContext::GetHead (); | |
611 | ||
612 | for (wxMemStruct * st = from; st != 0; st = st->m_next) | |
613 | { | |
614 | void* data = st->GetActualData(); | |
615 | if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) | |
616 | { | |
617 | (st->*func) (); | |
618 | } | |
619 | } | |
620 | } | |
621 | ||
622 | ||
623 | /* | |
624 | Print out the list. | |
625 | */ | |
626 | bool wxDebugContext::PrintList (void) | |
627 | { | |
628 | #if WXDEBUG | |
629 | if (!HasStream()) | |
630 | return FALSE; | |
631 | ||
632 | TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL)); | |
633 | ||
634 | return TRUE; | |
635 | #else | |
636 | return FALSE; | |
637 | #endif | |
638 | } | |
639 | ||
640 | bool wxDebugContext::Dump(void) | |
641 | { | |
642 | #if WXDEBUG | |
643 | if (!HasStream()) | |
644 | return FALSE; | |
645 | ||
646 | if (TRUE) | |
647 | { | |
648 | char* appName = "application"; | |
649 | wxString appNameStr(""); | |
650 | if (wxTheApp) | |
651 | { | |
652 | appNameStr = wxTheApp->GetAppName(); | |
653 | appName = (char*) (const char*) appNameStr; | |
654 | wxTrace("Memory dump of %s at %s:\n", appName, WXSTRINGCAST wxNow() ); | |
655 | } | |
656 | } | |
657 | TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL)); | |
658 | ||
659 | return TRUE; | |
660 | #else | |
661 | return FALSE; | |
662 | #endif | |
663 | } | |
664 | ||
665 | struct wxDebugStatsStruct | |
666 | { | |
667 | long instanceCount; | |
668 | long totalSize; | |
669 | char *instanceClass; | |
670 | wxDebugStatsStruct *next; | |
671 | }; | |
672 | ||
673 | static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, char *name) | |
674 | { | |
675 | while (st) | |
676 | { | |
677 | if (strcmp(st->instanceClass, name) == 0) | |
678 | return st; | |
679 | st = st->next; | |
680 | } | |
681 | return NULL; | |
682 | } | |
683 | ||
684 | static wxDebugStatsStruct *InsertStatsStruct(wxDebugStatsStruct *head, wxDebugStatsStruct *st) | |
685 | { | |
686 | st->next = head; | |
687 | return st; | |
688 | } | |
689 | ||
690 | bool wxDebugContext::PrintStatistics(bool detailed) | |
691 | { | |
692 | #if WXDEBUG | |
693 | if (!HasStream()) | |
694 | return FALSE; | |
695 | ||
696 | bool currentMode = GetDebugMode(); | |
697 | SetDebugMode(FALSE); | |
698 | ||
699 | long noNonObjectNodes = 0; | |
700 | long noObjectNodes = 0; | |
701 | long totalSize = 0; | |
702 | ||
703 | wxDebugStatsStruct *list = NULL; | |
704 | ||
705 | wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL ); | |
706 | if (!from) | |
707 | from = wxDebugContext::GetHead (); | |
708 | ||
709 | wxMemStruct *st; | |
710 | for (st = from; st != 0; st = st->m_next) | |
711 | { | |
712 | void* data = st->GetActualData(); | |
713 | if (detailed && (data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) | |
714 | { | |
715 | char *className = "nonobject"; | |
716 | if (st->m_isObject && st->GetActualData()) | |
717 | { | |
718 | wxObject *obj = (wxObject *)st->GetActualData(); | |
719 | if (obj->GetClassInfo()->GetClassName()) | |
720 | className = obj->GetClassInfo()->GetClassName(); | |
721 | } | |
722 | wxDebugStatsStruct *stats = FindStatsStruct(list, className); | |
723 | if (!stats) | |
724 | { | |
725 | stats = (wxDebugStatsStruct *)malloc(sizeof(wxDebugStatsStruct)); | |
726 | stats->instanceClass = className; | |
727 | stats->instanceCount = 0; | |
728 | stats->totalSize = 0; | |
729 | list = InsertStatsStruct(list, stats); | |
730 | } | |
731 | stats->instanceCount ++; | |
732 | stats->totalSize += st->RequestSize(); | |
733 | } | |
734 | ||
735 | if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) | |
736 | { | |
737 | totalSize += st->RequestSize(); | |
738 | if (st->m_isObject) | |
739 | noObjectNodes ++; | |
740 | else | |
741 | noNonObjectNodes ++; | |
742 | } | |
743 | } | |
744 | ||
745 | if (detailed) | |
746 | { | |
747 | while (list) | |
748 | { | |
749 | wxTrace("%ld objects of class %s, total size %ld\n", | |
750 | list->instanceCount, list->instanceClass, list->totalSize); | |
751 | wxDebugStatsStruct *old = list; | |
752 | list = old->next; | |
753 | free((char *)old); | |
754 | } | |
755 | wxTrace("\n"); | |
756 | } | |
757 | ||
758 | SetDebugMode(currentMode); | |
759 | ||
760 | wxTrace("Number of object items: %ld\n", noObjectNodes); | |
761 | wxTrace("Number of non-object items: %ld\n", noNonObjectNodes); | |
762 | wxTrace("Total allocated size: %ld\n", totalSize); | |
763 | ||
764 | return TRUE; | |
765 | #else | |
766 | return FALSE; | |
767 | #endif | |
768 | } | |
769 | ||
770 | bool wxDebugContext::PrintClasses(void) | |
771 | { | |
772 | if (!HasStream()) | |
773 | return FALSE; | |
774 | ||
775 | if (TRUE) | |
776 | { | |
777 | char* appName = "application"; | |
778 | wxString appNameStr(""); | |
779 | if (wxTheApp) | |
780 | { | |
781 | appNameStr = wxTheApp->GetAppName(); | |
782 | appName = (char*) (const char*) appNameStr; | |
783 | wxTrace("Classes in %s:\n\n", appName); | |
784 | } | |
785 | } | |
786 | ||
787 | int n = 0; | |
788 | wxClassInfo *info = wxClassInfo::first; | |
789 | while (info) | |
790 | { | |
791 | if (info->GetClassName()) | |
792 | { | |
793 | wxTrace("%s ", info->GetClassName()); | |
794 | ||
795 | if (info->GetBaseClassName1() && !info->GetBaseClassName2()) | |
796 | wxTrace("is a %s", info->GetBaseClassName1()); | |
797 | else if (info->GetBaseClassName1() && info->GetBaseClassName2()) | |
798 | wxTrace("is a %s, %s", info->GetBaseClassName1(), info->GetBaseClassName2()); | |
799 | if (info->objectConstructor) | |
800 | wxTrace(": dynamic\n"); | |
801 | else | |
802 | wxTrace("\n"); | |
803 | } | |
804 | info = info->next; | |
805 | n ++; | |
806 | } | |
807 | wxTrace("\nThere are %d classes derived from wxObject.\n", n); | |
808 | return TRUE; | |
809 | } | |
810 | ||
811 | void wxDebugContext::SetCheckpoint(bool all) | |
812 | { | |
813 | if (all) | |
814 | checkPoint = NULL; | |
815 | else | |
816 | checkPoint = m_tail; | |
817 | } | |
818 | ||
819 | // Checks all nodes since checkpoint, or since start. | |
820 | int wxDebugContext::Check(bool checkAll) | |
821 | { | |
822 | int nFailures = 0; | |
823 | ||
824 | wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL ); | |
825 | if (!from || checkAll) | |
826 | from = wxDebugContext::GetHead (); | |
827 | ||
828 | for (wxMemStruct * st = from; st != 0; st = st->m_next) | |
829 | { | |
830 | if (st->AssertIt ()) | |
831 | nFailures += st->CheckBlock (); | |
832 | else | |
833 | return -1; | |
834 | } | |
835 | ||
836 | return nFailures; | |
837 | } | |
838 | ||
839 | // Count the number of non-wxDebugContext-related objects | |
840 | // that are outstanding | |
841 | int wxDebugContext::CountObjectsLeft(void) | |
842 | { | |
843 | int n = 0; | |
844 | ||
845 | wxMemStruct *from = wxDebugContext::GetHead (); | |
846 | ||
847 | for (wxMemStruct * st = from; st != 0; st = st->m_next) | |
848 | { | |
849 | void* data = st->GetActualData(); | |
850 | if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf)) | |
851 | n ++; | |
852 | } | |
853 | ||
854 | return n ; | |
855 | } | |
856 | ||
857 | /* | |
858 | The global operator new used for everything apart from getting | |
859 | dynamic storage within this function itself. | |
860 | */ | |
861 | ||
862 | // We'll only do malloc and free for the moment: leave the interesting | |
863 | // stuff for the wxObject versions. | |
864 | ||
865 | #if WXDEBUG && USE_GLOBAL_MEMORY_OPERATORS | |
866 | ||
867 | #ifdef new | |
868 | #undef new | |
869 | #endif | |
870 | ||
871 | // Seems OK all of a sudden. Maybe to do with linking with multithreaded library? | |
872 | #if 0 // def _MSC_VER | |
873 | #define NO_DEBUG_ALLOCATION | |
874 | #endif | |
875 | ||
876 | // Unfortunately ~wxDebugStreamBuf doesn't work (VC++ 5) when we enable the debugging | |
877 | // code. I have no idea why. In BC++ 4.5, we have a similar problem the debug | |
878 | // stream myseriously changing pointer address between being passed from SetFile to SetStream. | |
879 | // See docs/msw/issues.txt. | |
880 | void * operator new (size_t size, char * fileName, int lineNum) | |
881 | { | |
882 | #ifdef NO_DEBUG_ALLOCATION | |
883 | return malloc(size); | |
884 | #else | |
885 | return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE); | |
886 | #endif | |
887 | } | |
888 | ||
889 | #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) ) | |
890 | void * operator new[] (size_t size, char * fileName, int lineNum) | |
891 | { | |
892 | #ifdef NO_DEBUG_ALLOCATION | |
893 | return malloc(size); | |
894 | #else | |
895 | return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE); | |
896 | #endif | |
897 | } | |
898 | #endif | |
899 | ||
900 | void operator delete (void * buf) | |
901 | { | |
902 | #ifdef NO_DEBUG_ALLOCATION | |
903 | free((char*) buf); | |
904 | #else | |
905 | wxDebugFree(buf); | |
906 | #endif | |
907 | } | |
908 | ||
909 | #if !( defined (_MSC_VER) && (_MSC_VER <= 1000) ) | |
910 | void operator delete[] (void * buf) | |
911 | { | |
912 | #ifdef NO_DEBUG_ALLOCATION | |
913 | free((char*) buf); | |
914 | #else | |
915 | wxDebugFree(buf, TRUE); | |
916 | #endif | |
917 | } | |
918 | #endif | |
919 | ||
920 | #endif | |
921 | ||
922 | // TODO: store whether this is a vector or not. | |
923 | void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) ) | |
924 | { | |
925 | // If not in debugging allocation mode, do the normal thing | |
926 | // so we don't leave any trace of ourselves in the node list. | |
927 | ||
928 | if (!wxDebugContext::GetDebugMode()) | |
929 | { | |
930 | return (void *)malloc(size); | |
931 | } | |
932 | ||
933 | char * buf = (char *) malloc(wxDebugContext::TotSize (size)); | |
934 | if (!buf) { | |
935 | wxTrace("Call to malloc (%ld) failed.\n", (long)size); | |
936 | return 0; | |
937 | } | |
938 | wxMemStruct * st = (wxMemStruct *)buf; | |
939 | st->m_firstMarker = MemStartCheck; | |
940 | st->m_reqSize = size; | |
941 | st->m_fileName = fileName; | |
942 | st->m_lineNum = lineNum; | |
943 | st->m_id = MemStructId; | |
944 | st->m_prev = 0; | |
945 | st->m_next = 0; | |
946 | st->m_isObject = isObject; | |
947 | ||
948 | // Errors from Append() shouldn't really happen - but just in case! | |
949 | if (st->Append () == 0) { | |
950 | st->ErrorMsg ("Trying to append new node"); | |
951 | } | |
952 | ||
953 | if (wxDebugContext::GetCheckPrevious ()) { | |
954 | if (st->CheckAllPrevious () < 0) { | |
955 | st->ErrorMsg ("Checking previous nodes"); | |
956 | } | |
957 | } | |
958 | ||
959 | // Set up the extra markers at the middle and end. | |
960 | char * ptr = wxDebugContext::MidMarkerPos (buf); | |
961 | * (wxMarkerType *) ptr = MemMidCheck; | |
962 | ptr = wxDebugContext::EndMarkerPos (buf, size); | |
963 | * (wxMarkerType *) ptr = MemEndCheck; | |
964 | ||
965 | // pointer returned points to the start of the caller's | |
966 | // usable area. | |
967 | void *m_actualData = (void *) wxDebugContext::CallerMemPos (buf); | |
968 | st->m_actualData = m_actualData; | |
969 | ||
970 | return m_actualData; | |
971 | } | |
972 | ||
973 | // TODO: check whether was allocated as a vector | |
974 | void wxDebugFree(void * buf, bool WXUNUSED(isVect) ) | |
975 | { | |
976 | if (!buf) | |
977 | return; | |
978 | ||
979 | // If not in debugging allocation mode, do the normal thing | |
980 | // so we don't leave any trace of ourselves in the node list. | |
981 | if (!wxDebugContext::GetDebugMode()) | |
982 | { | |
983 | free((char *)buf); | |
984 | return; | |
985 | } | |
986 | ||
987 | // Points to the start of the entire allocated area. | |
988 | char * startPointer = wxDebugContext::StartPos ((char *) buf); | |
989 | // Find the struct and make sure that it's identifiable. | |
990 | wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer); | |
991 | ||
992 | if (! st->ValidateNode ()) | |
993 | return; | |
994 | ||
995 | // If this is the current checkpoint, we need to | |
996 | // move the checkpoint back so it points to a valid | |
997 | // node. | |
998 | if (st == wxDebugContext::checkPoint) | |
999 | wxDebugContext::checkPoint = wxDebugContext::checkPoint->m_prev; | |
1000 | ||
1001 | if (! st->Unlink ()) | |
1002 | { | |
1003 | st->ErrorMsg ("Unlinking deleted node"); | |
1004 | } | |
1005 | ||
1006 | // Now put in the fill char into the id slot and the caller requested | |
1007 | // memory locations. | |
1008 | st->SetDeleted (); | |
1009 | (void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar, | |
1010 | st->RequestSize ()); | |
1011 | ||
1012 | // Don't allow delayed freeing of memory in this version | |
1013 | // if (!wxDebugContext::GetDelayFree()) | |
1014 | // free((void *)st); | |
1015 | free((char *)st); | |
1016 | } | |
1017 | ||
1018 | // Trace: send output to the current debugging stream | |
1019 | void wxTrace(const char *fmt ...) | |
1020 | { | |
1021 | va_list ap; | |
1022 | static char buffer[512]; | |
1023 | ||
1024 | va_start(ap, fmt); | |
1025 | ||
1026 | #ifdef __WXMSW__ | |
1027 | wvsprintf(buffer,fmt,ap) ; | |
1028 | #else | |
1029 | vsprintf(buffer,fmt,ap) ; | |
1030 | #endif | |
1031 | ||
1032 | va_end(ap); | |
1033 | ||
1034 | if (wxDebugContext::HasStream()) | |
1035 | { | |
1036 | wxDebugContext::GetStream() << buffer; | |
1037 | wxDebugContext::GetStream().flush(); | |
1038 | } | |
1039 | else | |
1040 | #ifdef __WXMSW__ | |
1041 | OutputDebugString((LPCSTR)buffer) ; | |
1042 | #else | |
1043 | fprintf(stderr, buffer); | |
1044 | #endif | |
1045 | } | |
1046 | ||
1047 | // Trace with level | |
1048 | void wxTraceLevel(int level, const char *fmt ...) | |
1049 | { | |
1050 | if (wxDebugContext::GetLevel() < level) | |
1051 | return; | |
1052 | ||
1053 | va_list ap; | |
1054 | static char buffer[512]; | |
1055 | ||
1056 | va_start(ap, fmt); | |
1057 | ||
1058 | #ifdef __WXMSW__ | |
1059 | wvsprintf(buffer,fmt,ap) ; | |
1060 | #else | |
1061 | vsprintf(buffer,fmt,ap) ; | |
1062 | #endif | |
1063 | ||
1064 | va_end(ap); | |
1065 | ||
1066 | if (wxDebugContext::HasStream()) | |
1067 | { | |
1068 | wxDebugContext::GetStream() << buffer; | |
1069 | wxDebugContext::GetStream().flush(); | |
1070 | } | |
1071 | else | |
1072 | #ifdef __WXMSW__ | |
1073 | OutputDebugString((LPCSTR)buffer) ; | |
1074 | #else | |
1075 | fprintf(stderr, buffer); | |
1076 | #endif | |
1077 | } | |
1078 | ||
1079 | #else // USE_MEMORY_TRACING && WXDEBUG | |
1080 | void wxTrace(const char *WXUNUSED(fmt) ...) | |
1081 | { | |
1082 | } | |
1083 | ||
1084 | void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt) ...) | |
1085 | { | |
1086 | } | |
1087 | #endif | |
1088 |