| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/common/animatecmn.cpp |
| 3 | // Purpose: wxAnimation and wxAnimationCtrl |
| 4 | // Author: Francesco Montorsi |
| 5 | // Modified By: |
| 6 | // Created: 24/09/2006 |
| 7 | // Id: $Id$ |
| 8 | // Copyright: (c) Francesco Montorsi |
| 9 | // Licence: wxWindows licence |
| 10 | ///////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | |
| 13 | // ---------------------------------------------------------------------------- |
| 14 | // headers |
| 15 | // ---------------------------------------------------------------------------- |
| 16 | |
| 17 | // For compilers that support precompilation, includes "wx.h". |
| 18 | #include "wx/wxprec.h" |
| 19 | |
| 20 | #if wxUSE_ANIMATIONCTRL |
| 21 | |
| 22 | #include "wx/animate.h" |
| 23 | #include "wx/bitmap.h" |
| 24 | |
| 25 | const wxChar wxAnimationCtrlNameStr[] = wxT("animationctrl"); |
| 26 | |
| 27 | // global object |
| 28 | wxAnimation wxNullAnimation; |
| 29 | |
| 30 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject) |
| 31 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl) |
| 32 | |
| 33 | void wxAnimationCtrlBase::SetInactiveBitmap(const wxBitmap &bmp) |
| 34 | { |
| 35 | m_bmpStatic = bmp; |
| 36 | m_bmpStatic.UnShare(); |
| 37 | } |
| 38 | |
| 39 | |
| 40 | #endif // wxUSE_ANIMATIONCTRL |