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1 | # doodle.py | |
2 | ||
3 | """ | |
4 | This module contains the DoodleWindow class which is a window that you | |
5 | can do simple drawings upon. | |
6 | """ | |
7 | ||
8 | ||
9 | import wx # This module uses the new wx namespace | |
10 | ||
11 | #---------------------------------------------------------------------- | |
12 | ||
13 | class DoodleWindow(wx.Window): | |
14 | menuColours = { 100 : 'Black', | |
15 | 101 : 'Yellow', | |
16 | 102 : 'Red', | |
17 | 103 : 'Green', | |
18 | 104 : 'Blue', | |
19 | 105 : 'Purple', | |
20 | 106 : 'Brown', | |
21 | 107 : 'Aquamarine', | |
22 | 108 : 'Forest Green', | |
23 | 109 : 'Light Blue', | |
24 | 110 : 'Goldenrod', | |
25 | 111 : 'Cyan', | |
26 | 112 : 'Orange', | |
27 | 113 : 'Navy', | |
28 | 114 : 'Dark Grey', | |
29 | 115 : 'Light Grey', | |
30 | } | |
31 | maxThickness = 16 | |
32 | ||
33 | ||
34 | def __init__(self, parent, ID): | |
35 | wx.Window.__init__(self, parent, ID, style=wx.NO_FULL_REPAINT_ON_RESIZE) | |
36 | self.SetBackgroundColour("WHITE") | |
37 | self.listeners = [] | |
38 | self.thickness = 1 | |
39 | self.SetColour("Black") | |
40 | self.lines = [] | |
41 | self.x = self.y = 0 | |
42 | self.MakeMenu() | |
43 | ||
44 | self.InitBuffer() | |
45 | ||
46 | # hook some mouse events | |
47 | wx.EVT_LEFT_DOWN(self, self.OnLeftDown) | |
48 | wx.EVT_LEFT_UP(self, self.OnLeftUp) | |
49 | wx.EVT_RIGHT_UP(self, self.OnRightUp) | |
50 | wx.EVT_MOTION(self, self.OnMotion) | |
51 | ||
52 | # the window resize event and idle events for managing the buffer | |
53 | wx.EVT_SIZE(self, self.OnSize) | |
54 | wx.EVT_IDLE(self, self.OnIdle) | |
55 | ||
56 | # and the refresh event | |
57 | wx.EVT_PAINT(self, self.OnPaint) | |
58 | ||
59 | # When the window is destroyed, clean up resources. | |
60 | wx.EVT_WINDOW_DESTROY(self, self.Cleanup) | |
61 | ||
62 | ||
63 | def Cleanup(self, evt): | |
64 | if hasattr(self, "menu"): | |
65 | self.menu.Destroy() | |
66 | del self.menu | |
67 | ||
68 | ||
69 | def InitBuffer(self): | |
70 | """Initialize the bitmap used for buffering the display.""" | |
71 | size = self.GetClientSize() | |
72 | self.buffer = wx.EmptyBitmap(size.width, size.height) | |
73 | dc = wx.BufferedDC(None, self.buffer) | |
74 | dc.SetBackground(wx.Brush(self.GetBackgroundColour())) | |
75 | dc.Clear() | |
76 | self.DrawLines(dc) | |
77 | self.reInitBuffer = False | |
78 | ||
79 | ||
80 | def SetColour(self, colour): | |
81 | """Set a new colour and make a matching pen""" | |
82 | self.colour = colour | |
83 | self.pen = wx.Pen(self.colour, self.thickness, wx.SOLID) | |
84 | self.Notify() | |
85 | ||
86 | ||
87 | def SetThickness(self, num): | |
88 | """Set a new line thickness and make a matching pen""" | |
89 | self.thickness = num | |
90 | self.pen = wx.Pen(self.colour, self.thickness, wx.SOLID) | |
91 | self.Notify() | |
92 | ||
93 | ||
94 | def GetLinesData(self): | |
95 | return self.lines[:] | |
96 | ||
97 | ||
98 | def SetLinesData(self, lines): | |
99 | self.lines = lines[:] | |
100 | self.InitBuffer() | |
101 | self.Refresh() | |
102 | ||
103 | ||
104 | def MakeMenu(self): | |
105 | """Make a menu that can be popped up later""" | |
106 | menu = wx.Menu() | |
107 | keys = self.menuColours.keys() | |
108 | keys.sort() | |
109 | for k in keys: | |
110 | text = self.menuColours[k] | |
111 | menu.Append(k, text, kind=wx.ITEM_CHECK) | |
112 | wx.EVT_MENU_RANGE(self, 100, 200, self.OnMenuSetColour) | |
113 | wx.EVT_UPDATE_UI_RANGE(self, 100, 200, self.OnCheckMenuColours) | |
114 | menu.Break() | |
115 | ||
116 | for x in range(1, self.maxThickness+1): | |
117 | menu.Append(x, str(x), kind=wx.ITEM_CHECK) | |
118 | wx.EVT_MENU_RANGE(self, 1, self.maxThickness, self.OnMenuSetThickness) | |
119 | wx.EVT_UPDATE_UI_RANGE(self, 1, self.maxThickness, self.OnCheckMenuThickness) | |
120 | self.menu = menu | |
121 | ||
122 | ||
123 | # These two event handlers are called before the menu is displayed | |
124 | # to determine which items should be checked. | |
125 | def OnCheckMenuColours(self, event): | |
126 | text = self.menuColours[event.GetId()] | |
127 | if text == self.colour: | |
128 | event.Check(True) | |
129 | event.SetText(text.upper()) | |
130 | else: | |
131 | event.Check(False) | |
132 | event.SetText(text) | |
133 | ||
134 | def OnCheckMenuThickness(self, event): | |
135 | if event.GetId() == self.thickness: | |
136 | event.Check(True) | |
137 | else: | |
138 | event.Check(False) | |
139 | ||
140 | ||
141 | def OnLeftDown(self, event): | |
142 | """called when the left mouse button is pressed""" | |
143 | self.curLine = [] | |
144 | self.x, self.y = event.GetPositionTuple() | |
145 | self.CaptureMouse() | |
146 | ||
147 | ||
148 | def OnLeftUp(self, event): | |
149 | """called when the left mouse button is released""" | |
150 | if self.HasCapture(): | |
151 | self.lines.append( (self.colour, self.thickness, self.curLine) ) | |
152 | self.curLine = [] | |
153 | self.ReleaseMouse() | |
154 | ||
155 | ||
156 | def OnRightUp(self, event): | |
157 | """called when the right mouse button is released, will popup the menu""" | |
158 | pt = event.GetPosition() | |
159 | self.PopupMenu(self.menu, pt) | |
160 | ||
161 | ||
162 | ||
163 | def OnMotion(self, event): | |
164 | """ | |
165 | Called when the mouse is in motion. If the left button is | |
166 | dragging then draw a line from the last event position to the | |
167 | current one. Save the coordinants for redraws. | |
168 | """ | |
169 | if event.Dragging() and event.LeftIsDown(): | |
170 | dc = wx.BufferedDC(wx.ClientDC(self), self.buffer) | |
171 | dc.BeginDrawing() | |
172 | dc.SetPen(self.pen) | |
173 | pos = event.GetPositionTuple() | |
174 | coords = (self.x, self.y) + pos | |
175 | self.curLine.append(coords) | |
176 | dc.DrawLine(self.x, self.y, pos[0], pos[1]) | |
177 | self.x, self.y = pos | |
178 | dc.EndDrawing() | |
179 | ||
180 | ||
181 | def OnSize(self, event): | |
182 | """ | |
183 | Called when the window is resized. We set a flag so the idle | |
184 | handler will resize the buffer. | |
185 | """ | |
186 | self.reInitBuffer = True | |
187 | ||
188 | ||
189 | def OnIdle(self, event): | |
190 | """ | |
191 | If the size was changed then resize the bitmap used for double | |
192 | buffering to match the window size. We do it in Idle time so | |
193 | there is only one refresh after resizing is done, not lots while | |
194 | it is happening. | |
195 | """ | |
196 | if self.reInitBuffer: | |
197 | self.InitBuffer() | |
198 | self.Refresh(False) | |
199 | ||
200 | ||
201 | def OnPaint(self, event): | |
202 | """ | |
203 | Called when the window is exposed. | |
204 | """ | |
205 | # Create a buffered paint DC. It will create the real | |
206 | # wx.PaintDC and then blit the bitmap to it when dc is | |
207 | # deleted. Since we don't need to draw anything else | |
208 | # here that's all there is to it. | |
209 | dc = wx.BufferedPaintDC(self, self.buffer) | |
210 | ||
211 | ||
212 | def DrawLines(self, dc): | |
213 | """ | |
214 | Redraws all the lines that have been drawn already. | |
215 | """ | |
216 | dc.BeginDrawing() | |
217 | for colour, thickness, line in self.lines: | |
218 | pen = wx.Pen(colour, thickness, wx.SOLID) | |
219 | dc.SetPen(pen) | |
220 | for coords in line: | |
221 | apply(dc.DrawLine, coords) | |
222 | dc.EndDrawing() | |
223 | ||
224 | ||
225 | # Event handlers for the popup menu, uses the event ID to determine | |
226 | # the colour or the thickness to set. | |
227 | def OnMenuSetColour(self, event): | |
228 | self.SetColour(self.menuColours[event.GetId()]) | |
229 | ||
230 | def OnMenuSetThickness(self, event): | |
231 | self.SetThickness(event.GetId()) | |
232 | ||
233 | ||
234 | # Observer pattern. Listeners are registered and then notified | |
235 | # whenever doodle settings change. | |
236 | def AddListener(self, listener): | |
237 | self.listeners.append(listener) | |
238 | ||
239 | def Notify(self): | |
240 | for other in self.listeners: | |
241 | other.Update(self.colour, self.thickness) | |
242 | ||
243 | ||
244 | #---------------------------------------------------------------------- | |
245 | ||
246 | class DoodleFrame(wx.Frame): | |
247 | def __init__(self, parent): | |
248 | wx.Frame.__init__(self, parent, -1, "Doodle Frame", size=(800,600), | |
249 | style=wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE) | |
250 | doodle = DoodleWindow(self, -1) | |
251 | ||
252 | #---------------------------------------------------------------------- | |
253 | ||
254 | if __name__ == '__main__': | |
255 | app = wx.PySimpleApp() | |
256 | frame = DoodleFrame(None) | |
257 | frame.Show(True) | |
258 | app.MainLoop() | |
259 |