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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: memory.h | |
3 | // Purpose: MDI classes | |
4 | // Author: Arthur Seaton, Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Julian Smart | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_MEMORYH__ | |
13 | #define _WX_MEMORYH__ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "memory.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/defs.h" | |
20 | #include "wx/string.h" | |
21 | ||
22 | /* | |
23 | The macro which will be expanded to include the file and line number | |
24 | info, or to be a straight call to the new operator. | |
25 | */ | |
26 | ||
27 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
28 | ||
29 | #include <stddef.h> | |
30 | ||
31 | // Obsolete | |
32 | #if 0 | |
33 | #if wxUSE_IOSTREAMH | |
34 | // N.B. BC++ doesn't have istream.h, ostream.h | |
35 | # include <iostream.h> | |
36 | #else | |
37 | # include <iostream> | |
38 | # if defined(__VISUALC__) || defined(__MWERKS__) | |
39 | // using namespace std; | |
40 | # endif | |
41 | #endif | |
42 | #endif | |
43 | ||
44 | #ifdef __WXDEBUG__ | |
45 | ||
46 | // devik 2000-8-27: export these because new/delete operators are now inline | |
47 | WXDLLEXPORT void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE); | |
48 | WXDLLEXPORT void wxDebugFree(void * buf, bool isVect = FALSE); | |
49 | ||
50 | //********************************************************************************** | |
51 | /* | |
52 | The global operator new used for everything apart from getting | |
53 | dynamic storage within this function itself. | |
54 | */ | |
55 | ||
56 | // We'll only do malloc and free for the moment: leave the interesting | |
57 | // stuff for the wxObject versions. | |
58 | // devik 2000-8-29: All new/delete ops are now inline because they can't | |
59 | // be marked as dllexport/dllimport. It then leads to weird bugs when | |
60 | // used on MSW as DLL | |
61 | ||
62 | #if wxUSE_GLOBAL_MEMORY_OPERATORS | |
63 | ||
64 | // Undefine temporarily (new is #defined in object.h) because we want to | |
65 | // declare some new operators. | |
66 | #ifdef new | |
67 | #undef new | |
68 | #endif | |
69 | ||
70 | #if defined(__SUNCC__) | |
71 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
72 | #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) | |
73 | #define wxUSE_ARRAY_MEMORY_OPERATORS 1 | |
74 | #elif defined (__SGI_CC_) | |
75 | // only supported by -n32 compilers | |
76 | #ifndef __EDG_ABI_COMPATIBILITY_VERSION | |
77 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
78 | #endif | |
79 | #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) | |
80 | #define wxUSE_ARRAY_MEMORY_OPERATORS 1 | |
81 | #else | |
82 | // ::operator new[] is a recent C++ feature, so assume it's not supported | |
83 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
84 | #endif | |
85 | ||
86 | inline void * operator new (size_t size, wxChar * fileName, int lineNum) | |
87 | { | |
88 | return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE); | |
89 | } | |
90 | ||
91 | inline void * operator new (size_t size) | |
92 | { | |
93 | return wxDebugAlloc(size, NULL, 0, FALSE); | |
94 | } | |
95 | ||
96 | inline void operator delete (void * buf) | |
97 | { | |
98 | wxDebugFree(buf, FALSE); | |
99 | } | |
100 | ||
101 | #if wxUSE_ARRAY_MEMORY_OPERATORS | |
102 | inline void * operator new[] (size_t size) | |
103 | { | |
104 | return wxDebugAlloc(size, NULL, 0, FALSE, TRUE); | |
105 | } | |
106 | ||
107 | inline void * operator new[] (size_t size, wxChar * fileName, int lineNum) | |
108 | { | |
109 | return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE); | |
110 | } | |
111 | ||
112 | inline void operator delete[] (void * buf) | |
113 | { | |
114 | wxDebugFree(buf, TRUE); | |
115 | } | |
116 | #endif | |
117 | ||
118 | // VC++ 6.0 | |
119 | #if defined(__VISUALC__) && (__VISUALC__ >= 1200) | |
120 | inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) | |
121 | { | |
122 | wxDebugFree(pData, FALSE); | |
123 | } | |
124 | inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */) | |
125 | { | |
126 | wxDebugFree(pData, TRUE); | |
127 | } | |
128 | #endif // __VISUALC__>=1200 | |
129 | #endif // wxUSE_GLOBAL_MEMORY_OPERATORS | |
130 | #endif // __WXDEBUG__ | |
131 | ||
132 | //********************************************************************************** | |
133 | ||
134 | typedef unsigned int wxMarkerType; | |
135 | ||
136 | /* | |
137 | Define the struct which will be placed at the start of all dynamically | |
138 | allocated memory. | |
139 | */ | |
140 | ||
141 | class WXDLLEXPORT wxMemStruct { | |
142 | ||
143 | friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal. | |
144 | ||
145 | public: | |
146 | public: | |
147 | int AssertList (); | |
148 | ||
149 | size_t RequestSize () { return m_reqSize; } | |
150 | wxMarkerType Marker () { return m_firstMarker; } | |
151 | ||
152 | // When an object is deleted we set the id slot to a specific value. | |
153 | inline void SetDeleted (); | |
154 | inline int IsDeleted (); | |
155 | ||
156 | int Append (); | |
157 | int Unlink (); | |
158 | ||
159 | // Used to determine if the object is really a wxMemStruct. | |
160 | // Not a foolproof test by any means, but better than none I hope! | |
161 | int AssertIt (); | |
162 | ||
163 | // Do all validation on a node. | |
164 | int ValidateNode (); | |
165 | ||
166 | // Check the integrity of a node and of the list, node by node. | |
167 | int CheckBlock (); | |
168 | int CheckAllPrevious (); | |
169 | ||
170 | // Print a single node. | |
171 | void PrintNode (); | |
172 | ||
173 | // Called when the memory linking functions get an error. | |
174 | void ErrorMsg (const char *); | |
175 | void ErrorMsg (); | |
176 | ||
177 | inline void *GetActualData(void) const { return m_actualData; } | |
178 | ||
179 | void Dump(void); | |
180 | ||
181 | public: | |
182 | // Check for underwriting. There are 2 of these checks. This one | |
183 | // inside the struct and another right after the struct. | |
184 | wxMarkerType m_firstMarker; | |
185 | ||
186 | // File name and line number are from cpp. | |
187 | wxChar* m_fileName; | |
188 | int m_lineNum; | |
189 | ||
190 | // The amount of memory requested by the caller. | |
191 | size_t m_reqSize; | |
192 | ||
193 | // Used to try to verify that we really are dealing with an object | |
194 | // of the required class. Can be 1 of 2 values these indicating a valid | |
195 | // wxMemStruct object, or a deleted wxMemStruct object. | |
196 | wxMarkerType m_id; | |
197 | ||
198 | wxMemStruct * m_prev; | |
199 | wxMemStruct * m_next; | |
200 | ||
201 | void * m_actualData; | |
202 | bool m_isObject; | |
203 | }; | |
204 | ||
205 | ||
206 | typedef void (wxMemStruct::*PmSFV) (); | |
207 | ||
208 | ||
209 | /* | |
210 | Debugging class. This will only have a single instance, but it\'s | |
211 | a reasonable way to keep everything together and to make this | |
212 | available for change if needed by someone else. | |
213 | A lot of this stuff would be better off within the wxMemStruct class, but | |
214 | it\'s stuff which we need to access at times when there is no wxMemStruct | |
215 | object so we use this class instead. Think of it as a collection of | |
216 | globals which have to do with the wxMemStruct class. | |
217 | */ | |
218 | ||
219 | class WXDLLEXPORT wxDebugContext { | |
220 | ||
221 | protected: | |
222 | // Used to set alignment for markers. | |
223 | static size_t CalcAlignment (); | |
224 | ||
225 | // Returns the amount of padding needed after something of the given | |
226 | // size. This is so that when we cast pointers backwards and forwards | |
227 | // the pointer value will be valid for a wxMarkerType. | |
228 | static size_t GetPadding (const size_t size) ; | |
229 | ||
230 | // Traverse the list. | |
231 | static void TraverseList (PmSFV, wxMemStruct *from = NULL); | |
232 | ||
233 | // Obsolete | |
234 | #if 0 | |
235 | static wxSTD streambuf *m_streamBuf; | |
236 | static wxSTD ostream *m_debugStream; | |
237 | #endif | |
238 | ||
239 | static int debugLevel; | |
240 | static bool debugOn; | |
241 | ||
242 | static int m_balign; // byte alignment | |
243 | static int m_balignmask; // mask for performing byte alignment | |
244 | public: | |
245 | // Set a checkpoint to dump only the memory from | |
246 | // a given point | |
247 | static wxMemStruct *checkPoint; | |
248 | ||
249 | wxDebugContext(void); | |
250 | ~wxDebugContext(void); | |
251 | ||
252 | // Obsolete | |
253 | #if 0 | |
254 | static bool HasStream(void) { return (m_debugStream != NULL); }; | |
255 | static wxSTD ostream& GetStream(void) { return *m_debugStream; } | |
256 | static wxSTD streambuf *GetStreamBuf(void) { return m_streamBuf; } | |
257 | static void SetStream(wxSTD ostream *stream, wxSTD streambuf *buf = NULL); | |
258 | static bool SetFile(const wxString& file); | |
259 | static bool SetStandardError(void); | |
260 | #endif | |
261 | ||
262 | static int GetLevel(void) { return debugLevel; } | |
263 | static void SetLevel(int level) { debugLevel = level; } | |
264 | ||
265 | static bool GetDebugMode(void) { return debugOn; } | |
266 | static void SetDebugMode(bool flag) { debugOn = flag; } | |
267 | ||
268 | static void SetCheckpoint(bool all = FALSE); | |
269 | static wxMemStruct *GetCheckpoint(void) { return checkPoint; } | |
270 | ||
271 | // Calculated from the request size and any padding needed | |
272 | // before the final marker. | |
273 | static size_t PaddedSize (const size_t reqSize); | |
274 | ||
275 | // Calc the total amount of space we need from the system | |
276 | // to satisfy a caller request. This includes all padding. | |
277 | static size_t TotSize (const size_t reqSize); | |
278 | ||
279 | // Return valid pointers to offsets within the allocated memory. | |
280 | static char * StructPos (const char * buf); | |
281 | static char * MidMarkerPos (const char * buf); | |
282 | static char * CallerMemPos (const char * buf); | |
283 | static char * EndMarkerPos (const char * buf, const size_t size); | |
284 | ||
285 | // Given a pointer to the start of the caller requested area | |
286 | // return a pointer to the start of the entire alloc\'d buffer. | |
287 | static char * StartPos (const char * caller); | |
288 | ||
289 | // Access to the list. | |
290 | static wxMemStruct * GetHead () { return m_head; } | |
291 | static wxMemStruct * GetTail () { return m_tail; } | |
292 | ||
293 | // Set the list sentinals. | |
294 | static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); } | |
295 | static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); } | |
296 | ||
297 | // If this is set then every new operation checks the validity | |
298 | // of the all previous nodes in the list. | |
299 | static bool GetCheckPrevious () { return m_checkPrevious; } | |
300 | static void SetCheckPrevious (bool value) { m_checkPrevious = value; } | |
301 | ||
302 | // Checks all nodes, or all nodes if checkAll is TRUE | |
303 | static int Check(bool checkAll = FALSE); | |
304 | ||
305 | // Print out the list of wxMemStruct nodes. | |
306 | static bool PrintList(void); | |
307 | ||
308 | // Dump objects | |
309 | static bool Dump(void); | |
310 | ||
311 | // Print statistics | |
312 | static bool PrintStatistics(bool detailed = TRUE); | |
313 | ||
314 | // Print out the classes in the application. | |
315 | static bool PrintClasses(void); | |
316 | ||
317 | // Count the number of non-wxDebugContext-related objects | |
318 | // that are outstanding | |
319 | static int CountObjectsLeft(bool sinceCheckpoint = FALSE); | |
320 | ||
321 | private: | |
322 | // Store these here to allow access to the list without | |
323 | // needing to have a wxMemStruct object. | |
324 | static wxMemStruct* m_head; | |
325 | static wxMemStruct* m_tail; | |
326 | ||
327 | // Set to FALSE if we're not checking all previous nodes when | |
328 | // we do a new. Set to TRUE when we are. | |
329 | static bool m_checkPrevious; | |
330 | }; | |
331 | ||
332 | // Output a debug message, in a system dependent fashion. | |
333 | void WXDLLEXPORT wxTrace(const wxChar *fmt ...); | |
334 | void WXDLLEXPORT wxTraceLevel(int level, const wxChar *fmt ...); | |
335 | ||
336 | #define WXTRACE wxTrace | |
337 | #define WXTRACELEVEL wxTraceLevel | |
338 | ||
339 | #else // else part for the #if __WXDEBUG__ | |
340 | ||
341 | inline void wxTrace(const wxChar *WXUNUSED(fmt)) {} | |
342 | inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {} | |
343 | ||
344 | #define WXTRACE TRUE ? (void)0 : wxTrace | |
345 | #define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel | |
346 | // #define WXDEBUG_NEW new | |
347 | ||
348 | #endif // __WXDEBUG__ | |
349 | ||
350 | #endif | |
351 | // _WX_MEMORYH__ | |
352 |