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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/overlay.cpp | |
3 | // Purpose: wxOverlay implementation for wxDFB | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-10-20 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) wxWidgets team | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/window.h" | |
28 | #include "wx/dcclient.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/private/overlay.h" | |
32 | #include "wx/dfb/dcclient.h" | |
33 | #include "wx/dfb/private.h" | |
34 | ||
35 | // ============================================================================ | |
36 | // implementation | |
37 | // ============================================================================ | |
38 | ||
39 | // ---------------------------------------------------------------------------- | |
40 | // wxOverlay | |
41 | // ---------------------------------------------------------------------------- | |
42 | ||
43 | wxOverlayImpl::wxOverlayImpl() | |
44 | { | |
45 | m_window = NULL; | |
46 | m_isEmpty = true; | |
47 | } | |
48 | ||
49 | wxOverlayImpl::~wxOverlayImpl() | |
50 | { | |
51 | Reset(); | |
52 | } | |
53 | ||
54 | bool wxOverlayImpl::IsOk() | |
55 | { | |
56 | return m_window != NULL; | |
57 | } | |
58 | ||
59 | void wxOverlayImpl::Init(wxDC *dc, int x, int y, int width, int height) | |
60 | { | |
61 | wxCHECK_RET( dc, "NULL dc pointer" ); | |
62 | wxASSERT_MSG( !IsOk() , _("You cannot Init an overlay twice") ); | |
63 | ||
64 | wxDFBDCImpl * const dcimpl = wxDynamicCast(dc->GetImpl(), wxDFBDCImpl); | |
65 | wxCHECK_RET( dcimpl, "must have a DFB wxDC" ); | |
66 | ||
67 | m_window = dc->GetWindow(); | |
68 | ||
69 | m_rect = wxRect(x, y, width, height); | |
70 | if ( wxDynamicCast(dc, wxClientDC) ) | |
71 | m_rect.Offset(m_window->GetClientAreaOrigin()); | |
72 | ||
73 | // FIXME: create surface with transparency or key color (?) | |
74 | m_surface = dcimpl->GetDirectFBSurface()->CreateCompatible | |
75 | ( | |
76 | m_rect.GetSize(), | |
77 | wxIDirectFBSurface::CreateCompatible_NoBackBuffer | |
78 | ); | |
79 | ||
80 | m_window->AddOverlay(this); | |
81 | } | |
82 | ||
83 | void wxOverlayImpl::BeginDrawing(wxDC *dc) | |
84 | { | |
85 | wxCHECK_RET( dc, "NULL dc pointer" ); | |
86 | ||
87 | wxWindowDCImpl * const | |
88 | dcimpl = static_cast<wxWindowDCImpl *>(dc->GetImpl()); | |
89 | ||
90 | wxPoint origin(m_rect.GetPosition()); | |
91 | if ( wxDynamicCast(dc, wxClientDC) ) | |
92 | origin -= m_window->GetClientAreaOrigin(); | |
93 | ||
94 | // drawing on overlay "hijacks" existing wxWindowDC rather then using | |
95 | // another DC, so we have to change the DC to draw on the overlay's surface. | |
96 | // Setting m_shouldFlip is done to avoid flipping and drawing of overlays | |
97 | // in ~wxWindowDC (we do it EndDrawing). | |
98 | dcimpl->DFBInit(m_surface); | |
99 | dcimpl->m_shouldFlip = false; | |
100 | dc->SetDeviceOrigin(-origin.x, -origin.y); | |
101 | ||
102 | m_isEmpty = false; | |
103 | } | |
104 | ||
105 | void wxOverlayImpl::EndDrawing(wxDC *WXUNUSED(dc)) | |
106 | { | |
107 | m_window->RefreshWindowRect(m_rect); | |
108 | } | |
109 | ||
110 | void wxOverlayImpl::Clear(wxDC *WXUNUSED(dc)) | |
111 | { | |
112 | wxASSERT_MSG( IsOk(), | |
113 | "You cannot Clear an overlay that is not initialized" ); | |
114 | ||
115 | m_isEmpty = true; | |
116 | } | |
117 | ||
118 | void wxOverlayImpl::Reset() | |
119 | { | |
120 | if ( m_window ) | |
121 | { | |
122 | m_window->RemoveOverlay(this); | |
123 | m_window = NULL; | |
124 | m_surface.Reset(); | |
125 | } | |
126 | } |