| 1 | ///////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: src/msw/uiaction.cpp |
| 3 | // Purpose: wxUIActionSimulator implementation |
| 4 | // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 2010-03-06 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) Kevin Ollivier |
| 9 | // (c) 2010 Steven Lamerton |
| 10 | // (c) 2010 Vadim Zeitlin |
| 11 | // Licence: wxWindows licence |
| 12 | ///////////////////////////////////////////////////////////////////////////// |
| 13 | |
| 14 | #include "wx/wxprec.h" |
| 15 | |
| 16 | #if wxUSE_UIACTIONSIMULATOR |
| 17 | |
| 18 | #include "wx/uiaction.h" |
| 19 | #include "wx/msw/wrapwin.h" |
| 20 | |
| 21 | #include "wx/msw/private/keyboard.h" |
| 22 | |
| 23 | namespace |
| 24 | { |
| 25 | |
| 26 | DWORD EventTypeForMouseButton(int button, bool isDown) |
| 27 | { |
| 28 | switch (button) |
| 29 | { |
| 30 | case wxMOUSE_BTN_LEFT: |
| 31 | return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; |
| 32 | |
| 33 | case wxMOUSE_BTN_RIGHT: |
| 34 | return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; |
| 35 | |
| 36 | case wxMOUSE_BTN_MIDDLE: |
| 37 | return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; |
| 38 | |
| 39 | default: |
| 40 | wxFAIL_MSG("Unsupported button passed in."); |
| 41 | return (DWORD)-1; |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | } // anonymous namespace |
| 46 | |
| 47 | bool wxUIActionSimulator::MouseDown(int button) |
| 48 | { |
| 49 | POINT p; |
| 50 | GetCursorPos(&p); |
| 51 | mouse_event(EventTypeForMouseButton(button, true), p.x, p.y, 0, 0); |
| 52 | return true; |
| 53 | } |
| 54 | |
| 55 | bool wxUIActionSimulator::MouseMove(long x, long y) |
| 56 | { |
| 57 | // Because MOUSEEVENTF_ABSOLUTE takes measurements scaled between 0 & 65535 |
| 58 | // we need to scale our input too |
| 59 | int displayx, displayy, scaledx, scaledy; |
| 60 | wxDisplaySize(&displayx, &displayy); |
| 61 | scaledx = ((float)x / displayx) * 65535; |
| 62 | scaledy = ((float)y / displayy) * 65535; |
| 63 | mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0); |
| 64 | return true; |
| 65 | } |
| 66 | |
| 67 | bool wxUIActionSimulator::MouseUp(int button) |
| 68 | { |
| 69 | POINT p; |
| 70 | GetCursorPos(&p); |
| 71 | mouse_event(EventTypeForMouseButton(button, false), p.x, p.y, 0, 0); |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | bool |
| 76 | wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) |
| 77 | { |
| 78 | bool isExtended; |
| 79 | DWORD vkkeycode = wxMSWKeyboard::WXToVK(keycode, &isExtended); |
| 80 | |
| 81 | DWORD flags = 0; |
| 82 | if ( isExtended ) |
| 83 | flags |= KEYEVENTF_EXTENDEDKEY; |
| 84 | if ( !isDown ) |
| 85 | flags |= KEYEVENTF_KEYUP; |
| 86 | |
| 87 | keybd_event(vkkeycode, 0, flags, 0); |
| 88 | |
| 89 | return true; |
| 90 | } |
| 91 | |
| 92 | #endif // wxUSE_UIACTIONSIMULATOR |