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Common code for the same handling of wxSL_INVERSE.
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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/memtext.h
3// Purpose: wxMemoryText allows to use wxTextBuffer without a file
4// Created: 14.11.01
5// Author: Morten Hanssen
6// Copyright: (c) 2001 wxWidgets team
7// Licence: wxWindows licence
8///////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_MEMTEXT_H
11#define _WX_MEMTEXT_H
12
13#include "wx/defs.h"
14
15// there is no separate setting for wxMemoryText, it's smallish anyhow
16#if wxUSE_TEXTBUFFER
17
18// ----------------------------------------------------------------------------
19// wxMemoryText
20// ----------------------------------------------------------------------------
21
22class WXDLLIMPEXP_BASE wxMemoryText : public wxTextBuffer
23{
24public:
25 // Constructors.
26 wxMemoryText() { }
27 wxMemoryText(const wxString& name) : wxTextBuffer(name) { }
28
29protected:
30 virtual bool OnExists() const
31 { return false; }
32
33 virtual bool OnOpen(const wxString & WXUNUSED(strBufferName),
34 wxTextBufferOpenMode WXUNUSED(OpenMode))
35 { return true; }
36
37 virtual bool OnClose()
38 { return true; }
39
40 virtual bool OnRead(wxMBConv& WXUNUSED(conv))
41 { return true; }
42
43 virtual bool OnWrite(wxTextFileType WXUNUSED(typeNew),
44 wxMBConv& WXUNUSED(conv) = wxConvUTF8)
45 { return true; }
46
47private:
48 DECLARE_NO_COPY_CLASS(wxMemoryText)
49};
50
51#endif // wxUSE_TEXTBUFFER
52
53#endif // _WX_MEMTEXT_H
54