| 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // Name: msw/fontutil.cpp |
| 3 | // Purpose: font-related helper functions for wxMSW |
| 4 | // Author: Vadim Zeitlin |
| 5 | // Modified by: |
| 6 | // Created: 05.11.99 |
| 7 | // RCS-ID: $Id$ |
| 8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> |
| 9 | // Licence: wxWindows license |
| 10 | /////////////////////////////////////////////////////////////////////////////// |
| 11 | |
| 12 | // ============================================================================ |
| 13 | // declarations |
| 14 | // ============================================================================ |
| 15 | |
| 16 | // ---------------------------------------------------------------------------- |
| 17 | // headers |
| 18 | // ---------------------------------------------------------------------------- |
| 19 | |
| 20 | #ifdef __GNUG__ |
| 21 | #pragma implementation "fontutil.h" |
| 22 | #endif |
| 23 | |
| 24 | // For compilers that support precompilation, includes "wx.h". |
| 25 | #include "wx/wxprec.h" |
| 26 | |
| 27 | #ifdef __BORLANDC__ |
| 28 | #pragma hdrstop |
| 29 | #endif |
| 30 | |
| 31 | #ifndef WX_PRECOMP |
| 32 | #include "wx/string.h" |
| 33 | #include "wx/log.h" |
| 34 | #include "wx/intl.h" |
| 35 | #endif //WX_PRECOMP |
| 36 | |
| 37 | #include "wx/fontutil.h" |
| 38 | #include "wx/fontmap.h" |
| 39 | |
| 40 | #include "wx/tokenzr.h" |
| 41 | |
| 42 | // ============================================================================ |
| 43 | // implementation |
| 44 | // ============================================================================ |
| 45 | |
| 46 | // ---------------------------------------------------------------------------- |
| 47 | // wxNativeEncodingInfo |
| 48 | // ---------------------------------------------------------------------------- |
| 49 | |
| 50 | // convert to/from the string representation: format is |
| 51 | // facename[;charset] |
| 52 | |
| 53 | bool wxNativeEncodingInfo::FromString(const wxString& s) |
| 54 | { |
| 55 | wxStringTokenizer tokenizer(s, _T(";")); |
| 56 | |
| 57 | facename = tokenizer.GetNextToken(); |
| 58 | if ( !facename ) |
| 59 | return FALSE; |
| 60 | |
| 61 | wxString tmp = tokenizer.GetNextToken(); |
| 62 | if ( !tmp ) |
| 63 | { |
| 64 | // default charset (don't use DEFAULT_CHARSET though because of subtle |
| 65 | // Windows 9x/NT differences in handling it) |
| 66 | charset = 0; |
| 67 | } |
| 68 | else |
| 69 | { |
| 70 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) |
| 71 | { |
| 72 | // should be a number! |
| 73 | return FALSE; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | return TRUE; |
| 78 | } |
| 79 | |
| 80 | wxString wxNativeEncodingInfo::ToString() const |
| 81 | { |
| 82 | wxString s(facename); |
| 83 | if ( charset != 0 ) |
| 84 | { |
| 85 | s << _T(';') << charset; |
| 86 | } |
| 87 | |
| 88 | return s; |
| 89 | } |
| 90 | |
| 91 | // ---------------------------------------------------------------------------- |
| 92 | // helper functions |
| 93 | // ---------------------------------------------------------------------------- |
| 94 | |
| 95 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, |
| 96 | wxNativeEncodingInfo *info) |
| 97 | { |
| 98 | wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); |
| 99 | |
| 100 | if ( encoding == wxFONTENCODING_DEFAULT ) |
| 101 | { |
| 102 | encoding = wxFont::GetDefaultEncoding(); |
| 103 | } |
| 104 | |
| 105 | switch ( encoding ) |
| 106 | { |
| 107 | // although this function is supposed to return an exact match, do do |
| 108 | // some mappings here for the most common case of "standard" encoding |
| 109 | case wxFONTENCODING_SYSTEM: |
| 110 | case wxFONTENCODING_ISO8859_1: |
| 111 | case wxFONTENCODING_ISO8859_15: |
| 112 | case wxFONTENCODING_CP1252: |
| 113 | info->charset = 0; |
| 114 | break; |
| 115 | |
| 116 | case wxFONTENCODING_CP1250: |
| 117 | info->charset = 0; |
| 118 | break; |
| 119 | |
| 120 | case wxFONTENCODING_CP1251: |
| 121 | info->charset = 0; |
| 122 | break; |
| 123 | |
| 124 | case wxFONTENCODING_CP1253: |
| 125 | info->charset = 0; |
| 126 | break; |
| 127 | |
| 128 | case wxFONTENCODING_CP1254: |
| 129 | info->charset = 0; |
| 130 | break; |
| 131 | |
| 132 | case wxFONTENCODING_CP1255: |
| 133 | info->charset = 0; |
| 134 | break; |
| 135 | |
| 136 | case wxFONTENCODING_CP1256: |
| 137 | info->charset = 0; |
| 138 | break; |
| 139 | |
| 140 | case wxFONTENCODING_CP1257: |
| 141 | info->charset = 0; |
| 142 | break; |
| 143 | |
| 144 | case wxFONTENCODING_CP437: |
| 145 | info->charset = 0; |
| 146 | break; |
| 147 | |
| 148 | default: |
| 149 | // no way to translate this encoding into a Windows charset |
| 150 | return FALSE; |
| 151 | } |
| 152 | |
| 153 | return TRUE; |
| 154 | } |
| 155 | |
| 156 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) |
| 157 | { |
| 158 | return TRUE; |
| 159 | } |