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1 | \section{\class{wxIcon}}\label{wxicon} |
2 | ||
3 | An icon is a small rectangular bitmap usually used for denoting a | |
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4 | minimized application. It differs from a wxBitmap in always |
5 | having a mask associated with it for transparent drawing. On some platforms, | |
6 | icons and bitmaps are implemented identically, since there is no real distinction between | |
7 | a wxBitmap with a mask and an icon; and there is no specific icon format on | |
8 | some platforms (X-based applications usually standardize on XPMs for small bitmaps | |
9 | and icons). However, some platforms (such as Windows) make the distinction, so | |
10 | a separate class is provided. | |
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12 | \wxheading{Derived from} |
13 | ||
14 | \helpref{wxBitmap}{wxbitmap}\\ | |
15 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
16 | \helpref{wxObject}{wxobject} | |
17 | ||
18 | \wxheading{Include files} | |
19 | ||
20 | <wx/icon.h> | |
21 | ||
22 | \wxheading{Predefined objects} | |
23 | ||
24 | Objects: | |
25 | ||
26 | {\bf wxNullIcon} | |
27 | ||
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28 | \wxheading{Remarks} |
29 | ||
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30 | It is usually desirable to associate a pertinent icon with a frame. Icons |
31 | can also be used for other purposes, for example with \helpref{wxTreeCtrl}{wxtreectrl} | |
32 | and \helpref{wxListCtrl}{wxlistctrl}. | |
33 | ||
34 | Icons have different formats on different platforms. | |
35 | Therefore, separate icons will usually be created for the different | |
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36 | environments. Platform-specific methods for creating a {\bf wxIcon}\rtfsp |
37 | structure are catered for, and this is an occasion where conditional | |
38 | compilation will probably be required. | |
39 | ||
40 | Note that a new icon must be created for every time the icon is to be | |
2fd284a4 | 41 | used for a new window. In Windows, the icon will not be |
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42 | reloaded if it has already been used. An icon allocated to a frame will |
43 | be deleted when the frame is deleted. | |
44 | ||
2fd284a4 | 45 | For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}. |
a660d684 | 46 | |
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47 | \wxheading{See also} |
48 | ||
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49 | \helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats}, |
50 | \helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor} | |
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51 | |
52 | \latexignore{\rtfignore{\wxheading{Members}}} | |
53 | ||
54 | \membersection{wxIcon::wxIcon}\label{wxiconconstr} | |
55 | ||
56 | \func{}{wxIcon}{\void} | |
57 | ||
58 | Default constructor. | |
59 | ||
60 | \func{}{wxIcon}{\param{const wxIcon\& }{icon}} | |
61 | ||
1e6d9499 | 62 | Copy constructor. |
a660d684 | 63 | |
eaaa6a06 | 64 | \func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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65 | |
66 | Creates an icon from the given data, which can be of arbitrary type. | |
67 | ||
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68 | \func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\ |
69 | \param{int}{ depth = 1}} | |
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70 | |
71 | Creates an icon from an array of bits. | |
72 | ||
eaaa6a06 | 73 | \func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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74 | |
75 | Creates a new icon. | |
76 | ||
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77 | \func{}{wxIcon}{\param{char**}{ bits}} |
78 | ||
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79 | \func{}{wxIcon}{\param{const char**}{ bits}} |
80 | ||
81 | Creates an icon from XPM data. | |
82 | ||
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83 | \func{}{wxIcon}{\param{const wxString\& }{name}, \param{long}{ type}, |
84 | \param{int}{ desiredWidth = -1}, \param{int}{ desiredHeight = -1}} | |
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85 | |
86 | Loads an icon from a file or resource. | |
87 | ||
88 | \wxheading{Parameters} | |
89 | ||
90 | \docparam{bits}{Specifies an array of pixel values.} | |
91 | ||
92 | \docparam{width}{Specifies the width of the icon.} | |
93 | ||
94 | \docparam{height}{Specifies the height of the icon.} | |
95 | ||
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96 | \docparam{desiredWidth}{Specifies the desired width of the icon. This |
97 | parameter only has an effect in Windows (32-bit) where icon resources can contain | |
98 | several icons of different sizes.} | |
99 | ||
100 | \docparam{desiredWidth}{Specifies the desired height of the icon. This | |
101 | parameter only has an effect in Windows (32-bit) where icon resources can contain | |
102 | several icons of different sizes.} | |
103 | ||
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104 | \docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the |
105 | screen is used.} | |
106 | ||
107 | \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X. | |
108 | Its meaning is determined by the {\it flags} parameter.} | |
109 | ||
110 | \docparam{type}{May be one of the following: | |
111 | ||
112 | \twocolwidtha{5cm} | |
113 | \begin{twocollist} | |
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114 | \twocolitem{\indexit{wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.} |
115 | \twocolitem{\indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.} | |
116 | \twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.} | |
117 | \twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.} | |
118 | \twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.} | |
119 | %\twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.} | |
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120 | \end{twocollist} |
121 | ||
122 | The validity of these flags depends on the platform and wxWindows configuration. | |
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123 | If all possible wxWindows settings are used, the Windows platform supports ICO file, ICO resource, |
124 | XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file. | |
125 | Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.} | |
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126 | |
127 | \wxheading{Remarks} | |
128 | ||
129 | The first form constructs an icon object with no data; an assignment or another member function such as Create | |
130 | or LoadFile must be called subsequently. | |
131 | ||
132 | The second and third forms provide copy constructors. Note that these do not copy the | |
133 | icon data, but instead a pointer to the data, keeping a reference count. They are therefore | |
134 | very efficient operations. | |
135 | ||
136 | The fourth form constructs an icon from data whose type and value depends on | |
137 | the value of the {\it type} argument. | |
138 | ||
139 | The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both | |
140 | X and Windows. | |
141 | ||
142 | The sixth form constructs a new icon. | |
143 | ||
144 | The seventh form constructs an icon from pixmap (XPM) data, if wxWindows has been configured | |
145 | to incorporate this feature. | |
146 | ||
147 | To use this constructor, you must first include an XPM file. For | |
148 | example, assuming that the file {\tt mybitmap.xpm} contains an XPM array | |
149 | of character pointers called mybitmap: | |
150 | ||
151 | \begin{verbatim} | |
152 | #include "mybitmap.xpm" | |
153 | ||
154 | ... | |
155 | ||
156 | wxIcon *icon = new wxIcon(mybitmap); | |
157 | \end{verbatim} | |
158 | ||
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159 | A macro, wxICON, is available which creates an icon using an XPM |
160 | on the appropriate platform, or an icon resource on Windows. | |
161 | ||
162 | \begin{verbatim} | |
163 | wxIcon icon(wxICON(mondrian)); | |
164 | ||
165 | // Equivalent to: | |
166 | ||
167 | #if defined(__WXGTK__) || defined(__WXMOTIF__) | |
168 | wxIcon icon(mondrian_xpm); | |
169 | #endif | |
170 | ||
171 | #if defined(__WXMSW__) | |
172 | wxIcon icon("mondrian"); | |
173 | #endif | |
174 | \end{verbatim} | |
175 | ||
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176 | The eighth form constructs an icon from a file or resource. {\it name} can refer |
177 | to a resource name under MS Windows, or a filename under MS Windows and X. | |
178 | ||
179 | Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE. | |
2fd284a4 | 180 | Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM. |
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181 | |
182 | \wxheading{See also} | |
183 | ||
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184 | |
185 | \membersection{wxIcon::CopyFromBitmap}\label{wxiconcopyfrombitmap} | |
186 | ||
187 | \func{void}{CopyFromBitmap}{\param{const wxBitmap\&}{ bmp}} | |
188 | ||
189 | Copies {\it bmp} bitmap to this icon. Under MS Windows the bitmap | |
190 | must have mask colour set. | |
191 | ||
192 | ||
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193 | \helpref{wxIcon::LoadFile}{wxiconloadfile} |
194 | ||
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195 | \perlnote{Constructors supported by wxPerl are:\par |
196 | \begin{itemize} | |
197 | \item{Wx::Icon->new( width, height, depth = -1 )} | |
198 | \item{Wx::Icon->new( name, type, desiredWidth = -1, desiredHeight = -1 )} | |
199 | \end{itemize} | |
200 | } | |
201 | ||
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202 | \membersection{wxIcon::\destruct{wxIcon}} |
203 | ||
204 | \func{}{\destruct{wxIcon}}{\void} | |
205 | ||
206 | Destroys the wxIcon object and possibly the underlying icon data. | |
207 | Because reference counting is used, the icon may not actually be | |
208 | destroyed at this point - only when the reference count is zero will the | |
209 | data be deleted. | |
210 | ||
211 | If the application omits to delete the icon explicitly, the icon will be | |
212 | destroyed automatically by wxWindows when the application exits. | |
213 | ||
214 | Do not delete an icon that is selected into a memory device context. | |
215 | ||
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216 | \membersection{wxIcon::GetDepth} |
217 | ||
218 | \constfunc{int}{GetDepth}{\void} | |
219 | ||
220 | Gets the colour depth of the icon. A value of 1 indicates a | |
221 | monochrome icon. | |
222 | ||
223 | \membersection{wxIcon::GetHeight}\label{wxicongetheight} | |
224 | ||
225 | \constfunc{int}{GetHeight}{\void} | |
226 | ||
227 | Gets the height of the icon in pixels. | |
228 | ||
229 | \membersection{wxIcon::GetWidth}\label{wxicongetwidth} | |
230 | ||
231 | \constfunc{int}{GetWidth}{\void} | |
232 | ||
233 | Gets the width of the icon in pixels. | |
234 | ||
235 | \wxheading{See also} | |
236 | ||
237 | \helpref{wxIcon::GetHeight}{wxicongetheight} | |
238 | ||
239 | \membersection{wxIcon::LoadFile}\label{wxiconloadfile} | |
240 | ||
eaaa6a06 | 241 | \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}} |
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242 | |
243 | Loads an icon from a file or resource. | |
244 | ||
245 | \wxheading{Parameters} | |
246 | ||
247 | \docparam{name}{Either a filename or a Windows resource name. | |
248 | The meaning of {\it name} is determined by the {\it type} parameter.} | |
249 | ||
250 | \docparam{type}{One of the following values: | |
251 | ||
252 | \twocolwidtha{5cm} | |
253 | \begin{twocollist} | |
254 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.} | |
255 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.} | |
256 | \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.} | |
257 | \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.} | |
258 | \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.} | |
259 | \end{twocollist} | |
260 | ||
261 | The validity of these flags depends on the platform and wxWindows configuration.} | |
262 | ||
263 | \wxheading{Return value} | |
264 | ||
265 | TRUE if the operation succeeded, FALSE otherwise. | |
266 | ||
267 | \wxheading{See also} | |
268 | ||
269 | \helpref{wxIcon::wxIcon}{wxiconconstr} | |
270 | ||
271 | \membersection{wxIcon::Ok}\label{wxiconok} | |
272 | ||
273 | \constfunc{bool}{Ok}{\void} | |
274 | ||
275 | Returns TRUE if icon data is present. | |
276 | ||
277 | \begin{comment} | |
278 | \membersection{wxIcon::SaveFile}\label{wxiconsavefile} | |
279 | ||
280 | \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}} | |
281 | ||
282 | Saves an icon in the named file. | |
283 | ||
284 | \wxheading{Parameters} | |
285 | ||
286 | \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.} | |
287 | ||
288 | \docparam{type}{One of the following values: | |
289 | ||
290 | \twocolwidtha{5cm} | |
291 | \begin{twocollist} | |
292 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.} | |
293 | %\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.} | |
294 | %\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.} | |
295 | \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.} | |
296 | \end{twocollist} | |
297 | ||
298 | The validity of these flags depends on the platform and wxWindows configuration.} | |
299 | ||
5b6aa0ff | 300 | \docparam{palette}{An optional palette used for saving the icon.} |
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301 | |
302 | \wxheading{Return value} | |
303 | ||
304 | TRUE if the operation succeeded, FALSE otherwise. | |
305 | ||
306 | \wxheading{Remarks} | |
307 | ||
308 | Depending on how wxWindows has been configured, not all formats may be available. | |
309 | ||
310 | \wxheading{See also} | |
311 | ||
312 | \helpref{wxIcon::LoadFile}{wxiconloadfile} | |
313 | \end{comment} | |
314 | ||
315 | \membersection{wxIcon::SetDepth}\label{wxiconsetdepth} | |
316 | ||
317 | \func{void}{SetDepth}{\param{int }{depth}} | |
318 | ||
319 | Sets the depth member (does not affect the icon data). | |
320 | ||
321 | \wxheading{Parameters} | |
322 | ||
323 | \docparam{depth}{Icon depth.} | |
324 | ||
325 | \membersection{wxIcon::SetHeight}\label{wxiconsetheight} | |
326 | ||
327 | \func{void}{SetHeight}{\param{int }{height}} | |
328 | ||
329 | Sets the height member (does not affect the icon data). | |
330 | ||
331 | \wxheading{Parameters} | |
332 | ||
333 | \docparam{height}{Icon height in pixels.} | |
334 | ||
335 | \membersection{wxIcon::SetOk} | |
336 | ||
337 | \func{void}{SetOk}{\param{int }{isOk}} | |
338 | ||
339 | Sets the validity member (does not affect the icon data). | |
340 | ||
341 | \wxheading{Parameters} | |
342 | ||
343 | \docparam{isOk}{Validity flag.} | |
344 | ||
345 | \membersection{wxIcon::SetWidth} | |
346 | ||
347 | \func{void}{SetWidth}{\param{int }{width}} | |
348 | ||
349 | Sets the width member (does not affect the icon data). | |
350 | ||
351 | \wxheading{Parameters} | |
352 | ||
353 | \docparam{width}{Icon width in pixels.} | |
354 | ||
355 | \membersection{wxIcon::operator $=$} | |
356 | ||
357 | \func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}} | |
358 | ||
359 | Assignment operator. This operator does not copy any data, but instead | |
360 | passes a pointer to the data in {\it icon} and increments a reference | |
361 | counter. It is a fast operation. | |
362 | ||
363 | \wxheading{Parameters} | |
364 | ||
365 | \docparam{icon}{Icon to assign.} | |
366 | ||
367 | \wxheading{Return value} | |
368 | ||
369 | Returns 'this' object. | |
370 | ||
371 | \membersection{wxIcon::operator $==$} | |
372 | ||
373 | \func{bool}{operator $==$}{\param{const wxIcon\& }{icon}} | |
374 | ||
375 | Equality operator. This operator tests whether the internal data pointers are | |
376 | equal (a fast test). | |
377 | ||
378 | \wxheading{Parameters} | |
379 | ||
380 | \docparam{icon}{Icon to compare with 'this'} | |
381 | ||
382 | \wxheading{Return value} | |
383 | ||
384 | Returns TRUE if the icons were effectively equal, FALSE otherwise. | |
385 | ||
386 | \membersection{wxIcon::operator $!=$} | |
387 | ||
388 | \func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}} | |
389 | ||
390 | Inequality operator. This operator tests whether the internal data pointers are | |
391 | unequal (a fast test). | |
392 | ||
393 | \wxheading{Parameters} | |
394 | ||
395 | \docparam{icon}{Icon to compare with 'this'} | |
396 | ||
397 | \wxheading{Return value} | |
398 | ||
399 | Returns TRUE if the icons were unequal, FALSE otherwise. | |
400 | ||
401 |