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0e320a79 DW |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: gauge.cpp | |
3 | // Purpose: wxGauge class | |
0371a691 | 4 | // Author: David Webster |
0e320a79 | 5 | // Modified by: |
0371a691 | 6 | // Created: 10/06/99 |
0e320a79 | 7 | // RCS-ID: $Id$ |
0371a691 DW |
8 | // Copyright: (c) David Webster |
9 | // Licence: wxWindows licence | |
0e320a79 DW |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
0371a691 DW |
12 | #include "wx/wxprec.h" |
13 | ||
14 | #ifndef WX_PRECOMP | |
15 | #include "wx/defs.h" | |
16 | #include "wx/utils.h" | |
0e320a79 DW |
17 | #endif |
18 | ||
0371a691 | 19 | #include "wx/os2/private.h" |
0e320a79 DW |
20 | #include "wx/gauge.h" |
21 | ||
0371a691 DW |
22 | /* gas gauge graph control messages--class "zYzGauge" */ |
23 | #define ZYZG_SETRANGE (WM_USER + 0) | |
24 | #define ZYZG_GETRANGE (WM_USER + 1) | |
25 | #define ZYZG_SETPOSITION (WM_USER + 2) | |
26 | #define ZYZG_GETPOSITION (WM_USER + 3) | |
27 | #define ZYZG_SETORIENTATION (WM_USER + 4) | |
28 | #define ZYZG_GETORIENTATION (WM_USER + 5) | |
29 | #define ZYZG_SETFGCOLOR (WM_USER + 6) | |
30 | #define ZYZG_GETFGCOLOR (WM_USER + 7) | |
31 | #define ZYZG_SETBKCOLOR (WM_USER + 8) | |
32 | #define ZYZG_GETBKCOLOR (WM_USER + 9) | |
33 | #define ZYZG_SETWIDTH3D (WM_USER + 10) | |
34 | #define ZYZG_GETWIDTH3D (WM_USER + 11) | |
35 | #define ZYZG_SETBEZELFACE (WM_USER + 12) | |
36 | #define ZYZG_GETBEZELFACE (WM_USER + 13) | |
37 | #define ZYZG_SETDELTAPOS (WM_USER + 14) | |
38 | ||
39 | /* orientations for ZYZG_WW_ORIENTATION */ | |
40 | #define ZYZG_ORIENT_LEFTTORIGHT 0 | |
41 | #define ZYZG_ORIENT_RIGHTTOLEFT 1 | |
42 | #define ZYZG_ORIENT_BOTTOMTOTOP 2 | |
43 | #define ZYZG_ORIENT_TOPTOBOTTOM 3 | |
44 | ||
45 | /* gauge styles */ | |
46 | #define ZYZGS_3D 0x8000L /* control will be 3D */ | |
47 | ||
48 | /* public function prototypes */ | |
e6ebb514 | 49 | // BOOL _Optlink gaugeInit(HINSTANCE hInstance); |
0371a691 | 50 | |
0e320a79 DW |
51 | #if !USE_SHARED_LIBRARY |
52 | IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl) | |
53 | #endif | |
54 | ||
55 | bool wxGauge::Create(wxWindow *parent, wxWindowID id, | |
56 | int range, | |
57 | const wxPoint& pos, | |
58 | const wxSize& size, | |
59 | long style, | |
5d4b632b DW |
60 | #if wxUSE_VALIDATORS |
61 | # if defined(__VISAGECPP__) | |
62 | const wxValidator* validator, | |
63 | # else | |
0e320a79 | 64 | const wxValidator& validator, |
5d4b632b DW |
65 | # endif |
66 | #endif | |
0e320a79 DW |
67 | const wxString& name) |
68 | { | |
0371a691 DW |
69 | static bool wxGaugeOS2Initialised = FALSE; |
70 | ||
71 | if ( !wxGaugeOS2Initialised ) | |
72 | { | |
e6ebb514 DW |
73 | //TODO: |
74 | /* | |
0371a691 DW |
75 | if (!gaugeInit((HINSTANCE) wxGetInstance())) |
76 | wxFatalError("Cannot initalize Gauge library"); | |
e6ebb514 | 77 | */ |
0371a691 DW |
78 | wxGaugeOS2Initialised = TRUE; |
79 | } | |
80 | ||
0e320a79 | 81 | SetName(name); |
5d4b632b | 82 | #if wxUSE_VALIDATORS |
0e320a79 | 83 | SetValidator(validator); |
5d4b632b | 84 | #endif |
0371a691 | 85 | if (parent) parent->AddChild(this); |
0e320a79 | 86 | m_rangeMax = range; |
0371a691 | 87 | m_gaugePos = 0; |
0e320a79 | 88 | |
0371a691 | 89 | m_windowStyle = style; |
0e320a79 DW |
90 | |
91 | if ( id == -1 ) | |
0371a691 | 92 | m_windowId = (int)NewControlId(); |
0e320a79 | 93 | else |
0371a691 | 94 | m_windowId = id; |
0e320a79 | 95 | |
0371a691 DW |
96 | int x = pos.x; |
97 | int y = pos.y; | |
98 | int width = size.x; | |
99 | int height = size.y; | |
0e320a79 DW |
100 | |
101 | // TODO | |
0371a691 DW |
102 | /* |
103 | int x = pos.x; | |
104 | int y = pos.y; | |
105 | int width = size.x; | |
106 | int height = size.y; | |
0e320a79 | 107 | |
0371a691 DW |
108 | long msFlags = WS_CHILD | WS_VISIBLE | WS_TABSTOP; |
109 | msFlags |= ZYZGS_3D; | |
110 | ||
111 | HWND wx_button = | |
223d09f6 | 112 | CreateWindowEx(MakeExtendedStyle(m_windowStyle), wxT("zYzGauge"), NULL, msFlags, |
0371a691 DW |
113 | 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId, |
114 | wxGetInstance(), NULL); | |
115 | ||
116 | m_hWnd = (WXHWND)wx_button; | |
117 | ||
118 | // Subclass again for purposes of dialog editing mode | |
119 | SubclassWin((WXHWND)wx_button); | |
120 | ||
121 | int wOrient = 0; | |
122 | ||
123 | if (m_windowStyle & wxGA_HORIZONTAL) | |
124 | wOrient = ZYZG_ORIENT_LEFTTORIGHT; | |
125 | else | |
126 | wOrient = ZYZG_ORIENT_BOTTOMTOTOP; | |
127 | ||
128 | SendMessage(wx_button, ZYZG_SETORIENTATION, wOrient, 0); | |
129 | SendMessage(wx_button, ZYZG_SETRANGE, range, 0); | |
130 | ||
131 | SendMessage(GetHwnd(), ZYZG_SETFGCOLOR, 0, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue())); | |
132 | SendMessage(GetHwnd(), ZYZG_SETBKCOLOR, 0, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue())); | |
133 | ||
134 | SetFont(parent->GetFont()); | |
135 | ||
136 | if (width == -1) | |
137 | width = 50; | |
138 | if (height == -1) | |
139 | height = 50; | |
140 | SetSize(x, y, width, height); | |
141 | ||
142 | ShowWindow(GetHwnd(), SW_SHOW); | |
143 | */ | |
144 | return TRUE; | |
0e320a79 DW |
145 | } |
146 | ||
147 | void wxGauge::SetShadowWidth(int w) | |
148 | { | |
0371a691 | 149 | // TODO optional ::SendMessage(GetHwnd(), ZYZG_SETWIDTH3D, w, 0); |
0e320a79 DW |
150 | } |
151 | ||
152 | void wxGauge::SetBezelFace(int w) | |
153 | { | |
0371a691 | 154 | // TODO optional ::SendMessage(GetHwnd(), ZYZG_SETBEZELFACE, w, 0); |
0e320a79 DW |
155 | } |
156 | ||
157 | void wxGauge::SetRange(int r) | |
158 | { | |
159 | m_rangeMax = r; | |
0371a691 | 160 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETRANGE, r, 0); |
0e320a79 DW |
161 | } |
162 | ||
163 | void wxGauge::SetValue(int pos) | |
164 | { | |
165 | m_gaugePos = pos; | |
0371a691 | 166 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETPOSITION, pos, 0); |
0e320a79 DW |
167 | } |
168 | ||
169 | int wxGauge::GetShadowWidth() const | |
170 | { | |
0371a691 | 171 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETWIDTH3D, 0, 0); |
0e320a79 DW |
172 | return 0; |
173 | } | |
174 | ||
175 | int wxGauge::GetBezelFace() const | |
176 | { | |
0371a691 | 177 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETBEZELFACE, 0, 0); |
0e320a79 DW |
178 | return 0; |
179 | } | |
180 | ||
181 | int wxGauge::GetRange() const | |
182 | { | |
0371a691 | 183 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETRANGE, 0, 0); |
0e320a79 DW |
184 | return m_rangeMax; |
185 | } | |
186 | ||
187 | int wxGauge::GetValue() const | |
188 | { | |
0371a691 | 189 | // TODO return (int) ::SendMessage(GetHwnd(), ZYZG_GETPOSITION, 0, 0); |
0e320a79 DW |
190 | return m_gaugePos; |
191 | } | |
192 | ||
0371a691 DW |
193 | bool wxGauge::SetForegroundColour(const wxColour& col) |
194 | { | |
195 | if ( !wxControl::SetForegroundColour(col) ) | |
196 | return FALSE; | |
197 | ||
198 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETFGCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
199 | ||
200 | return TRUE; | |
201 | } | |
202 | ||
203 | bool wxGauge::SetBackgroundColour(const wxColour& col) | |
204 | { | |
205 | if ( !wxControl::SetBackgroundColour(col) ) | |
206 | return FALSE; | |
207 | ||
208 | // TODO ::SendMessage(GetHwnd(), ZYZG_SETBKCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
209 | ||
210 | return TRUE; | |
211 | } | |
212 | ||
213 | ///** zyz3d.c | |
214 | // * | |
215 | // * DESCRIPTION: | |
216 | // * This module contains functions for creating nifty 3D borders | |
217 | // * around controls like zYzGauge. | |
218 | // * | |
219 | // * HISTORY: | |
220 | // * 3/14/91 cjp put in this comment | |
221 | // * 6/19/92 cjp touched it a bit | |
222 | // * | |
223 | // ** cjp */ | |
224 | // COPYRIGHT: | |
225 | // | |
226 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
227 | // | |
228 | // You have a royalty-free right to use, modify, reproduce and | |
229 | // distribute the Sample Files (and/or any modified version) in | |
230 | // any way you find useful, provided that you agree that | |
231 | // Microsoft has no warranty obligations or liability for any | |
232 | // Sample Application Files which are modified. | |
233 | // | |
234 | ||
235 | ||
236 | ///* get the includes we need */ | |
237 | //#define INCL_PM | |
238 | //#include <os2.h> | |
239 | ||
240 | ///* misc. control flag defines */ | |
241 | //#define DRAW3D_IN 0x0001 | |
242 | //#define DRAW3D_OUT 0x0002 | |
243 | ||
244 | //#define DRAW3D_TOPLINE 0x0004 | |
245 | //#define DRAW3D_BOTTOMLINE 0x0008 | |
246 | //#define DRAW3D_LEFTLINE 0x0010 | |
247 | //#define DRAW3D_RIGHTLINE 0x0020 | |
248 | ||
249 | ||
250 | ///* public function prototypes */ | |
251 | //void _Optlink Draw3DFaceFrame(HDC, LPRECT, WORD); | |
252 | //void _Optlink Draw3DRect(HDC, LPRECT, WORD, WORD); | |
253 | //void _Optlink Draw3DLine(HDC, WORD, WORD, WORD, WORD, WORD); | |
254 | ||
255 | ||
256 | ///** void _Optlink Draw3DFaceFrame(HDC hdc, LPRECT rc, WORD wWidth) | |
257 | // * | |
258 | // * DESCRIPTION: | |
259 | // * This function draws a flat frame with the current button-face | |
260 | // * color. | |
261 | // * | |
262 | // * ARGUMENTS: | |
263 | // * HDC hdc : The DC to draw into. | |
264 | // * | |
265 | // * LPRECT rc : The containing rect for the new frame. | |
266 | // * | |
267 | // * WORD wWidth : The width of the frame to draw. | |
268 | // * | |
269 | // * RETURN (void _Optlink): | |
270 | // * The frame will have been drawn into the DC. | |
271 | // * | |
272 | // * NOTES: | |
273 | // * | |
274 | // ** cjp */ | |
275 | ||
276 | //void _Optlink Draw3DFaceFrame(HDC hdc, RECTL* rc, WORD wWidth) | |
277 | //{ | |
278 | // RECTL rc1; | |
279 | // DWORD rgbOld; | |
280 | ||
281 | // /* don't go through a bunch of work if we don't have to */ | |
282 | // if (!wWidth) | |
283 | // return; | |
284 | ||
285 | // /* set up color to be button-face color--so it may not be gray */ | |
286 | // rgbOld = SetBkColor(hdc, GetSysColor(COLOR_BTNFACE)); | |
287 | ||
288 | // /* perform CopyRect w/o bloody windows style overhead */ | |
289 | // rc1 = *rc; | |
290 | ||
291 | /* top */ | |
292 | // rc1.top = rc->top; | |
293 | // rc1.left = rc->left; | |
294 | // rc1.bottom = rc->top + wWidth; | |
295 | // rc1.right = rc->right; | |
296 | ||
297 | /* blast it out */ | |
298 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
299 | ||
300 | /* right */ | |
301 | // rc1.left = rc->right - wWidth; | |
302 | // rc1.bottom = rc->bottom; | |
303 | ||
304 | /* blast this part now */ | |
305 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
306 | ||
307 | /* left */ | |
308 | // rc1.left = rc->left; | |
309 | // rc1.right = rc->left + wWidth; | |
310 | ||
311 | /* and another part */ | |
312 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
313 | ||
314 | /* bottom */ | |
315 | // rc1.right = rc->right; | |
316 | // rc1.top = rc->bottom - wWidth; | |
317 | ||
318 | /* finish it off */ | |
319 | // ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
320 | ||
321 | /* restore the old bk color */ | |
322 | // SetBkColor(hdc, rgbOld); | |
323 | //} /* Draw3DFaceFrame() */ | |
324 | ||
325 | ||
326 | ///** void _Optlink Draw3DRect(HDC, LPRECT, WORD, WORD) | |
327 | // * | |
328 | // * DESCRIPTION: | |
329 | // * Draws a 3D rectangle that is shaded. wFlags can be used to | |
330 | // * control how the rectangle looks. | |
331 | // * | |
332 | // * ARGUMENTS: | |
333 | // * HDC hdc : Handle to the device context that will be | |
334 | // * used to display the rectangle. | |
335 | // * | |
336 | // * RECT rect : A rectangle describing the dimensions of | |
337 | // * the rectangle in device coordinates. | |
338 | // * | |
339 | // * WORD wShadowWidth : Width of the shadow in device coordinates. | |
340 | // * | |
341 | // * WORD wFlags : The following flags may be passed to describe | |
342 | // * the style of the rectangle: | |
343 | // * | |
344 | // * DRAW3D_IN : The shadow is drawn such that | |
345 | // * the box appears to be sunk in to the screen. | |
346 | // * This is default if 0 is passed. | |
347 | // * | |
348 | // * DRAW3D_OUT : The shadow is drawn such that | |
349 | // * the box appears to be sticking out of the | |
350 | // * screen. | |
351 | // * | |
352 | // * RETURN (void _Optlink): | |
353 | // * The 3D looking rectangle will have been drawn into the DC. | |
354 | // * | |
355 | // * NOTES: | |
356 | // * | |
357 | // ** cjp */ | |
358 | ||
359 | //void _Optlink Draw3DRect(HDC hdc, LPRECT lpRect, | |
360 | // WORD wShadowWidth, WORD wFlags) | |
361 | //{ | |
362 | // /* sanity check--don't work if you don't have to! */ | |
363 | // if (!wShadowWidth || !RectVisible(hdc, lpRect)) | |
364 | // return; | |
365 | ||
366 | /* draw the top line */ | |
367 | // Draw3DLine(hdc, lpRect->left, lpRect->top, | |
368 | // lpRect->right - lpRect->left, | |
369 | // wShadowWidth, DRAW3D_TOPLINE | wFlags); | |
370 | ||
371 | /* right line */ | |
372 | // Draw3DLine(hdc, lpRect->right, lpRect->top, | |
373 | // lpRect->bottom - lpRect->top, | |
374 | // wShadowWidth, DRAW3D_RIGHTLINE | wFlags); | |
375 | ||
376 | /* bottom line */ | |
377 | // Draw3DLine(hdc, lpRect->left, lpRect->bottom, | |
378 | // lpRect->right - lpRect->left, | |
379 | // wShadowWidth, DRAW3D_BOTTOMLINE | wFlags); | |
380 | ||
381 | /* left line */ | |
382 | // Draw3DLine(hdc, lpRect->left, lpRect->top, | |
383 | // lpRect->bottom - lpRect->top, | |
384 | // wShadowWidth, DRAW3D_LEFTLINE | wFlags); | |
385 | //} /* Draw3DRect() */ | |
386 | ||
387 | ||
388 | ///** void _Optlink Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
389 | // * | |
390 | // * DESCRIPTION: | |
391 | // * Draws a 3D line that can be used to make a 3D box. | |
392 | // * | |
393 | // * ARGUMENTS: | |
394 | // * HDC hdc : Handle to the device context that will be | |
395 | // * used to display the 3D line. | |
396 | // * | |
397 | // * WORD x, y : Coordinates of the beginning of the line. | |
398 | // * These coordinates are in device units and | |
399 | // * represent the _outside_ most point. Horiz- | |
400 | // * ontal lines are drawn from left to right and | |
401 | // * vertical lines are drawn from top to bottom. | |
402 | // * | |
403 | // * WORD wShadowWidth : Width of the shadow in device coordinates. | |
404 | // * | |
405 | // * WORD wFlags : The following flags may be passed to | |
406 | // * describe the style of the 3D line: | |
407 | // * | |
408 | // * DRAW3D_IN : The shadow is drawn such that | |
409 | // * the box appears to be sunk in to the screen. | |
410 | // * This is default if 0 is passed. | |
411 | // * | |
412 | // * DRAW3D_OUT : The shadow is drawn such that | |
413 | // * the box appears to be sticking out of the | |
414 | // * screen. | |
415 | // * | |
416 | // * DRAW3D_TOPLINE, _BOTTOMLINE, _LEFTLINE, and | |
417 | // * _RIGHTLINE : Specifies that a "top", | |
418 | // * "Bottom", "Left", or"Right" line is to be | |
419 | // * drawn. | |
420 | // * | |
421 | // * RETURN (void _Optlink): | |
422 | // * The line will have been drawn into the DC. | |
423 | // * | |
424 | // * NOTES: | |
425 | // * | |
426 | // ** cjp */ | |
427 | ||
428 | //void _Optlink Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
429 | // WORD wShadowWidth, WORD wFlags) | |
430 | //{ | |
431 | // HBRUSH hOldBrush; | |
432 | // HPEN hOldPen; | |
433 | // BOOL fDark; | |
434 | // POINT Point[ 4 ]; /* define a polgon with 4 points */ | |
435 | ||
436 | // /* if width is zero, don't do nothin'! */ | |
437 | // if (!wShadowWidth) | |
438 | // return; | |
439 | ||
440 | /* define shape of polygon--origin is always the same */ | |
441 | // Point[0].x = x; | |
442 | // Point[0].y = y; | |
443 | ||
444 | // /* To do this we'll simply draw a polygon with four sides, using | |
445 | // * the appropriate brush. I dare you to ask me why this isn't a | |
446 | // * switch/case! | |
447 | // */ | |
448 | // if (wFlags & DRAW3D_TOPLINE) | |
449 | // { | |
450 | // /* across to right */ | |
451 | // Point[1].x = x + nLen - (wShadowWidth == 1 ? 1 : 0); | |
452 | // Point[1].y = y; | |
453 | ||
454 | /* down/left */ | |
455 | // Point[2].x = x + nLen - wShadowWidth; | |
456 | // Point[2].y = y + wShadowWidth; | |
457 | ||
458 | /* accross to left */ | |
459 | // Point[3].x = x + wShadowWidth; | |
460 | // Point[3].y = y + wShadowWidth; | |
461 | ||
462 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
463 | // fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
464 | // } | |
465 | ||
466 | /* possibly the bottom? */ | |
467 | // else if (wFlags & DRAW3D_BOTTOMLINE) | |
468 | // { | |
469 | /* across to right */ | |
470 | // Point[1].x = x + nLen; | |
471 | // Point[1].y = y; | |
472 | ||
473 | /* up/left */ | |
474 | // Point[2].x = x + nLen - wShadowWidth; | |
475 | // Point[2].y = y - wShadowWidth; | |
476 | ||
477 | /* accross to left */ | |
478 | // Point[3].x = x + wShadowWidth; | |
479 | // Point[3].y = y - wShadowWidth; | |
480 | ||
481 | /* select 'light' brush if 'in' */ | |
482 | // fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
483 | // } | |
484 | ||
485 | /* ok, it's gotta be left? */ | |
486 | // else if (wFlags & DRAW3D_LEFTLINE) | |
487 | // { | |
488 | /* down */ | |
489 | // Point[1].x = x; | |
490 | // Point[1].y = y + nLen - (wShadowWidth == 1 ? 1 : 0); | |
491 | ||
492 | /* up/right */ | |
493 | // Point[2].x = x + wShadowWidth; | |
494 | // Point[2].y = y + nLen - wShadowWidth; | |
495 | ||
496 | /* down */ | |
497 | // Point[3].x = x + wShadowWidth; | |
498 | // Point[3].y = y + wShadowWidth; | |
499 | ||
500 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
501 | // fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
502 | // } | |
503 | ||
504 | /* well maybe it's for the right side? */ | |
505 | // else if (wFlags & DRAW3D_RIGHTLINE) | |
506 | // { | |
507 | /* down */ | |
508 | // Point[1].x = x; | |
509 | // Point[1].y = y + nLen; | |
510 | ||
511 | /* up/left */ | |
512 | // Point[2].x = x - wShadowWidth; | |
513 | // Point[2].y = y + nLen - wShadowWidth; | |
514 | ||
515 | /* up */ | |
516 | // Point[3].x = x - wShadowWidth; | |
517 | // Point[3].y = y + wShadowWidth; | |
518 | ||
519 | /* select 'light' brush if 'in' */ | |
520 | // fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
521 | // } | |
522 | ||
523 | /* bad drugs? */ | |
524 | // else return; | |
525 | ||
526 | /* select NULL_PEN for no borders */ | |
527 | // hOldPen = (HPEN) SelectObject(hdc, GetStockObject(NULL_PEN)); | |
528 | ||
529 | /* select the appropriate color for the fill */ | |
530 | // if (fDark) | |
531 | // hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(GRAY_BRUSH)); | |
532 | // else | |
533 | // hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(WHITE_BRUSH)); | |
534 | ||
535 | /* finally, draw the dern thing */ | |
536 | // Polygon(hdc, (LPPOINT)&Point, 4); | |
537 | ||
538 | /* restore what we killed */ | |
539 | // SelectObject(hdc, hOldBrush); | |
540 | // SelectObject(hdc, hOldPen); | |
541 | //} /* Draw3DLine() */ | |
542 | ||
543 | /** EOF: zyz3d.c **/ | |
544 | ||
545 | ///** zyzgauge.c | |
546 | // * | |
547 | // * DESCRIPTION: | |
548 | // * Yet another 'Gas Gauge Custom Control.' This control gives you | |
549 | // * a 'progress bar' class (named zYzGauge) for use in your applications. | |
550 | // * You can set the range, position, font, color, orientation, and 3d | |
551 | // * effect of the gauge by sending messages to the control. | |
552 | // * | |
553 | // * Before you can use this control, you MUST first export the window | |
554 | // * procedure for the control (or define it with the _export keyword): | |
555 | // * | |
556 | // * EXPORTS gaugeWndProc | |
557 | // * | |
558 | // * You then need initialize the class before you use it: | |
559 | // * | |
560 | // * if (!gaugeInit(hInstance)) | |
561 | // * die a horrible death | |
562 | // * else | |
563 | // * you are good to go | |
564 | // * | |
565 | // * The colors used by the control default to black and white if you | |
566 | // * are running on a mono-display. They default to blue and white | |
567 | // * if you are on a color display. You enable the 3D effect by setting | |
568 | // * the ZYZGS_3D style flag in the styles field of the control (like | |
569 | // * any other control). | |
570 | // * | |
571 | // * To select your own colors, you can send the ZYZG_SETFGCOLOR and | |
572 | // * ZYZG_SETBKCOLOR messages to set the foreground (percent done) and | |
573 | // * background (percent not done) colors. The lParam is the RGB() | |
574 | // * value--wParam is ignored. | |
575 | // * | |
576 | // * In all of the following ZYZG_??? messages, the arguments are | |
577 | // * WORDS. If you are setting parameters, the value is sent as | |
578 | // * the wParam (lParam is ignored). If you are getting parameters, | |
579 | // * the value is returned as a LONG and should be cast to a *signed* | |
580 | // * integer. | |
581 | // * | |
582 | // * To set the depth of the 3D effect (if enabled), you can send the | |
583 | // * ZYZG_SETBEZELFACE and ZYZG_SETWIDTH3D messages. The bezel face | |
584 | // * is the flat top on the 3D border--its color will be that of the | |
585 | // * button-face. The 3D width is the width of the bezel itself; inside | |
586 | // * and outside. The light color is white, the dark color is gray. | |
587 | // * Both widths *can* be zero--both default to 2 which looks to me. | |
588 | // * | |
589 | // * The range of the control can be set by sending the ZYZG_SETRANGE | |
590 | // * message to the control. It can be any integer from 1 to 32767. | |
591 | // * What this specifies is the number of pieces that create a whole. | |
592 | // * The default is 100. You can get the current range setting by | |
593 | // * sending the ZYZG_GETRANGE message to the control. | |
594 | // * | |
595 | // * The position (number of pieces out of the whole have been used) is | |
596 | // * set with the ZYZG_SETPOSITION message. It can be any integer from | |
597 | // * 0 to the current range setting of the control--it will be clipped | |
598 | // * if the position is out of bounds. The default position is 0. You | |
599 | // * can get the current position at any time with the ZYZG_GETPOSITION | |
600 | // * message. | |
601 | // * | |
602 | // * You can also set the range using a delta from the current range. | |
603 | // * This is done by sending the ZYZG_SETDELTAPOS message with wParam | |
604 | // * set to a _signed_ integer value within the range of the control. | |
605 | // * | |
606 | // * The font used for the percentage text can be set using the standard | |
607 | // * WM_SETFONT message. You can get the current font at any time with | |
608 | // * the WM_GETFONT message. | |
609 | // * | |
610 | // * The orientation can be left to right, right to left, bottom to top, | |
611 | // * or top to bottom. Whatever suits your needs. You set this by | |
612 | // * sending the ZYZG_ORIENTATION message to the control with one of | |
613 | // * the following values (default is ZYZG_ORIENT_LEFTTORIGHT): | |
614 | // * | |
615 | // * ZYZG_ORIENT_LEFTTORIGHT (0) | |
616 | // * ZYZG_ORIENT_RIGHTTOLEFT (1) | |
617 | // * ZYZG_ORIENT_BOTTOMTOTOP (2) | |
618 | // * ZYZG_ORIENT_TOPTOBOTTOM (3) | |
619 | // * | |
620 | // * HISTORY: | |
621 | // * 3/12/91 cjp put in this comment | |
622 | // * 6/19/92 cjp touched it a bit | |
623 | // * | |
624 | // ** cjp */ | |
625 | // COPYRIGHT: | |
626 | // | |
627 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
628 | // | |
629 | // You have a royalty-free right to use, modify, reproduce and | |
630 | // distribute the Sample Files (and/or any modified version) in | |
631 | // any way you find useful, provided that you agree that | |
632 | // Microsoft has no warranty obligations or liability for any | |
633 | // Sample Application Files which are modified. | |
634 | // | |
635 | ||
636 | ||
637 | /* get the includes we need */ | |
638 | //#if !defined(__GNUWIN32__) && !defined(__SALFORDC__) | |
639 | //#include <malloc.h> | |
640 | //#endif | |
641 | //#include <stdio.h> | |
642 | //#include <string.h> | |
643 | //#include <stdlib.h> | |
644 | // #include "zyz3d.h" | |
645 | // #include "zyzgauge.h" | |
646 | ||
647 | ||
648 | /* static global variables */ | |
223d09f6 | 649 | //static wxChar gszzYzGaugeClass[] = wxT("zYzGauge"); |
0371a691 DW |
650 | |
651 | ||
652 | /* window word position definitions */ | |
653 | //#define ZYZG_WW_PZYZGAUGE 0 | |
654 | /* #define ZYZG_WW_EXTRABYTES 2 */ | |
655 | //#define ZYZG_WW_EXTRABYTES 4 | |
656 | ||
657 | ||
658 | /* control block structure typedef */ | |
659 | //typedef struct tZYZGAUGE | |
660 | //{ | |
661 | // WORD wRange; | |
662 | // WORD wPosition; | |
663 | // WORD wOrientation; | |
664 | // WORD wWidth3D; | |
665 | // WORD wWidthBezelFace; | |
666 | // HFONT hFont; | |
667 | // DWORD rgbTextColor; | |
668 | // DWORD rgbBkColor; | |
669 | ||
670 | //} ZYZGAUGE, *PZYZGAUGE, FAR *LPZYZGAUGE; | |
671 | ||
672 | ||
673 | /* some default values for the control */ | |
674 | //#define ZYZG_DEF_RANGE 100 | |
675 | //#define ZYZG_DEF_POSITION 0 | |
676 | //#define ZYZG_DEF_ORIENTATION ZYZG_ORIENT_LEFTTORIGHT | |
677 | //#define ZYZG_DEF_WIDTH3D 2 | |
678 | //#define ZYZG_DEF_BEZELFACE 2 | |
679 | ||
680 | ||
681 | ||
682 | /* the default settings for drawing colors--display dependent */ | |
683 | //static DWORD rgbDefTextColor; | |
684 | //static DWORD rgbDefBkColor; | |
685 | //static BOOL fSupport3D; | |
686 | ||
687 | //#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not | |
688 | //#define APIENTRY _Optlink | |
689 | //#endif | |
690 | ||
691 | //#ifdef __WIN32__ | |
692 | //#define _EXPORT /**/ | |
693 | //#else | |
694 | //#define _EXPORT _export | |
695 | //typedef signed short int SHORT ; | |
696 | //#endif | |
697 | ||
698 | /* internal function prototypes */ | |
699 | //static void PASCAL gaugePaint(HWND, HDC); | |
700 | /* LRESULT _Optlink */ | |
701 | //LRESULT APIENTRY _EXPORT gaugeWndProc(HWND, UINT, WPARAM, LPARAM); | |
702 | ||
703 | ||
704 | ||
705 | ///** BOOL _Optlink gaugeInit(HINSTANCE hInstance) | |
706 | // * | |
707 | // * DESCRIPTION: | |
708 | // * Registers the window class for the zYzGauge control. Performs | |
709 | // * other initialization for the zYzGauge text control. This must | |
710 | // * be done before the zYzGauge control is used--or it will fail | |
711 | // * and your dialog box will not open! | |
712 | // * | |
713 | // * ARGUMENTS: | |
714 | // * HINSTANCE hInstance : Instance handle to register class with. | |
715 | // * | |
716 | // * RETURN (BOOL FAR): | |
717 | // * The return value is TRUE if the zYzGauge class was successfully | |
718 | // * registered. It is FALSE if the initialization fails. | |
719 | // * | |
720 | // * NOTES: | |
721 | // * | |
722 | // ** cjp */ | |
723 | ||
724 | //#pragma alloc_text(init, gaugeInit) | |
725 | ||
726 | //BOOL _Optlink gaugeInit(HINSTANCE hInstance) | |
727 | //{ | |
728 | // static BOOL fRegistered = FALSE; | |
729 | // WNDCLASS wc; | |
730 | // HDC hdc; | |
731 | ||
732 | /* assume already registered if not first instance */ | |
733 | // if (fRegistered) | |
734 | // return (TRUE); | |
735 | ||
736 | /* fill in the class structure for the zyzgauge control */ | |
737 | // wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
738 | // wc.hIcon = NULL; | |
739 | // wc.lpszMenuName = NULL; | |
740 | // wc.lpszClassName = gszzYzGaugeClass; | |
741 | // wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); | |
742 | // wc.hInstance = hInstance; | |
743 | ||
744 | //#ifdef ZYZGAUGE_DLL | |
745 | // wc.style = CS_GLOBALCLASS | CS_HREDRAW | CS_VREDRAW; | |
746 | //#else | |
747 | // wc.style = CS_HREDRAW | CS_VREDRAW; | |
748 | //#endif | |
749 | ||
750 | // wc.lpfnWndProc = gaugeWndProc; | |
751 | // wc.cbClsExtra = 0; | |
752 | // wc.cbWndExtra = ZYZG_WW_EXTRABYTES; | |
753 | ||
754 | /* attempt to register it--return FALSE if fail */ | |
755 | // if (!RegisterClass(&wc)) | |
756 | // return (FALSE); | |
757 | ||
758 | /* Get a DC to determine whether device is mono or not, and set | |
759 | * default foreground/background colors as appropriate. | |
760 | */ | |
223d09f6 | 761 | // hdc = CreateIC(wxT("DISPLAY"), NULL, NULL, 0L) ; |
0371a691 DW |
762 | // if (hdc) |
763 | // { | |
764 | /* check for mono-display */ | |
765 | // if ((GetDeviceCaps(hdc, BITSPIXEL) == 1) && | |
766 | // (GetDeviceCaps(hdc, PLANES) == 1)) | |
767 | // { | |
768 | /* using a mono DC--white foreground, black background */ | |
769 | // rgbDefTextColor = RGB(255, 255, 255); | |
770 | // rgbDefBkColor = RGB(0, 0, 0); | |
771 | // } | |
772 | ||
773 | /* good! we have color: blue foreground, white background */ | |
774 | // else | |
775 | // { | |
776 | // rgbDefTextColor = RGB(0, 0, 255); | |
777 | // rgbDefBkColor = RGB(255, 255, 255); | |
778 | // } | |
779 | ||
780 | /* need at _least_ 8 for two shades of gray (>=VGA) */ | |
781 | // fSupport3D = (GetDeviceCaps(hdc, NUMCOLORS) >= 8) ? TRUE : FALSE; | |
782 | ||
783 | /* get rid of the DC (IC) */ | |
784 | // DeleteDC(hdc); | |
785 | // } | |
786 | ||
787 | /* uh-oh... can't get DC (IC)... fail */ | |
788 | // else | |
789 | // { | |
790 | /* unregister the class */ | |
791 | // UnregisterClass(gszzYzGaugeClass, hInstance); | |
792 | // return (FALSE); | |
793 | // } | |
794 | ||
795 | /* return success */ | |
796 | // return (fRegistered = TRUE); | |
797 | //} /* gaugeInit() */ | |
798 | ||
799 | ||
800 | /** static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
801 | // * | |
802 | // * DESCRIPTION: | |
803 | // * This function is responsible for painting the zYzGauge control. | |
804 | // * | |
805 | // * ARGUMENTS: | |
806 | // * HWND hwnd : The window handle for the gauge. | |
807 | // * | |
808 | // * HDC hdc : The DC for the gauge's window. | |
809 | // * | |
810 | // * RETURN (void): | |
811 | // * The control will have been painted. | |
812 | // * | |
813 | // * NOTES: | |
814 | // * | |
815 | // ** cjp */ | |
816 | ||
817 | //static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
818 | //{ | |
819 | // PZYZGAUGE pgauge; | |
820 | // WORD iRange, iPos; | |
821 | // WORD Offset = 1; | |
822 | // DWORD dwExtent; | |
823 | // RECT rc1, rc2; | |
824 | // HFONT hFont; | |
825 | // wxChar ach[ 6 ]; | |
826 | // WORD dx, dy, wGomerX, wGomerY; | |
827 | ///* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead, | |
828 | // * which needs a SIZE* parameter */ | |
829 | //#if defined(__WIN32__) | |
830 | // SIZE size; | |
831 | //#endif | |
832 | ||
833 | // /* get pointer to the control's control block */ | |
834 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
835 | // pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
836 | ||
837 | /* set the colors into for the gauge into the control */ | |
838 | // SetTextColor(hdc, pgauge->rgbTextColor); | |
839 | // SetBkColor(hdc, pgauge->rgbBkColor); | |
840 | ||
841 | /* draw black rectangle for gauge */ | |
842 | // GetClientRect(hwnd, &rc1); | |
843 | ||
844 | /* draw a black border on the _outside_ */ | |
845 | // FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
846 | ||
847 | /* we want to draw _just inside_ the black border */ | |
848 | // InflateRect(&rc1, -1, -1); | |
849 | ||
850 | /* one line thick so far... */ | |
851 | // Offset = (WORD) 1; | |
852 | ||
853 | /* for 3D stuff, we need to have at least two shades of gray */ | |
854 | // if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
855 | // { | |
856 | // Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_OUT); | |
857 | // InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
858 | ||
859 | // Draw3DFaceFrame(hdc, &rc1, pgauge->wWidthBezelFace); | |
860 | // InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace)); | |
861 | ||
862 | // Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_IN); | |
863 | // InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
864 | ||
865 | /* draw a black border on the _inside_ */ | |
866 | // FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
867 | ||
868 | /* we want to draw _just inside_ the black border */ | |
869 | // InflateRect(&rc1, -1, -1); | |
870 | ||
871 | /* add all the other pixels into the border width */ | |
872 | // Offset += (2 * pgauge->wWidth3D) + pgauge->wWidthBezelFace + 1; | |
873 | // } | |
874 | ||
875 | /* dup--one rc for 'how much filled', one rc for 'how much empty' */ | |
876 | // rc2 = rc1; | |
877 | ||
878 | /* get the range--make sure it's a valid range */ | |
879 | // if ((iRange = pgauge->wRange) <= 0) | |
880 | // iRange = 1; | |
881 | ||
882 | /* get the position--greater than 100% would be bad */ | |
883 | // if ((iPos = pgauge->wPosition) > iRange) | |
884 | // iPos = iRange; | |
885 | ||
886 | /* compute the actual size of the gauge */ | |
887 | // dx = rc1.right - rc1.left; | |
888 | // dy = rc1.bottom - rc1.top; | |
889 | // wGomerX = (WORD)((DWORD)iPos * dx / iRange); | |
890 | // wGomerY = (WORD)((DWORD)iPos * dy / iRange); | |
891 | ||
892 | /* get the orientation and munge rects accordingly */ | |
893 | // switch (pgauge->wOrientation) | |
894 | // { | |
895 | // case ZYZG_ORIENT_RIGHTTOLEFT: | |
896 | // rc1.left = rc2.right = rc1.right - wGomerX; | |
897 | // break; | |
898 | ||
899 | // case ZYZG_ORIENT_BOTTOMTOTOP: | |
900 | // rc1.top = rc2.bottom = rc1.bottom - wGomerY; | |
901 | // break; | |
902 | ||
903 | // case ZYZG_ORIENT_TOPTOBOTTOM: | |
904 | // rc1.bottom = rc2.top += wGomerY; | |
905 | // break; | |
906 | ||
907 | // default: | |
908 | // rc1.right = rc2.left += wGomerX; | |
909 | // break; | |
910 | // } /* switch () */ | |
911 | ||
912 | /* select the correct font */ | |
913 | // hFont = (HFONT) SelectObject(hdc, pgauge->hFont); | |
914 | ||
915 | /* build up a string to blit out--ie the meaning of life: "42%" */ | |
223d09f6 | 916 | // wsprintf(ach, wxT("%3d%%"), (WORD)((DWORD)iPos * 100 / iRange)); |
0371a691 DW |
917 | /* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead */ |
918 | //#if defined(__WIN32__) | |
919 | // GetTextExtentPoint(hdc, ach, wGomerX = lstrlen(ach), &size); | |
920 | // dwExtent = size.cx; | |
921 | //#else | |
922 | // dwExtent = GetTextExtent(hdc, ach, wGomerX = lstrlen(ach)); | |
923 | //#endif | |
924 | ||
925 | ||
926 | /* Draw the finished (ie the percent done) side of box. If | |
927 | * ZYZG_WW_POSITION is 42, (in range of 0 to 100) this ExtTextOut | |
928 | * draws the meaning of life (42%) bar. | |
929 | */ | |
930 | // ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
931 | // (dy - HIWORD(dwExtent)) / 2 + Offset, | |
932 | // ETO_OPAQUE | ETO_CLIPPED, &rc2, ach, wGomerX, NULL); | |
933 | ||
934 | /* Reverse fore and back colors for drawing the undone (ie the non- | |
935 | * finished) side of the box. | |
936 | */ | |
937 | // SetBkColor(hdc, pgauge->rgbTextColor); | |
938 | // SetTextColor(hdc, pgauge->rgbBkColor); | |
939 | ||
940 | // ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
941 | // (dy - HIWORD(dwExtent)) / 2 + Offset, | |
942 | // ETO_OPAQUE | ETO_CLIPPED, &rc1, ach, wGomerX, NULL); | |
943 | ||
944 | /* unselect the font */ | |
945 | // SelectObject(hdc, hFont); | |
946 | //} /* gaugePaint() */ | |
947 | ||
948 | ||
949 | /** LRESULT _Optlink gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
950 | // * | |
951 | // * DESCRIPTION: | |
952 | // * This is the control's window procedure. Its purpose is to handle | |
953 | // * special messages for this custom control. | |
954 | // * | |
955 | // * The special control messages for the gauge control are: | |
956 | // * | |
957 | // * ZYZG_SETRANGE : Sets the range of the gauge. In other | |
958 | // * words, the number of parts that make a | |
959 | // * whole. | |
960 | // * | |
961 | // * ZYZG_GETRANGE : Returns the current range of the gauge. | |
962 | // * | |
963 | // * ZYZG_SETORIENTATION : Sets the orientation of the gauge. This | |
964 | // * can be one of the ZYZG_ORIENT_?? msgs. | |
965 | // * | |
966 | // * ZYZG_GETORIENTATION : Gets the current orientation of the | |
967 | // * gauge. | |
968 | // * | |
969 | // * ZYZG_SETPOSITION : Sets the current position of the gauge. | |
970 | // * In other words, how many pieces of the | |
971 | // * whole have been used. | |
972 | // * | |
973 | // * ZYZG_GETPOSITION : Gets the current position of the gauge. | |
974 | // * | |
975 | // * ZYZG_SETDELTAPOS : Sets the position of the gauge +/- the | |
976 | // * specified amount. | |
977 | // * | |
978 | // * ZYZG_SETFGCOLOR : Sets the foreground (percent done) color. | |
979 | // * | |
980 | // * ZYZG_GETFGCOLOR : Gets the foreground (percent done) color. | |
981 | // * | |
982 | // * ZYZG_SETBKCOLOR : Sets the background (percent not done) | |
983 | // * color. | |
984 | // * | |
985 | // * ZYZG_GETBKCOLOR : Gets the background (percent not done) | |
986 | // * color. | |
987 | // * | |
988 | // * WM_SETFONT : Sets the font to use for the percentage | |
989 | // * text of the gauge. | |
990 | // * | |
991 | // * WM_GETFONT : Gets the current font in use by the | |
992 | // * gauge. | |
993 | // * | |
994 | // * NOTES: | |
995 | // * | |
996 | // ** cjp */ | |
997 | ||
998 | /* LRESULT _Optlink */ | |
999 | ||
1000 | //LRESULT APIENTRY _EXPORT gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
1001 | //{ | |
1002 | // HFONT hFont; | |
1003 | // PAINTSTRUCT ps; | |
1004 | // PZYZGAUGE pgauge; | |
1005 | // RECT rc; | |
1006 | ||
1007 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
1008 | // pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
1009 | ||
1010 | /* break to get DefWindowProc() */ | |
1011 | // switch (uMsg) | |
1012 | // { | |
1013 | // case WM_CREATE: | |
1014 | /* need to allocate a control block */ | |
1015 | // pgauge = (PZYZGAUGE)LocalAlloc(LPTR, sizeof(ZYZGAUGE)); | |
1016 | // pgauge = (PZYZGAUGE)malloc(sizeof(ZYZGAUGE)); | |
1017 | // if (!pgauge) | |
1018 | // return (0L); | |
1019 | ||
1020 | /* hang on to this control block */ | |
1021 | // SetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE, (WORD)pgauge); | |
1022 | // SetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE, (LONG)pgauge); | |
1023 | ||
1024 | /* fill control block with defaults */ | |
1025 | // pgauge->wRange = ZYZG_DEF_RANGE; | |
1026 | // pgauge->wPosition = ZYZG_DEF_POSITION; | |
1027 | // pgauge->wOrientation = ZYZG_DEF_ORIENTATION; | |
1028 | // pgauge->wWidth3D = ZYZG_DEF_WIDTH3D; | |
1029 | // pgauge->wWidthBezelFace = ZYZG_DEF_BEZELFACE; | |
1030 | // pgauge->rgbTextColor = rgbDefTextColor; | |
1031 | // pgauge->rgbBkColor = rgbDefBkColor; | |
1032 | ||
1033 | /* use system font */ | |
1034 | // SendMessage(hwnd, WM_SETFONT, (WPARAM)NULL, 0L); | |
1035 | ||
1036 | /* go to DefWindowProc() to finish the job */ | |
1037 | // break; | |
1038 | ||
1039 | // case WM_DESTROY: | |
1040 | /* get rid of the control's memory */ | |
1041 | // if (pgauge) | |
1042 | // LocalFree((HANDLE)pgauge); | |
1043 | // free(pgauge); | |
1044 | // break; | |
1045 | ||
1046 | // case ZYZG_GETPOSITION: | |
1047 | // return (pgauge->wPosition); | |
1048 | ||
1049 | // case ZYZG_GETRANGE: | |
1050 | // return (pgauge->wRange); | |
1051 | ||
1052 | // case ZYZG_GETORIENTATION: | |
1053 | // return (pgauge->wOrientation); | |
1054 | ||
1055 | // case ZYZG_GETWIDTH3D: | |
1056 | // return (pgauge->wWidth3D); | |
1057 | ||
1058 | // case ZYZG_GETBEZELFACE: | |
1059 | // return (pgauge->wWidthBezelFace); | |
1060 | ||
1061 | // case ZYZG_GETBKCOLOR: | |
1062 | // return (pgauge->rgbTextColor); | |
1063 | ||
1064 | // case ZYZG_GETFGCOLOR: | |
1065 | // return (pgauge->rgbBkColor); | |
1066 | ||
1067 | // case ZYZG_SETBKCOLOR: | |
1068 | // pgauge->rgbBkColor = lParam; | |
1069 | // return (0L); | |
1070 | ||
1071 | // case ZYZG_SETFGCOLOR: | |
1072 | // pgauge->rgbTextColor = lParam; | |
1073 | // return (0L); | |
1074 | ||
1075 | ||
1076 | // case ZYZG_SETPOSITION: | |
1077 | // pgauge->wPosition = wParam; | |
1078 | ||
1079 | //zyzgForceRepaint: | |
1080 | // GetClientRect(hwnd, &rc); | |
1081 | // if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
1082 | // { | |
1083 | // wParam = (2 * pgauge->wWidth3D) + | |
1084 | // pgauge->wWidthBezelFace + 2; | |
1085 | // } | |
1086 | ||
1087 | // else | |
1088 | // wParam = 1; | |
1089 | ||
1090 | // InflateRect(&rc, ~(wParam), ~(wParam)); | |
1091 | // InvalidateRect(hwnd, &rc, FALSE); | |
1092 | // UpdateWindow(hwnd); | |
1093 | // return (0L); | |
1094 | ||
1095 | // case ZYZG_SETRANGE: | |
1096 | // pgauge->wRange = wParam; | |
1097 | // goto zyzgForceRepaint; | |
1098 | ||
1099 | // case ZYZG_SETORIENTATION: | |
1100 | // pgauge->wOrientation = wParam; | |
1101 | // goto zyzgForceRepaint; | |
1102 | ||
1103 | // case ZYZG_SETWIDTH3D: | |
1104 | // pgauge->wWidth3D = wParam; | |
1105 | ||
1106 | //zyzgForceRepaint3D: | |
1107 | // InvalidateRect(hwnd, NULL, FALSE); | |
1108 | // UpdateWindow(hwnd); | |
1109 | // return (0L); | |
1110 | ||
1111 | // case ZYZG_SETBEZELFACE: | |
1112 | // pgauge->wWidthBezelFace = wParam; | |
1113 | // goto zyzgForceRepaint3D; | |
1114 | ||
1115 | // case ZYZG_SETDELTAPOS: | |
1116 | ///* Watcom doesn't like the following line so removing typecasts */ | |
1117 | ///* (int)pgauge->wPosition += (int)wParam; */ | |
1118 | // pgauge->wPosition += wParam; | |
1119 | // goto zyzgForceRepaint; | |
1120 | ||
1121 | // case WM_PAINT: | |
1122 | // BeginPaint(hwnd, &ps); | |
1123 | // gaugePaint(hwnd, ps.hdc); | |
1124 | // EndPaint(hwnd, &ps); | |
1125 | // return (0L); | |
1126 | ||
1127 | // case WM_GETFONT: | |
1128 | // hFont = pgauge->hFont; | |
1129 | ||
1130 | // /* if system font, then return NULL handle */ | |
1131 | // return (long)((hFont == GetStockObject(SYSTEM_FONT)) ? NULL : hFont); | |
1132 | ||
1133 | // case WM_SETFONT: | |
1134 | /* if NULL hFont, use system font */ | |
1135 | // hFont = (HFONT)wParam ; | |
1136 | // if (!hFont) | |
1137 | // hFont = (HFONT) GetStockObject(SYSTEM_FONT); | |
1138 | ||
1139 | // pgauge->hFont = hFont; | |
1140 | ||
1141 | /* redraw if indicated in message */ | |
1142 | // if ((BOOL)lParam) | |
1143 | // { | |
1144 | // InvalidateRect(hwnd, NULL, TRUE); | |
1145 | // UpdateWindow(hwnd); | |
1146 | // } | |
1147 | // return (0L); | |
1148 | // } /* switch () */ | |
1149 | ||
1150 | /* let the dialog mangler take care of this message */ | |
1151 | // return (DefWindowProc(hwnd, uMsg, wParam, lParam)); | |
1152 | //} /* gaugeWndProc() */ | |
1153 | ||
1154 | ||
1155 | /** EOF: zyzgauge.c **/ | |
1156 | ||
1157 |