]>
Commit | Line | Data |
---|---|---|
b782f2e0 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: spinctrl.h | |
3 | // Purpose: wxSpinCtrlBase class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.07.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Vadim Zeitlin | |
65571936 | 9 | // Licence: wxWindows licence |
b782f2e0 VZ |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifndef _WX_SPINCTRL_H_ | |
13 | #define _WX_SPINCTRL_H_ | |
14 | ||
9d9b7755 | 15 | #include "wx/spinbutt.h" // should make wxSpinEvent visible to the app |
b782f2e0 VZ |
16 | |
17 | // ---------------------------------------------------------------------------- | |
18 | // a spin ctrl is a text control with a spin button which is usually used to | |
19 | // prompt the user for a numeric input | |
20 | // ---------------------------------------------------------------------------- | |
21 | ||
22 | /* there is no generic base class for this control because it's imlpemented | |
23 | very differently under MSW and other platforms | |
24 | ||
25 | class WXDLLEXPORT wxSpinCtrlBase : public wxControl | |
26 | { | |
27 | public: | |
28 | wxSpinCtrlBase() { Init(); } | |
29 | ||
30 | // accessors | |
31 | virtual int GetValue() const = 0; | |
32 | virtual int GetMin() const { return m_min; } | |
33 | virtual int GetMax() const { return m_max; } | |
34 | ||
35 | // operations | |
36f210c8 | 36 | virtual void SetValue(const wxString& value) = 0; |
b782f2e0 VZ |
37 | virtual void SetValue(int val) = 0; |
38 | virtual void SetRange(int minVal, int maxVal) = 0; | |
39 | ||
14bc59a2 VZ |
40 | // as the wxTextCtrl method |
41 | virtual void SetSelection(long from, long to) = 0; | |
42 | ||
b782f2e0 VZ |
43 | protected: |
44 | // initialize m_min/max with the default values | |
45 | void Init() { m_min = 0; m_max = 100; } | |
46 | ||
47 | int m_min; | |
48 | int m_max; | |
49 | }; | |
50 | */ | |
51 | ||
52 | // ---------------------------------------------------------------------------- | |
53 | // include the platform-dependent class implementation | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
1e6feb95 VZ |
56 | #if defined(__WXUNIVERSAL__) |
57 | #include "wx/generic/spinctlg.h" | |
3a5bcc4d | 58 | #elif defined(__WXMSW__) |
b782f2e0 | 59 | #include "wx/msw/spinctrl.h" |
04701dd9 DW |
60 | #elif defined(__WXPM__) |
61 | #include "wx/os2/spinctrl.h" | |
738f9e5a RR |
62 | #elif defined(__WXGTK__) |
63 | #include "wx/gtk/spinctrl.h" | |
9806a47c JS |
64 | #elif defined(__WXMOTIF__) |
65 | #include "wx/generic/spinctlg.h" | |
1e5e1c40 | 66 | #elif defined(__WXMAC__) |
571d14b2 | 67 | #include "wx/mac/spinctrl.h" |
c1d19dfb DE |
68 | #elif defined(__WXCOCOA__) |
69 | #include "wx/generic/spinctlg.h" | |
b782f2e0 VZ |
70 | #endif // platform |
71 | ||
82a5f02c | 72 | #define EVT_SPINCTRL(id, fn) \ |
7fa03f04 | 73 | wx__DECLARE_EVT1(wxEVT_COMMAND_SPINCTRL_UPDATED, id, wxSpinEventHandler(fn)) |
5dd26b08 | 74 | |
b782f2e0 VZ |
75 | #endif // _WX_SPINCTRL_H_ |
76 |