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10b959e3 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: wx/thread.h
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3// Purpose: Thread API
4// Author: Guilhem Lavaux
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5// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
6// package from Olivetti & Oracle Research Laboratory)
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7// Created: 04/13/98
8// RCS-ID: $Id$
9// Copyright: (c) Guilhem Lavaux
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_THREAD_H_
14#define _WX_THREAD_H_
10b959e3 15
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16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
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19
20// get the value of wxUSE_THREADS configuration flag
9e84b847 21#include "wx/defs.h"
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22
23#if wxUSE_THREADS
6d167489 24
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25// ----------------------------------------------------------------------------
26// constants
27// ----------------------------------------------------------------------------
28
6d167489 29enum wxMutexError
d524867f 30{
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31 wxMUTEX_NO_ERROR = 0, // operation completed successfully
32 wxMUTEX_INVALID, // mutex hasn't been initialized
33 wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread
34 wxMUTEX_BUSY, // mutex is already locked by another thread
35 wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked
696d13ee 36 wxMUTEX_TIMEOUT, // LockTimeout() has timed out
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37 wxMUTEX_MISC_ERROR // any other error
38};
39
40enum wxCondError
41{
42 wxCOND_NO_ERROR = 0,
43 wxCOND_INVALID,
44 wxCOND_TIMEOUT, // WaitTimeout() has timed out
45 wxCOND_MISC_ERROR
46};
47
48enum wxSemaError
49{
50 wxSEMA_NO_ERROR = 0,
51 wxSEMA_INVALID, // semaphore hasn't been initialized successfully
52 wxSEMA_BUSY, // returned by TryWait() if Wait() would block
53 wxSEMA_TIMEOUT, // returned by WaitTimeout()
54 wxSEMA_OVERFLOW, // Post() would increase counter past the max
55 wxSEMA_MISC_ERROR
6d167489 56};
10b959e3 57
6d167489 58enum wxThreadError
d524867f 59{
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60 wxTHREAD_NO_ERROR = 0, // No error
61 wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
62 wxTHREAD_RUNNING, // The thread is already running
63 wxTHREAD_NOT_RUNNING, // The thread isn't running
64 wxTHREAD_KILLED, // Thread we waited for had to be killed
65 wxTHREAD_MISC_ERROR // Some other error
6d167489 66};
10b959e3 67
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68enum wxThreadKind
69{
70 wxTHREAD_DETACHED,
71 wxTHREAD_JOINABLE
72};
73
bf1852e1 74// defines the interval of priority
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75enum
76{
77 WXTHREAD_MIN_PRIORITY = 0u,
78 WXTHREAD_DEFAULT_PRIORITY = 50u,
79 WXTHREAD_MAX_PRIORITY = 100u
80};
10b959e3 81
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82// There are 2 types of mutexes: normal mutexes and recursive ones. The attempt
83// to lock a normal mutex by a thread which already owns it results in
84// undefined behaviour (it always works under Windows, it will almost always
85// result in a deadlock under Unix). Locking a recursive mutex in such
86// situation always succeeds and it must be unlocked as many times as it has
87// been locked.
88//
89// However recursive mutexes have several important drawbacks: first, in the
90// POSIX implementation, they're less efficient. Second, and more importantly,
91// they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with
92// wxCondition will work under Windows and some Unices (notably Linux) but will
93// deadlock under other Unix versions (e.g. Solaris). As it might be difficult
94// to ensure that a recursive mutex is not used with wxCondition, it is a good
95// idea to avoid using recursive mutexes at all. Also, the last problem with
96// them is that some (older) Unix versions don't support this at all -- which
97// results in a configure warning when building and a deadlock when using them.
98enum wxMutexType
99{
100 // normal mutex: try to always use this one
101 wxMUTEX_DEFAULT,
102
103 // recursive mutex: don't use these ones with wxCondition
104 wxMUTEX_RECURSIVE
105};
106
107// forward declarations
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108class WXDLLIMPEXP_FWD_BASE wxThreadHelper;
109class WXDLLIMPEXP_FWD_BASE wxConditionInternal;
110class WXDLLIMPEXP_FWD_BASE wxMutexInternal;
111class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal;
112class WXDLLIMPEXP_FWD_BASE wxThreadInternal;
9e84b847 113
d524867f 114// ----------------------------------------------------------------------------
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115// A mutex object is a synchronization object whose state is set to signaled
116// when it is not owned by any thread, and nonsignaled when it is owned. Its
117// name comes from its usefulness in coordinating mutually-exclusive access to
118// a shared resource. Only one thread at a time can own a mutex object.
a6b0bd49 119// ----------------------------------------------------------------------------
d524867f 120
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121// you should consider wxMutexLocker whenever possible instead of directly
122// working with wxMutex class - it is safer
bb24c68f 123class WXDLLIMPEXP_BASE wxMutex
d524867f 124{
10b959e3 125public:
bf1852e1 126 // constructor & destructor
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127 // ------------------------
128
129 // create either default (always safe) or recursive mutex
130 wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT);
131
132 // destroys the mutex kernel object
cb4f1ca4 133 ~wxMutex();
10b959e3 134
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135 // test if the mutex has been created successfully
136 bool IsOk() const;
137
138 // mutex operations
139 // ----------------
140
141 // Lock the mutex, blocking on it until it is unlocked by the other thread.
142 // The result of locking a mutex already locked by the current thread
143 // depend on the mutex type.
144 //
145 // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR.
cb4f1ca4 146 wxMutexError Lock();
9e84b847 147
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148 // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked
149 // during the given number of milliseconds
150 wxMutexError LockTimeout(unsigned long ms);
151
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152 // Try to lock the mutex: if it is currently locked, return immediately
153 // with an error. Otherwise the caller must call Unlock().
cb4f1ca4 154 wxMutexError TryLock();
10b959e3 155
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156 // Unlock the mutex. It is an error to unlock an already unlocked mutex
157 wxMutexError Unlock();
a6b0bd49 158
10b959e3 159protected:
9fc3ad34 160 wxMutexInternal *m_internal;
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161
162 friend class wxConditionInternal;
9e84b847 163
c0c133e1 164 wxDECLARE_NO_COPY_CLASS(wxMutex);
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165};
166
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167// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
168// this ensures that mutex is always unlocked, even if the function returns or
169// throws an exception before it reaches the end
bb24c68f 170class WXDLLIMPEXP_BASE wxMutexLocker
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171{
172public:
173 // lock the mutex in the ctor
be52b341 174 wxMutexLocker(wxMutex& mutex)
c096f614 175 : m_isOk(false), m_mutex(mutex)
be52b341 176 { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); }
9d133d87 177
c096f614 178 // returns true if mutex was successfully locked in ctor
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179 bool IsOk() const
180 { return m_isOk; }
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181
182 // unlock the mutex in dtor
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183 ~wxMutexLocker()
184 { if ( IsOk() ) m_mutex.Unlock(); }
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185
186private:
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187 // no assignment operator nor copy ctor
188 wxMutexLocker(const wxMutexLocker&);
189 wxMutexLocker& operator=(const wxMutexLocker&);
190
9d133d87 191 bool m_isOk;
7c3d7e2d 192 wxMutex& m_mutex;
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193};
194
195// ----------------------------------------------------------------------------
196// Critical section: this is the same as mutex but is only visible to the
197// threads of the same process. For the platforms which don't have native
198// support for critical sections, they're implemented entirely in terms of
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199// mutexes.
200//
201// NB: wxCriticalSection object does not allocate any memory in its ctor
202// which makes it possible to have static globals of this class
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203// ----------------------------------------------------------------------------
204
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205// in order to avoid any overhead under platforms where critical sections are
206// just mutexes make all wxCriticalSection class functions inline
420b39aa 207#if !defined(__WXMSW__)
6d167489 208 #define wxCRITSECT_IS_MUTEX 1
d42e3d59 209
e317bd3f 210 #define wxCRITSECT_INLINE WXEXPORT inline
d1bab566 211#else // MSW
6d167489 212 #define wxCRITSECT_IS_MUTEX 0
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213
214 #define wxCRITSECT_INLINE
f6ddc54a 215#endif // MSW/!MSW
bf1852e1 216
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217enum wxCriticalSectionType
218{
219 // recursive critical section
220 wxCRITSEC_DEFAULT,
221
222 // non-recursive critical section
223 wxCRITSEC_NON_RECURSIVE
224};
225
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226// you should consider wxCriticalSectionLocker whenever possible instead of
227// directly working with wxCriticalSection class - it is safer
bb24c68f 228class WXDLLIMPEXP_BASE wxCriticalSection
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229{
230public:
231 // ctor & dtor
3ad41c28 232 wxCRITSECT_INLINE wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT );
d42e3d59 233 wxCRITSECT_INLINE ~wxCriticalSection();
9d133d87 234 // enter the section (the same as locking a mutex)
d42e3d59 235 wxCRITSECT_INLINE void Enter();
9e84b847 236
9d133d87 237 // leave the critical section (same as unlocking a mutex)
d42e3d59 238 wxCRITSECT_INLINE void Leave();
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239
240private:
6d167489 241#if wxCRITSECT_IS_MUTEX
f6ddc54a 242 wxMutex m_mutex;
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243#elif defined(__WXMSW__)
244 // we can't allocate any memory in the ctor, so use placement new -
245 // unfortunately, we have to hardcode the sizeof() here because we can't
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246 // include windows.h from this public header and we also have to use the
247 // union to force the correct (i.e. maximal) alignment
9e84b847 248 //
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249 // if CRITICAL_SECTION size changes in Windows, you'll get an assert from
250 // thread.cpp and will need to increase the buffer size
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251 //
252 // finally, we need this typedef instead of declaring m_buffer directly
253 // because otherwise the assert mentioned above wouldn't compile with some
254 // compilers (notably CodeWarrior 8)
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255#ifdef __WIN64__
256 typedef char wxCritSectBuffer[40];
257#else // __WIN32__
dac348b9 258 typedef char wxCritSectBuffer[24];
975b6bcf 259#endif
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260 union
261 {
262 unsigned long m_dummy1;
263 void *m_dummy2;
264
265 wxCritSectBuffer m_buffer;
266 };
d1bab566 267#endif // Unix&OS2/Win32
9e84b847 268
c0c133e1 269 wxDECLARE_NO_COPY_CLASS(wxCriticalSection);
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270};
271
e317bd3f 272#if wxCRITSECT_IS_MUTEX
9e84b847 273 // implement wxCriticalSection using mutexes
a5cc517f 274 inline wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType )
3ad41c28 275 : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { }
d42e3d59 276 inline wxCriticalSection::~wxCriticalSection() { }
9e84b847 277
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278 inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
279 inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
9e84b847 280#endif // wxCRITSECT_IS_MUTEX
bf1852e1 281
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282#undef wxCRITSECT_INLINE
283#undef wxCRITSECT_IS_MUTEX
284
9d133d87 285// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
87b6002d 286// to mutexes
bb24c68f 287class WXDLLIMPEXP_BASE wxCriticalSectionLocker
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288{
289public:
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290 wxCriticalSectionLocker(wxCriticalSection& cs)
291 : m_critsect(cs)
292 {
293 m_critsect.Enter();
294 }
9d133d87 295
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296 ~wxCriticalSectionLocker()
297 {
298 m_critsect.Leave();
299 }
cb4f1ca4 300
9e84b847 301private:
bee503b0 302 wxCriticalSection& m_critsect;
9e84b847 303
c0c133e1 304 wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker);
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305};
306
a6b0bd49 307// ----------------------------------------------------------------------------
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308// wxCondition models a POSIX condition variable which allows one (or more)
309// thread(s) to wait until some condition is fulfilled
a6b0bd49 310// ----------------------------------------------------------------------------
d524867f 311
bb24c68f 312class WXDLLIMPEXP_BASE wxCondition
d524867f 313{
10b959e3 314public:
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315 // Each wxCondition object is associated with a (single) wxMutex object.
316 // The mutex object MUST be locked before calling Wait()
c112e100 317 wxCondition(wxMutex& mutex);
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318
319 // dtor is not virtual, don't use this class polymorphically
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320 ~wxCondition();
321
c096f614 322 // return true if the condition has been created successfully
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323 bool IsOk() const;
324
be809868 325 // NB: the associated mutex MUST be locked beforehand by the calling thread
cb719f2e 326 //
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327 // it atomically releases the lock on the associated mutex
328 // and starts waiting to be woken up by a Signal()/Broadcast()
329 // once its signaled, then it will wait until it can reacquire
330 // the lock on the associated mutex object, before returning.
9e84b847 331 wxCondError Wait();
9fc3ad34 332
be809868 333 // exactly as Wait() except that it may also return if the specified
90e572f1 334 // timeout elapses even if the condition hasn't been signalled: in this
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335 // case, the return value is false, otherwise (i.e. in case of a normal
336 // return) it is true
cb719f2e 337 //
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338 // the timeout parameter specifies an interval that needs to be waited for
339 // in milliseconds
9e84b847 340 wxCondError WaitTimeout(unsigned long milliseconds);
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341
342 // NB: the associated mutex may or may not be locked by the calling thread
343 //
344 // this method unblocks one thread if any are blocking on the condition.
345 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 346 // The thread which was blocking on Wait() will then reacquire the lock
be809868 347 // on the associated mutex object before returning
9e84b847 348 wxCondError Signal();
a6b0bd49 349
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350 // NB: the associated mutex may or may not be locked by the calling thread
351 //
352 // this method unblocks all threads if any are blocking on the condition.
353 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 354 // The threads which were blocking on Wait() will then reacquire the lock
be809868 355 // on the associated mutex object before returning.
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356 wxCondError Broadcast();
357
358
40ff126a 359#if WXWIN_COMPATIBILITY_2_6
9e84b847 360 // deprecated version, don't use
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361 wxDEPRECATED( bool Wait(unsigned long milliseconds) );
362#endif // WXWIN_COMPATIBILITY_2_6
8d5eff60 363
10b959e3 364private:
9fc3ad34 365 wxConditionInternal *m_internal;
9e84b847 366
c0c133e1 367 wxDECLARE_NO_COPY_CLASS(wxCondition);
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368};
369
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370#if WXWIN_COMPATIBILITY_2_6
371 inline bool wxCondition::Wait(unsigned long milliseconds)
372 { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; }
373#endif // WXWIN_COMPATIBILITY_2_6
374
a6b0bd49 375// ----------------------------------------------------------------------------
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376// wxSemaphore: a counter limiting the number of threads concurrently accessing
377// a shared resource
378// ----------------------------------------------------------------------------
379
bb24c68f 380class WXDLLIMPEXP_BASE wxSemaphore
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381{
382public:
383 // specifying a maxcount of 0 actually makes wxSemaphore behave as if there
384 // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex
385 wxSemaphore( int initialcount = 0, int maxcount = 0 );
386
387 // dtor is not virtual, don't use this class polymorphically
388 ~wxSemaphore();
389
c096f614 390 // return true if the semaphore has been created successfully
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391 bool IsOk() const;
392
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393 // wait indefinitely, until the semaphore count goes beyond 0
394 // and then decrement it and return (this method might have been called
395 // Acquire())
9e84b847 396 wxSemaError Wait();
be809868 397
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398 // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if
399 // successful and wxSEMA_BUSY if the count is currently zero
400 wxSemaError TryWait();
be809868 401
9e84b847 402 // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the
90e572f1 403 // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed
9e84b847 404 wxSemaError WaitTimeout(unsigned long milliseconds);
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405
406 // increments the semaphore count and signals one of the waiting threads
9e84b847 407 wxSemaError Post();
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408
409private:
410 wxSemaphoreInternal *m_internal;
9e84b847 411
c0c133e1 412 wxDECLARE_NO_COPY_CLASS(wxSemaphore);
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413};
414
415// ----------------------------------------------------------------------------
87b6002d 416// wxThread: class encapsulating a thread of execution
a6b0bd49 417// ----------------------------------------------------------------------------
d524867f 418
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419// there are two different kinds of threads: joinable and detached (default)
420// ones. Only joinable threads can return a return code and only detached
421// threads auto-delete themselves - the user should delete the joinable
422// threads manually.
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423
424// NB: in the function descriptions the words "this thread" mean the thread
425// created by the wxThread object while "main thread" is the thread created
426// during the process initialization (a.k.a. the GUI thread)
b568d04f 427
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428// On VMS thread pointers are 64 bits (also needed for other systems???
429#ifdef __VMS
430 typedef unsigned long long wxThreadIdType;
431#else
432 typedef unsigned long wxThreadIdType;
433#endif
434
bb24c68f 435class WXDLLIMPEXP_BASE wxThread
d524867f 436{
10b959e3 437public:
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438 // the return type for the thread function
439 typedef void *ExitCode;
440
441 // static functions
442 // Returns the wxThread object for the calling thread. NULL is returned
443 // if the caller is the main thread (but it's recommended to use
444 // IsMain() and only call This() for threads other than the main one
445 // because NULL is also returned on error). If the thread wasn't
446 // created with wxThread class, the returned value is undefined.
447 static wxThread *This();
448
449 // Returns true if current thread is the main thread.
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450 //
451 // Notice that it also returns true if main thread id hadn't been
452 // initialized yet on the assumption that it's too early in wx startup
453 // process for any other threads to have been created in this case.
454 static bool IsMain()
455 {
456 return !ms_idMainThread || GetCurrentId() == ms_idMainThread;
457 }
458
459 // Return the main thread id
460 static wxThreadIdType GetMainId() { return ms_idMainThread; }
bf1852e1 461
90e572f1 462 // Release the rest of our time slice letting the other threads run
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463 static void Yield();
464
465 // Sleep during the specified period of time in milliseconds
466 //
8cd8a7fe 467 // This is the same as wxMilliSleep().
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468 static void Sleep(unsigned long milliseconds);
469
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470 // get the number of system CPUs - useful with SetConcurrency()
471 // (the "best" value for it is usually number of CPUs + 1)
472 //
473 // Returns -1 if unknown, number of CPUs otherwise
474 static int GetCPUCount();
475
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476 // Get the platform specific thread ID and return as a long. This
477 // can be used to uniquely identify threads, even if they are not
478 // wxThreads. This is used by wxPython.
f9226383 479 static wxThreadIdType GetCurrentId();
547b93ab 480
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481 // sets the concurrency level: this is, roughly, the number of threads
482 // the system tries to schedule to run in parallel. 0 means the
483 // default value (usually acceptable, but may not yield the best
484 // performance for this process)
485 //
c096f614 486 // Returns true on success, false otherwise (if not implemented, for
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487 // example)
488 static bool SetConcurrency(size_t level);
489
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490 // constructor only creates the C++ thread object and doesn't create (or
491 // start) the real thread
492 wxThread(wxThreadKind kind = wxTHREAD_DETACHED);
493
494 // functions that change the thread state: all these can only be called
495 // from _another_ thread (typically the thread that created this one, e.g.
496 // the main thread), not from the thread itself
bf1852e1 497
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498 // create a new thread and optionally set the stack size on
499 // platforms that support that - call Run() to start it
500 // (special cased for watcom which won't accept 0 default)
501
6fe73788 502 wxThreadError Create(unsigned int stackSize = 0);
bf1852e1 503
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504 // starts execution of the thread - from the moment Run() is called
505 // the execution of wxThread::Entry() may start at any moment, caller
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506 // shouldn't suppose that it starts after (or before) Run() returns.
507 wxThreadError Run();
508
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509 // stops the thread if it's running and deletes the wxThread object if
510 // this is a detached thread freeing its memory - otherwise (for
511 // joinable threads) you still need to delete wxThread object
512 // yourself.
513 //
514 // this function only works if the thread calls TestDestroy()
515 // periodically - the thread will only be deleted the next time it
516 // does it!
517 //
518 // will fill the rc pointer with the thread exit code if it's !NULL
d3b9f782 519 wxThreadError Delete(ExitCode *rc = NULL);
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520
521 // waits for a joinable thread to finish and returns its exit code
522 //
523 // Returns (ExitCode)-1 on error (for example, if the thread is not
524 // joinable)
525 ExitCode Wait();
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526
527 // kills the thread without giving it any chance to clean up - should
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528 // not be used under normal circumstances, use Delete() instead.
529 // It is a dangerous function that should only be used in the most
530 // extreme cases!
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531 //
532 // The wxThread object is deleted by Kill() if the thread is
533 // detachable, but you still have to delete it manually for joinable
534 // threads.
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535 wxThreadError Kill();
536
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537 // pause a running thread: as Delete(), this only works if the thread
538 // calls TestDestroy() regularly
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539 wxThreadError Pause();
540
541 // resume a paused thread
542 wxThreadError Resume();
543
544 // priority
545 // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants
546 //
547 // NB: the priority can only be set before the thread is created
548 void SetPriority(unsigned int prio);
549
550 // Get the current priority.
551 unsigned int GetPriority() const;
552
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553 // thread status inquiries
554 // Returns true if the thread is alive: i.e. running or suspended
555 bool IsAlive() const;
556 // Returns true if the thread is running (not paused, not killed).
557 bool IsRunning() const;
558 // Returns true if the thread is suspended
a737331d 559 bool IsPaused() const;
bf1852e1 560
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561 // is the thread of detached kind?
562 bool IsDetached() const { return m_isDetached; }
563
564 // Get the thread ID - a platform dependent number which uniquely
565 // identifies a thread inside a process
547b93ab 566 wxThreadIdType GetId() const;
4958ea8f 567
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568 wxThreadKind GetKind() const
569 { return m_isDetached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE; }
570
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571 // Returns true if the thread was asked to terminate: this function should
572 // be called by the thread from time to time, otherwise the main thread
573 // will be left forever in Delete()!
574 virtual bool TestDestroy();
575
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576 // dtor is public, but the detached threads should never be deleted - use
577 // Delete() instead (or leave the thread terminate by itself)
578 virtual ~wxThread();
579
bf1852e1 580protected:
bf1852e1 581 // exits from the current thread - can be called only from this thread
b568d04f 582 void Exit(ExitCode exitcode = 0);
9d133d87 583
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584 // entry point for the thread - called by Run() and executes in the context
585 // of this thread.
586 virtual void *Entry() = 0;
a6b0bd49 587
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588
589 // Callbacks which may be overridden by the derived class to perform some
590 // specific actions when the thread is deleted or killed. By default they
591 // do nothing.
592
593 // This one is called by Delete() before actually deleting the thread and
594 // is executed in the context of the thread that called Delete().
595 virtual void OnDelete() {}
596
597 // This one is called by Kill() before killing the thread and is executed
598 // in the context of the thread that called Kill().
599 virtual void OnKill() {}
600
10b959e3 601private:
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602 // no copy ctor/assignment operator
603 wxThread(const wxThread&);
604 wxThread& operator=(const wxThread&);
10b959e3 605
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606 // called when the thread exits - in the context of this thread
607 //
608 // NB: this function will not be called if the thread is Kill()ed
609 virtual void OnExit() { }
610
bf1852e1 611 friend class wxThreadInternal;
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612 friend class wxThreadModule;
613
614
615 // the main thread identifier, should be set on startup
616 static wxThreadIdType ms_idMainThread;
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617
618 // the (platform-dependent) thread class implementation
9fc3ad34 619 wxThreadInternal *m_internal;
10b959e3 620
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621 // protects access to any methods of wxThreadInternal object
622 wxCriticalSection m_critsect;
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623
624 // true if the thread is detached, false if it is joinable
625 bool m_isDetached;
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626};
627
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628// wxThreadHelperThread class
629// --------------------------
630
631class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread
632{
633public:
634 // constructor only creates the C++ thread object and doesn't create (or
635 // start) the real thread
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636 wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind)
637 : wxThread(kind), m_owner(owner)
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638 { }
639
640protected:
641 // entry point for the thread -- calls Entry() in owner.
642 virtual void *Entry();
643
644private:
645 // the owner of the thread
646 wxThreadHelper& m_owner;
647
648 // no copy ctor/assignment operator
649 wxThreadHelperThread(const wxThreadHelperThread&);
650 wxThreadHelperThread& operator=(const wxThreadHelperThread&);
651};
652
653// ----------------------------------------------------------------------------
654// wxThreadHelper: this class implements the threading logic to run a
655// background task in another object (such as a window). It is a mix-in: just
656// derive from it to implement a threading background task in your class.
657// ----------------------------------------------------------------------------
658
659class WXDLLIMPEXP_BASE wxThreadHelper
660{
661private:
662 void KillThread()
663 {
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664 // If wxThreadHelperThread is detached and is about to finish, it will
665 // set m_thread to NULL so don't delete it then.
666 // But if KillThread is called before wxThreadHelperThread (in detached mode)
667 // sets it to NULL, then the thread object still exists and can be killed
c4b64a94 668 wxCriticalSectionLocker locker(m_critSection);
a5cc517f 669
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670 if ( m_thread )
671 {
672 m_thread->Kill();
a5cc517f 673
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674 if ( m_kind == wxTHREAD_JOINABLE )
675 delete m_thread;
a5cc517f 676
c4b64a94 677 m_thread = NULL;
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678 }
679 }
680
681public:
682 // constructor only initializes m_thread to NULL
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683 wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE)
684 : m_thread(NULL), m_kind(kind) { }
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685
686 // destructor deletes m_thread
687 virtual ~wxThreadHelper() { KillThread(); }
688
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689#if WXWIN_COMPATIBILITY_2_8
690 wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) );
691#endif
692
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693 // create a new thread (and optionally set the stack size on platforms that
694 // support/need that), call Run() to start it
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695 wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE,
696 unsigned int stackSize = 0)
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697 {
698 KillThread();
699
3d5930b5 700 m_kind = kind;
c4b64a94 701 m_thread = new wxThreadHelperThread(*this, m_kind);
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702
703 return m_thread->Create(stackSize);
704 }
705
706 // entry point for the thread - called by Run() and executes in the context
707 // of this thread.
708 virtual void *Entry() = 0;
709
710 // returns a pointer to the thread which can be used to call Run()
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711 wxThread *GetThread() const
712 {
713 wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection);
a5cc517f 714
c4b64a94 715 wxThread* thread = m_thread;
a5cc517f 716
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717 return thread;
718 }
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719
720protected:
721 wxThread *m_thread;
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722 wxThreadKind m_kind;
723 wxCriticalSection m_critSection; // To guard the m_thread variable
a5cc517f 724
c4b64a94 725 friend class wxThreadHelperThread;
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726};
727
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728#if WXWIN_COMPATIBILITY_2_8
729inline wxThreadError wxThreadHelper::Create(unsigned int stackSize)
730{ return CreateThread(m_kind, stackSize); }
731#endif
732
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733// call Entry() in owner, put it down here to avoid circular declarations
734inline void *wxThreadHelperThread::Entry()
735{
c4b64a94 736 void * const result = m_owner.Entry();
a5cc517f 737
c4b64a94 738 wxCriticalSectionLocker locker(m_owner.m_critSection);
a5cc517f 739
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740 // Detached thread will be deleted after returning, so make sure
741 // wxThreadHelper::GetThread will not return an invalid pointer.
742 // And that wxThreadHelper::KillThread will not try to kill
743 // an already deleted thread
744 if ( m_owner.m_kind == wxTHREAD_DETACHED )
745 m_owner.m_thread = NULL;
a5cc517f 746
c4b64a94 747 return result;
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748}
749
a6b0bd49 750// ----------------------------------------------------------------------------
d524867f 751// Automatic initialization
a6b0bd49 752// ----------------------------------------------------------------------------
10b959e3 753
9d133d87 754// GUI mutex handling.
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755void WXDLLIMPEXP_BASE wxMutexGuiEnter();
756void WXDLLIMPEXP_BASE wxMutexGuiLeave();
d524867f 757
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758// macros for entering/leaving critical sections which may be used without
759// having to take them inside "#if wxUSE_THREADS"
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760#define wxENTER_CRIT_SECT(cs) (cs).Enter()
761#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
bdc72a22 762#define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs
db882c54 763#define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs
b568d04f 764#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
72cdf4c9 765
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766// function for checking if we're in the main thread which may be used whether
767// wxUSE_THREADS is 0 or 1
768inline bool wxIsMainThread() { return wxThread::IsMain(); }
769
9d133d87 770#else // !wxUSE_THREADS
d524867f 771
9d133d87 772// no thread support
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773inline void wxMutexGuiEnter() { }
774inline void wxMutexGuiLeave() { }
d524867f 775
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776// macros for entering/leaving critical sections which may be used without
777// having to take them inside "#if wxUSE_THREADS"
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778// (the implementation uses dummy structs to force semicolon after the macro;
779// also notice that Watcom doesn't like declaring a struct as a member so we
780// need to actually define it in wxCRIT_SECT_DECLARE_MEMBER)
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781#define wxENTER_CRIT_SECT(cs) do {} while (0)
782#define wxLEAVE_CRIT_SECT(cs) do {} while (0)
783#define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs
98fa068e 784#define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs { }
e8ec9749 785#define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name
72cdf4c9 786
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787// if there is only one thread, it is always the main one
788inline bool wxIsMainThread() { return true; }
789
9e84b847 790#endif // wxUSE_THREADS/!wxUSE_THREADS
10b959e3 791
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792// mark part of code as being a critical section: this macro declares a
793// critical section with the given name and enters it immediately and leaves
794// it at the end of the current scope
795//
796// example:
797//
798// int Count()
799// {
800// static int s_counter = 0;
801//
802// wxCRITICAL_SECTION(counter);
803//
804// return ++s_counter;
805// }
806//
807// this function is MT-safe in presence of the threads but there is no
808// overhead when the library is compiled without threads
809#define wxCRITICAL_SECTION(name) \
810 wxCRIT_SECT_DECLARE(s_cs##name); \
811 wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name)
812
9e84b847 813// automatically lock GUI mutex in ctor and unlock it in dtor
bb24c68f 814class WXDLLIMPEXP_BASE wxMutexGuiLocker
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815{
816public:
817 wxMutexGuiLocker() { wxMutexGuiEnter(); }
818 ~wxMutexGuiLocker() { wxMutexGuiLeave(); }
819};
820
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821// -----------------------------------------------------------------------------
822// implementation only until the end of file
823// -----------------------------------------------------------------------------
dcda1c71 824
9838df2c 825#if wxUSE_THREADS
dcda1c71 826
a94c4b85 827#if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
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828 // unlock GUI if there are threads waiting for and lock it back when
829 // there are no more of them - should be called periodically by the main
830 // thread
bb24c68f 831 extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter();
f6ddc54a 832
c096f614 833 // returns true if the main thread has GUI lock
bb24c68f 834 extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread();
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835
836 // wakes up the main thread if it's sleeping inside ::GetMessage()
bb24c68f 837 extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
bf1852e1 838
a94c4b85 839#ifndef __WXOSX__
c096f614 840 // return true if the main thread is waiting for some other to terminate:
e7549107 841 // wxApp then should block all "dangerous" messages
bb24c68f 842 extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();
a94c4b85 843#endif
420b39aa 844#endif // MSW, OS/2
dcda1c71 845
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846#endif // wxUSE_THREADS
847
9e84b847 848#endif // _WX_THREAD_H_