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15b6757b | 1 | ///////////////////////////////////////////////////////////////////////////// |
f05d2fde | 2 | // Name: string.h |
15b6757b FM |
3 | // Purpose: topic overview |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
880efa2a | 9 | /** |
36c9828f | 10 | |
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11 | @page overview_string wxString Overview |
12 | ||
13 | Classes: wxString, wxArrayString, wxStringTokenizer | |
14 | ||
15 | @li @ref overview_string_intro | |
16 | @li @ref overview_string_comparison | |
17 | @li @ref overview_string_advice | |
18 | @li @ref overview_string_related | |
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19 | @li @ref overview_string_tuning |
20 | ||
21 | ||
22 | <hr> | |
23 | ||
24 | ||
25 | @section overview_string_intro Introduction | |
26 | ||
ade80f99 | 27 | wxString is a class which represents a character string of arbitrary length and |
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28 | containing arbitrary characters. The ASCII NUL character is allowed, but be |
29 | aware that in the current string implementation some methods might not work | |
30 | correctly in this case. | |
31 | ||
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32 | Since wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per |
33 | character wchar_t) under Windows and UTF-8 under Unix, Linux and | |
34 | OS X to store its content. Much work has been done to make | |
35 | existing code using ANSI string literals work as before. | |
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36 | |
37 | This class has all the standard operations you can expect to find in a string | |
38 | class: dynamic memory management (string extends to accommodate new | |
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39 | characters), construction from other strings, C strings, wide character C strings |
40 | and characters, assignment operators, access to individual characters, string | |
41 | concatenation and comparison, substring extraction, case conversion, trimming and padding (with | |
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42 | spaces), searching and replacing and both C-like @c printf (wxString::Printf) |
43 | and stream-like insertion functions as well as much more - see wxString for a | |
44 | list of all functions. | |
45 | ||
46 | ||
47 | @section overview_string_comparison Comparison to Other String Classes | |
48 | ||
49 | The advantages of using a special string class instead of working directly with | |
50 | C strings are so obvious that there is a huge number of such classes available. | |
51 | The most important advantage is the need to always remember to allocate/free | |
52 | memory for C strings; working with fixed size buffers almost inevitably leads | |
53 | to buffer overflows. At last, C++ has a standard string class (std::string). So | |
54 | why the need for wxString? There are several advantages: | |
55 | ||
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56 | @li <b>Efficiency:</b> Since wxWidgets 3.0 wxString uses std::string (UTF8 |
57 | mode under Linux, Unix and OS X) or std::wstring (MSW) internally by | |
58 | default to store its constent. wxString will therefore inherit the | |
59 | performance characteristics from std::string. | |
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60 | @li <b>Compatibility:</b> This class tries to combine almost full compatibility |
61 | with the old wxWidgets 1.xx wxString class, some reminiscence to MFC | |
62 | CString class and 90% of the functionality of std::string class. | |
63 | @li <b>Rich set of functions:</b> Some of the functions present in wxString are very | |
64 | useful but don't exist in most of other string classes: for example, | |
65 | wxString::AfterFirst, wxString::BeforeLast, wxString::operators or | |
66 | wxString::Printf. Of course, all the standard string operations are | |
67 | supported as well. | |
68 | @li <b>Unicode wxString is Unicode friendly:</b> it allows to easily convert to | |
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69 | and from ANSI and Unicode strings (see the @ref overview_unicode "unicode overview" |
70 | for more details) and maps to @c wstring transparently. | |
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71 | @li <b>Used by wxWidgets:</b> And, of course, this class is used everywhere |
72 | inside wxWidgets so there is no performance loss which would result from | |
73 | conversions of objects of any other string class (including std::string) to | |
74 | wxString internally by wxWidgets. | |
75 | ||
76 | However, there are several problems as well. The most important one is probably | |
77 | that there are often several functions to do exactly the same thing: for | |
47e1c61b | 78 | example, to get the length of the string either one of wxString::length(), |
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79 | wxString::Len() or wxString::Length() may be used. The first function, as |
80 | almost all the other functions in lowercase, is std::string compatible. The | |
81 | second one is the "native" wxString version and the last one is the wxWidgets | |
82 | 1.xx way. | |
83 | ||
84 | So which is better to use? The usage of the std::string compatible functions is | |
85 | strongly advised! It will both make your code more familiar to other C++ | |
86 | programmers (who are supposed to have knowledge of std::string but not of | |
87 | wxString), let you reuse the same code in both wxWidgets and other programs (by | |
88 | just typedefing wxString as std::string when used outside wxWidgets) and by | |
89 | staying compatible with future versions of wxWidgets which will probably start | |
90 | using std::string sooner or later too. | |
91 | ||
92 | In the situations where there is no corresponding std::string function, please | |
93 | try to use the new wxString methods and not the old wxWidgets 1.xx variants | |
94 | which are deprecated and may disappear in future versions. | |
95 | ||
96 | ||
97 | @section overview_string_advice Advice About Using wxString | |
98 | ||
99 | Probably the main trap with using this class is the implicit conversion | |
100 | operator to <tt>const char*</tt>. It is advised that you use wxString::c_str() | |
101 | instead to clearly indicate when the conversion is done. Specifically, the | |
102 | danger of this implicit conversion may be seen in the following code fragment: | |
103 | ||
104 | @code | |
105 | // this function converts the input string to uppercase, | |
106 | // output it to the screen and returns the result | |
107 | const char *SayHELLO(const wxString& input) | |
108 | { | |
109 | wxString output = input.Upper(); | |
110 | printf("Hello, %s!\n", output); | |
111 | return output; | |
112 | } | |
113 | @endcode | |
114 | ||
115 | There are two nasty bugs in these three lines. The first is in the call to the | |
116 | @c printf() function. Although the implicit conversion to C strings is applied | |
117 | automatically by the compiler in the case of | |
118 | ||
119 | @code | |
120 | puts(output); | |
121 | @endcode | |
122 | ||
123 | because the argument of @c puts() is known to be of the type | |
124 | <tt>const char*</tt>, this is @b not done for @c printf() which is a function | |
125 | with variable number of arguments (and whose arguments are of unknown types). | |
126 | So this call may do any number of things (including displaying the correct | |
127 | string on screen), although the most likely result is a program crash. The | |
128 | solution is to use wxString::c_str(). Just replace this line with this: | |
129 | ||
130 | @code | |
131 | printf("Hello, %s!\n", output.c_str()); | |
132 | @endcode | |
133 | ||
134 | The second bug is that returning @c output doesn't work. The implicit cast is | |
135 | used again, so the code compiles, but as it returns a pointer to a buffer | |
136 | belonging to a local variable which is deleted as soon as the function exits, | |
137 | its contents are completely arbitrary. The solution to this problem is also | |
138 | easy, just make the function return wxString instead of a C string. | |
139 | ||
140 | This leads us to the following general advice: all functions taking string | |
141 | arguments should take <tt>const wxString</tt> (this makes assignment to the | |
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142 | strings inside the function faster) and all functions returning strings |
143 | should return wxString - this makes it safe to return local variables. | |
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144 | |
145 | ||
146 | @section overview_string_related String Related Functions and Classes | |
147 | ||
148 | As most programs use character strings, the standard C library provides quite | |
149 | a few functions to work with them. Unfortunately, some of them have rather | |
150 | counter-intuitive behaviour (like @c strncpy() which doesn't always terminate | |
151 | the resulting string with a @NULL) and are in general not very safe (passing | |
152 | @NULL to them will probably lead to program crash). Moreover, some very useful | |
153 | functions are not standard at all. This is why in addition to all wxString | |
154 | functions, there are also a few global string functions which try to correct | |
155 | these problems: wxIsEmpty() verifies whether the string is empty (returning | |
2cd3cc94 | 156 | @true for @NULL pointers), wxStrlen() also handles @NULL correctly and returns |
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157 | 0 for them and wxStricmp() is just a platform-independent version of |
158 | case-insensitive string comparison function known either as @c stricmp() or | |
159 | @c strcasecmp() on different platforms. | |
160 | ||
161 | The <tt>@<wx/string.h@></tt> header also defines wxSnprintf and wxVsnprintf | |
162 | functions which should be used instead of the inherently dangerous standard | |
163 | @c sprintf() and which use @c snprintf() instead which does buffer size checks | |
164 | whenever possible. Of course, you may also use wxString::Printf which is also | |
165 | safe. | |
166 | ||
167 | There is another class which might be useful when working with wxString: | |
168 | wxStringTokenizer. It is helpful when a string must be broken into tokens and | |
169 | replaces the standard C library @c strtok() function. | |
170 | ||
171 | And the very last string-related class is wxArrayString: it is just a version | |
172 | of the "template" dynamic array class which is specialized to work with | |
173 | strings. Please note that this class is specially optimized (using its | |
174 | knowledge of the internal structure of wxString) for storing strings and so it | |
175 | is vastly better from a performance point of view than a wxObjectArray of | |
176 | wxStrings. | |
177 | ||
178 | ||
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179 | @section overview_string_tuning Tuning wxString for Your Application |
180 | ||
181 | @note This section is strictly about performance issues and is absolutely not | |
182 | necessary to read for using wxString class. Please skip it unless you feel | |
47e1c61b | 183 | familiar with profilers and relative tools. |
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184 | |
185 | For the performance reasons wxString doesn't allocate exactly the amount of | |
186 | memory needed for each string. Instead, it adds a small amount of space to each | |
187 | allocated block which allows it to not reallocate memory (a relatively | |
188 | expensive operation) too often as when, for example, a string is constructed by | |
189 | subsequently adding one character at a time to it, as for example in: | |
190 | ||
191 | @code | |
192 | // delete all vowels from the string | |
193 | wxString DeleteAllVowels(const wxString& original) | |
194 | { | |
47e1c61b | 195 | wxString vowels( "aeuioAEIOU" ); |
f05d2fde | 196 | wxString result; |
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197 | wxString::const_iterator i; |
198 | for ( i = original.begin(); i != original.end(); ++i ) | |
f05d2fde | 199 | { |
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200 | if (vowels.Find( *i ) == wxNOT_FOUND) |
201 | result += *i; | |
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202 | } |
203 | ||
204 | return result; | |
205 | } | |
206 | @endcode | |
207 | ||
208 | This is quite a common situation and not allocating extra memory at all would | |
209 | lead to very bad performance in this case because there would be as many memory | |
210 | (re)allocations as there are consonants in the original string. Allocating too | |
211 | much extra memory would help to improve the speed in this situation, but due to | |
212 | a great number of wxString objects typically used in a program would also | |
213 | increase the memory consumption too much. | |
214 | ||
215 | The very best solution in precisely this case would be to use wxString::Alloc() | |
216 | function to preallocate, for example, len bytes from the beginning - this will | |
217 | lead to exactly one memory allocation being performed (because the result is at | |
218 | most as long as the original string). | |
219 | ||
220 | However, using wxString::Alloc() is tedious and so wxString tries to do its | |
221 | best. The default algorithm assumes that memory allocation is done in | |
222 | granularity of at least 16 bytes (which is the case on almost all of | |
223 | wide-spread platforms) and so nothing is lost if the amount of memory to | |
224 | allocate is rounded up to the next multiple of 16. Like this, no memory is lost | |
225 | and 15 iterations from 16 in the example above won't allocate memory but use | |
226 | the already allocated pool. | |
227 | ||
228 | The default approach is quite conservative. Allocating more memory may bring | |
229 | important performance benefits for programs using (relatively) few very long | |
230 | strings. The amount of memory allocated is configured by the setting of | |
231 | @c EXTRA_ALLOC in the file string.cpp during compilation (be sure to understand | |
232 | why its default value is what it is before modifying it!). You may try setting | |
233 | it to greater amount (say twice nLen) or to 0 (to see performance degradation | |
234 | which will follow) and analyse the impact of it on your program. If you do it, | |
235 | you will probably find it helpful to also define @c WXSTRING_STATISTICS symbol | |
236 | which tells the wxString class to collect performance statistics and to show | |
237 | them on stderr on program termination. This will show you the average length of | |
238 | strings your program manipulates, their average initial length and also the | |
239 | percent of times when memory wasn't reallocated when string concatenation was | |
240 | done but the already preallocated memory was used (this value should be about | |
241 | 98% for the default allocation policy, if it is less than 90% you should | |
242 | really consider fine tuning wxString for your application). | |
243 | ||
244 | It goes without saying that a profiler should be used to measure the precise | |
245 | difference the change to @c EXTRA_ALLOC makes to your program. | |
246 | ||
247 | */ | |
36c9828f | 248 |