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IS_KIND_OF -> wxIS_KIND_OF compilation fix
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1/////////////////////////////////////////////////////////////////////////////
2// Name: memory.h
3// Purpose: MDI classes
4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_MEMORYH__
13#define _WX_MEMORYH__
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14
15#ifdef __GNUG__
16#pragma interface "memory.h"
17#endif
18
19#include "wx/defs.h"
20
21/*
22 The macro which will be expanded to include the file and line number
23 info, or to be a straight call to the new operator.
24*/
25
ea57084d 26#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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27
28#include <stddef.h>
29
47d67540 30#if wxUSE_IOSTREAMH
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31// N.B. BC++ doesn't have istream.h, ostream.h
32# include <iostream.h>
c801d85f 33#else
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34# include <ostream>
35# ifdef _MSC_VER
36 using namespace std;
37# endif
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38#endif
39
40#include "wx/string.h"
41
ea57084d 42#ifdef __WXDEBUG__
e55ad60e 43
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44void * wxDebugAlloc(size_t size, char * fileName, int lineNum, bool isObject, bool isVect = FALSE);
45void wxDebugFree(void * buf, bool isVect = FALSE);
46
47// Global versions of the new and delete operators.
47d67540 48#if wxUSE_GLOBAL_MEMORY_OPERATORS
c801d85f 49
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50// Undefine temporarily (new is #defined in object.h) because we want to
51// declare some new operators.
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52#ifdef new
53#undef new
54#endif
55
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56#if defined(__SUNCC__)
57#define wxUSE_ARRAY_MEMORY_OPERATORS 0
58#elif !( defined (_MSC_VER) && (_MSC_VER <= 1020) ) || defined( __MWERKS__)
59#define wxUSE_ARRAY_MEMORY_OPERATORS 1
60#else
61#define wxUSE_ARRAY_MEMORY_OPERATORS 0
62#endif
63
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64// Added JACS 25/11/98: needed for some compilers
65void * operator new (size_t size);
30c710fd 66
5dcf05ae 67#if wxUSE_ARRAY_MEMORY_OPERATORS
7fe7d506 68void * operator new[] (size_t size);
30c710fd 69#endif
7fe7d506 70
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71void * operator new (size_t size, char * fileName, int lineNum);
72void operator delete (void * buf);
73
5dcf05ae 74#if wxUSE_ARRAY_MEMORY_OPERATORS
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75void * operator new[] (size_t size, char * fileName, int lineNum);
76void operator delete[] (void * buf);
201812a8 77#endif
c801d85f 78
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79// VC++ 6.0
80#if _MSC_VER >= 1200
81void operator delete(void *buf, char*, int);
82void operator delete[](void *buf, char*, int);
83#endif
84
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85#endif
86#endif
87
88typedef unsigned int wxMarkerType;
89
90/*
91 Define the struct which will be placed at the start of all dynamically
92 allocated memory.
93*/
94
95class WXDLLEXPORT wxMemStruct {
96
97friend class WXDLLEXPORT wxDebugContext; // access to the m_next pointer for list traversal.
98
99public:
100public:
101 int AssertList ();
102
103 size_t RequestSize () { return m_reqSize; }
104 wxMarkerType Marker () { return m_firstMarker; }
105
106 // When an object is deleted we set the id slot to a specific value.
107 inline void SetDeleted ();
108 inline int IsDeleted ();
109
110 int Append ();
111 int Unlink ();
112
113 // Used to determine if the object is really a wxMemStruct.
114 // Not a foolproof test by any means, but better than none I hope!
115 int AssertIt ();
116
117 // Do all validation on a node.
118 int ValidateNode ();
119
120 // Check the integrity of a node and of the list, node by node.
121 int CheckBlock ();
122 int CheckAllPrevious ();
123
124 // Print a single node.
125 void PrintNode ();
126
127 // Called when the memory linking functions get an error.
128 void ErrorMsg (const char *);
129 void ErrorMsg ();
130
131 inline void *GetActualData(void) const { return m_actualData; }
132
133 void Dump(void);
134
135public:
136 // Check for underwriting. There are 2 of these checks. This one
137 // inside the struct and another right after the struct.
138 wxMarkerType m_firstMarker;
139
140 // File name and line number are from cpp.
141 char* m_fileName;
142 int m_lineNum;
143
144 // The amount of memory requested by the caller.
145 size_t m_reqSize;
146
147 // Used to try to verify that we really are dealing with an object
148 // of the required class. Can be 1 of 2 values these indicating a valid
149 // wxMemStruct object, or a deleted wxMemStruct object.
150 wxMarkerType m_id;
151
152 wxMemStruct * m_prev;
153 wxMemStruct * m_next;
154
155 void * m_actualData;
156 bool m_isObject;
157};
158
159
160typedef void (wxMemStruct::*PmSFV) ();
161
162
163/*
164 Debugging class. This will only have a single instance, but it\'s
165 a reasonable way to keep everything together and to make this
166 available for change if needed by someone else.
167 A lot of this stuff would be better off within the wxMemStruct class, but
168 it\'s stuff which we need to access at times when there is no wxMemStruct
169 object so we use this class instead. Think of it as a collection of
170 globals which have to do with the wxMemStruct class.
171*/
172
173class WXDLLEXPORT wxDebugContext {
174
175protected:
176 // Used to set alignment for markers.
177 static size_t CalcAlignment ();
178
179 // Returns the amount of padding needed after something of the given
180 // size. This is so that when we cast pointers backwards and forwards
181 // the pointer value will be valid for a wxMarkerType.
182 static size_t GetPadding (const size_t size) ;
183
184 // Traverse the list.
185 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
186
187 static streambuf *m_streamBuf;
188 static ostream *m_debugStream;
189
190 static int debugLevel;
191 static bool debugOn;
192
193public:
194 // Set a checkpoint to dump only the memory from
195 // a given point
196 static wxMemStruct *checkPoint;
197
198 wxDebugContext(void);
199 ~wxDebugContext(void);
200
201 static bool HasStream(void) { return (m_debugStream != NULL); };
202 static ostream& GetStream(void) { return *m_debugStream; }
203 static streambuf *GetStreamBuf(void) { return m_streamBuf; }
204 static void SetStream(ostream *stream, streambuf *buf = NULL);
205 static bool SetFile(const wxString& file);
206 static bool SetStandardError(void);
207
208 static int GetLevel(void) { return debugLevel; }
209 static void SetLevel(int level) { debugLevel = level; }
210
211 static bool GetDebugMode(void) { return debugOn; }
212 static void SetDebugMode(bool flag) { debugOn = flag; }
213
214 static void SetCheckpoint(bool all = FALSE);
215 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
216
217 // Calculated from the request size and any padding needed
218 // before the final marker.
219 static size_t PaddedSize (const size_t reqSize);
220
221 // Calc the total amount of space we need from the system
222 // to satisfy a caller request. This includes all padding.
223 static size_t TotSize (const size_t reqSize);
224
225 // Return valid pointers to offsets within the allocated memory.
226 static char * StructPos (const char * buf);
227 static char * MidMarkerPos (const char * buf);
228 static char * CallerMemPos (const char * buf);
229 static char * EndMarkerPos (const char * buf, const size_t size);
230
231 // Given a pointer to the start of the caller requested area
232 // return a pointer to the start of the entire alloc\'d buffer.
233 static char * StartPos (const char * caller);
234
235 // Access to the list.
236 static wxMemStruct * GetHead () { return m_head; }
237 static wxMemStruct * GetTail () { return m_tail; }
238
239 // Set the list sentinals.
240 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
241 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
242
243 // If this is set then every new operation checks the validity
244 // of the all previous nodes in the list.
245 static bool GetCheckPrevious () { return m_checkPrevious; }
246 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
247
248 // Checks all nodes, or all nodes if checkAll is TRUE
249 static int Check(bool checkAll = FALSE);
250
251 // Print out the list of wxMemStruct nodes.
252 static bool PrintList(void);
253
254 // Dump objects
255 static bool Dump(void);
256
257 // Print statistics
258 static bool PrintStatistics(bool detailed = TRUE);
259
260 // Print out the classes in the application.
261 static bool PrintClasses(void);
262
263 // Count the number of non-wxDebugContext-related objects
264 // that are outstanding
4fabb575 265 static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
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266
267private:
268 // Store these here to allow access to the list without
269 // needing to have a wxMemStruct object.
270 static wxMemStruct* m_head;
271 static wxMemStruct* m_tail;
272
273 // Set to FALSE if we're not checking all previous nodes when
274 // we do a new. Set to TRUE when we are.
275 static bool m_checkPrevious;
276};
277
6b037754 278// Output a debug message, in a system dependent fashion.
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279void WXDLLEXPORT wxTrace(const char *fmt ...);
280void WXDLLEXPORT wxTraceLevel(int level, const char *fmt ...);
281
282#define WXTRACE wxTrace
283#define WXTRACELEVEL wxTraceLevel
284
6b037754 285#else // else part for the #if __WXDEBUG__
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286
287inline void wxTrace(const char *WXUNUSED(fmt)) {}
288inline void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt)) {}
289
290#define WXTRACE TRUE ? (void)0 : wxTrace
291#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
e55ad60e 292// #define WXDEBUG_NEW new
c801d85f 293
ea57084d 294#endif // __WXDEBUG__
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295
296#endif
34138703 297 // _WX_MEMORYH__
c801d85f 298