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1/////////////////////////////////////////////////////////////////////////////
2// Name: toolbar.h
3// Purpose: wxToolBar class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_TOOLBAR_H_
13#define _WX_TOOLBAR_H_
14
15#ifdef __GNUG__
16#pragma interface "toolbar.h"
17#endif
18
19#include "wx/tbarbase.h"
20
21WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
22
23class WXDLLEXPORT wxToolBar: public wxToolBarBase
24{
25 DECLARE_DYNAMIC_CLASS(wxToolBar)
26 public:
27 /*
28 * Public interface
29 */
30
31 wxToolBar();
32
33 inline wxToolBar(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
34 long style = wxNO_BORDER|wxTB_HORIZONTAL,
35 const wxString& name = wxToolBarNameStr)
36 {
37 Create(parent, id, pos, size, style, name);
38 }
39 ~wxToolBar();
40
41 bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
42 long style = wxNO_BORDER|wxTB_HORIZONTAL,
43 const wxString& name = wxToolBarNameStr);
44
45 // If pushedBitmap is NULL, a reversed version of bitmap is
46 // created and used as the pushed/toggled image.
47 // If toggle is TRUE, the button toggles between the two states.
48 wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
49 bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
50 const wxString& helpString1 = "", const wxString& helpString2 = "");
51
52 // Set default bitmap size
53 void SetToolBitmapSize(const wxSize& size);
54 void EnableTool(int toolIndex, bool enable); // additional drawing on enabling
55 void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
56 void ClearTools();
57
58 // The button size is bigger than the bitmap size
59 wxSize GetToolSize() const;
60
61 wxSize GetMaxSize() const;
62
63 // Add all the buttons
64 virtual bool CreateTools();
65 virtual void Layout() {}
66
67 // The post-tool-addition call. TODO: do here whatever's
68 // necessary for completing the toolbar construction.
69 bool Realize() { return CreateTools(); };
70
71protected:
72
73DECLARE_EVENT_TABLE()
74};
75
76#endif
77 // _WX_TOOLBAR_H_