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1\section{\class{wxClientDC}}\label{wxclientdc}
2
3A wxClientDC must be constructed if an application wishes to paint on the
4client area of a window from outside an {\bf OnPaint} event.
5This should normally be constructed as a temporary stack object; don't store
6a wxClientDC object.
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8To draw on a window from within {\bf OnPaint}, construct a \helpref{wxPaintDC}{wxpaintdc} object.
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10To draw on the whole window including decorations, construct a \helpref{wxWindowDC}{wxwindowdc} object
11(Windows only).
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13\wxheading{Derived from}
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f53561f1 15\helpref{wxWindowDC}{wxwindowdc}\\
a660d684 16\helpref{wxDC}{wxdc}
641d44ae 17\helpref{wxObject}{wxobject}
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19\wxheading{Include files}
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21<wx/dcclient.h>
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23\wxheading{Library}
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25\helpref{wxCore}{librarieslist}
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27\wxheading{See also}
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29\helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp
30\helpref{wxWindowDC}{wxwindowdc}, \helpref{wxScreenDC}{wxscreendc}
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32\latexignore{\rtfignore{\wxheading{Members}}}
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f510b7b2 34\membersection{wxClientDC::wxClientDC}\label{wxclientdcctor}
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36\func{}{wxClientDC}{\param{wxWindow*}{ window}}
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38Constructor. Pass a pointer to the window on which you wish to paint.
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