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10b959e3 1/////////////////////////////////////////////////////////////////////////////
9e84b847 2// Name: wx/thread.h
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3// Purpose: Thread API
4// Author: Guilhem Lavaux
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5// Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads
6// package from Olivetti & Oracle Research Laboratory)
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7// Created: 04/13/98
8// RCS-ID: $Id$
9// Copyright: (c) Guilhem Lavaux
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13#ifndef _WX_THREAD_H_
14#define _WX_THREAD_H_
10b959e3 15
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16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
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19
20// get the value of wxUSE_THREADS configuration flag
9e84b847 21#include "wx/defs.h"
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22
23#if wxUSE_THREADS
6d167489 24
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25// ----------------------------------------------------------------------------
26// constants
27// ----------------------------------------------------------------------------
28
6d167489 29enum wxMutexError
d524867f 30{
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31 wxMUTEX_NO_ERROR = 0, // operation completed successfully
32 wxMUTEX_INVALID, // mutex hasn't been initialized
33 wxMUTEX_DEAD_LOCK, // mutex is already locked by the calling thread
34 wxMUTEX_BUSY, // mutex is already locked by another thread
35 wxMUTEX_UNLOCKED, // attempt to unlock a mutex which is not locked
696d13ee 36 wxMUTEX_TIMEOUT, // LockTimeout() has timed out
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37 wxMUTEX_MISC_ERROR // any other error
38};
39
40enum wxCondError
41{
42 wxCOND_NO_ERROR = 0,
43 wxCOND_INVALID,
44 wxCOND_TIMEOUT, // WaitTimeout() has timed out
45 wxCOND_MISC_ERROR
46};
47
48enum wxSemaError
49{
50 wxSEMA_NO_ERROR = 0,
51 wxSEMA_INVALID, // semaphore hasn't been initialized successfully
52 wxSEMA_BUSY, // returned by TryWait() if Wait() would block
53 wxSEMA_TIMEOUT, // returned by WaitTimeout()
54 wxSEMA_OVERFLOW, // Post() would increase counter past the max
55 wxSEMA_MISC_ERROR
6d167489 56};
10b959e3 57
6d167489 58enum wxThreadError
d524867f 59{
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60 wxTHREAD_NO_ERROR = 0, // No error
61 wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
62 wxTHREAD_RUNNING, // The thread is already running
63 wxTHREAD_NOT_RUNNING, // The thread isn't running
64 wxTHREAD_KILLED, // Thread we waited for had to be killed
65 wxTHREAD_MISC_ERROR // Some other error
6d167489 66};
10b959e3 67
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68enum wxThreadKind
69{
70 wxTHREAD_DETACHED,
71 wxTHREAD_JOINABLE
72};
73
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74enum wxThreadWait
75{
76 wxTHREAD_WAIT_BLOCK,
77 wxTHREAD_WAIT_YIELD, // process events while waiting; MSW only
78
79 // For compatibility reasons we use wxTHREAD_WAIT_YIELD by default as this
80 // was the default behaviour of wxMSW 2.8 but it should be avoided as it's
81 // dangerous and not portable.
82#if WXWIN_COMPATIBILITY_2_8
83 wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_YIELD
84#else
85 wxTHREAD_WAIT_DEFAULT = wxTHREAD_WAIT_BLOCK
86#endif
87};
88
bf1852e1 89// defines the interval of priority
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90enum
91{
92 WXTHREAD_MIN_PRIORITY = 0u,
93 WXTHREAD_DEFAULT_PRIORITY = 50u,
94 WXTHREAD_MAX_PRIORITY = 100u
95};
10b959e3 96
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97// There are 2 types of mutexes: normal mutexes and recursive ones. The attempt
98// to lock a normal mutex by a thread which already owns it results in
99// undefined behaviour (it always works under Windows, it will almost always
100// result in a deadlock under Unix). Locking a recursive mutex in such
101// situation always succeeds and it must be unlocked as many times as it has
102// been locked.
103//
104// However recursive mutexes have several important drawbacks: first, in the
105// POSIX implementation, they're less efficient. Second, and more importantly,
106// they CAN NOT BE USED WITH CONDITION VARIABLES under Unix! Using them with
107// wxCondition will work under Windows and some Unices (notably Linux) but will
108// deadlock under other Unix versions (e.g. Solaris). As it might be difficult
109// to ensure that a recursive mutex is not used with wxCondition, it is a good
110// idea to avoid using recursive mutexes at all. Also, the last problem with
111// them is that some (older) Unix versions don't support this at all -- which
112// results in a configure warning when building and a deadlock when using them.
113enum wxMutexType
114{
115 // normal mutex: try to always use this one
116 wxMUTEX_DEFAULT,
117
118 // recursive mutex: don't use these ones with wxCondition
119 wxMUTEX_RECURSIVE
120};
121
122// forward declarations
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123class WXDLLIMPEXP_FWD_BASE wxThreadHelper;
124class WXDLLIMPEXP_FWD_BASE wxConditionInternal;
125class WXDLLIMPEXP_FWD_BASE wxMutexInternal;
126class WXDLLIMPEXP_FWD_BASE wxSemaphoreInternal;
127class WXDLLIMPEXP_FWD_BASE wxThreadInternal;
9e84b847 128
d524867f 129// ----------------------------------------------------------------------------
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130// A mutex object is a synchronization object whose state is set to signaled
131// when it is not owned by any thread, and nonsignaled when it is owned. Its
132// name comes from its usefulness in coordinating mutually-exclusive access to
133// a shared resource. Only one thread at a time can own a mutex object.
a6b0bd49 134// ----------------------------------------------------------------------------
d524867f 135
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136// you should consider wxMutexLocker whenever possible instead of directly
137// working with wxMutex class - it is safer
bb24c68f 138class WXDLLIMPEXP_BASE wxMutex
d524867f 139{
10b959e3 140public:
bf1852e1 141 // constructor & destructor
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142 // ------------------------
143
144 // create either default (always safe) or recursive mutex
145 wxMutex(wxMutexType mutexType = wxMUTEX_DEFAULT);
146
147 // destroys the mutex kernel object
cb4f1ca4 148 ~wxMutex();
10b959e3 149
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150 // test if the mutex has been created successfully
151 bool IsOk() const;
152
153 // mutex operations
154 // ----------------
155
156 // Lock the mutex, blocking on it until it is unlocked by the other thread.
157 // The result of locking a mutex already locked by the current thread
158 // depend on the mutex type.
159 //
160 // The caller must call Unlock() later if Lock() returned wxMUTEX_NO_ERROR.
cb4f1ca4 161 wxMutexError Lock();
9e84b847 162
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163 // Same as Lock() but return wxMUTEX_TIMEOUT if the mutex can't be locked
164 // during the given number of milliseconds
165 wxMutexError LockTimeout(unsigned long ms);
166
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167 // Try to lock the mutex: if it is currently locked, return immediately
168 // with an error. Otherwise the caller must call Unlock().
cb4f1ca4 169 wxMutexError TryLock();
10b959e3 170
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171 // Unlock the mutex. It is an error to unlock an already unlocked mutex
172 wxMutexError Unlock();
a6b0bd49 173
10b959e3 174protected:
9fc3ad34 175 wxMutexInternal *m_internal;
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176
177 friend class wxConditionInternal;
9e84b847 178
c0c133e1 179 wxDECLARE_NO_COPY_CLASS(wxMutex);
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180};
181
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182// a helper class which locks the mutex in the ctor and unlocks it in the dtor:
183// this ensures that mutex is always unlocked, even if the function returns or
184// throws an exception before it reaches the end
bb24c68f 185class WXDLLIMPEXP_BASE wxMutexLocker
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186{
187public:
188 // lock the mutex in the ctor
be52b341 189 wxMutexLocker(wxMutex& mutex)
c096f614 190 : m_isOk(false), m_mutex(mutex)
be52b341 191 { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); }
9d133d87 192
c096f614 193 // returns true if mutex was successfully locked in ctor
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194 bool IsOk() const
195 { return m_isOk; }
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196
197 // unlock the mutex in dtor
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198 ~wxMutexLocker()
199 { if ( IsOk() ) m_mutex.Unlock(); }
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200
201private:
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202 // no assignment operator nor copy ctor
203 wxMutexLocker(const wxMutexLocker&);
204 wxMutexLocker& operator=(const wxMutexLocker&);
205
9d133d87 206 bool m_isOk;
7c3d7e2d 207 wxMutex& m_mutex;
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208};
209
210// ----------------------------------------------------------------------------
211// Critical section: this is the same as mutex but is only visible to the
212// threads of the same process. For the platforms which don't have native
213// support for critical sections, they're implemented entirely in terms of
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214// mutexes.
215//
216// NB: wxCriticalSection object does not allocate any memory in its ctor
217// which makes it possible to have static globals of this class
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218// ----------------------------------------------------------------------------
219
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220// in order to avoid any overhead under platforms where critical sections are
221// just mutexes make all wxCriticalSection class functions inline
420b39aa 222#if !defined(__WXMSW__)
6d167489 223 #define wxCRITSECT_IS_MUTEX 1
d42e3d59 224
e317bd3f 225 #define wxCRITSECT_INLINE WXEXPORT inline
d1bab566 226#else // MSW
6d167489 227 #define wxCRITSECT_IS_MUTEX 0
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228
229 #define wxCRITSECT_INLINE
f6ddc54a 230#endif // MSW/!MSW
bf1852e1 231
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232enum wxCriticalSectionType
233{
234 // recursive critical section
235 wxCRITSEC_DEFAULT,
236
237 // non-recursive critical section
238 wxCRITSEC_NON_RECURSIVE
239};
240
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241// you should consider wxCriticalSectionLocker whenever possible instead of
242// directly working with wxCriticalSection class - it is safer
bb24c68f 243class WXDLLIMPEXP_BASE wxCriticalSection
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244{
245public:
246 // ctor & dtor
3ad41c28 247 wxCRITSECT_INLINE wxCriticalSection( wxCriticalSectionType critSecType = wxCRITSEC_DEFAULT );
d42e3d59 248 wxCRITSECT_INLINE ~wxCriticalSection();
9d133d87 249 // enter the section (the same as locking a mutex)
d42e3d59 250 wxCRITSECT_INLINE void Enter();
9e84b847 251
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252 // try to enter the section (the same as trying to lock a mutex)
253 wxCRITSECT_INLINE bool TryEnter();
254
9d133d87 255 // leave the critical section (same as unlocking a mutex)
d42e3d59 256 wxCRITSECT_INLINE void Leave();
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257
258private:
6d167489 259#if wxCRITSECT_IS_MUTEX
f6ddc54a 260 wxMutex m_mutex;
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261#elif defined(__WXMSW__)
262 // we can't allocate any memory in the ctor, so use placement new -
263 // unfortunately, we have to hardcode the sizeof() here because we can't
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264 // include windows.h from this public header and we also have to use the
265 // union to force the correct (i.e. maximal) alignment
9e84b847 266 //
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267 // if CRITICAL_SECTION size changes in Windows, you'll get an assert from
268 // thread.cpp and will need to increase the buffer size
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269 //
270 // finally, we need this typedef instead of declaring m_buffer directly
271 // because otherwise the assert mentioned above wouldn't compile with some
272 // compilers (notably CodeWarrior 8)
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273#ifdef __WIN64__
274 typedef char wxCritSectBuffer[40];
275#else // __WIN32__
dac348b9 276 typedef char wxCritSectBuffer[24];
975b6bcf 277#endif
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278 union
279 {
280 unsigned long m_dummy1;
281 void *m_dummy2;
282
283 wxCritSectBuffer m_buffer;
284 };
d1bab566 285#endif // Unix&OS2/Win32
9e84b847 286
c0c133e1 287 wxDECLARE_NO_COPY_CLASS(wxCriticalSection);
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288};
289
e317bd3f 290#if wxCRITSECT_IS_MUTEX
9e84b847 291 // implement wxCriticalSection using mutexes
a5cc517f 292 inline wxCriticalSection::wxCriticalSection( wxCriticalSectionType critSecType )
3ad41c28 293 : m_mutex( critSecType == wxCRITSEC_DEFAULT ? wxMUTEX_RECURSIVE : wxMUTEX_DEFAULT ) { }
d42e3d59 294 inline wxCriticalSection::~wxCriticalSection() { }
9e84b847 295
d42e3d59 296 inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); }
b9697cb4 297 inline bool wxCriticalSection::TryEnter() { return m_mutex.TryLock() == wxMUTEX_NO_ERROR; }
d42e3d59 298 inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); }
9e84b847 299#endif // wxCRITSECT_IS_MUTEX
bf1852e1 300
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301#undef wxCRITSECT_INLINE
302#undef wxCRITSECT_IS_MUTEX
303
9d133d87 304// wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is
87b6002d 305// to mutexes
bb24c68f 306class WXDLLIMPEXP_BASE wxCriticalSectionLocker
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307{
308public:
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309 wxCriticalSectionLocker(wxCriticalSection& cs)
310 : m_critsect(cs)
311 {
312 m_critsect.Enter();
313 }
9d133d87 314
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315 ~wxCriticalSectionLocker()
316 {
317 m_critsect.Leave();
318 }
cb4f1ca4 319
9e84b847 320private:
bee503b0 321 wxCriticalSection& m_critsect;
9e84b847 322
c0c133e1 323 wxDECLARE_NO_COPY_CLASS(wxCriticalSectionLocker);
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324};
325
a6b0bd49 326// ----------------------------------------------------------------------------
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327// wxCondition models a POSIX condition variable which allows one (or more)
328// thread(s) to wait until some condition is fulfilled
a6b0bd49 329// ----------------------------------------------------------------------------
d524867f 330
bb24c68f 331class WXDLLIMPEXP_BASE wxCondition
d524867f 332{
10b959e3 333public:
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334 // Each wxCondition object is associated with a (single) wxMutex object.
335 // The mutex object MUST be locked before calling Wait()
c112e100 336 wxCondition(wxMutex& mutex);
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337
338 // dtor is not virtual, don't use this class polymorphically
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339 ~wxCondition();
340
c096f614 341 // return true if the condition has been created successfully
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342 bool IsOk() const;
343
be809868 344 // NB: the associated mutex MUST be locked beforehand by the calling thread
cb719f2e 345 //
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346 // it atomically releases the lock on the associated mutex
347 // and starts waiting to be woken up by a Signal()/Broadcast()
348 // once its signaled, then it will wait until it can reacquire
349 // the lock on the associated mutex object, before returning.
9e84b847 350 wxCondError Wait();
9fc3ad34 351
be809868 352 // exactly as Wait() except that it may also return if the specified
90e572f1 353 // timeout elapses even if the condition hasn't been signalled: in this
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354 // case, the return value is false, otherwise (i.e. in case of a normal
355 // return) it is true
cb719f2e 356 //
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357 // the timeout parameter specifies an interval that needs to be waited for
358 // in milliseconds
9e84b847 359 wxCondError WaitTimeout(unsigned long milliseconds);
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360
361 // NB: the associated mutex may or may not be locked by the calling thread
362 //
363 // this method unblocks one thread if any are blocking on the condition.
364 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 365 // The thread which was blocking on Wait() will then reacquire the lock
be809868 366 // on the associated mutex object before returning
9e84b847 367 wxCondError Signal();
a6b0bd49 368
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369 // NB: the associated mutex may or may not be locked by the calling thread
370 //
371 // this method unblocks all threads if any are blocking on the condition.
372 // if no thread is blocking in Wait(), then the signal is NOT remembered
90e572f1 373 // The threads which were blocking on Wait() will then reacquire the lock
be809868 374 // on the associated mutex object before returning.
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375 wxCondError Broadcast();
376
377
40ff126a 378#if WXWIN_COMPATIBILITY_2_6
9e84b847 379 // deprecated version, don't use
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380 wxDEPRECATED( bool Wait(unsigned long milliseconds) );
381#endif // WXWIN_COMPATIBILITY_2_6
8d5eff60 382
10b959e3 383private:
9fc3ad34 384 wxConditionInternal *m_internal;
9e84b847 385
c0c133e1 386 wxDECLARE_NO_COPY_CLASS(wxCondition);
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387};
388
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389#if WXWIN_COMPATIBILITY_2_6
390 inline bool wxCondition::Wait(unsigned long milliseconds)
391 { return WaitTimeout(milliseconds) == wxCOND_NO_ERROR; }
392#endif // WXWIN_COMPATIBILITY_2_6
393
a6b0bd49 394// ----------------------------------------------------------------------------
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395// wxSemaphore: a counter limiting the number of threads concurrently accessing
396// a shared resource
397// ----------------------------------------------------------------------------
398
bb24c68f 399class WXDLLIMPEXP_BASE wxSemaphore
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400{
401public:
402 // specifying a maxcount of 0 actually makes wxSemaphore behave as if there
403 // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex
404 wxSemaphore( int initialcount = 0, int maxcount = 0 );
405
406 // dtor is not virtual, don't use this class polymorphically
407 ~wxSemaphore();
408
c096f614 409 // return true if the semaphore has been created successfully
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410 bool IsOk() const;
411
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412 // wait indefinitely, until the semaphore count goes beyond 0
413 // and then decrement it and return (this method might have been called
414 // Acquire())
9e84b847 415 wxSemaError Wait();
be809868 416
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417 // same as Wait(), but does not block, returns wxSEMA_NO_ERROR if
418 // successful and wxSEMA_BUSY if the count is currently zero
419 wxSemaError TryWait();
be809868 420
9e84b847 421 // same as Wait(), but as a timeout limit, returns wxSEMA_NO_ERROR if the
90e572f1 422 // semaphore was acquired and wxSEMA_TIMEOUT if the timeout has elapsed
9e84b847 423 wxSemaError WaitTimeout(unsigned long milliseconds);
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424
425 // increments the semaphore count and signals one of the waiting threads
9e84b847 426 wxSemaError Post();
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427
428private:
429 wxSemaphoreInternal *m_internal;
9e84b847 430
c0c133e1 431 wxDECLARE_NO_COPY_CLASS(wxSemaphore);
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432};
433
434// ----------------------------------------------------------------------------
87b6002d 435// wxThread: class encapsulating a thread of execution
a6b0bd49 436// ----------------------------------------------------------------------------
d524867f 437
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438// there are two different kinds of threads: joinable and detached (default)
439// ones. Only joinable threads can return a return code and only detached
440// threads auto-delete themselves - the user should delete the joinable
441// threads manually.
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442
443// NB: in the function descriptions the words "this thread" mean the thread
444// created by the wxThread object while "main thread" is the thread created
445// during the process initialization (a.k.a. the GUI thread)
b568d04f 446
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447// On VMS thread pointers are 64 bits (also needed for other systems???
448#ifdef __VMS
449 typedef unsigned long long wxThreadIdType;
450#else
451 typedef unsigned long wxThreadIdType;
452#endif
453
bb24c68f 454class WXDLLIMPEXP_BASE wxThread
d524867f 455{
10b959e3 456public:
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457 // the return type for the thread function
458 typedef void *ExitCode;
459
460 // static functions
461 // Returns the wxThread object for the calling thread. NULL is returned
462 // if the caller is the main thread (but it's recommended to use
463 // IsMain() and only call This() for threads other than the main one
464 // because NULL is also returned on error). If the thread wasn't
465 // created with wxThread class, the returned value is undefined.
466 static wxThread *This();
467
468 // Returns true if current thread is the main thread.
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469 //
470 // Notice that it also returns true if main thread id hadn't been
471 // initialized yet on the assumption that it's too early in wx startup
472 // process for any other threads to have been created in this case.
473 static bool IsMain()
474 {
475 return !ms_idMainThread || GetCurrentId() == ms_idMainThread;
476 }
477
478 // Return the main thread id
479 static wxThreadIdType GetMainId() { return ms_idMainThread; }
bf1852e1 480
90e572f1 481 // Release the rest of our time slice letting the other threads run
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482 static void Yield();
483
484 // Sleep during the specified period of time in milliseconds
485 //
8cd8a7fe 486 // This is the same as wxMilliSleep().
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487 static void Sleep(unsigned long milliseconds);
488
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489 // get the number of system CPUs - useful with SetConcurrency()
490 // (the "best" value for it is usually number of CPUs + 1)
491 //
492 // Returns -1 if unknown, number of CPUs otherwise
493 static int GetCPUCount();
494
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495 // Get the platform specific thread ID and return as a long. This
496 // can be used to uniquely identify threads, even if they are not
497 // wxThreads. This is used by wxPython.
f9226383 498 static wxThreadIdType GetCurrentId();
547b93ab 499
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500 // sets the concurrency level: this is, roughly, the number of threads
501 // the system tries to schedule to run in parallel. 0 means the
502 // default value (usually acceptable, but may not yield the best
503 // performance for this process)
504 //
c096f614 505 // Returns true on success, false otherwise (if not implemented, for
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506 // example)
507 static bool SetConcurrency(size_t level);
508
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509 // constructor only creates the C++ thread object and doesn't create (or
510 // start) the real thread
511 wxThread(wxThreadKind kind = wxTHREAD_DETACHED);
512
513 // functions that change the thread state: all these can only be called
514 // from _another_ thread (typically the thread that created this one, e.g.
515 // the main thread), not from the thread itself
bf1852e1 516
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517 // create a new thread and optionally set the stack size on
518 // platforms that support that - call Run() to start it
519 // (special cased for watcom which won't accept 0 default)
520
6fe73788 521 wxThreadError Create(unsigned int stackSize = 0);
bf1852e1 522
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523 // starts execution of the thread - from the moment Run() is called
524 // the execution of wxThread::Entry() may start at any moment, caller
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525 // shouldn't suppose that it starts after (or before) Run() returns.
526 wxThreadError Run();
527
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528 // stops the thread if it's running and deletes the wxThread object if
529 // this is a detached thread freeing its memory - otherwise (for
530 // joinable threads) you still need to delete wxThread object
531 // yourself.
532 //
533 // this function only works if the thread calls TestDestroy()
534 // periodically - the thread will only be deleted the next time it
535 // does it!
536 //
537 // will fill the rc pointer with the thread exit code if it's !NULL
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538 wxThreadError Delete(ExitCode *rc = NULL,
539 wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT);
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540
541 // waits for a joinable thread to finish and returns its exit code
542 //
543 // Returns (ExitCode)-1 on error (for example, if the thread is not
544 // joinable)
b95a7c31 545 ExitCode Wait(wxThreadWait waitMode = wxTHREAD_WAIT_DEFAULT);
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546
547 // kills the thread without giving it any chance to clean up - should
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548 // not be used under normal circumstances, use Delete() instead.
549 // It is a dangerous function that should only be used in the most
550 // extreme cases!
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551 //
552 // The wxThread object is deleted by Kill() if the thread is
553 // detachable, but you still have to delete it manually for joinable
554 // threads.
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555 wxThreadError Kill();
556
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557 // pause a running thread: as Delete(), this only works if the thread
558 // calls TestDestroy() regularly
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559 wxThreadError Pause();
560
561 // resume a paused thread
562 wxThreadError Resume();
563
564 // priority
565 // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants
566 //
567 // NB: the priority can only be set before the thread is created
568 void SetPriority(unsigned int prio);
569
570 // Get the current priority.
571 unsigned int GetPriority() const;
572
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573 // thread status inquiries
574 // Returns true if the thread is alive: i.e. running or suspended
575 bool IsAlive() const;
576 // Returns true if the thread is running (not paused, not killed).
577 bool IsRunning() const;
578 // Returns true if the thread is suspended
a737331d 579 bool IsPaused() const;
bf1852e1 580
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581 // is the thread of detached kind?
582 bool IsDetached() const { return m_isDetached; }
583
584 // Get the thread ID - a platform dependent number which uniquely
585 // identifies a thread inside a process
547b93ab 586 wxThreadIdType GetId() const;
4958ea8f 587
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588 wxThreadKind GetKind() const
589 { return m_isDetached ? wxTHREAD_DETACHED : wxTHREAD_JOINABLE; }
590
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591 // Returns true if the thread was asked to terminate: this function should
592 // be called by the thread from time to time, otherwise the main thread
593 // will be left forever in Delete()!
594 virtual bool TestDestroy();
595
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596 // dtor is public, but the detached threads should never be deleted - use
597 // Delete() instead (or leave the thread terminate by itself)
598 virtual ~wxThread();
599
bf1852e1 600protected:
bf1852e1 601 // exits from the current thread - can be called only from this thread
b568d04f 602 void Exit(ExitCode exitcode = 0);
9d133d87 603
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604 // entry point for the thread - called by Run() and executes in the context
605 // of this thread.
606 virtual void *Entry() = 0;
a6b0bd49 607
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608
609 // Callbacks which may be overridden by the derived class to perform some
610 // specific actions when the thread is deleted or killed. By default they
611 // do nothing.
612
613 // This one is called by Delete() before actually deleting the thread and
614 // is executed in the context of the thread that called Delete().
615 virtual void OnDelete() {}
616
617 // This one is called by Kill() before killing the thread and is executed
618 // in the context of the thread that called Kill().
619 virtual void OnKill() {}
620
10b959e3 621private:
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622 // no copy ctor/assignment operator
623 wxThread(const wxThread&);
624 wxThread& operator=(const wxThread&);
10b959e3 625
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626 // called when the thread exits - in the context of this thread
627 //
628 // NB: this function will not be called if the thread is Kill()ed
629 virtual void OnExit() { }
630
bf1852e1 631 friend class wxThreadInternal;
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632 friend class wxThreadModule;
633
634
635 // the main thread identifier, should be set on startup
636 static wxThreadIdType ms_idMainThread;
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637
638 // the (platform-dependent) thread class implementation
9fc3ad34 639 wxThreadInternal *m_internal;
10b959e3 640
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641 // protects access to any methods of wxThreadInternal object
642 wxCriticalSection m_critsect;
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643
644 // true if the thread is detached, false if it is joinable
645 bool m_isDetached;
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646};
647
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648// wxThreadHelperThread class
649// --------------------------
650
651class WXDLLIMPEXP_BASE wxThreadHelperThread : public wxThread
652{
653public:
654 // constructor only creates the C++ thread object and doesn't create (or
655 // start) the real thread
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656 wxThreadHelperThread(wxThreadHelper& owner, wxThreadKind kind)
657 : wxThread(kind), m_owner(owner)
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658 { }
659
660protected:
661 // entry point for the thread -- calls Entry() in owner.
662 virtual void *Entry();
663
664private:
665 // the owner of the thread
666 wxThreadHelper& m_owner;
667
668 // no copy ctor/assignment operator
669 wxThreadHelperThread(const wxThreadHelperThread&);
670 wxThreadHelperThread& operator=(const wxThreadHelperThread&);
671};
672
673// ----------------------------------------------------------------------------
674// wxThreadHelper: this class implements the threading logic to run a
675// background task in another object (such as a window). It is a mix-in: just
676// derive from it to implement a threading background task in your class.
677// ----------------------------------------------------------------------------
678
679class WXDLLIMPEXP_BASE wxThreadHelper
680{
681private:
682 void KillThread()
683 {
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684 // If wxThreadHelperThread is detached and is about to finish, it will
685 // set m_thread to NULL so don't delete it then.
686 // But if KillThread is called before wxThreadHelperThread (in detached mode)
687 // sets it to NULL, then the thread object still exists and can be killed
c4b64a94 688 wxCriticalSectionLocker locker(m_critSection);
a5cc517f 689
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690 if ( m_thread )
691 {
692 m_thread->Kill();
a5cc517f 693
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694 if ( m_kind == wxTHREAD_JOINABLE )
695 delete m_thread;
a5cc517f 696
c4b64a94 697 m_thread = NULL;
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698 }
699 }
700
701public:
702 // constructor only initializes m_thread to NULL
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703 wxThreadHelper(wxThreadKind kind = wxTHREAD_JOINABLE)
704 : m_thread(NULL), m_kind(kind) { }
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705
706 // destructor deletes m_thread
707 virtual ~wxThreadHelper() { KillThread(); }
708
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709#if WXWIN_COMPATIBILITY_2_8
710 wxDEPRECATED( wxThreadError Create(unsigned int stackSize = 0) );
711#endif
712
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713 // create a new thread (and optionally set the stack size on platforms that
714 // support/need that), call Run() to start it
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715 wxThreadError CreateThread(wxThreadKind kind = wxTHREAD_JOINABLE,
716 unsigned int stackSize = 0)
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717 {
718 KillThread();
719
3d5930b5 720 m_kind = kind;
c4b64a94 721 m_thread = new wxThreadHelperThread(*this, m_kind);
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722
723 return m_thread->Create(stackSize);
724 }
725
726 // entry point for the thread - called by Run() and executes in the context
727 // of this thread.
728 virtual void *Entry() = 0;
729
730 // returns a pointer to the thread which can be used to call Run()
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731 wxThread *GetThread() const
732 {
733 wxCriticalSectionLocker locker((wxCriticalSection&)m_critSection);
a5cc517f 734
c4b64a94 735 wxThread* thread = m_thread;
a5cc517f 736
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737 return thread;
738 }
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739
740protected:
741 wxThread *m_thread;
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742 wxThreadKind m_kind;
743 wxCriticalSection m_critSection; // To guard the m_thread variable
a5cc517f 744
c4b64a94 745 friend class wxThreadHelperThread;
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746};
747
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748#if WXWIN_COMPATIBILITY_2_8
749inline wxThreadError wxThreadHelper::Create(unsigned int stackSize)
750{ return CreateThread(m_kind, stackSize); }
751#endif
752
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753// call Entry() in owner, put it down here to avoid circular declarations
754inline void *wxThreadHelperThread::Entry()
755{
c4b64a94 756 void * const result = m_owner.Entry();
a5cc517f 757
c4b64a94 758 wxCriticalSectionLocker locker(m_owner.m_critSection);
a5cc517f 759
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760 // Detached thread will be deleted after returning, so make sure
761 // wxThreadHelper::GetThread will not return an invalid pointer.
762 // And that wxThreadHelper::KillThread will not try to kill
763 // an already deleted thread
764 if ( m_owner.m_kind == wxTHREAD_DETACHED )
765 m_owner.m_thread = NULL;
a5cc517f 766
c4b64a94 767 return result;
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768}
769
a6b0bd49 770// ----------------------------------------------------------------------------
d524867f 771// Automatic initialization
a6b0bd49 772// ----------------------------------------------------------------------------
10b959e3 773
9d133d87 774// GUI mutex handling.
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775void WXDLLIMPEXP_BASE wxMutexGuiEnter();
776void WXDLLIMPEXP_BASE wxMutexGuiLeave();
d524867f 777
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778// macros for entering/leaving critical sections which may be used without
779// having to take them inside "#if wxUSE_THREADS"
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780#define wxENTER_CRIT_SECT(cs) (cs).Enter()
781#define wxLEAVE_CRIT_SECT(cs) (cs).Leave()
bdc72a22 782#define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs
db882c54 783#define wxCRIT_SECT_DECLARE_MEMBER(cs) wxCriticalSection cs
b568d04f 784#define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs)
72cdf4c9 785
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786// function for checking if we're in the main thread which may be used whether
787// wxUSE_THREADS is 0 or 1
788inline bool wxIsMainThread() { return wxThread::IsMain(); }
789
9d133d87 790#else // !wxUSE_THREADS
d524867f 791
9d133d87 792// no thread support
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793inline void wxMutexGuiEnter() { }
794inline void wxMutexGuiLeave() { }
d524867f 795
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796// macros for entering/leaving critical sections which may be used without
797// having to take them inside "#if wxUSE_THREADS"
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798// (the implementation uses dummy structs to force semicolon after the macro;
799// also notice that Watcom doesn't like declaring a struct as a member so we
800// need to actually define it in wxCRIT_SECT_DECLARE_MEMBER)
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801#define wxENTER_CRIT_SECT(cs) do {} while (0)
802#define wxLEAVE_CRIT_SECT(cs) do {} while (0)
803#define wxCRIT_SECT_DECLARE(cs) struct wxDummyCS##cs
98fa068e 804#define wxCRIT_SECT_DECLARE_MEMBER(cs) struct wxDummyCSMember##cs { }
e8ec9749 805#define wxCRIT_SECT_LOCKER(name, cs) struct wxDummyCSLocker##name
72cdf4c9 806
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807// if there is only one thread, it is always the main one
808inline bool wxIsMainThread() { return true; }
809
9e84b847 810#endif // wxUSE_THREADS/!wxUSE_THREADS
10b959e3 811
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812// mark part of code as being a critical section: this macro declares a
813// critical section with the given name and enters it immediately and leaves
814// it at the end of the current scope
815//
816// example:
817//
818// int Count()
819// {
820// static int s_counter = 0;
821//
822// wxCRITICAL_SECTION(counter);
823//
824// return ++s_counter;
825// }
826//
827// this function is MT-safe in presence of the threads but there is no
828// overhead when the library is compiled without threads
829#define wxCRITICAL_SECTION(name) \
830 wxCRIT_SECT_DECLARE(s_cs##name); \
831 wxCRIT_SECT_LOCKER(cs##name##Locker, s_cs##name)
832
9e84b847 833// automatically lock GUI mutex in ctor and unlock it in dtor
bb24c68f 834class WXDLLIMPEXP_BASE wxMutexGuiLocker
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835{
836public:
837 wxMutexGuiLocker() { wxMutexGuiEnter(); }
838 ~wxMutexGuiLocker() { wxMutexGuiLeave(); }
839};
840
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841// -----------------------------------------------------------------------------
842// implementation only until the end of file
843// -----------------------------------------------------------------------------
dcda1c71 844
9838df2c 845#if wxUSE_THREADS
dcda1c71 846
a94c4b85 847#if defined(__WXMSW__) || defined(__OS2__) || defined(__EMX__) || defined(__WXOSX__)
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848 // unlock GUI if there are threads waiting for and lock it back when
849 // there are no more of them - should be called periodically by the main
850 // thread
bb24c68f 851 extern void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter();
f6ddc54a 852
c096f614 853 // returns true if the main thread has GUI lock
bb24c68f 854 extern bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread();
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855
856 // wakes up the main thread if it's sleeping inside ::GetMessage()
bb24c68f 857 extern void WXDLLIMPEXP_BASE wxWakeUpMainThread();
bf1852e1 858
a94c4b85 859#ifndef __WXOSX__
c096f614 860 // return true if the main thread is waiting for some other to terminate:
e7549107 861 // wxApp then should block all "dangerous" messages
bb24c68f 862 extern bool WXDLLIMPEXP_BASE wxIsWaitingForThread();
a94c4b85 863#endif
420b39aa 864#endif // MSW, OS/2
dcda1c71 865
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866#endif // wxUSE_THREADS
867
9e84b847 868#endif // _WX_THREAD_H_