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1e6feb95 1///////////////////////////////////////////////////////////////////////////////
e4db172a 2// Name: src/univ/window.cpp
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3// Purpose: implementation of extra wxWindow methods for wxUniv port
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 06.08.00
7// RCS-ID: $Id$
442b35b5 8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
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20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
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27#include "wx/window.h"
28
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29#ifndef WX_PRECOMP
30 #include "wx/app.h"
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31 #include "wx/dcclient.h"
32 #include "wx/dcmemory.h"
33 #include "wx/event.h"
34 #include "wx/scrolbar.h"
35 #include "wx/menu.h"
8cb172b4 36 #include "wx/frame.h"
e4db172a 37 #include "wx/log.h"
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38#endif // WX_PRECOMP
39
40#include "wx/univ/colschem.h"
41#include "wx/univ/renderer.h"
42#include "wx/univ/theme.h"
43
44#if wxUSE_CARET
45 #include "wx/caret.h"
46#endif // wxUSE_CARET
47
48// turn Refresh() debugging on/off
49#define WXDEBUG_REFRESH
50
51#ifndef __WXDEBUG__
52 #undef WXDEBUG_REFRESH
53#endif
54
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55#if defined(WXDEBUG_REFRESH) && defined(__WXMSW__) && !defined(__WXMICROWIN__)
56#include "wx/msw/private.h"
57#endif
58
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59// ============================================================================
60// implementation
61// ============================================================================
62
63// ----------------------------------------------------------------------------
64// event tables
65// ----------------------------------------------------------------------------
66
67// we can't use wxWindowNative here as it won't be expanded inside the macro
68#if defined(__WXMSW__)
69 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMSW)
70#elif defined(__WXGTK__)
71 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowGTK)
72#elif defined(__WXMGL__)
73 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowMGL)
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74#elif defined(__WXX11__)
75 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowX11)
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76#elif defined(__WXPM__)
77 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowOS2)
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78#endif
79
80BEGIN_EVENT_TABLE(wxWindow, wxWindowNative)
81 EVT_SIZE(wxWindow::OnSize)
82
83#if wxUSE_ACCEL || wxUSE_MENUS
84 EVT_KEY_DOWN(wxWindow::OnKeyDown)
85#endif // wxUSE_ACCEL
86
87#if wxUSE_MENUS
88 EVT_CHAR(wxWindow::OnChar)
89 EVT_KEY_UP(wxWindow::OnKeyUp)
90#endif // wxUSE_MENUS
91
92 EVT_PAINT(wxWindow::OnPaint)
93 EVT_NC_PAINT(wxWindow::OnNcPaint)
94 EVT_ERASE_BACKGROUND(wxWindow::OnErase)
95END_EVENT_TABLE()
96
97// ----------------------------------------------------------------------------
98// creation
99// ----------------------------------------------------------------------------
100
101void wxWindow::Init()
102{
9a6384ca 103#if wxUSE_SCROLLBAR
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104 m_scrollbarVert =
105 m_scrollbarHorz = (wxScrollBar *)NULL;
9a6384ca 106#endif // wxUSE_SCROLLBAR
1e6feb95 107
a290fa5a 108 m_isCurrent = false;
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109
110 m_renderer = wxTheme::Get()->GetRenderer();
2b5f62a0 111
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112 m_oldSize.x = wxDefaultCoord;
113 m_oldSize.y = wxDefaultCoord;
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114}
115
116bool wxWindow::Create(wxWindow *parent,
117 wxWindowID id,
118 const wxPoint& pos,
119 const wxSize& size,
120 long style,
121 const wxString& name)
122{
588cf92f 123 long actualStyle = style;
8da1f9a9 124
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125 // FIXME: may need this on other platforms
126#ifdef __WXMSW__
127 actualStyle &= ~wxVSCROLL;
128 actualStyle &= ~wxHSCROLL;
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129#endif
130
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131 // we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW
132 // as under the other platforms
1e6feb95 133 if ( !wxWindowNative::Create(parent, id, pos, size,
588cf92f 134 actualStyle | wxCLIP_CHILDREN,
2387541f 135 name) )
1e6feb95 136 {
a290fa5a 137 return false;
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138 }
139
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140 // Set full style again, including those we didn't want present
141 // when calling the base window Create().
142 wxWindowBase::SetWindowStyleFlag(style);
143
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144 // if we allow or should always have a vertical scrollbar, make it
145 if ( style & wxVSCROLL || style & wxALWAYS_SHOW_SB )
1e6feb95 146 {
ab6b6b15 147#if wxUSE_TWO_WINDOWS
a290fa5a 148 SetInsertIntoMain( true );
ab6b6b15 149#endif
9a6384ca 150#if wxUSE_SCROLLBAR
a290fa5a 151 m_scrollbarVert = new wxScrollBar(this, wxID_ANY,
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152 wxDefaultPosition, wxDefaultSize,
153 wxSB_VERTICAL);
9a6384ca 154#endif // wxUSE_SCROLLBAR
ab6b6b15 155#if wxUSE_TWO_WINDOWS
a290fa5a 156 SetInsertIntoMain( false );
ab6b6b15 157#endif
588cf92f 158 }
1e6feb95 159
1cb853a8 160 // if we should allow a horizontal scrollbar, make it
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161 if ( style & wxHSCROLL )
162 {
163#if wxUSE_TWO_WINDOWS
a290fa5a 164 SetInsertIntoMain( true );
588cf92f 165#endif
9a6384ca 166#if wxUSE_SCROLLBAR
a290fa5a 167 m_scrollbarHorz = new wxScrollBar(this, wxID_ANY,
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168 wxDefaultPosition, wxDefaultSize,
169 wxSB_HORIZONTAL);
9a6384ca 170#endif // wxUSE_SCROLLBAR
588cf92f 171#if wxUSE_TWO_WINDOWS
a290fa5a 172 SetInsertIntoMain( false );
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173#endif
174 }
8da1f9a9 175
9a6384ca 176#if wxUSE_SCROLLBAR
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177 if (m_scrollbarHorz || m_scrollbarVert)
178 {
179 // position it/them
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180 PositionScrollbars();
181 }
9a6384ca 182#endif // wxUSE_SCROLLBAR
1e6feb95 183
a290fa5a 184 return true;
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185}
186
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187wxWindow::~wxWindow()
188{
189 m_isBeingDeleted = true;
190
191 // we have to destroy our children before we're destroyed because our
192 // children suppose that we're of type wxWindow, not just wxWindowNative,
193 // and so bad things may happen if they're deleted from the base class dtor
194 // as by then we're not a wxWindow any longer and wxUniv-specific virtual
195 // functions can't be called
196 DestroyChildren();
197}
198
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199// ----------------------------------------------------------------------------
200// background pixmap
201// ----------------------------------------------------------------------------
202
203void wxWindow::SetBackground(const wxBitmap& bitmap,
204 int alignment,
205 wxStretch stretch)
206{
207 m_bitmapBg = bitmap;
208 m_alignBgBitmap = alignment;
209 m_stretchBgBitmap = stretch;
210}
211
212const wxBitmap& wxWindow::GetBackgroundBitmap(int *alignment,
213 wxStretch *stretch) const
214{
215 if ( m_bitmapBg.Ok() )
216 {
217 if ( alignment )
218 *alignment = m_alignBgBitmap;
219 if ( stretch )
220 *stretch = m_stretchBgBitmap;
221 }
222
223 return m_bitmapBg;
224}
225
226// ----------------------------------------------------------------------------
227// painting
228// ----------------------------------------------------------------------------
229
1e6feb95 230// the event handlers executed when the window must be repainted
3795cdba 231void wxWindow::OnNcPaint(wxNcPaintEvent& WXUNUSED(event))
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232{
233 if ( m_renderer )
234 {
235 // get the window rect
9a6384ca 236 wxRect rect(GetSize());
1e6feb95 237
9a6384ca 238#if wxUSE_SCROLLBAR
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239 // if the scrollbars are outside the border, we must adjust the rect to
240 // exclude them
241 if ( !m_renderer->AreScrollbarsInsideBorder() )
242 {
243 wxScrollBar *scrollbar = GetScrollbar(wxVERTICAL);
244 if ( scrollbar )
245 rect.width -= scrollbar->GetSize().x;
246
247 scrollbar = GetScrollbar(wxHORIZONTAL);
248 if ( scrollbar )
249 rect.height -= scrollbar->GetSize().y;
250 }
9a6384ca 251#endif // wxUSE_SCROLLBAR
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252
253 // get the DC and draw the border on it
254 wxWindowDC dc(this);
255 DoDrawBorder(dc, rect);
256 }
257}
258
259void wxWindow::OnPaint(wxPaintEvent& event)
260{
261 if ( !m_renderer )
262 {
263 // it is a native control which paints itself
264 event.Skip();
265 }
266 else
267 {
268 // get the DC to use and create renderer on it
269 wxPaintDC dc(this);
270 wxControlRenderer renderer(this, dc, m_renderer);
271
272 // draw the control
273 DoDraw(&renderer);
274 }
275}
276
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277// the event handler executed when the window background must be painted
278void wxWindow::OnErase(wxEraseEvent& event)
279{
280 if ( !m_renderer )
281 {
282 event.Skip();
283
284 return;
285 }
2b5f62a0 286
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287 DoDrawBackground(*event.GetDC());
288
9a6384ca 289#if wxUSE_SCROLLBAR
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290 // if we have both scrollbars, we also have a square in the corner between
291 // them which we must paint
292 if ( m_scrollbarVert && m_scrollbarHorz )
293 {
294 wxSize size = GetSize();
295 wxRect rectClient = GetClientRect(),
296 rectBorder = m_renderer->GetBorderDimensions(GetBorder());
297
298 wxRect rectCorner;
299 rectCorner.x = rectClient.GetRight() + 1;
300 rectCorner.y = rectClient.GetBottom() + 1;
301 rectCorner.SetRight(size.x - rectBorder.width);
302 rectCorner.SetBottom(size.y - rectBorder.height);
303
304 if ( GetUpdateRegion().Contains(rectCorner) )
305 {
306 m_renderer->DrawScrollCorner(*event.GetDC(), rectCorner);
307 }
308 }
9a6384ca 309#endif // wxUSE_SCROLLBAR
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310}
311
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312bool wxWindow::DoDrawBackground(wxDC& dc)
313{
1e6feb95 314 wxRect rect;
2b5f62a0 315
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316 wxSize size = GetSize(); // Why not GetClientSize() ?
317 rect.x = 0;
318 rect.y = 0;
319 rect.width = size.x;
320 rect.height = size.y;
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321
322 wxWindow * const parent = GetParent();
3d74a760 323 if ( HasTransparentBackground() && parent )
1e6feb95 324 {
5ebcf581 325 wxASSERT( !IsTopLevel() );
2b5f62a0 326
5ebcf581 327 wxPoint pos = GetPosition();
2b5f62a0 328
5ebcf581 329 AdjustForParentClientOrigin( pos.x, pos.y, 0 );
2b5f62a0 330
5ebcf581 331 // Adjust DC logical origin
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332 wxCoord org_x, org_y, x, y;
333 dc.GetLogicalOrigin( &org_x, &org_y );
334 x = org_x + pos.x;
335 y = org_y + pos.y;
5ebcf581 336 dc.SetLogicalOrigin( x, y );
2b5f62a0 337
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338 // Adjust draw rect
339 rect.x = pos.x;
340 rect.y = pos.y;
2b5f62a0 341
5ebcf581 342 // Let parent draw the background
2b5f62a0 343 parent->EraseBackground( dc, rect );
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344
345 // Restore DC logical origin
346 dc.SetLogicalOrigin( org_x, org_y );
1e6feb95 347 }
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348 else
349 {
90e572f1 350 // Draw background ourselves
2b5f62a0 351 EraseBackground( dc, rect );
5ebcf581 352 }
2b5f62a0 353
a290fa5a 354 return true;
5ebcf581 355}
1e6feb95 356
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357void wxWindow::EraseBackground(wxDC& dc, const wxRect& rect)
358{
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359 if ( GetBackgroundBitmap().Ok() )
360 {
5ebcf581 361 // Get the bitmap and the flags
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362 int alignment;
363 wxStretch stretch;
364 wxBitmap bmp = GetBackgroundBitmap(&alignment, &stretch);
365 wxControlRenderer::DrawBitmap(dc, bmp, rect, alignment, stretch);
366 }
2b5f62a0 367 else
1e6feb95 368 {
5ebcf581 369 // Just fill it with bg colour if no bitmap
2b5f62a0 370
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371 m_renderer->DrawBackground(dc, wxTHEME_BG_COLOUR(this),
372 rect, GetStateFlags());
373 }
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374}
375
376void wxWindow::DoDrawBorder(wxDC& dc, const wxRect& rect)
377{
378 // draw outline unless the update region is enitrely inside it in which
379 // case we don't need to do it
380#if 0 // doesn't seem to work, why?
381 if ( wxRegion(rect).Contains(GetUpdateRegion().GetBox()) != wxInRegion )
382#endif
383 {
384 m_renderer->DrawBorder(dc, GetBorder(), rect, GetStateFlags());
385 }
386}
387
61fef19b 388void wxWindow::DoDraw(wxControlRenderer * WXUNUSED(renderer))
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389{
390}
391
392void wxWindow::Refresh(bool eraseBackground, const wxRect *rectClient)
393{
394 wxRect rectWin;
395 wxPoint pt = GetClientAreaOrigin();
396
397 wxSize size = GetClientSize();
398
399 if ( rectClient )
400 {
401 rectWin = *rectClient;
402
403 // don't refresh anything beyond the client area (scrollbars for
404 // example)
405 if ( rectWin.GetRight() > size.x )
406 rectWin.SetRight(size.x);
407 if ( rectWin.GetBottom() > size.y )
408 rectWin.SetBottom(size.y);
409
410 rectWin.Offset(pt);
411 }
412 else // refresh the entire client area
413 {
414 rectWin.x = pt.x;
415 rectWin.y = pt.y;
416 rectWin.width = size.x;
417 rectWin.height = size.y;
418 }
419
420 // debugging helper
421#ifdef WXDEBUG_REFRESH
a290fa5a 422 static bool s_refreshDebug = false;
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423 if ( s_refreshDebug )
424 {
425 wxWindowDC dc(this);
426 dc.SetBrush(*wxCYAN_BRUSH);
427 dc.SetPen(*wxTRANSPARENT_PEN);
428 dc.DrawRectangle(rectWin);
429
430 // under Unix we use "--sync" X option for this
8cb172b4 431 #if defined(__WXMSW__) && !defined(__WXMICROWIN__)
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432 ::GdiFlush();
433 ::Sleep(200);
434 #endif // __WXMSW__
435 }
436#endif // WXDEBUG_REFRESH
437
438 wxWindowNative::Refresh(eraseBackground, &rectWin);
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439
440 // Refresh all sub controls if any.
ac32ba44 441 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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442 while ( node )
443 {
444 wxWindow *win = node->GetData();
8da1f9a9 445 // Only refresh sub controls when it is visible
82e5f91b 446 // and when it is in the update region.
333a6456 447 if(!win->IsKindOf(CLASSINFO(wxTopLevelWindow)) && win->IsShown() && wxRegion(rectWin).Contains(win->GetRect()) != wxOutRegion)
82e5f91b 448 win->Refresh(eraseBackground, &rectWin);
8da1f9a9 449
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450 node = node->GetNext();
451 }
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452}
453
454// ----------------------------------------------------------------------------
455// state flags
456// ----------------------------------------------------------------------------
457
458bool wxWindow::Enable(bool enable)
459{
460 if ( !wxWindowNative::Enable(enable) )
a290fa5a 461 return false;
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462
463 // disabled window can't keep focus
c4bcd8fc 464 if ( FindFocus() == this && GetParent() != NULL )
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465 {
466 GetParent()->SetFocus();
467 }
468
469 if ( m_renderer )
470 {
471 // a window with renderer is drawn by ourselves and it has to be
472 // refreshed to reflect its new status
473 Refresh();
474 }
475
a290fa5a 476 return true;
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477}
478
479bool wxWindow::IsFocused() const
480{
5625d0d4 481 return FindFocus() == this;
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482}
483
484bool wxWindow::IsPressed() const
485{
a290fa5a 486 return false;
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487}
488
489bool wxWindow::IsDefault() const
490{
a290fa5a 491 return false;
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492}
493
494bool wxWindow::IsCurrent() const
495{
496 return m_isCurrent;
497}
498
499bool wxWindow::SetCurrent(bool doit)
500{
501 if ( doit == m_isCurrent )
a290fa5a 502 return false;
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503
504 m_isCurrent = doit;
505
506 if ( CanBeHighlighted() )
507 Refresh();
508
a290fa5a 509 return true;
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510}
511
512int wxWindow::GetStateFlags() const
513{
514 int flags = 0;
515 if ( !IsEnabled() )
516 flags |= wxCONTROL_DISABLED;
517
518 // the following states are only possible if our application is active - if
519 // it is not, even our default/focused controls shouldn't appear as such
520 if ( wxTheApp->IsActive() )
521 {
522 if ( IsCurrent() )
523 flags |= wxCONTROL_CURRENT;
524 if ( IsFocused() )
525 flags |= wxCONTROL_FOCUSED;
526 if ( IsPressed() )
527 flags |= wxCONTROL_PRESSED;
528 if ( IsDefault() )
529 flags |= wxCONTROL_ISDEFAULT;
530 }
531
532 return flags;
533}
534
535// ----------------------------------------------------------------------------
536// size
537// ----------------------------------------------------------------------------
538
539void wxWindow::OnSize(wxSizeEvent& event)
540{
aae73669 541 event.Skip();
2b5f62a0 542
9a6384ca 543#if wxUSE_SCROLLBAR
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544 if ( m_scrollbarVert || m_scrollbarHorz )
545 {
546 PositionScrollbars();
547 }
9a6384ca 548#endif // wxUSE_SCROLLBAR
2b5f62a0 549
ab6b6b15 550#if 0 // ndef __WXMSW__
ec47a147 551 // Refresh the area (strip) previously occupied by the border
2b5f62a0 552
e441e1f4 553 if ( !HasFlag(wxFULL_REPAINT_ON_RESIZE) && IsShown() )
ec47a147 554 {
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555 // This code assumes that wxSizeEvent.GetSize() returns
556 // the area of the entire window, not just the client
557 // area.
ec47a147 558 wxSize newSize = event.GetSize();
2b5f62a0 559
a290fa5a 560 if (m_oldSize.x == wxDefaultCoord && m_oldSize.y == wxDefaultCoord)
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561 {
562 m_oldSize = newSize;
563 return;
564 }
2b5f62a0 565
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566 if (HasFlag( wxSIMPLE_BORDER ))
567 {
568 if (newSize.y > m_oldSize.y)
569 {
570 wxRect rect;
571 rect.x = 0;
572 rect.width = m_oldSize.x;
aae73669 573 rect.y = m_oldSize.y-2;
ec47a147 574 rect.height = 1;
a290fa5a 575 Refresh( true, &rect );
ec47a147 576 }
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577 else if (newSize.y < m_oldSize.y)
578 {
579 wxRect rect;
580 rect.y = newSize.y;
581 rect.x = 0;
582 rect.height = 1;
583 rect.width = newSize.x;
a290fa5a 584 wxWindowNative::Refresh( true, &rect );
aae73669 585 }
2b5f62a0 586
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587 if (newSize.x > m_oldSize.x)
588 {
589 wxRect rect;
590 rect.y = 0;
591 rect.height = m_oldSize.y;
aae73669 592 rect.x = m_oldSize.x-2;
ec47a147 593 rect.width = 1;
a290fa5a 594 Refresh( true, &rect );
ec47a147 595 }
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596 else if (newSize.x < m_oldSize.x)
597 {
598 wxRect rect;
599 rect.x = newSize.x;
600 rect.y = 0;
601 rect.width = 1;
602 rect.height = newSize.y;
a290fa5a 603 wxWindowNative::Refresh( true, &rect );
aae73669 604 }
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605 }
606 else
607 if (HasFlag( wxSUNKEN_BORDER ) || HasFlag( wxRAISED_BORDER ))
608 {
609 if (newSize.y > m_oldSize.y)
610 {
611 wxRect rect;
612 rect.x = 0;
613 rect.width = m_oldSize.x;
aae73669 614 rect.y = m_oldSize.y-4;
ec47a147 615 rect.height = 2;
a290fa5a 616 Refresh( true, &rect );
ec47a147 617 }
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618 else if (newSize.y < m_oldSize.y)
619 {
620 wxRect rect;
621 rect.y = newSize.y;
622 rect.x = 0;
623 rect.height = 2;
624 rect.width = newSize.x;
a290fa5a 625 wxWindowNative::Refresh( true, &rect );
aae73669 626 }
2b5f62a0 627
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628 if (newSize.x > m_oldSize.x)
629 {
630 wxRect rect;
631 rect.y = 0;
632 rect.height = m_oldSize.y;
aae73669 633 rect.x = m_oldSize.x-4;
ec47a147 634 rect.width = 2;
a290fa5a 635 Refresh( true, &rect );
ec47a147 636 }
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637 else if (newSize.x < m_oldSize.x)
638 {
639 wxRect rect;
640 rect.x = newSize.x;
641 rect.y = 0;
642 rect.width = 2;
643 rect.height = newSize.y;
a290fa5a 644 wxWindowNative::Refresh( true, &rect );
aae73669 645 }
ec47a147 646 }
2b5f62a0 647
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648 m_oldSize = newSize;
649 }
650#endif
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651}
652
653wxSize wxWindow::DoGetBestSize() const
654{
655 return AdjustSize(DoGetBestClientSize());
656}
657
658wxSize wxWindow::DoGetBestClientSize() const
659{
660 return wxWindowNative::DoGetBestSize();
661}
662
663wxSize wxWindow::AdjustSize(const wxSize& size) const
664{
665 wxSize sz = size;
666 if ( m_renderer )
667 m_renderer->AdjustSize(&sz, this);
668 return sz;
669}
670
671wxPoint wxWindow::GetClientAreaOrigin() const
672{
673 wxPoint pt = wxWindowBase::GetClientAreaOrigin();
674
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675#if wxUSE_TWO_WINDOWS
676#else
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677 if ( m_renderer )
678 pt += m_renderer->GetBorderDimensions(GetBorder()).GetPosition();
ab6b6b15 679#endif
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680
681 return pt;
682}
683
684void wxWindow::DoGetClientSize(int *width, int *height) const
685{
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686 // if it is a native window, we assume it handles the scrollbars itself
687 // too - and if it doesn't, there is not much we can do
688 if ( !m_renderer )
689 {
690 wxWindowNative::DoGetClientSize(width, height);
691
692 return;
693 }
694
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695 int w, h;
696 wxWindowNative::DoGetClientSize(&w, &h);
697
698 // we assume that the scrollbars are positioned correctly (by a previous
699 // call to PositionScrollbars()) here
700
701 wxRect rectBorder;
702 if ( m_renderer )
703 rectBorder = m_renderer->GetBorderDimensions(GetBorder());
704
705 bool inside = m_renderer->AreScrollbarsInsideBorder();
706
707 if ( width )
708 {
9a6384ca 709#if wxUSE_SCROLLBAR
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710 // in any case, take account of the scrollbar
711 if ( m_scrollbarVert )
712 w -= m_scrollbarVert->GetSize().x;
9a6384ca 713#endif // wxUSE_SCROLLBAR
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714
715 // if we don't have scrollbar or if it is outside the border (and not
716 // blended into it), take account of the right border as well
9a6384ca
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717 if (
718#if wxUSE_SCROLLBAR
719 !m_scrollbarVert ||
720#endif // wxUSE_SCROLLBAR
721 inside )
1e6feb95
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722 w -= rectBorder.width;
723
724 // and always account for the left border
725 *width = w - rectBorder.x;
726
727 // we shouldn't return invalid width
728 if ( *width < 0 )
729 *width = 0;
730 }
731
732 if ( height )
733 {
9a6384ca 734#if wxUSE_SCROLLBAR
1e6feb95
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735 if ( m_scrollbarHorz )
736 h -= m_scrollbarHorz->GetSize().y;
9a6384ca 737#endif // wxUSE_SCROLLBAR
1e6feb95 738
9a6384ca
WS
739 if (
740#if wxUSE_SCROLLBAR
741 !m_scrollbarHorz ||
742#endif // wxUSE_SCROLLBAR
743 inside )
1e6feb95
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744 h -= rectBorder.height;
745
746 *height = h - rectBorder.y;
747
748 // we shouldn't return invalid height
749 if ( *height < 0 )
750 *height = 0;
751 }
752}
753
754void wxWindow::DoSetClientSize(int width, int height)
755{
756 // take into account the borders
757 wxRect rectBorder = m_renderer->GetBorderDimensions(GetBorder());
758 width += rectBorder.x;
759 height += rectBorder.y;
760
761 // and the scrollbars (as they may be offset into the border, use the
762 // scrollbar position, not size - this supposes that PositionScrollbars()
763 // had been called before)
764 bool inside = m_renderer->AreScrollbarsInsideBorder();
765 wxSize size = GetSize();
9a6384ca 766#if wxUSE_SCROLLBAR
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767 if ( m_scrollbarVert )
768 width += size.x - m_scrollbarVert->GetPosition().x;
9a6384ca
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769#endif // wxUSE_SCROLLBAR
770 if (
771#if wxUSE_SCROLLBAR
772 !m_scrollbarVert ||
773#endif // wxUSE_SCROLLBAR
774 inside )
1e6feb95
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775 width += rectBorder.width;
776
9a6384ca 777#if wxUSE_SCROLLBAR
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778 if ( m_scrollbarHorz )
779 height += size.y - m_scrollbarHorz->GetPosition().y;
9a6384ca
WS
780#endif // wxUSE_SCROLLBAR
781 if (
782#if wxUSE_SCROLLBAR
783 !m_scrollbarHorz ||
784#endif // wxUSE_SCROLLBAR
785 inside )
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786 height += rectBorder.height;
787
788 wxWindowNative::DoSetClientSize(width, height);
789}
790
791wxHitTest wxWindow::DoHitTest(wxCoord x, wxCoord y) const
792{
793 wxHitTest ht = wxWindowNative::DoHitTest(x, y);
9a6384ca
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794
795#if wxUSE_SCROLLBAR
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796 if ( ht == wxHT_WINDOW_INSIDE )
797 {
798 if ( m_scrollbarVert && x >= m_scrollbarVert->GetPosition().x )
799 {
800 // it can still be changed below because it may also be the corner
801 ht = wxHT_WINDOW_VERT_SCROLLBAR;
802 }
803
804 if ( m_scrollbarHorz && y >= m_scrollbarHorz->GetPosition().y )
805 {
806 ht = ht == wxHT_WINDOW_VERT_SCROLLBAR ? wxHT_WINDOW_CORNER
807 : wxHT_WINDOW_HORZ_SCROLLBAR;
808 }
809 }
9a6384ca 810#endif // wxUSE_SCROLLBAR
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811
812 return ht;
813}
814
815// ----------------------------------------------------------------------------
816// scrolling: we implement it entirely ourselves except for ScrollWindow()
817// function which is supposed to be (efficiently) implemented by the native
818// window class
819// ----------------------------------------------------------------------------
820
821void wxWindow::RefreshScrollbars()
822{
9a6384ca 823#if wxUSE_SCROLLBAR
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824 if ( m_scrollbarHorz )
825 m_scrollbarHorz->Refresh();
826
827 if ( m_scrollbarVert )
828 m_scrollbarVert->Refresh();
9a6384ca 829#endif // wxUSE_SCROLLBAR
1e6feb95
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830}
831
832void wxWindow::PositionScrollbars()
833{
9a6384ca 834#if wxUSE_SCROLLBAR
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835 // do not use GetClientSize/Rect as it relies on the scrollbars being
836 // correctly positioned
837
838 wxSize size = GetSize();
839 wxBorder border = GetBorder();
840 wxRect rectBorder = m_renderer->GetBorderDimensions(border);
841 bool inside = m_renderer->AreScrollbarsInsideBorder();
842
843 int height = m_scrollbarHorz ? m_scrollbarHorz->GetSize().y : 0;
844 int width = m_scrollbarVert ? m_scrollbarVert->GetSize().x : 0;
845
846 wxRect rectBar;
847 if ( m_scrollbarVert )
848 {
849 rectBar.x = size.x - width;
850 if ( inside )
851 rectBar.x -= rectBorder.width;
852 rectBar.width = width;
853 rectBar.y = 0;
854 if ( inside )
855 rectBar.y += rectBorder.y;
856 rectBar.height = size.y - height;
857 if ( inside )
858 rectBar.height -= rectBorder.y + rectBorder.height;
859
860 m_scrollbarVert->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS);
861 }
862
863 if ( m_scrollbarHorz )
864 {
865 rectBar.y = size.y - height;
866 if ( inside )
867 rectBar.y -= rectBorder.height;
868 rectBar.height = height;
869 rectBar.x = 0;
870 if ( inside )
871 rectBar.x += rectBorder.x;
872 rectBar.width = size.x - width;
873 if ( inside )
874 rectBar.width -= rectBorder.x + rectBorder.width;
875
876 m_scrollbarHorz->SetSize(rectBar, wxSIZE_NO_ADJUSTMENTS);
877 }
878
879 RefreshScrollbars();
9a6384ca 880#endif // wxUSE_SCROLLBAR
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881}
882
883void wxWindow::SetScrollbar(int orient,
884 int pos,
885 int pageSize,
886 int range,
887 bool refresh)
888{
9a6384ca 889#if wxUSE_SCROLLBAR
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890 wxASSERT_MSG( pageSize <= range,
891 _T("page size can't be greater than range") );
892
a290fa5a 893 bool hasClientSizeChanged = false;
1e6feb95 894 wxScrollBar *scrollbar = GetScrollbar(orient);
3f393e3d 895 if ( range && (pageSize < range) )
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896 {
897 if ( !scrollbar )
898 {
899 // create it
ab6b6b15 900#if wxUSE_TWO_WINDOWS
a290fa5a 901 SetInsertIntoMain( true );
ab6b6b15 902#endif
a290fa5a 903 scrollbar = new wxScrollBar(this, wxID_ANY,
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904 wxDefaultPosition, wxDefaultSize,
905 orient & wxVERTICAL ? wxSB_VERTICAL
906 : wxSB_HORIZONTAL);
ab6b6b15 907#if wxUSE_TWO_WINDOWS
a290fa5a 908 SetInsertIntoMain( false );
ab6b6b15 909#endif
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910 if ( orient & wxVERTICAL )
911 m_scrollbarVert = scrollbar;
912 else
913 m_scrollbarHorz = scrollbar;
914
915 // the client area diminished as we created a scrollbar
a290fa5a 916 hasClientSizeChanged = true;
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917
918 PositionScrollbars();
919 }
920 else if ( GetWindowStyle() & wxALWAYS_SHOW_SB )
921 {
922 // we might have disabled it before
923 scrollbar->Enable();
924 }
925
926 scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh);
927 }
928 else // no range means no scrollbar
929 {
930 if ( scrollbar )
931 {
932 // wxALWAYS_SHOW_SB only applies to the vertical scrollbar
933 if ( (orient & wxVERTICAL) && (GetWindowStyle() & wxALWAYS_SHOW_SB) )
934 {
935 // just disable the scrollbar
936 scrollbar->SetScrollbar(pos, pageSize, range, pageSize, refresh);
937 scrollbar->Disable();
938 }
939 else // really remove the scrollbar
940 {
941 delete scrollbar;
942
943 if ( orient & wxVERTICAL )
944 m_scrollbarVert = NULL;
945 else
946 m_scrollbarHorz = NULL;
947
948 // the client area increased as we removed a scrollbar
a290fa5a 949 hasClientSizeChanged = true;
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950
951 // the size of the remaining scrollbar must be adjusted
952 if ( m_scrollbarHorz || m_scrollbarVert )
953 {
954 PositionScrollbars();
955 }
956 }
957 }
958 }
959
960 // give the window a chance to relayout
961 if ( hasClientSizeChanged )
962 {
a17a79ba
RR
963#if wxUSE_TWO_WINDOWS
964 wxWindowNative::SetSize( GetSize() );
965#else
1e6feb95
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966 wxSizeEvent event(GetSize());
967 (void)GetEventHandler()->ProcessEvent(event);
a17a79ba 968#endif
1e6feb95 969 }
9a6384ca
WS
970#else
971 wxUnusedVar(orient);
972 wxUnusedVar(pos);
973 wxUnusedVar(pageSize);
974 wxUnusedVar(range);
975 wxUnusedVar(refresh);
976#endif // wxUSE_SCROLLBAR
1e6feb95
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977}
978
61fef19b 979void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
1e6feb95 980{
9a6384ca 981#if wxUSE_SCROLLBAR
1e6feb95 982 wxScrollBar *scrollbar = GetScrollbar(orient);
1e6feb95 983
45e13c7f
JS
984 if (scrollbar)
985 scrollbar->SetThumbPosition(pos);
7d297414
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986
987 // VZ: I think we can safely ignore this as we always refresh it
988 // automatically whenever the value chanegs
989#if 0
1e6feb95
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990 if ( refresh )
991 Refresh();
7d297414 992#endif
9a6384ca
WS
993#else
994 wxUnusedVar(orient);
995 wxUnusedVar(pos);
996#endif // wxUSE_SCROLLBAR
1e6feb95
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997}
998
999int wxWindow::GetScrollPos(int orient) const
1000{
9a6384ca 1001#if wxUSE_SCROLLBAR
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1002 wxScrollBar *scrollbar = GetScrollbar(orient);
1003 return scrollbar ? scrollbar->GetThumbPosition() : 0;
9a6384ca
WS
1004#else
1005 wxUnusedVar(orient);
1006 return 0;
1007#endif // wxUSE_SCROLLBAR
1e6feb95
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1008}
1009
1010int wxWindow::GetScrollThumb(int orient) const
1011{
9a6384ca 1012#if wxUSE_SCROLLBAR
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1013 wxScrollBar *scrollbar = GetScrollbar(orient);
1014 return scrollbar ? scrollbar->GetThumbSize() : 0;
9a6384ca
WS
1015#else
1016 wxUnusedVar(orient);
1017 return 0;
1018#endif // wxUSE_SCROLLBAR
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1019}
1020
1021int wxWindow::GetScrollRange(int orient) const
1022{
9a6384ca 1023#if wxUSE_SCROLLBAR
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1024 wxScrollBar *scrollbar = GetScrollbar(orient);
1025 return scrollbar ? scrollbar->GetRange() : 0;
9a6384ca
WS
1026#else
1027 wxUnusedVar(orient);
1028 return 0;
1029#endif // wxUSE_SCROLLBAR
1e6feb95
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1030}
1031
1032void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
1033{
66a58655
VS
1034 // use native scrolling when available and do it in generic way
1035 // otherwise:
4125131b
RR
1036#ifdef __WXX11__
1037
66a58655 1038 wxWindowNative::ScrollWindow(dx, dy, rect);
4125131b 1039
2b5f62a0 1040#else // !wxX11
4125131b 1041
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1042 // before scrolling it, ensure that we don't have any unpainted areas
1043 Update();
1044
1045 wxRect r;
1046
1047 if ( dx )
1048 {
1049 r = ScrollNoRefresh(dx, 0, rect);
a290fa5a 1050 Refresh(true /* erase bkgnd */, &r);
1e6feb95
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1051 }
1052
1053 if ( dy )
1054 {
1055 r = ScrollNoRefresh(0, dy, rect);
a290fa5a 1056 Refresh(true /* erase bkgnd */, &r);
1e6feb95 1057 }
2b5f62a0
VZ
1058
1059 // scroll children accordingly:
66a58655 1060 wxPoint offset(dx, dy);
2b5f62a0 1061
ac32ba44 1062 for (wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
66a58655
VS
1063 node; node = node->GetNext())
1064 {
1065 wxWindow *child = node->GetData();
9a6384ca 1066#if wxUSE_SCROLLBAR
1c9f1f4d
VS
1067 if ( child == m_scrollbarVert || child == m_scrollbarHorz )
1068 continue;
9a6384ca 1069#endif // wxUSE_SCROLLBAR
1c9f1f4d
VS
1070
1071 // VS: Scrolling children has non-trivial semantics. If rect=NULL then
2b5f62a0 1072 // it is easy: we scroll all children. Otherwise it gets
1c9f1f4d
VS
1073 // complicated:
1074 // 1. if scrolling in one direction only, scroll only
1075 // those children that intersect shaft defined by the rectangle
1076 // and scrolling direction
1077 // 2. if scrolling in both axes, scroll all children
2b5f62a0 1078
1c9f1f4d
VS
1079 if ( rect && (dx * dy == 0 /* moving in only one of x, y axis */) )
1080 {
1081 wxRect childRect = child->GetRect();
1082 if ( dx == 0 && (childRect.GetLeft() <= rect->GetRight() ||
1083 childRect.GetRight() >= rect->GetLeft()) )
1084 {
1085 child->Move(child->GetPosition() + offset);
1086 }
1087 else if ( dy == 0 && (childRect.GetTop() <= rect->GetBottom() ||
1088 childRect.GetBottom() >= rect->GetTop()) )
1089 {
1090 child->Move(child->GetPosition() + offset);
1091 }
1092 }
1093 else
66a58655
VS
1094 {
1095 child->Move(child->GetPosition() + offset);
1096 }
2b5f62a0
VZ
1097 }
1098#endif // wxX11/!wxX11
1e6feb95
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1099}
1100
1101wxRect wxWindow::ScrollNoRefresh(int dx, int dy, const wxRect *rectTotal)
1102{
1103 wxASSERT_MSG( !dx || !dy, _T("can't be used for diag scrolling") );
1104
1105 // the rect to refresh (which we will calculate)
1106 wxRect rect;
1107
1108 if ( !dx && !dy )
1109 {
1110 // nothing to do
1111 return rect;
1112 }
1113
1114 // calculate the part of the window which we can just redraw in the new
1115 // location
1116 wxSize sizeTotal = rectTotal ? rectTotal->GetSize() : GetClientSize();
1117
1118 wxLogTrace(_T("scroll"), _T("rect is %dx%d, scroll by %d, %d"),
1119 sizeTotal.x, sizeTotal.y, dx, dy);
1120
1121 // the initial and end point of the region we move in client coords
1122 wxPoint ptSource, ptDest;
1123 if ( rectTotal )
1124 {
1125 ptSource = rectTotal->GetPosition();
1126 ptDest = rectTotal->GetPosition();
1127 }
1128
1129 // the size of this region
1130 wxSize size;
1131 size.x = sizeTotal.x - abs(dx);
1132 size.y = sizeTotal.y - abs(dy);
1133 if ( size.x <= 0 || size.y <= 0 )
1134 {
1135 // just redraw everything as nothing of the displayed image will stay
1136 wxLogTrace(_T("scroll"), _T("refreshing everything"));
1137
1138 rect = rectTotal ? *rectTotal : wxRect(0, 0, sizeTotal.x, sizeTotal.y);
1139 }
1140 else // move the part which doesn't change to the new location
1141 {
1142 // note that when we scroll the canvas in some direction we move the
1143 // block which doesn't need to be refreshed in the opposite direction
1144
1145 if ( dx < 0 )
1146 {
1147 // scroll to the right, move to the left
1148 ptSource.x -= dx;
1149 }
1150 else
1151 {
1152 // scroll to the left, move to the right
1153 ptDest.x += dx;
1154 }
1155
1156 if ( dy < 0 )
1157 {
1158 // scroll down, move up
1159 ptSource.y -= dy;
1160 }
1161 else
1162 {
1163 // scroll up, move down
1164 ptDest.y += dy;
1165 }
1166
1167#if wxUSE_CARET
1168 // we need to hide the caret before moving or it will erase itself at
1169 // the wrong (old) location
1170 wxCaret *caret = GetCaret();
1171 if ( caret )
1172 caret->Hide();
1173#endif // wxUSE_CARET
1174
1175 // do move
1176 wxClientDC dc(this);
1177 wxBitmap bmp(size.x, size.y);
1178 wxMemoryDC dcMem;
1179 dcMem.SelectObject(bmp);
1180
c47addef 1181 dcMem.Blit(wxPoint(0,0), size, &dc, ptSource
03147cd0 1182#if defined(__WXGTK__) && !defined(wxHAS_WORKING_GTK_DC_BLIT)
1e6feb95
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1183 + GetClientAreaOrigin()
1184#endif // broken wxGTK wxDC::Blit
1185 );
c47addef 1186 dc.Blit(ptDest, size, &dcMem, wxPoint(0,0));
1e6feb95
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1187
1188 wxLogTrace(_T("scroll"),
1189 _T("Blit: (%d, %d) of size %dx%d -> (%d, %d)"),
1190 ptSource.x, ptSource.y,
1191 size.x, size.y,
1192 ptDest.x, ptDest.y);
1193
1194 // and now repaint the uncovered area
1195
1196 // FIXME: We repaint the intersection of these rectangles twice - is
1197 // it bad? I don't think so as it is rare to scroll the window
1198 // diagonally anyhow and so adding extra logic to compute
1199 // rectangle intersection is probably not worth the effort
1200
1201 rect.x = ptSource.x;
1202 rect.y = ptSource.y;
1203
1204 if ( dx )
1205 {
1206 if ( dx < 0 )
1207 {
1208 // refresh the area along the right border
1209 rect.x += size.x + dx;
1210 rect.width = -dx;
1211 }
1212 else
1213 {
1214 // refresh the area along the left border
1215 rect.width = dx;
1216 }
1217
1218 rect.height = sizeTotal.y;
1219
1220 wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"),
1221 rect.x, rect.y,
1222 rect.GetRight() + 1, rect.GetBottom() + 1);
1223 }
1224
1225 if ( dy )
1226 {
1227 if ( dy < 0 )
1228 {
1229 // refresh the area along the bottom border
1230 rect.y += size.y + dy;
1231 rect.height = -dy;
1232 }
1233 else
1234 {
1235 // refresh the area along the top border
1236 rect.height = dy;
1237 }
1238
1239 rect.width = sizeTotal.x;
1240
1241 wxLogTrace(_T("scroll"), _T("refreshing (%d, %d)-(%d, %d)"),
1242 rect.x, rect.y,
1243 rect.GetRight() + 1, rect.GetBottom() + 1);
1244 }
1245
1246#if wxUSE_CARET
1247 if ( caret )
1248 caret->Show();
1249#endif // wxUSE_CARET
1250 }
1251
1252 return rect;
1253}
1254
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1255// ----------------------------------------------------------------------------
1256// accelerators and menu hot keys
1257// ----------------------------------------------------------------------------
1258
1259#if wxUSE_MENUS
1260 // the last window over which Alt was pressed (used by OnKeyUp)
1261 wxWindow *wxWindow::ms_winLastAltPress = NULL;
1262#endif // wxUSE_MENUS
1263
1264#if wxUSE_ACCEL || wxUSE_MENUS
1265
1266void wxWindow::OnKeyDown(wxKeyEvent& event)
1267{
1268#if wxUSE_MENUS
1269 int key = event.GetKeyCode();
f52c3131 1270 if ( !event.ControlDown() && (key == WXK_ALT || key == WXK_F10) )
1e6feb95
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1271 {
1272 ms_winLastAltPress = this;
1273
1274 // it can't be an accel anyhow
1275 return;
1276 }
1277
1278 ms_winLastAltPress = NULL;
1279#endif // wxUSE_MENUS
1280
1281#if wxUSE_ACCEL
1282 for ( wxWindow *win = this; win; win = win->GetParent() )
1283 {
1284 int command = win->GetAcceleratorTable()->GetCommand(event);
1285 if ( command != -1 )
1286 {
1287 wxCommandEvent eventCmd(wxEVT_COMMAND_MENU_SELECTED, command);
1288 if ( win->GetEventHandler()->ProcessEvent(eventCmd) )
1289 {
1290 // skip "event.Skip()" below
1291 return;
1292 }
1293 }
1294
1295 if ( win->IsTopLevel() )
1296 {
1297 // try the frame menu bar
1298#if wxUSE_MENUS
1299 wxFrame *frame = wxDynamicCast(win, wxFrame);
1300 if ( frame )
1301 {
1302 wxMenuBar *menubar = frame->GetMenuBar();
1303 if ( menubar && menubar->ProcessAccelEvent(event) )
1304 {
1305 // skip "event.Skip()" below
1306 return;
1307 }
1308 }
1309#endif // wxUSE_MENUS
1310
81762e79
VS
1311 // if it wasn't in a menu, try to find a button
1312 if ( command != -1 )
1313 {
1314 wxWindow* child = win->FindWindow(command);
1315 if ( child && wxDynamicCast(child, wxButton) )
1316 {
1317 wxCommandEvent eventCmd(wxEVT_COMMAND_BUTTON_CLICKED, command);
1318 eventCmd.SetEventObject(child);
1319 if ( child->GetEventHandler()->ProcessEvent(eventCmd) )
1320 {
1321 // skip "event.Skip()" below
1322 return;
1323 }
1324 }
1325 }
1326
1e6feb95
VZ
1327 // don't propagate accels from the child frame to the parent one
1328 break;
1329 }
1330 }
1331#endif // wxUSE_ACCEL
1332
1333 event.Skip();
1334}
1335
1336#endif // wxUSE_ACCEL
1337
1338#if wxUSE_MENUS
1339
1340wxMenuBar *wxWindow::GetParentFrameMenuBar() const
1341{
1342 for ( const wxWindow *win = this; win; win = win->GetParent() )
1343 {
1344 if ( win->IsTopLevel() )
1345 {
1346 wxFrame *frame = wxDynamicCast(win, wxFrame);
1347 if ( frame )
1348 {
1349 return frame->GetMenuBar();
1350 }
1351
1352 // don't look further - we don't want to return the menubar of the
1353 // parent frame
1354 break;
1355 }
1356 }
1357
1358 return NULL;
1359}
1360
1361void wxWindow::OnChar(wxKeyEvent& event)
1362{
1363 if ( event.AltDown() && !event.ControlDown() )
1364 {
1365 int key = event.GetKeyCode();
1366
1367 wxMenuBar *menubar = GetParentFrameMenuBar();
1368 if ( menubar )
1369 {
1370 int item = menubar->FindNextItemForAccel(-1, key);
1371 if ( item != -1 )
1372 {
1373 menubar->PopupMenu((size_t)item);
1374
1375 // skip "event.Skip()" below
1376 return;
1377 }
1378 }
1379 }
1380
1381 event.Skip();
1382}
1383
1384void wxWindow::OnKeyUp(wxKeyEvent& event)
1385{
1386 int key = event.GetKeyCode();
f52c3131 1387 if ( !event.HasModifiers() && (key == WXK_ALT || key == WXK_F10) )
1e6feb95
VZ
1388 {
1389 // only process Alt release specially if there were no other key
1390 // presses since Alt had been pressed and if both events happened in
1391 // the same window
1392 if ( ms_winLastAltPress == this )
1393 {
1394 wxMenuBar *menubar = GetParentFrameMenuBar();
1395 if ( menubar && this != menubar )
1396 {
1397 menubar->SelectMenu(0);
1398 }
1399 }
1400 }
1401 else
1402 {
1403 event.Skip();
1404 }
1405
1406 // in any case reset it
1407 ms_winLastAltPress = NULL;
1408}
1409
1410#endif // wxUSE_MENUS
1411
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1412// ----------------------------------------------------------------------------
1413// MSW-specific section
1414// ----------------------------------------------------------------------------
1415
1416#ifdef __WXMSW__
1417
1418#include "wx/msw/private.h"
1419
c140b7e7 1420WXLRESULT wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
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1421{
1422 if ( message == WM_NCHITTEST )
1423 {
1424 // the windows which contain the other windows should let the mouse
1425 // events through, otherwise a window inside a static box would
1426 // never get any events at all
1427 if ( IsStaticBox() )
1428 {
1429 return HTTRANSPARENT;
1430 }
1431 }
1432
1433 return wxWindowNative::MSWWindowProc(message, wParam, lParam);
1434}
1435
1436#endif // __WXMSW__