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[wxWidgets.git] / include / wx / palmos / setup0.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 2.2 API: set it to 1 to
30// enable it but please consider updating your code instead.
31//
32// Default is 0
33//
34// Recommended setting: 0 (please update your code)
35#define WXWIN_COMPATIBILITY_2_2 0
36
37// This setting determines the compatibility with 2.4 API: set it to 0 to
38// flag all cases of using deprecated functions.
39//
40// Default is 1 but please try building your code with 0 as the default will
41// change to 0 in the next version and the deprecated functions will disappear
42// in the version after it completely.
43//
44// Recommended setting: 0 (please update your code)
45#define WXWIN_COMPATIBILITY_2_4 1
46
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47// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48// If migrating between versions, your dialogs may seem to shrink.
49//
50// Default is 1
51//
52// Recommended setting: 0 (the new calculations are more correct!)
53#define wxDIALOG_UNIT_COMPATIBILITY 1
54
55// ----------------------------------------------------------------------------
56// debugging settings
57// ----------------------------------------------------------------------------
58
59// Generic comment about debugging settings: they are very useful if you don't
60// use any other memory leak detection tools such as Purify/BoundsChecker, but
61// are probably redundant otherwise. Also, Visual C++ CRT has the same features
62// as wxWidgets memory debugging subsystem built in since version 5.0 and you
63// may prefer to use it instead of built in memory debugging code because it is
64// faster and more fool proof.
65//
66// Using VC++ CRT memory debugging is enabled by default in debug mode
67// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68// and if __NO_VC_CRTDBG__ is not defined.
69
70// If 1, enables wxDebugContext, for writing error messages to file, etc. If
71// __WXDEBUG__ is not defined, will still use the normal memory operators.
72//
73// Default is 0
74//
75// Recommended setting: 0
76#define wxUSE_DEBUG_CONTEXT 0
77
78// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79// __WXDEBUG__ is also defined.
80//
81// WARNING: this code may not work with all architectures, especially if
82// alignment is an issue. This switch is currently ignored for mingw / cygwin
83//
84// Default is 0
85//
86// Recommended setting: 1 if you are not using a memory debugging tool, else 0
87#define wxUSE_MEMORY_TRACING 0
88
89// In debug mode, cause new and delete to be redefined globally.
90// If this causes problems (e.g. link errors which is a common problem
91// especially if you use another library which also redefines the global new
92// and delete), set this to 0.
93// This switch is currently ignored for mingw / cygwin
94//
95// Default is 0
96//
97// Recommended setting: 0
98#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
99
100// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101// this causes problems (e.g. link errors), set this to 0. You may need to set
102// this to 0 if using templates (at least for VC++). This switch is currently
103// ignored for mingw / cygwin / CodeWarrior
104//
105// Default is 0
106//
107// Recommended setting: 0
108#define wxUSE_DEBUG_NEW_ALWAYS 0
109
110// wxHandleFatalExceptions() may be used to catch the program faults at run
111// time and, instead of terminating the program with a usual GPF message box,
112// call the user-defined wxApp::OnFatalException() function. If you set
113// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
114//
115// This setting is for Win32 only and can only be enabled if your compiler
116// supports Win32 structured exception handling (currently only VC++ does)
117//
118// Default is 1
119//
120// Recommended setting: 1 if your compiler supports it.
121#if defined(_MSC_VER) || \
122 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
123 #define wxUSE_ON_FATAL_EXCEPTION 0
124#else
125#define wxUSE_ON_FATAL_EXCEPTION 0
126#endif
127
128// ----------------------------------------------------------------------------
129// Unicode support
130// ----------------------------------------------------------------------------
131
132// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
133// defined as wchar_t, wxString will use Unicode internally. If you set this
134// to 1, you must use wxT() macro for all literal strings in the program.
135//
136// Unicode is currently only fully supported under Windows NT/2000/XP
137// (Windows 9x doesn't support it and the programs compiled in Unicode mode
138// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
139//
140// Default is 0
141//
142// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
143#ifndef wxUSE_UNICODE
144 #define wxUSE_UNICODE 0
145#endif
146
147// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
148// and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
149// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
150// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
151// that you will have to modify the makefiles to include unicows.lib import
152// library as the first library (see installation instructions in install.txt
153// to learn how to do it when building the library or samples).
154//
155// If your compiler doesn't have unicows.lib, you can get a version of it at
156// http://libunicows.sourceforge.net
157//
158// Default is 0
159//
160// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
161#define wxUSE_UNICODE_MSLU 0
162
163// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164// compiling the program in Unicode mode. More precisely, it will be possible
165// to construct wxString from a wide (Unicode) string and convert any wxString
166// to Unicode.
167//
168// Default is 1
169//
170// Recommended setting: 1
171#define wxUSE_WCHAR_T 0
172
173// ----------------------------------------------------------------------------
174// global features
175// ----------------------------------------------------------------------------
176
177// Compile library in exception-safe mode? If set to 1, the library will try to
178// behave correctly in presence of exceptions (even though it still will not
179// use the exceptions itself) and notify the user code about any unhandled
180// exceptions. If set to 0, propagation of the exceptions through the library
181// code will lead to undefined behaviour -- but the code itself will be
182// slightly smaller and faster.
183//
184// Default is 1
185//
186// Recommended setting: depends on whether you intend to use C++ exceptions
187// in your own code (1 if you do, 0 if you don't)
188#define wxUSE_EXCEPTIONS 1
189
190// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
191//
192// Default is 0
193//
194// Recommended setting: 0
195#define wxUSE_EXTENDED_RTTI 0
196
197#if defined(__BORLANDC__)
198#undef wxUSE_EXTENDED_RTTI
199#define wxUSE_EXTENDED_RTTI 1
200#endif
201
202// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204// and for wxHashMap to be implemented with templates.
205//
206// Default is 0
207//
208// Recommended setting: YMMV
209#define wxUSE_STL 0
210
211// Support for message/error logging. This includes wxLogXXX() functions and
212// wxLog and derived classes. Don't set this to 0 unless you really know what
213// you are doing.
214//
215// Default is 1
216//
217// Recommended setting: 1 (always)
218#define wxUSE_LOG 0
219
220// Recommended setting: 1
221#define wxUSE_LOGWINDOW 0
222
223// Recommended setting: 1
224#define wxUSE_LOGGUI 0
225
226// Recommended setting: 1
227#define wxUSE_LOG_DIALOG 0
228
229// Support for command line parsing using wxCmdLineParser class.
230//
231// Default is 1
232//
233// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234#define wxUSE_CMDLINE_PARSER 0
235
236// Support for multithreaded applications: if 1, compile in thread classes
237// (thread.h) and make the library a bit more thread safe. Although thread
238// support is quite stable by now, you may still consider recompiling the
239// library without it if you have no use for it - this will result in a
240// somewhat smaller and faster operation.
241//
242// This is ignored under Win16, threads are only supported under Win32.
243//
244// Default is 1
245//
246// Recommended setting: 0 unless you do plan to develop MT applications
247#define wxUSE_THREADS 0
248
249// If enabled (1), compiles wxWidgets streams classes
250#define wxUSE_STREAMS 0
251
252// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253#define wxUSE_STD_IOSTREAM 0
254
255// ----------------------------------------------------------------------------
256// non GUI features selection
257// ----------------------------------------------------------------------------
258
259// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
260// integer which is implemented in terms of native 64 bit integers if any or
261// uses emulation otherwise.
262//
263// This class is required by wxDateTime and so you should enable it if you want
264// to use wxDateTime. For most modern platforms, it will use the native 64 bit
265// integers in which case (almost) all of its functions are inline and it
266// almost does not take any space, so there should be no reason to switch it
267// off.
268//
269// Recommended setting: 1
270#define wxUSE_LONGLONG 1
271
272// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
273// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
274//
275// Default is 1
276//
277// Recommended setting: 1 (wxFile is highly recommended as it is required by
278// i18n code, wxFileConfig and others)
279#define wxUSE_FILE 0
280#define wxUSE_FFILE 0
281
282// Use wxFSVolume class providing access to the configured/active mount points
283//
284// Default is 1
285//
286// Recommended setting: 1 (but may be safely disabled if you don't use it)
287#define wxUSE_FSVOLUME 0
288
289// use wxTextBuffer class: required by wxTextFile
290#define wxUSE_TEXTBUFFER 0
291
292// use wxTextFile class: requires wxFile and wxTextBuffer, required by
293// wxFileConfig
294#define wxUSE_TEXTFILE 0
295
296// i18n support: _() macro, wxLocale class. Requires wxTextFile.
297#define wxUSE_INTL 0
298
299// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
300// allow to manipulate dates, times and time intervals. wxDateTime replaces the
301// old wxTime and wxDate classes which are still provided for backwards
302// compatibility (and implemented in terms of wxDateTime).
303//
304// Note that this class is relatively new and is still officially in alpha
305// stage because some features are not yet (fully) implemented. It is already
306// quite useful though and should only be disabled if you are aiming at
307// absolutely minimal version of the library.
308//
309// Requires: wxUSE_LONGLONG
310//
311// Default is 1
312//
313// Recommended setting: 1
314#define wxUSE_DATETIME 0
315
316// Set wxUSE_TIMER to 1 to compile wxTimer class
317//
318// Default is 1
319//
320// Recommended setting: 1
321#define wxUSE_TIMER 0
322
323// Use wxStopWatch clas.
324//
325// Default is 1
326//
327// Recommended setting: 1 (needed by wxSocket)
328#define wxUSE_STOPWATCH 0
329
330// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331// which allow the application to store its settings in the persistent
332// storage. Setting this to 1 will also enable on-demand creation of the
333// global config object in wxApp.
334//
335// See also wxUSE_CONFIG_NATIVE below.
336//
337// Recommended setting: 1
338#define wxUSE_CONFIG 0
339
340// If wxUSE_CONFIG is 1, you may choose to use either the native config
341// classes under Windows (using .INI files under Win16 and the registry under
342// Win32) or the portable text file format used by the config classes under
343// Unix.
344//
345// Default is 1 to use native classes. Note that you may still use
346// wxFileConfig even if you set this to 1 - just the config object created by
347// default for the applications needs will be a wxRegConfig or wxIniConfig and
348// not wxFileConfig.
349//
350// Recommended setting: 1
351#define wxUSE_CONFIG_NATIVE 0
352
353// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354// to connect/disconnect from the network and be notified whenever the dial-up
355// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
356//
357// Default is 1.
358//
359// Recommended setting: 1
360#define wxUSE_DIALUP_MANAGER 0
361
362// Compile in classes for run-time DLL loading and function calling.
363// Required by wxUSE_DIALUP_MANAGER.
364//
365// This setting is for Win32 only
366//
367// Default is 1.
368//
369// Recommended setting: 1
370#define wxUSE_DYNLIB_CLASS 0
371
372// experimental, don't use for now
373#define wxUSE_DYNAMIC_LOADER 0
374
375// Set to 1 to use socket classes
376#define wxUSE_SOCKETS 0
377
378// Set to 1 to enable virtual file systems (required by wxHTML)
379#define wxUSE_FILESYSTEM 0
380
381// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382#define wxUSE_FS_ZIP 0
383
384// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385#define wxUSE_FS_INET 0
386
387// Set to 1 to compile wxZipInput/OutputStream classes.
388#define wxUSE_ZIPSTREAM 0
389
390// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391// wxUSE_LIBPNG
392#define wxUSE_ZLIB 0
393
394// If enabled, the code written by Apple will be used to write, in a portable
395// way, float on the disk. See extended.c for the license which is different
396// from wxWidgets one.
397//
398// Default is 1.
399//
400// Recommended setting: 1 unless you don't like the license terms (unlikely)
401#define wxUSE_APPLE_IEEE 0
402
403// Joystick support class
404#define wxUSE_JOYSTICK 0
405
406// wxFontMapper class
407#define wxUSE_FONTMAP 0
408
409// wxMimeTypesManager class
410#define wxUSE_MIMETYPE 0
411
412// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413// or wxURL you need to set this to 1.
414//
415// Default is 1.
416//
417// Recommended setting: 1
418#define wxUSE_PROTOCOL 0
419
420// The settings for the individual URL schemes
421#define wxUSE_PROTOCOL_FILE 0
422#define wxUSE_PROTOCOL_FTP 0
423#define wxUSE_PROTOCOL_HTTP 0
424
425// Define this to use wxURL class.
426#define wxUSE_URL 0
427
428// Define this to use native platform url and protocol support.
429// Currently valid only for MS-Windows.
430// Note: if you set this to 1, you can open ftp/http/gopher sites
431// and obtain a valid input stream for these sites
432// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
433// Doing so reduces the code size.
434//
435// This code is experimental and subject to change.
436#define wxUSE_URL_NATIVE 0
437
438// Support for regular expression matching via wxRegEx class: enable this to
439// use POSIX regular expressions in your code. You need to compile regex
440// library from src/regex to use it under Windows.
441//
442// Default is 0
443//
444// Recommended setting: 1 if your compiler supports it, if it doesn't please
445// contribute us a makefile for src/regex for it
446#define wxUSE_REGEX 0
447
448// wxSystemOptions class
449#define wxUSE_SYSTEM_OPTIONS 0
450
451// wxSound class
452#define wxUSE_SOUND 0
453
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454#define wxUSE_MEDIACTRL 0
455
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456// Use wxWidget's XRC XML-based resource system. Recommended.
457//
458// Default is 1
459//
460// Recommended setting: 1 (requires wxUSE_XML)
461#define wxUSE_XRC 0
462
463// XML parsing classes. Note that their API will change in the future, so
464// using wxXmlDocument and wxXmlNode in your app is not recommended.
465//
466// Default is 1
467//
468// Recommended setting: 1 (required by XRC)
469#if wxUSE_XRC
470# define wxUSE_XML 1
471#else
472# define wxUSE_XML 0
473#endif
474
475// ----------------------------------------------------------------------------
476// Individual GUI controls
477// ----------------------------------------------------------------------------
478
479// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
480// (without it, wxControl class is not compiled)
481//
482// Default is 1
483//
484// Recommended setting: 1 (don't change except for very special programs)
485#define wxUSE_CONTROLS 1
486
487// wxPopupWindow class is a top level transient window. It is currently used
488// to implement wxTipWindow
489//
490// Default is 1
491//
492// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
493#define wxUSE_POPUPWIN 0
494
495// wxTipWindow allows to implement the custom tooltips, it is used by the
496// context help classes. Requires wxUSE_POPUPWIN.
497//
498// Default is 1
499//
500// Recommended setting: 1 (may be set to 0)
501#define wxUSE_TIPWINDOW 0
502
503// Each of the settings below corresponds to one wxWidgets control. They are
504// all switched on by default but may be disabled if you are sure that your
505// program (including any standard dialogs it can show!) doesn't need them and
506// if you desperately want to save some space. If you use any of these you must
507// set wxUSE_CONTROLS as well.
508//
509// Default is 1
510//
511// Recommended setting: 1
512#define wxUSE_BUTTON 0 // wxButton
513#define wxUSE_BMPBUTTON 0 // wxBitmapButton
514#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
515#define wxUSE_CHECKBOX 0 // wxCheckBox
516#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
517#define wxUSE_CHOICE 0 // wxChoice
518#define wxUSE_COMBOBOX 0 // wxComboBox
519#define wxUSE_GAUGE 0 // wxGauge
520#define wxUSE_LISTBOX 0 // wxListBox
521#define wxUSE_LISTCTRL 0 // wxListCtrl
522#define wxUSE_RADIOBOX 0 // wxRadioBox
523#define wxUSE_RADIOBTN 0 // wxRadioButton
524#define wxUSE_SCROLLBAR 0 // wxScrollBar
525#define wxUSE_SLIDER 0 // wxSlider
526#define wxUSE_SPINBTN 0 // wxSpinButton
527#define wxUSE_SPINCTRL 0 // wxSpinCtrl
528#define wxUSE_STATBOX 0 // wxStaticBox
529#define wxUSE_STATLINE 0 // wxStaticLine
530#define wxUSE_STATTEXT 0 // wxStaticText
531#define wxUSE_STATBMP 0 // wxStaticBitmap
532#define wxUSE_TEXTCTRL 0 // wxTextCtrl
533#define wxUSE_TOGGLEBTN 0 // requires wxButton
534#define wxUSE_TREECTRL 0 // wxTreeCtrl
535
536// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
537// below either wxStatusBar95 or a generic wxStatusBar will be used.
538//
539// Default is 1
540//
541// Recommended setting: 1
542#define wxUSE_STATUSBAR 1
543
544// Two status bar implementations are available under Win32: the generic one
545// or the wrapper around native control. For native look and feel the native
546// version should be used.
547//
548// Default is 1.
549//
550// Recommended setting: 1 (there is no advantage in using the generic one)
551#define wxUSE_NATIVE_STATUSBAR 1
552
553// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
554// classes at all. Otherwise, use the native toolbar class unless
555// wxUSE_TOOLBAR_NATIVE is 0.
556//
557// Default is 1 for all settings.
558//
559// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
560#define wxUSE_TOOLBAR 0
561#define wxUSE_TOOLBAR_NATIVE 0
562
563// wxNotebook is a control with several "tabs" located on one of its sides. It
564// may be used ot logically organise the data presented to the user instead of
565// putting everything in one huge dialog. It replaces wxTabControl and related
566// classes of wxWin 1.6x.
567//
568// Default is 1.
569//
570// Recommended setting: 1
571#define wxUSE_NOTEBOOK 0
572
573// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
574// the tabs
575//
576// Default is 1.
577//
578// Recommended setting: 1
579#define wxUSE_LISTBOOK 0
580
581// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
582// the tabs
583//
584// Default is 1.
585//
586// Recommended setting: 1
587#define wxUSE_CHOICEBOOK 0
588
589// wxTabDialog is a generic version of wxNotebook but it is incompatible with
590// the new class. It shouldn't be used in new code.
591//
592// Default is 0.
593//
594// Recommended setting: 0 (use wxNotebook)
595#define wxUSE_TAB_DIALOG 0
596
597// wxGrid class
598//
599// Default is 1 for both options.
600//
601// Recommended setting: 1
602//
603#define wxUSE_GRID 0
604
605// ----------------------------------------------------------------------------
606// Miscellaneous GUI stuff
607// ----------------------------------------------------------------------------
608
609// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
610#define wxUSE_ACCEL 0
611
612// Hotkey support (currently Windows only)
613#define wxUSE_HOTKEY 0
614
615// Use wxCaret: a class implementing a "cursor" in a text control (called caret
616// under Windows).
617//
618// Default is 1.
619//
620// Recommended setting: 1 (can be safely set to 0, not used by the library)
621#define wxUSE_CARET 0
622
623// Use wxDisplay class: it allows enumerating all displays on a system and
624// working with them.
625//
626// Default is 0 because it isn't yet implemented on all platforms
627//
628// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
629#define wxUSE_DISPLAY 0
630
631// Miscellaneous geometry code: needed for Canvas library
632#define wxUSE_GEOMETRY 0
633
634// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
635// wxListCtrl.
636//
637// Default is 1.
638//
639// Recommended setting: 1 (set it to 0 if you don't use any of the controls
640// enumerated above, then this class is mostly useless too)
641#define wxUSE_IMAGLIST 0
642
643// Use wxMenu, wxMenuBar, wxMenuItem.
644//
645// Default is 1.
646//
647// Recommended setting: 1 (can't be disabled under MSW)
648#define wxUSE_MENUS 1
649
650// Use wxSashWindow class.
651//
652// Default is 1.
653//
654// Recommended setting: 1
655#define wxUSE_SASH 0
656
657// Use wxSplitterWindow class.
658//
659// Default is 1.
660//
661// Recommended setting: 1
662#define wxUSE_SPLITTER 0
663
664// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
665//
666// Default is 1.
667//
668// Recommended setting: 1
669#define wxUSE_TOOLTIPS 0
670
671// wxValidator class and related methods
672#define wxUSE_VALIDATORS 0
673
674// wxDC cacheing implementation
675#define wxUSE_DC_CACHEING 0
676
677// Set this to 1 to enable the use of DIB's for wxBitmap to support
678// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
679#define wxUSE_DIB_FOR_BITMAP 0
680
681// Set this to 1 to enable wxDIB
682#define wxUSE_WXDIB 0
683
684// ----------------------------------------------------------------------------
685// common dialogs
686// ----------------------------------------------------------------------------
687
688// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
689// file selector, printer dialog). Switching this off also switches off the
690// printing architecture and interactive wxPrinterDC.
691//
692// Default is 1
693//
694// Recommended setting: 1 (unless it really doesn't work)
695#define wxUSE_COMMON_DIALOGS 0
696
697// wxBusyInfo displays window with message when app is busy. Works in same way
698// as wxBusyCursor
699#define wxUSE_BUSYINFO 0
700
701// Use single/multiple choice dialogs.
702//
703// Default is 1
704//
705// Recommended setting: 1 (used in the library itself)
706#define wxUSE_CHOICEDLG 0
707
708// Use colour picker dialog
709//
710// Default is 1
711//
712// Recommended setting: 1
713#define wxUSE_COLOURDLG 0
714
715// wxDirDlg class for getting a directory name from user
716#define wxUSE_DIRDLG 0
717
718// TODO: setting to choose the generic or native one
719
720// Use file open/save dialogs.
721//
722// Default is 1
723//
724// Recommended setting: 1 (used in many places in the library itself)
725#define wxUSE_FILEDLG 0
726
727// Use find/replace dialogs.
728//
729// Default is 1
730//
731// Recommended setting: 1 (but may be safely set to 0)
732#define wxUSE_FINDREPLDLG 0
733
734// Use font picker dialog
735//
736// Default is 1
737//
738// Recommended setting: 1 (used in the library itself)
739#define wxUSE_FONTDLG 0
740
741// Use wxMessageDialog and wxMessageBox.
742//
743// Default is 1
744//
745// Recommended setting: 1 (used in the library itself)
746#define wxUSE_MSGDLG 1
747
748// progress dialog class for lengthy operations
749#define wxUSE_PROGRESSDLG 0
750
751// support for startup tips (wxShowTip &c)
752#define wxUSE_STARTUP_TIPS 0
753
754// text entry dialog and wxGetTextFromUser function
755#define wxUSE_TEXTDLG 0
756
757// number entry dialog
758#define wxUSE_NUMBERDLG 0
759
760// splash screen class
761#define wxUSE_SPLASH 0
762
763// wizards
764#define wxUSE_WIZARDDLG 0
765
766// ----------------------------------------------------------------------------
767// Metafiles support
768// ----------------------------------------------------------------------------
769
770// Windows supports the graphics format known as metafile which is, though not
771// portable, is widely used under Windows and so is supported by wxWin (under
772// Windows only, of course). Win16 (Win3.1) used the so-called "Window
773// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
774// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
775// default, WMFs will be used under Win16 and EMFs under Win32. This may be
776// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
777// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
778// in any metafile related classes at all.
779//
780// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
781//
782// Recommended setting: default or 0 for everything for portable programs.
783#define wxUSE_METAFILE 0
784#define wxUSE_ENH_METAFILE 0
785#define wxUSE_WIN_METAFILES_ALWAYS 0
786
787// ----------------------------------------------------------------------------
788// Big GUI components
789// ----------------------------------------------------------------------------
790
791// Set to 0 to disable MDI support.
792//
793// Requires wxUSE_NOTEBOOK under platforms other than MSW.
794//
795// Default is 1.
796//
797// Recommended setting: 1, can be safely set to 0.
798#define wxUSE_MDI 0
799
800// Set to 0 to disable document/view architecture
801#define wxUSE_DOC_VIEW_ARCHITECTURE 0
802
803// Set to 0 to disable MDI document/view architecture
804//
805// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
806#define wxUSE_MDI_ARCHITECTURE 0
807
808// Set to 0 to disable print/preview architecture code
809#define wxUSE_PRINTING_ARCHITECTURE 0
810
811// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
812// much more.
813//
814// Default is 1.
815//
816// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
817// smaller library.
818#define wxUSE_HTML 0
819
820// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
821// headers and libraries to be able to compile the library with wxUSE_GLCANVAS
822// set to 1. Note that for some compilers (notably Microsoft Visual C++) you
823// will need to manually add opengl32.lib and glu32.lib to the list of
824// libraries linked with your program if you use OpenGL.
825//
826// Default is 0.
827//
828// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
829#define wxUSE_GLCANVAS 0
830
831// ----------------------------------------------------------------------------
832// Data transfer
833// ----------------------------------------------------------------------------
834
835// Use wxClipboard class for clipboard copy/paste.
836//
837// Default is 1.
838//
839// Recommended setting: 1
840#define wxUSE_CLIPBOARD 0
841
842// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
843// drop
844//
845// Default is 1.
846//
847// Recommended setting: 1
848#define wxUSE_DATAOBJ 0
849
850// Use wxDropTarget and wxDropSource classes for drag and drop (this is
851// different from "built in" drag and drop in wxTreeCtrl which is always
852// available). Requires wxUSE_DATAOBJ.
853//
854// Default is 1.
855//
856// Recommended setting: 1
857#define wxUSE_DRAG_AND_DROP 0
858
859// Use wxAccessible for enhanced and customisable accessibility.
860// Depends on wxUSE_OLE.
861//
862// Default is 0.
863//
864// Recommended setting (at present): 0
865#define wxUSE_ACCESSIBILITY 0
866
867// ----------------------------------------------------------------------------
868// miscellaneous settings
869// ----------------------------------------------------------------------------
870
871// wxSingleInstanceChecker class allows to verify at startup if another program
872// instance is running (it is only available under Win32)
873//
874// Default is 1
875//
876// Recommended setting: 1 (the class is tiny, disabling it won't save much
877// space)
878#define wxUSE_SNGLINST_CHECKER 0
879
880#define wxUSE_DRAGIMAGE 0
881
882#define wxUSE_IPC 0
883 // 0 for no interprocess comms
884#define wxUSE_HELP 0
885 // 0 for no help facility
886#define wxUSE_MS_HTML_HELP 0
887 // 0 for no MS HTML Help
888
889// Use wxHTML-based help controller?
890#define wxUSE_WXHTML_HELP 0
891
892#define wxUSE_RESOURCES 0
893 // 0 for no wxGetResource/wxWriteResource
894#define wxUSE_CONSTRAINTS 0
895 // 0 for no window layout constraint system
896
897#define wxUSE_SPLINES 0
898 // 0 for no splines
899
900#define wxUSE_MOUSEWHEEL 0
901 // Include mouse wheel support
902
903// ----------------------------------------------------------------------------
904// postscript support settings
905// ----------------------------------------------------------------------------
906
907// Set to 1 for PostScript device context.
908#define wxUSE_POSTSCRIPT 0
909
910// Set to 1 to use font metric files in GetTextExtent
911#define wxUSE_AFM_FOR_POSTSCRIPT 0
912
913// Set to 0 to disable PostScript print/preview architecture code under Windows
914// (just use Windows printing).
915#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
916
917// ----------------------------------------------------------------------------
918// database classes
919// ----------------------------------------------------------------------------
920
921// Define 1 to use ODBC classes
922#define wxUSE_ODBC 0
923
924// For backward compatibility reasons, this parameter now only controls the
925// default scrolling method used by cursors. This default behavior can be
926// overriden by setting the second param of wxDB::wxDbGetConnection() or
927// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
928// that use the connection) should support forward only scrolling of cursors,
929// or both forward and backward support for backward scrolling cursors is
930// dependent on the data source as well as the ODBC driver being used.
931#define wxODBC_FWD_ONLY_CURSORS 0
932
933// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
934// member variables. With a setting of 1, full backward compatability with the
935// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
936// as future development will be done only on the non-deprecated
937// functions/classes/member variables/etc.
938#define wxODBC_BACKWARD_COMPATABILITY 0
939
940// ----------------------------------------------------------------------------
941// other compiler (mis)features
942// ----------------------------------------------------------------------------
943
944// Set this to 0 if your compiler can't cope with omission of prototype
945// parameters.
946//
947// Default is 1.
948//
949// Recommended setting: 1 (should never need to set this to 0)
950#define REMOVE_UNUSED_ARG 1
951
952// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
953// them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
954// and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
955// used anyhow.
956//
957// Default is 1.
958//
959// Recommended setting: whatever your compiler likes more
960#define wxUSE_IOSTREAMH 1
961
962// ----------------------------------------------------------------------------
963// image format support
964// ----------------------------------------------------------------------------
965
966// wxImage supports many different image formats which can be configured at
967// compile-time. BMP is always supported, others are optional and can be safely
968// disabled if you don't plan to use images in such format sometimes saving
969// substantial amount of code in the final library.
970//
971// Some formats require an extra library which is included in wxWin sources
972// which is mentioned if it is the case.
973
974// Set to 1 for wxImage support (recommended).
975#define wxUSE_IMAGE 0
976
977// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
978#define wxUSE_LIBPNG 0
979
980// Set to 1 for JPEG format support (requires libjpeg)
981#define wxUSE_LIBJPEG 0
982
983// Set to 1 for TIFF format support (requires libtiff)
984#define wxUSE_LIBTIFF 0
985
986// Set to 1 for GIF format support
987#define wxUSE_GIF 0
988
989// Set to 1 for PNM format support
990#define wxUSE_PNM 0
991
992// Set to 1 for PCX format support
993#define wxUSE_PCX 0
994
995// Set to 1 for IFF format support (Amiga format)
996#define wxUSE_IFF 0
997
998// Set to 1 for XPM format support
999#define wxUSE_XPM 0
1000
1001// Set to 1 for MS Icons and Cursors format support
1002#define wxUSE_ICO_CUR 0
1003
1004// Set to 1 to compile in wxPalette class
1005#define wxUSE_PALETTE 0
1006
1007// ----------------------------------------------------------------------------
1008// Windows-only settings
1009// ----------------------------------------------------------------------------
1010
1011// Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1012// will override some other settings (see below)
1013//
1014// Default is 0.
1015//
1016// Recommended setting: 0 unless you really have to use MFC
1017#define wxUSE_MFC 0
1018
1019// Set this to 1 for generic OLE support: this is required for drag-and-drop,
1020// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1021// can't compile/doesn't have the OLE headers.
1022//
1023// Default is 1.
1024//
1025// Recommended setting: 1
1026#define wxUSE_OLE 0
1027
1028// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1029// 3.x. This setting is ignored under Win9x and NT 4.0+.
1030//
1031// Default is 0 for (most) Win32 (systems), 1 for Win16
1032//
1033// Recommended setting: same as default
1034#if defined(__WIN95__)
1035#define wxUSE_CTL3D 0
1036#else
1037#define wxUSE_CTL3D 0
1038#endif
1039
1040// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1041// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1042// miniframes support instead.
1043//
1044// Default is 0 for (most) Win32 (systems), 1 for Win16
1045//
1046#define wxUSE_ITSY_BITSY 0
1047
1048// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1049// which allows to put more than ~32Kb of text in it even under Win9x (NT
1050// doesn't have such limitation).
1051//
1052// Default is 1 for compilers which support it
1053//
1054// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1055// or can't compile <richedit.h>
1056#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1057#define wxUSE_RICHEDIT 0
1058
1059// TODO: This should be ifdef'ed for any compilers that don't support
1060// RichEdit 2.0 but do have RichEdit 1.0...
1061#define wxUSE_RICHEDIT2 0
1062
1063#else
1064#define wxUSE_RICHEDIT 0
1065#define wxUSE_RICHEDIT2 0
1066#endif
1067
1068// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1069// is required by wxUSE_CHECKLISTBOX.
1070//
1071// Default is 1.
1072//
1073// Recommended setting: 1, set to 0 for a small library size reduction
1074#define wxUSE_OWNER_DRAWN 0
1075
1076// Set to 1 to compile MS Windows XP theme engine support
1077#define wxUSE_UXTHEME 0
1078
1079// Set to 1 to auto-adapt to MS Windows XP themes where possible
1080// (notably, wxNotebook pages)
1081#define wxUSE_UXTHEME_AUTO 0
1082
1083// ----------------------------------------------------------------------------
1084// obsolete settings
1085// ----------------------------------------------------------------------------
1086
1087// NB: all settings in this section are obsolete and should not be used/changed
1088// at all, they will disappear
1089
1090// Set to 1 to use PenWindows
1091#define wxUSE_PENWINDOWS 0
1092
1093// Define 1 to use bitmap messages.
1094#define wxUSE_BITMAP_MESSAGE 0
1095
1096// If 1, enables provision of run-time type information.
1097// NOW MANDATORY: don't change.
1098#define wxUSE_DYNAMIC_CLASSES 1
1099
1100#endif
1101 // _WX_SETUP_H_