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1e6feb95 | 1 | /////////////////////////////////////////////////////////////////////////////// |
80fdcdb9 | 2 | // Name: src/gauge/gauge.cpp |
1e6feb95 VZ |
3 | // Purpose: wxGauge for wxUniversal |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.02.01 | |
442b35b5 | 7 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) |
526954c5 | 8 | // Licence: wxWindows licence |
1e6feb95 VZ |
9 | /////////////////////////////////////////////////////////////////////////////// |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
1e6feb95 VZ |
19 | // For compilers that support precompilation, includes "wx.h". |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
9d2c19f1 | 26 | #if wxUSE_GAUGE |
1e6feb95 VZ |
27 | |
28 | #include "wx/gauge.h" | |
29 | ||
9d2c19f1 WS |
30 | #ifndef WX_PRECOMP |
31 | #endif //WX_PRECOMP | |
1e6feb95 VZ |
32 | |
33 | #include "wx/univ/renderer.h" | |
34 | ||
1e6feb95 VZ |
35 | // ============================================================================ |
36 | // implementation | |
37 | // ============================================================================ | |
38 | ||
39 | // ---------------------------------------------------------------------------- | |
40 | // wxGauge creation | |
41 | // ---------------------------------------------------------------------------- | |
42 | ||
43 | void wxGauge::Init() | |
44 | { | |
45 | m_gaugePos = | |
46 | m_rangeMax = 0; | |
47 | } | |
48 | ||
49 | bool wxGauge::Create(wxWindow *parent, | |
50 | wxWindowID id, | |
51 | int range, | |
52 | const wxPoint& pos, | |
53 | const wxSize& size, | |
54 | long style, | |
55 | const wxValidator& validator, | |
56 | const wxString& name) | |
57 | { | |
58 | if ( !wxGaugeBase::Create(parent, id, range, pos, size, style, | |
59 | validator, name) ) | |
60 | { | |
a290fa5a | 61 | return false; |
1e6feb95 VZ |
62 | } |
63 | ||
170acdc9 | 64 | SetInitialSize(size); |
1e6feb95 | 65 | |
a290fa5a | 66 | return true; |
1e6feb95 VZ |
67 | } |
68 | ||
69 | // ---------------------------------------------------------------------------- | |
70 | // wxGauge range/position | |
71 | // ---------------------------------------------------------------------------- | |
72 | ||
73 | void wxGauge::SetRange(int range) | |
74 | { | |
75 | wxGaugeBase::SetRange(range); | |
76 | ||
77 | Refresh(); | |
78 | } | |
79 | ||
80 | void wxGauge::SetValue(int pos) | |
81 | { | |
82 | wxGaugeBase::SetValue(pos); | |
83 | ||
84 | Refresh(); | |
85 | } | |
86 | ||
87 | // ---------------------------------------------------------------------------- | |
88 | // wxGauge geometry | |
89 | // ---------------------------------------------------------------------------- | |
90 | ||
91 | wxSize wxGauge::DoGetBestClientSize() const | |
92 | { | |
93 | wxSize size = GetRenderer()->GetProgressBarStep(); | |
94 | ||
95 | // these adjustments are really ridiculous - they are just done to find the | |
96 | // "correct" result under Windows (FIXME) | |
97 | if ( IsVertical() ) | |
98 | { | |
99 | size.x = (3*size.y) / 2 + 2; | |
a290fa5a | 100 | size.y = wxDefaultCoord; |
1e6feb95 VZ |
101 | } |
102 | else | |
103 | { | |
104 | size.y = (3*size.x) / 2 + 2; | |
a290fa5a | 105 | size.x = wxDefaultCoord; |
1e6feb95 VZ |
106 | } |
107 | ||
108 | return size; | |
109 | } | |
110 | ||
111 | // ---------------------------------------------------------------------------- | |
112 | // wxGauge drawing | |
113 | // ---------------------------------------------------------------------------- | |
114 | ||
115 | wxBorder wxGauge::GetDefaultBorder() const | |
116 | { | |
117 | return wxBORDER_STATIC; | |
118 | } | |
119 | ||
120 | void wxGauge::DoDraw(wxControlRenderer *renderer) | |
121 | { | |
122 | renderer->DrawProgressBar(this); | |
123 | } | |
124 | ||
125 | #endif // wxUSE_GAUGE |