]> git.saurik.com Git - wxWidgets.git/blame - build/os2/config.wat
remove dead code from wxMatchWild (patch 1445809)
[wxWidgets.git] / build / os2 / config.wat
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1# =========================================================================
2# This configuration file was generated by
eb4f312b 3# Bakefile 0.2.0 (http://bakefile.sourceforge.net)
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4# Beware that all changes made to this file will be overwritten next
5# time you run Bakefile!
6# =========================================================================
7
8
9# -------------------------------------------------------------------------
10# These are configurable options:
11# -------------------------------------------------------------------------
12
13# C compiler
14CC = wcc386
15
16# C++ compiler
17CXX = wpp386
18
19# Standard flags for CC
20CFLAGS =
21
22# Standard flags for C++
23CXXFLAGS =
24
25# Standard preprocessor flags (common for CC and CXX)
26CPPFLAGS =
27
28# Standard linker flags
29LDFLAGS =
30
31# The C preprocessor
32CPP = $(CC) -p
33
34# What type of library to build? [0,1]
35# 1 - DLL
36SHARED = 0
37
38# Build wxUniversal instead of native port? [0,1]
39# 1 - Universal
40WXUNIV = 0
41
42# Compile Unicode build of wxWidgets? [0,1]
43# 1 - Unicode
44UNICODE = 0
45
46# Type of compiled binaries [debug,release]
47BUILD = debug
48
49# Should debugging info be included in the executables? The default value
50# "default" means that debug info will be included if BUILD=debug
51# and not included if BUILD=release. [0,1,default]
52DEBUG_INFO = default
53
54# Should __WXDEBUG__ be defined? The default value "default" means that it will
55# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
56DEBUG_FLAG = default
57
58# Multiple libraries or single huge monolithic one? [0,1]
59# 0 - Multilib
60# 1 - Monolithic
61MONOLITHIC = 1
62
63# Build GUI libraries? [0,1]
64# 0 - Base
65# 1 - GUI
66USE_GUI = 1
67
68# Build wxHTML library (USE_GUI must be 1)? [0,1]
69USE_HTML = 1
70
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71# Build multimedia library (USE_GUI must be 1)? [0,1]
72USE_MEDIA = 1
73
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74# Build wxXRC library (USE_GUI must be 1)? [0,1]
75USE_XRC = 1
76
77# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
78USE_OPENGL = 0
79
80# Build ODBC database classes (USE_GUI must be 1)? [0,1]
81USE_ODBC = 0
82
83# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
84USE_QA = 0
85
86# Enable exceptions in compiled code. [0,1]
87USE_EXCEPTIONS = 1
88
89# Enable run-time type information (RTTI) in compiled code. [0,1]
90USE_RTTI = 1
91
92# Enable threading in compiled code. [0,1]
93USE_THREADS = 1
94
95# Is this official build by wxWidgets developers? [0,1]
96OFFICIAL_BUILD = 0
97
98# Use this to name your customized DLLs differently
99VENDOR = custom
100
101#
102WX_FLAVOUR =
103
104#
105WX_LIB_FLAVOUR =
106
107# Name of your custom configuration. This affects directory
108# where object files are stored as well as the location of
109# compiled .lib files and setup.h under the lib/ toplevel directory.
110CFG =
111
112# Compiler flags needed to compile test suite in tests directory. If you want
113# to run the tests, set it so that the compiler can find CppUnit headers.
114CPPUNIT_CFLAGS =
115
116# Linker flags needed to link test suite in tests directory. If you want
117# to run the tests, include CppUnit library here.
118CPPUNIT_LIBS =
119
120# Version of C runtime library to use. You can change this to
121# static if SHARED=0, but it is highly recommended to not do
122# it if SHARED=1 unless you know what you are doing. [dynamic,static]
123RUNTIME_LIBS = dynamic
124