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1// --------------------------------------------------------------------------
2// Name: sndbase.cpp
3// Purpose:
4// Date: 08/11/1999
5// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999, 2000
6// CVSID: $Id$
7// --------------------------------------------------------------------------
8#ifdef __GNUG__
9#pragma implementation "sndbase.cpp"
10#endif
11
12#include <wx/wxprec.h>
13#include "wx/mmedia/sndbase.h"
14
15
16// ---------------------------------------------------------------------------
17// wxSoundFormatBase
18// ---------------------------------------------------------------------------
19
20wxSoundFormatBase::wxSoundFormatBase()
21{
22}
23
24wxSoundFormatBase::~wxSoundFormatBase()
25{
26}
27
28wxSoundFormatBase *wxSoundFormatBase::Clone() const
29{
30 return NULL;
31}
32
33bool wxSoundFormatBase::operator!=(const wxSoundFormatBase& frmt2) const
34{
35 return (GetType() != frmt2.GetType());
36}
37
38// ---------------------------------------------------------------------------
39// wxSoundStream
40// ---------------------------------------------------------------------------
41
42wxSoundStream::wxSoundStream()
43{
44 int i;
45
46 // Reset all variables to their neutral value.
47 m_sndformat = NULL;
48 m_handler = NULL;
49 m_snderror = wxSOUND_NOERROR;
50 m_lastcount = 0;
51 for (i=0;i<2;i++)
52 m_callback[i] = NULL;
53}
54
55wxSoundStream::~wxSoundStream()
56{
57 if (m_sndformat)
58 delete m_sndformat;
59}
60
61// --------------------------------------------------------------------------
62// SetSoundFormat(const wxSoundFormatBase& format) is one of the most
63// important function of the wxSoundStream class. It prepares the stream to
64// receive or send the data in a strict format. Normally, the sound stream
65// should be ready to accept any format it is asked to manage but in certain
66// cases, it really cannot: in that case it returns FALSE. To have more
67// details in the functionnalities of SetSoundFormat see
68// wxSoundRouterStream::SetSoundFormat()
69// --------------------------------------------------------------------------
70bool wxSoundStream::SetSoundFormat(const wxSoundFormatBase& format)
71{
72 // delete the previous prepared format
73 if (m_sndformat)
74 delete m_sndformat;
75
76 // create a new one by cloning the format passed in parameter
77 m_sndformat = format.Clone();
78 return TRUE;
79}
80
81
82// --------------------------------------------------------------------------
83// Register(int evt, ...) registers the callback for a specified async event.
84// Warning ! Only one callback by event is supported. It means that if you
85// call twice this function the previous registered callback is absolutely
86// ignored.
87// --------------------------------------------------------------------------
88void wxSoundStream::SetCallback(int evt, wxSoundCallback cbk, void *cdata)
89{
90 int c;
91
92 switch (evt) {
93 case wxSOUND_INPUT:
94 c = 0;
95 break;
96 case wxSOUND_OUTPUT:
97 c = 1;
98 break;
99 default:
100 return;
101 }
102 m_callback[c] = cbk;
103 m_cdata[c] = cdata;
104}
105
106// --------------------------------------------------------------------------
107// OnSoundEvent(int evt) is called either when the driver is ready to receive
108// a new block to play or when the driver has a new recorded buffer. You
109// must be careful here and try not to spend a lot of time: this is a
110// real-time call. In the case, an "event handler" was specified previously,
111// it called him before everything.
112// --------------------------------------------------------------------------
113void wxSoundStream::OnSoundEvent(int evt)
114{
115 int c;
116
117 if (m_handler) {
118 m_handler->OnSoundEvent(evt);
119 return;
120 }
121
122 switch (evt) {
123 case wxSOUND_INPUT:
124 c = 0;
125 break;
126 case wxSOUND_OUTPUT:
127 c = 1;
128 break;
129 default:
130 return;
131 }
132 if (m_callback[c])
133 m_callback[c](this, evt, m_cdata[c]);
134}