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8b089c5e | 1 | ///////////////////////////////////////////////////////////////////////////// |
86e5d706 | 2 | // Name: wx/msw/glcanvas.h |
8b089c5e JS |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
2b5f62a0 | 9 | // Licence: wxWindows licence |
8b089c5e JS |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #ifndef _WX_GLCANVAS_H_ | |
17 | #define _WX_GLCANVAS_H_ | |
18 | ||
2b5f62a0 VZ |
19 | #include "wx/palette.h" |
20 | #include "wx/scrolwin.h" | |
8b089c5e JS |
21 | |
22 | #include <windows.h> | |
2b5f62a0 | 23 | #include "wx/msw/winundef.h" |
8b089c5e | 24 | |
86e5d706 | 25 | #include <GL/gl.h> |
8b089c5e JS |
26 | |
27 | //--------------------------------------------------------------------------- | |
28 | // Constants for attriblist | |
29 | //--------------------------------------------------------------------------- | |
30 | ||
f48d169c UN |
31 | // The generic GL implementation doesn't support most of these options, |
32 | // such as stereo, auxiliary buffers, alpha channel, and accum buffer. | |
33 | // Other implementations may actually support them. | |
34 | ||
8b089c5e JS |
35 | enum |
36 | { | |
37 | WX_GL_RGBA=1, /* use true color palette */ | |
f48d169c UN |
38 | WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */ |
39 | WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */ | |
8b089c5e | 40 | WX_GL_DOUBLEBUFFER, /* use doublebuffer */ |
f48d169c UN |
41 | WX_GL_STEREO, /* use stereoscopic display */ |
42 | WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */ | |
8b089c5e JS |
43 | WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */ |
44 | WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */ | |
f48d169c UN |
45 | WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */ |
46 | WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */ | |
47 | WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */ | |
48 | WX_GL_STENCIL_SIZE, /* bits for stencil buffer */ | |
49 | WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */ | |
50 | WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */ | |
51 | WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */ | |
52 | WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */ | |
8b089c5e JS |
53 | }; |
54 | ||
55 | class WXDLLEXPORT wxGLCanvas; /* forward reference */ | |
56 | ||
57 | class WXDLLEXPORT wxGLContext: public wxObject | |
58 | { | |
59 | public: | |
60 | wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); | |
2b5f62a0 VZ |
61 | wxGLContext( |
62 | bool isRGB, wxGLCanvas *win, | |
8b089c5e JS |
63 | const wxPalette& WXUNUSED(palette), |
64 | const wxGLContext *other /* for sharing display lists */ | |
65 | ); | |
66 | ~wxGLContext(); | |
67 | ||
68 | void SetCurrent(); | |
2b5f62a0 | 69 | void SetColour(const wxChar *colour); |
8b089c5e JS |
70 | void SwapBuffers(); |
71 | ||
72 | ||
73 | inline wxWindow* GetWindow() const { return m_window; } | |
74 | inline WXHDC GetHDC() const { return m_hDC; } | |
75 | inline HGLRC GetGLRC() const { return m_glContext; } | |
76 | ||
77 | public: | |
78 | HGLRC m_glContext; | |
79 | WXHDC m_hDC; | |
80 | wxWindow* m_window; | |
81 | }; | |
82 | ||
4660d7e5 | 83 | class WXDLLEXPORT wxGLCanvas: public wxWindow |
8b089c5e JS |
84 | { |
85 | DECLARE_CLASS(wxGLCanvas) | |
86 | public: | |
87 | wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, | |
88 | const wxSize& size = wxDefaultSize, long style = 0, | |
2b5f62a0 | 89 | const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); |
8b089c5e JS |
90 | wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, |
91 | wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, | |
2b5f62a0 VZ |
92 | const wxSize& size = wxDefaultSize, long style = 0, const wxString& |
93 | name = wxGLCanvasName, | |
f48d169c | 94 | int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); |
8b089c5e JS |
95 | |
96 | wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, | |
2b5f62a0 VZ |
97 | const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, |
98 | const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette ); | |
8b089c5e JS |
99 | |
100 | ~wxGLCanvas(); | |
101 | ||
102 | // Replaces wxWindow::Create functionality, since we need to use a different window class | |
103 | bool Create(wxWindow *parent, wxWindowID id, | |
f48d169c | 104 | const wxPoint& pos, const wxSize& size, long style, const wxString& name); |
8b089c5e JS |
105 | |
106 | void SetCurrent(); | |
2b5f62a0 | 107 | void SetColour(const wxChar *colour); |
8b089c5e JS |
108 | void SwapBuffers(); |
109 | ||
110 | void OnSize(wxSizeEvent& event); | |
111 | ||
112 | void OnQueryNewPalette(wxQueryNewPaletteEvent& event); | |
113 | void OnPaletteChanged(wxPaletteChangedEvent& event); | |
114 | ||
115 | inline wxGLContext* GetContext() const { return m_glContext; } | |
116 | ||
117 | inline WXHDC GetHDC() const { return m_hDC; } | |
f48d169c | 118 | void SetupPixelFormat(int *attribList = (int*) NULL); |
8b089c5e JS |
119 | void SetupPalette(const wxPalette& palette); |
120 | wxPalette CreateDefaultPalette(); | |
121 | ||
122 | inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; } | |
123 | ||
124 | protected: | |
125 | wxGLContext* m_glContext; // this is typedef-ed ptr, in fact | |
126 | wxPalette m_palette; | |
127 | WXHDC m_hDC; | |
128 | ||
a3081354 | 129 | DECLARE_EVENT_TABLE() |
8b089c5e JS |
130 | }; |
131 | ||
8b089c5e JS |
132 | #endif |
133 | // _WX_GLCANVAS_H_ | |
134 |