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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "fontutil.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/string.h" | |
33 | #include "wx/log.h" | |
34 | #include "wx/intl.h" | |
35 | #endif //WX_PRECOMP | |
36 | ||
37 | #include "wx/fontutil.h" | |
38 | #include "wx/fontmap.h" | |
39 | ||
40 | #include "wx/tokenzr.h" | |
41 | ||
42 | // ============================================================================ | |
43 | // implementation | |
44 | // ============================================================================ | |
45 | ||
46 | // ---------------------------------------------------------------------------- | |
47 | // wxNativeEncodingInfo | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | // convert to/from the string representation: format is | |
51 | // facename[;charset] | |
52 | ||
53 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
54 | { | |
55 | wxStringTokenizer tokenizer(s, _T(";")); | |
56 | ||
57 | facename = tokenizer.GetNextToken(); | |
58 | if ( !facename ) | |
59 | return FALSE; | |
60 | ||
61 | wxString tmp = tokenizer.GetNextToken(); | |
62 | if ( !tmp ) | |
63 | { | |
64 | // default charset (don't use DEFAULT_CHARSET though because of subtle | |
65 | // Windows 9x/NT differences in handling it) | |
66 | charset = 0; | |
67 | } | |
68 | else | |
69 | { | |
70 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
71 | { | |
72 | // should be a number! | |
73 | return FALSE; | |
74 | } | |
75 | } | |
76 | ||
77 | return TRUE; | |
78 | } | |
79 | ||
80 | wxString wxNativeEncodingInfo::ToString() const | |
81 | { | |
82 | wxString s(facename); | |
83 | if ( charset != 0 ) | |
84 | { | |
85 | s << _T(';') << charset; | |
86 | } | |
87 | ||
88 | return s; | |
89 | } | |
90 | ||
91 | // ---------------------------------------------------------------------------- | |
92 | // helper functions | |
93 | // ---------------------------------------------------------------------------- | |
94 | ||
95 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
96 | wxNativeEncodingInfo *info) | |
97 | { | |
98 | wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); | |
99 | ||
100 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
101 | { | |
102 | encoding = wxFont::GetDefaultEncoding(); | |
103 | } | |
104 | ||
105 | switch ( encoding ) | |
106 | { | |
107 | // although this function is supposed to return an exact match, do do | |
108 | // some mappings here for the most common case of "standard" encoding | |
109 | case wxFONTENCODING_SYSTEM: | |
110 | case wxFONTENCODING_ISO8859_1: | |
111 | case wxFONTENCODING_ISO8859_15: | |
112 | case wxFONTENCODING_CP1252: | |
113 | info->charset = 0; | |
114 | break; | |
115 | ||
116 | case wxFONTENCODING_CP1250: | |
117 | info->charset = 0; | |
118 | break; | |
119 | ||
120 | case wxFONTENCODING_CP1251: | |
121 | info->charset = 0; | |
122 | break; | |
123 | ||
124 | case wxFONTENCODING_CP1253: | |
125 | info->charset = 0; | |
126 | break; | |
127 | ||
128 | case wxFONTENCODING_CP1254: | |
129 | info->charset = 0; | |
130 | break; | |
131 | ||
132 | case wxFONTENCODING_CP1255: | |
133 | info->charset = 0; | |
134 | break; | |
135 | ||
136 | case wxFONTENCODING_CP1256: | |
137 | info->charset = 0; | |
138 | break; | |
139 | ||
140 | case wxFONTENCODING_CP1257: | |
141 | info->charset = 0; | |
142 | break; | |
143 | ||
144 | case wxFONTENCODING_CP437: | |
145 | info->charset = 0; | |
146 | break; | |
147 | ||
148 | default: | |
149 | // no way to translate this encoding into a Windows charset | |
150 | return FALSE; | |
151 | } | |
152 | ||
6b0eebc5 VS |
153 | info->encoding = encoding; |
154 | ||
72e7876b SC |
155 | return TRUE; |
156 | } | |
157 | ||
158 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
159 | { | |
160 | return TRUE; | |
161 | } |