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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: vscroll.cpp | |
3 | // Purpose: VScroll wxWindows sample | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | // for all others, include the necessary headers (this file is usually all you | |
28 | // need because it includes almost all "standard" wxWindows headers) | |
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/app.h" | |
31 | #include "wx/frame.h" | |
32 | #endif | |
33 | ||
34 | // we need to include the headers not included from wx/wx.h explicitly anyhow | |
35 | #include "wx/vscroll.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // resources | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | // the application icon (under Windows and OS/2 it is in resources) | |
42 | #if !defined(__WXMSW__) && !defined(__WXOS2__) | |
43 | #include "mondrian.xpm" | |
44 | #endif | |
45 | ||
46 | // ---------------------------------------------------------------------------- | |
47 | // private classes | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | // Define a new application type, each program should derive a class from wxApp | |
51 | class VScrollApp : public wxApp | |
52 | { | |
53 | public: | |
54 | // create our main window | |
55 | virtual bool OnInit(); | |
56 | }; | |
57 | ||
58 | // Define a new frame type: this is going to be our main frame | |
59 | class VScrollFrame : public wxFrame | |
60 | { | |
61 | public: | |
62 | // ctor | |
63 | VScrollFrame(); | |
64 | ||
65 | // event handlers (these functions should _not_ be virtual) | |
66 | void OnQuit(wxCommandEvent& event); | |
67 | void OnAbout(wxCommandEvent& event); | |
68 | ||
69 | void OnSize(wxSizeEvent& event) | |
70 | { | |
71 | // show current size in the status bar | |
72 | #if wxUSE_STATUSBAR | |
73 | if ( m_frameStatusBar ) | |
74 | { | |
75 | wxSize sz = GetClientSize(); | |
76 | SetStatusText(wxString::Format("%dx%d", sz.x, sz.y), 1); | |
77 | } | |
78 | #endif // wxUSE_STATUSBAR | |
79 | ||
80 | event.Skip(); | |
81 | } | |
82 | ||
83 | private: | |
84 | // any class wishing to process wxWindows events must use this macro | |
85 | DECLARE_EVENT_TABLE() | |
86 | }; | |
87 | ||
88 | class VScrollWindow : public wxVScrolledWindow | |
89 | { | |
90 | public: | |
91 | VScrollWindow(wxFrame *frame) : wxVScrolledWindow(frame, -1) | |
92 | { | |
93 | m_frame = frame; | |
94 | ||
95 | SetLineCount(200); | |
96 | ||
97 | m_changed = true; | |
98 | } | |
99 | ||
100 | void OnIdle(wxIdleEvent&) | |
101 | { | |
102 | m_frame->SetStatusText(wxString::Format | |
103 | ( | |
104 | "Page size = %d, pos = %d, max = %d", | |
105 | GetScrollThumb(wxVERTICAL), | |
106 | GetScrollPos(wxVERTICAL), | |
107 | GetScrollRange(wxVERTICAL) | |
108 | )); | |
109 | m_changed = false; | |
110 | } | |
111 | ||
112 | void OnPaint(wxPaintEvent&) | |
113 | { | |
114 | wxPaintDC dc(this); | |
115 | ||
116 | dc.SetPen(*wxBLACK_DASHED_PEN); | |
117 | ||
118 | const size_t lineFirst = GetFirstVisibleLine(), | |
119 | lineLast = GetLastVisibleLine(); | |
120 | ||
121 | const wxCoord hText = dc.GetCharHeight(); | |
122 | ||
123 | wxCoord y = 0; | |
124 | for ( size_t line = lineFirst; line <= lineLast; line++ ) | |
125 | { | |
126 | dc.DrawLine(0, y, 1000, y); | |
127 | ||
128 | wxCoord hLine = OnGetLineHeight(line); | |
129 | dc.DrawText(wxString::Format(_T("Line %lu"), (unsigned long)line), | |
130 | 0, y + (hLine - hText) / 2); | |
131 | ||
132 | y += hLine; | |
133 | dc.DrawLine(0, y, 1000, y); | |
134 | } | |
135 | } | |
136 | ||
137 | void OnScroll(wxScrollWinEvent& event) | |
138 | { | |
139 | m_changed = true; | |
140 | ||
141 | event.Skip(); | |
142 | } | |
143 | ||
144 | ||
145 | virtual wxCoord OnGetLineHeight(size_t n) const | |
146 | { | |
147 | wxASSERT( n < GetLineCount() ); | |
148 | ||
149 | return n % 2 ? 15 : 30; // 15 + 2*n | |
150 | } | |
151 | ||
152 | private: | |
153 | wxFrame *m_frame; | |
154 | ||
155 | bool m_changed; | |
156 | ||
157 | DECLARE_EVENT_TABLE() | |
158 | }; | |
159 | ||
160 | BEGIN_EVENT_TABLE(VScrollWindow, wxVScrolledWindow) | |
161 | EVT_IDLE(VScrollWindow::OnIdle) | |
162 | EVT_PAINT(VScrollWindow::OnPaint) | |
163 | EVT_SCROLLWIN(VScrollWindow::OnScroll) | |
164 | END_EVENT_TABLE() | |
165 | ||
166 | // ---------------------------------------------------------------------------- | |
167 | // constants | |
168 | // ---------------------------------------------------------------------------- | |
169 | ||
170 | // IDs for the controls and the menu commands | |
171 | enum | |
172 | { | |
173 | // menu items | |
174 | VScroll_Quit = 1, | |
175 | ||
176 | // it is important for the id corresponding to the "About" command to have | |
177 | // this standard value as otherwise it won't be handled properly under Mac | |
178 | // (where it is special and put into the "Apple" menu) | |
179 | VScroll_About = wxID_ABOUT | |
180 | }; | |
181 | ||
182 | // ---------------------------------------------------------------------------- | |
183 | // event tables and other macros for wxWindows | |
184 | // ---------------------------------------------------------------------------- | |
185 | ||
186 | // the event tables connect the wxWindows events with the functions (event | |
187 | // handlers) which process them. It can be also done at run-time, but for the | |
188 | // simple menu events like this the static method is much simpler. | |
189 | BEGIN_EVENT_TABLE(VScrollFrame, wxFrame) | |
190 | EVT_MENU(VScroll_Quit, VScrollFrame::OnQuit) | |
191 | EVT_MENU(VScroll_About, VScrollFrame::OnAbout) | |
192 | EVT_SIZE(VScrollFrame::OnSize) | |
193 | END_EVENT_TABLE() | |
194 | ||
195 | // Create a new application object: this macro will allow wxWindows to create | |
196 | // the application object during program execution (it's better than using a | |
197 | // static object for many reasons) and also declares the accessor function | |
198 | // wxGetApp() which will return the reference of the right type (i.e. VScrollApp and | |
199 | // not wxApp) | |
200 | IMPLEMENT_APP(VScrollApp) | |
201 | ||
202 | // ============================================================================ | |
203 | // implementation | |
204 | // ============================================================================ | |
205 | ||
206 | // ---------------------------------------------------------------------------- | |
207 | // the application class | |
208 | // ---------------------------------------------------------------------------- | |
209 | ||
210 | // 'Main program' equivalent: the program execution "starts" here | |
211 | bool VScrollApp::OnInit() | |
212 | { | |
213 | // create the main application window | |
214 | VScrollFrame *frame = new VScrollFrame; | |
215 | ||
216 | // and show it (the frames, unlike simple controls, are not shown when | |
217 | // created initially) | |
218 | frame->Show(TRUE); | |
219 | ||
220 | // ok | |
221 | return TRUE; | |
222 | } | |
223 | ||
224 | // ---------------------------------------------------------------------------- | |
225 | // main frame | |
226 | // ---------------------------------------------------------------------------- | |
227 | ||
228 | // frame constructor | |
229 | VScrollFrame::VScrollFrame() | |
230 | : wxFrame(NULL, | |
231 | -1, | |
232 | _T("VScroll wxWindows Sample"), | |
233 | wxDefaultPosition, | |
234 | wxSize(400, 350)) | |
235 | { | |
236 | // set the frame icon | |
237 | SetIcon(wxICON(mondrian)); | |
238 | ||
239 | #if wxUSE_MENUS | |
240 | // create a menu bar | |
241 | wxMenu *menuFile = new wxMenu; | |
242 | ||
243 | // the "About" item should be in the help menu | |
244 | wxMenu *menuHelp = new wxMenu; | |
245 | menuHelp->Append(VScroll_About, _T("&About...\tF1"), _T("Show about dialog")); | |
246 | ||
247 | menuFile->Append(VScroll_Quit, _T("E&xit\tAlt-X"), _T("Quit this program")); | |
248 | ||
249 | // now append the freshly created menu to the menu bar... | |
250 | wxMenuBar *menuBar = new wxMenuBar; | |
251 | menuBar->Append(menuFile, _T("&File")); | |
252 | menuBar->Append(menuHelp, _T("&Help")); | |
253 | ||
254 | // ... and attach this menu bar to the frame | |
255 | SetMenuBar(menuBar); | |
256 | #endif // wxUSE_MENUS | |
257 | ||
258 | #if wxUSE_STATUSBAR | |
259 | // create a status bar just for fun (by default with 1 pane only) | |
260 | CreateStatusBar(2); | |
261 | SetStatusText(_T("Welcome to wxWindows!")); | |
262 | #endif // wxUSE_STATUSBAR | |
263 | ||
264 | // create our one and only child -- it will take our entire client area | |
265 | new VScrollWindow(this); | |
266 | } | |
267 | ||
268 | // ---------------------------------------------------------------------------- | |
269 | // event handlers | |
270 | // ---------------------------------------------------------------------------- | |
271 | ||
272 | void VScrollFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
273 | { | |
274 | // TRUE is to force the frame to close | |
275 | Close(TRUE); | |
276 | } | |
277 | ||
278 | void VScrollFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
279 | { | |
280 | wxMessageBox(_T("VScroll shows how to implement scrolling with\n") | |
281 | _T("variable line heights.\n") | |
282 |