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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
2 | %% Name: dllload.tex | |
3 | %% Purpose: wxDllLoader documentation | |
4 | %% Author: Vadim Zeitlin | |
5 | %% Modified by: | |
6 | %% Created: 02.04.00 | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) Vadim Zeitlin | |
9 | %% License: wxWindows license | |
10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
11 | ||
12 | \section{\class{wxDllLoader}}\label{wxdllloader} | |
13 | ||
14 | wxDllLoader is a class providing an interface similar to Unix's {\tt | |
15 | dlopen()}. It is used by the wxLibrary framework and manages the actual | |
16 | loading of shared libraries and the resolving of symbols in them. There are no | |
17 | instances of this class, it simply serves as a namespace for its static member | |
18 | functions. | |
19 | ||
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20 | Please note that class \helpref{wxDynamicLibrary}{wxdynamiclibrary} provides |
21 | alternative, friendlier interface to wxDllLoader. | |
22 | ||
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23 | The terms {\it DLL} and {\it shared library/object} will both be used in the |
24 | documentation to refer to the same thing: a {\tt .dll} file under Windows or | |
25 | {\tt .so} or {\tt .sl} one under Unix. | |
26 | ||
27 | Example of using this class to dynamically load {\tt strlen()} function: | |
28 | ||
29 | \begin{verbatim} | |
30 | #if defined(__WXMSW__) | |
31 | static const wxChar *LIB_NAME = _T("kernel32"); | |
32 | static const wxChar *FUNC_NAME = _T("lstrlenA"); | |
33 | #elif defined(__UNIX__) | |
34 | static const wxChar *LIB_NAME = _T("/lib/libc-2.0.7.so"); | |
35 | static const wxChar *FUNC_NAME = _T("strlen"); | |
36 | #endif | |
37 | ||
38 | wxDllType dllHandle = wxDllLoader::LoadLibrary(LIB_NAME); | |
39 | if ( !dllHandle ) | |
40 | { | |
41 | ... error ... | |
42 | } | |
43 | else | |
44 | { | |
45 | typedef int (*strlenType)(char *); | |
46 | strlenType pfnStrlen = (strlenType)wxDllLoader::GetSymbol(dllHandle, FUNC_NAME); | |
47 | if ( !pfnStrlen ) | |
48 | { | |
49 | ... error ... | |
50 | } | |
51 | else | |
52 | { | |
53 | if ( pfnStrlen("foo") != 3 ) | |
54 | { | |
55 | ... error ... | |
56 | } | |
57 | else | |
58 | { | |
59 | ... ok! ... | |
60 | } | |
61 | } | |
62 | ||
63 | wxDllLoader::UnloadLibrary(dllHandle); | |
64 | } | |
65 | \end{verbatim} | |
66 | ||
67 | \wxheading{Derived from} | |
68 | ||
69 | No base class | |
70 | ||
71 | \wxheading{Include files} | |
72 | ||
73 | <wx/dynlib.h> | |
74 | ||
75 | \wxheading{Data structures} | |
76 | ||
77 | This header defines a platfrom-dependent {\tt wxDllType} typedef which stores | |
78 | a handle to a loaded DLLs on the given platform. | |
79 | ||
80 | \latexignore{\rtfignore{\wxheading{Members}}} | |
81 | ||
82 | \membersection{wxDllLoader::GetDllExt}\label{wxdllloadergetdllext} | |
83 | ||
84 | \func{static wxString}{GetDllExt}{\void} | |
85 | ||
86 | Returns the string containing the usual extension for shared libraries for the | |
87 | given systems (including the leading dot if not empty). | |
88 | ||
89 | For example, this function will return {\tt ".dll"} under Windows or (usually) | |
90 | {\tt ".so"} under Unix. | |
91 | ||
92 | \membersection{wxDllLoader::GetProgramHandle}\label{wxdllloadergetprogramhandle} | |
93 | ||
94 | \func{wxDllType}{GetProgramHandle}{\void} | |
95 | ||
96 | This function returns a valid handle for the main program itself. Notice that | |
97 | the {\tt NULL} return value is valid for some systems (i.e. doesn't mean that | |
98 | the function failed). | |
99 | ||
100 | {\bf NB:} This function is Unix specific. It will always fail under Windows | |
101 | or OS/2. | |
102 | ||
103 | \membersection{wxDllLoader::GetSymbol}\label{wxdllloadergetsymbol} | |
104 | ||
105 | \func{void *}{GetSymbol}{\param{wxDllType }{dllHandle}, \param{const wxString\& }{name}} | |
106 | ||
107 | This function resolves a symbol in a loaded DLL, such as a variable or | |
108 | function name. | |
109 | ||
110 | Returned value will be {\tt NULL} if the symbol was not found in the DLL or if | |
111 | an error occured. | |
112 | ||
113 | \wxheading{Parameters} | |
114 | ||
115 | \docparam{dllHandle}{Valid handle previously returned by | |
116 | \helpref{LoadLibrary}{wxdllloaderloadlibrary}} | |
117 | ||
118 | \docparam{name}{Name of the symbol.} | |
119 | ||
120 | \membersection{wxDllLoader::LoadLibrary}\label{wxdllloaderloadlibrary} | |
121 | ||
122 | \func{wxDllType}{LoadLibrary}{\param{const wxString \& }{libname}, \param{bool* }{success = NULL}} | |
123 | ||
124 | This function loads a shared library into memory, with {\it libname} being the | |
125 | name of the library: it may be either the full name including path and | |
126 | (platform-dependent) extenesion, just the basename (no path and no extension) | |
127 | or a basename with extentsion. In the last two cases, the library will be | |
128 | searched in all standard locations. | |
129 | ||
130 | Returns a handle to the loaded DLL. Use {\it success} parameter to test if it | |
131 | is valid. If the handle is valid, the library must be unloaded later with | |
132 | \helpref{UnloadLibrary}{wxdllloaderunloadlibrary}. | |
133 | ||
134 | \wxheading{Parameters} | |
135 | ||
136 | \docparam{libname}{Name of the shared object to load.} | |
137 | ||
138 | \docparam{success}{May point to a bool variable which will be set to TRUE or | |
139 | FALSE; may also be {\tt NULL}.} | |
140 | ||
141 | \membersection{wxDllLoader::UnloadLibrary}\label{wxdllloaderunloadlibrary} | |
142 | ||
143 | \func{void}{UnloadLibrary}{\param{wxDllType }{dllhandle}} | |
144 | ||
145 | This function unloads the shared library. The handle {\it dllhandle} must have | |
146 | been returned by \helpref{LoadLibrary}{wxdllloaderloadlibrary} previously. | |
147 | ||
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148 | \section{\class{wxDynamicLibrary}}\label{wxdynamiclibrary} |
149 | ||
150 | wxDynamicLibrary is a class representing dynamically loadable library | |
151 | (Windows DLL, shared library under Unix etc.). It is implemented as a wrapper | |
152 | to \helpref{wxDllLoader}{wxdllloader}. | |
153 | ||
154 | \wxheading{See also} | |
155 | ||
156 | \helpref{wxDllLoader}{wxdllloader} | |
157 | ||
158 | \membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary} | |
159 | ||
160 | \func{}{wxDynamicLibrary}{\void} | |
161 | ||
162 | \func{}{wxDynamicLibrary}{\param{const wxString\& }{name}} | |
163 | ||
164 | Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}. | |
165 | ||
166 | \membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded} | |
167 | ||
168 | \constfunc{bool}{IsLoaded}{\void} | |
169 | ||
170 | Returns TRUE if the library was successfully loaded, FALSE otherwise. | |
171 | ||
172 | \membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload} | |
173 | ||
174 | \func{bool}{Load}{\param{const wxString\& }{name}} | |
175 | ||
176 | Loads DLL into memory. | |
177 | ||
178 | Returns TRUE if the library was successfully loaded, FALSE otherwise. | |
179 | ||
180 | \membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload} | |
181 | ||
182 | \func{void}{Unload}{\void} | |
183 | ||
184 | Unloads the library from memory. | |
185 | ||
186 | \membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol} | |
187 | ||
188 | \constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}} | |
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190 | Returns pointer to symbol {\it name} in the library or NULL if the library |
191 | contains no such symbol. |