]> git.saurik.com Git - wxWidgets.git/blame - contrib/docs/latex/mmedia/sndwin.tex
redefined TRUE and FALSE to be of type bool
[wxWidgets.git] / contrib / docs / latex / mmedia / sndwin.tex
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2% automatically generated by HelpGen from
3% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndwin.h at 26/Feb/00 14:26:51
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5
6
7\section{\class{wxSoundStreamWin}}\label{wxsoundstreamwin}
8
9\wxheading{Derived from}
10
11\helpref{wxSoundStream}{wxsoundstream}
12
13\wxheading{Data structures}
14
15{\small \begin{verbatim}
16typedef struct \_wxSoundInternal wxSoundInternal
17\end{verbatim}}
18
19{\small \begin{verbatim}
20typedef struct \_wxSoundInfoHeader wxSoundInfoHeader
21\end{verbatim}}
22\latexignore{\rtfignore{\wxheading{Members}}}
23
24
25\membersection{wxSoundStreamWin::wxSoundStreamWin}\label{wxsoundstreamwinwxsoundstreamwin}
26
27\func{}{wxSoundStreamWin}{\void}
28
29
30\membersection{wxSoundStreamWin::\destruct{wxSoundStreamWin}}\label{wxsoundstreamwindtor}
31
32\func{}{\destruct{wxSoundStreamWin}}{\void}
33
34
35\membersection{wxSoundStreamWin::Write}\label{wxsoundstreamwinwrite}
36
37\func{wxSoundStream\&}{Write}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
38
39
40\membersection{wxSoundStreamWin::Read}\label{wxsoundstreamwinread}
41
42\func{wxSoundStream\&}{Read}{\param{void* }{buffer}, \param{wxUint32 }{len}}
43
44
45\membersection{wxSoundStreamWin::SetSoundFormat}\label{wxsoundstreamwinsetsoundformat}
46
47\func{bool}{SetSoundFormat}{\param{wxSoundFormatBase\& }{base}}
48
49
50\membersection{wxSoundStreamWin::StartProduction}\label{wxsoundstreamwinstartproduction}
51
52\func{bool}{StartProduction}{\param{int }{evt}}
53
54
55\membersection{wxSoundStreamWin::StopProduction}\label{wxsoundstreamwinstopproduction}
56
57\func{bool}{StopProduction}{\void}
58
59
60\membersection{wxSoundStreamWin::QueueFilled}\label{wxsoundstreamwinqueuefilled}
61
62\constfunc{bool}{QueueFilled}{\void}
63
64
65\membersection{wxSoundStreamWin::NotifyDoneBuffer}\label{wxsoundstreamwinnotifydonebuffer}
66
67\func{void}{NotifyDoneBuffer}{\param{wxUint32 }{dev\_handle}, \param{int }{flag}}
68
69Internal but defined as public
70
71
72\membersection{wxSoundStreamWin::GetBestSize}\label{wxsoundstreamwingetbestsize}
73
74\constfunc{wxUint32}{GetBestSize}{\void}
75
76
77\membersection{wxSoundStreamWin::CreateSndWindow}\label{wxsoundstreamwincreatesndwindow}
78
79\func{void}{CreateSndWindow}{\void}
80
81
82\membersection{wxSoundStreamWin::DestroySndWindow}\label{wxsoundstreamwindestroysndwindow}
83
84\func{void}{DestroySndWindow}{\void}
85
86
87\membersection{wxSoundStreamWin::OpenDevice}\label{wxsoundstreamwinopendevice}
88
89\func{bool}{OpenDevice}{\param{int }{mode}}
90
91
92\membersection{wxSoundStreamWin::CloseDevice}\label{wxsoundstreamwinclosedevice}
93
94\func{void}{CloseDevice}{\void}
95
96
97\membersection{wxSoundStreamWin::AllocHeader}\label{wxsoundstreamwinallocheader}
98
99\func{wxSoundInfoHeader*}{AllocHeader}{\param{int }{mode}}
100
101
102\membersection{wxSoundStreamWin::FreeHeader}\label{wxsoundstreamwinfreeheader}
103
104\func{void}{FreeHeader}{\param{wxSoundInfoHeader* }{header}, \param{int }{mode}}
105
106
107\membersection{wxSoundStreamWin::AllocHeaders}\label{wxsoundstreamwinallocheaders}
108
109\func{bool}{AllocHeaders}{\param{int }{mode}}
110
111
112\membersection{wxSoundStreamWin::FreeHeaders}\label{wxsoundstreamwinfreeheaders}
113
114\func{void}{FreeHeaders}{\param{int }{mode}}
115
116
117\membersection{wxSoundStreamWin::WaitFor}\label{wxsoundstreamwinwaitfor}
118
119\func{void}{WaitFor}{\param{wxSoundInfoHeader* }{info}}
120
121
122\membersection{wxSoundStreamWin::AddToQueue}\label{wxsoundstreamwinaddtoqueue}
123
124\func{bool}{AddToQueue}{\param{wxSoundInfoHeader* }{info}}
125
126
127\membersection{wxSoundStreamWin::ClearHeader}\label{wxsoundstreamwinclearheader}
128
129\func{void}{ClearHeader}{\param{wxSoundInfoHeader* }{info}}
130
131
132\membersection{wxSoundStreamWin::NextFragmentOutput}\label{wxsoundstreamwinnextfragmentoutput}
133
134\func{wxSoundInfoHeader*}{NextFragmentOutput}{\void}
135
136
137\membersection{wxSoundStreamWin::NextFragmentInput}\label{wxsoundstreamwinnextfragmentinput}
138
139\func{wxSoundInfoHeader*}{NextFragmentInput}{\void}
140