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7c78e7c7 RR |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dcclient.cpp | |
01b2eeec KB |
3 | // Purpose: wxClientDC class |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
7c78e7c7 RR |
6 | // Created: 01/02/97 |
7 | // RCS-ID: $Id$ | |
01b2eeec | 8 | // Copyright: (c) AUTHOR |
7c78e7c7 RR |
9 | // Licence: wxWindows licence |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "dcclient.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/dcclient.h" | |
17 | #include "wx/dcmemory.h" | |
18 | #include <math.h> | |
19 | ||
7c78e7c7 RR |
20 | //----------------------------------------------------------------------------- |
21 | // constants | |
22 | //----------------------------------------------------------------------------- | |
23 | ||
24 | #define RAD2DEG 57.2957795131 | |
25 | ||
26 | //----------------------------------------------------------------------------- | |
27 | // wxPaintDC | |
28 | //----------------------------------------------------------------------------- | |
29 | ||
01b2eeec KB |
30 | //IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxDC) |
31 | //IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) | |
32 | IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxDC) | |
01b2eeec | 33 | |
7c78e7c7 RR |
34 | |
35 | wxPaintDC::wxPaintDC(void) | |
36 | { | |
37 | }; | |
38 | ||
39 | wxPaintDC::wxPaintDC( wxWindow *window ) | |
40 | { | |
41 | }; | |
42 | ||
43 | wxPaintDC::~wxPaintDC(void) | |
44 | { | |
45 | }; | |
46 | ||
47 | void wxPaintDC::FloodFill( long WXUNUSED(x1), long WXUNUSED(y1), | |
48 | wxColour *WXUNUSED(col), int WXUNUSED(style) ) | |
49 | { | |
50 | }; | |
51 | ||
52 | bool wxPaintDC::GetPixel( long WXUNUSED(x1), long WXUNUSED(y1), wxColour *WXUNUSED(col) ) const | |
53 | { | |
54 | return FALSE; | |
55 | }; | |
56 | ||
57 | void wxPaintDC::DrawLine( long x1, long y1, long x2, long y2 ) | |
58 | { | |
59 | if (!Ok()) return; | |
60 | ||
61 | }; | |
62 | ||
63 | void wxPaintDC::CrossHair( long x, long y ) | |
64 | { | |
65 | if (!Ok()) return; | |
66 | ||
67 | }; | |
68 | ||
69 | void wxPaintDC::DrawArc( long x1, long y1, long x2, long y2, double xc, double yc ) | |
70 | { | |
71 | if (!Ok()) return; | |
72 | ||
73 | long xx1 = XLOG2DEV(x1); | |
74 | long yy1 = YLOG2DEV(y1); | |
75 | long xx2 = XLOG2DEV(x2); | |
76 | long yy2 = YLOG2DEV(y2); | |
77 | long xxc = XLOG2DEV((long)xc); | |
78 | long yyc = YLOG2DEV((long)yc); | |
79 | double dx = xx1 - xxc; | |
80 | double dy = yy1 - yyc; | |
81 | double radius = sqrt(dx*dx+dy*dy); | |
82 | long r = (long)radius; | |
83 | double radius1, radius2; | |
84 | ||
85 | if (xx1 == xx2 && yy1 == yy2) | |
86 | { | |
87 | radius1 = 0.0; | |
88 | radius2 = 360.0; | |
89 | } | |
90 | else | |
91 | if (radius == 0.0) | |
92 | { | |
93 | radius1 = radius2 = 0.0; | |
94 | } | |
95 | else | |
96 | { | |
97 | radius1 = (xx1 - xxc == 0) ? | |
98 | (yy1 - yyc < 0) ? 90.0 : -90.0 : | |
99 | -atan2(double(yy1-yyc), double(xx1-xxc)) * RAD2DEG; | |
100 | radius2 = (xx2 - xxc == 0) ? | |
101 | (yy2 - yyc < 0) ? 90.0 : -90.0 : | |
102 | -atan2(double(yy2-yyc), double(xx2-xxc)) * RAD2DEG; | |
103 | }; | |
104 | long alpha1 = long(radius1 * 64.0); | |
105 | long alpha2 = long((radius2 - radius1) * 64.0); | |
106 | while (alpha2 <= 0) alpha2 += 360*64; | |
107 | while (alpha1 > 360*64) alpha1 -= 360*64; | |
108 | ||
109 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
110 | ||
111 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
112 | ||
113 | }; | |
114 | ||
115 | void wxPaintDC::DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) | |
116 | { | |
117 | if (!Ok()) return; | |
118 | ||
119 | long xx = XLOG2DEV(x); | |
120 | long yy = YLOG2DEV(y); | |
121 | long ww = m_signX * XLOG2DEVREL(width); | |
122 | long hh = m_signY * YLOG2DEVREL(height); | |
123 | ||
124 | // CMB: handle -ve width and/or height | |
125 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
126 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
127 | ||
128 | long start = long(sa * 64.0); | |
129 | long end = long(ea * 64.0); | |
130 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
131 | ||
132 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
133 | }; | |
134 | ||
135 | void wxPaintDC::DrawPoint( long x, long y ) | |
136 | { | |
137 | if (!Ok()) return; | |
138 | ||
139 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
140 | }; | |
141 | ||
142 | void wxPaintDC::DrawLines( int n, wxPoint points[], long xoffset, long yoffset ) | |
143 | { | |
144 | if (!Ok()) return; | |
145 | ||
146 | if (m_pen.GetStyle() == wxTRANSPARENT) return; | |
147 | ||
148 | for (int i = 0; i < n-1; i++) | |
149 | { | |
150 | long x1 = XLOG2DEV(points[i].x + xoffset); | |
151 | long x2 = XLOG2DEV(points[i+1].x + xoffset); | |
152 | long y1 = YLOG2DEV(points[i].y + yoffset); // oh, what a waste | |
153 | long y2 = YLOG2DEV(points[i+1].y + yoffset); | |
154 | }; | |
155 | }; | |
156 | ||
157 | void wxPaintDC::DrawLines( wxList *points, long xoffset, long yoffset ) | |
158 | { | |
159 | if (!Ok()) return; | |
160 | ||
161 | if (m_pen.GetStyle() == wxTRANSPARENT) return; | |
162 | ||
163 | wxNode *node = points->First(); | |
164 | while (node->Next()) | |
165 | { | |
166 | wxPoint *point = (wxPoint*)node->Data(); | |
167 | wxPoint *npoint = (wxPoint*)node->Next()->Data(); | |
168 | long x1 = XLOG2DEV(point->x + xoffset); | |
169 | long x2 = XLOG2DEV(npoint->x + xoffset); | |
170 | long y1 = YLOG2DEV(point->y + yoffset); // and again... | |
171 | long y2 = YLOG2DEV(npoint->y + yoffset); | |
172 | node = node->Next(); | |
173 | }; | |
174 | }; | |
175 | ||
176 | void wxPaintDC::DrawPolygon( int WXUNUSED(n), wxPoint WXUNUSED(points)[], | |
177 | long WXUNUSED(xoffset), long WXUNUSED(yoffset), int WXUNUSED(fillStyle) ) | |
178 | { | |
179 | if (!Ok()) return; | |
180 | }; | |
181 | ||
182 | void wxPaintDC::DrawPolygon( wxList *WXUNUSED(lines), long WXUNUSED(xoffset), | |
183 | long WXUNUSED(yoffset), int WXUNUSED(fillStyle) ) | |
184 | { | |
185 | if (!Ok()) return; | |
186 | }; | |
187 | ||
188 | void wxPaintDC::DrawRectangle( long x, long y, long width, long height ) | |
189 | { | |
190 | if (!Ok()) return; | |
191 | ||
192 | long xx = XLOG2DEV(x); | |
193 | long yy = YLOG2DEV(y); | |
194 | long ww = m_signX * XLOG2DEVREL(width); | |
195 | long hh = m_signY * YLOG2DEVREL(height); | |
196 | ||
197 | // CMB: draw nothing if transformed w or h is 0 | |
198 | if (ww == 0 || hh == 0) return; | |
199 | ||
200 | // CMB: handle -ve width and/or height | |
201 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
202 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
203 | ||
204 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
205 | ||
206 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
207 | }; | |
208 | ||
209 | void wxPaintDC::DrawRoundedRectangle( long x, long y, long width, long height, double radius ) | |
210 | { | |
211 | if (!Ok()) return; | |
212 | ||
213 | if (radius < 0.0) radius = - radius * ((width < height) ? width : height); | |
214 | ||
215 | long xx = XLOG2DEV(x); | |
216 | long yy = YLOG2DEV(y); | |
217 | long ww = m_signX * XLOG2DEVREL(width); | |
218 | long hh = m_signY * YLOG2DEVREL(height); | |
219 | long rr = XLOG2DEVREL((long)radius); | |
220 | ||
221 | // CMB: handle -ve width and/or height | |
222 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
223 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
224 | ||
225 | // CMB: if radius is zero use DrawRectangle() instead to avoid | |
226 | // X drawing errors with small radii | |
227 | if (rr == 0) | |
228 | { | |
229 | DrawRectangle( x, y, width, height ); | |
230 | return; | |
231 | } | |
232 | ||
233 | // CMB: draw nothing if transformed w or h is 0 | |
234 | if (ww == 0 || hh == 0) return; | |
235 | ||
236 | // CMB: adjust size if outline is drawn otherwise the result is | |
237 | // 1 pixel too wide and high | |
238 | if (m_pen.GetStyle() != wxTRANSPARENT) | |
239 | { | |
240 | ww--; | |
241 | hh--; | |
242 | } | |
243 | ||
244 | // CMB: ensure dd is not larger than rectangle otherwise we | |
245 | // get an hour glass shape | |
246 | long dd = 2 * rr; | |
247 | if (dd > ww) dd = ww; | |
248 | if (dd > hh) dd = hh; | |
249 | rr = dd / 2; | |
250 | ||
251 | if (m_brush.GetStyle() != wxTRANSPARENT) | |
252 | { | |
253 | }; | |
254 | ||
255 | if (m_pen.GetStyle() != wxTRANSPARENT) | |
256 | { | |
257 | }; | |
258 | }; | |
259 | ||
260 | void wxPaintDC::DrawEllipse( long x, long y, long width, long height ) | |
261 | { | |
262 | if (!Ok()) return; | |
263 | ||
264 | long xx = XLOG2DEV(x); | |
265 | long yy = YLOG2DEV(y); | |
266 | long ww = m_signX * XLOG2DEVREL(width); | |
267 | long hh = m_signY * YLOG2DEVREL(height); | |
268 | ||
269 | // CMB: handle -ve width and/or height | |
270 | if (ww < 0) { ww = -ww; xx = xx - ww; } | |
271 | if (hh < 0) { hh = -hh; yy = yy - hh; } | |
272 | ||
273 | if (m_brush.GetStyle() != wxTRANSPARENT) {}; | |
274 | ||
275 | if (m_pen.GetStyle() != wxTRANSPARENT) {}; | |
276 | }; | |
277 | ||
278 | bool wxPaintDC::CanDrawBitmap(void) const | |
279 | { | |
280 | return TRUE; | |
281 | }; | |
282 | ||
283 | void wxPaintDC::DrawIcon( const wxIcon &icon, long x, long y, bool useMask ) | |
284 | { | |
285 | if (!Ok()) return; | |
286 | ||
287 | if (!icon.Ok()) return; | |
288 | ||
289 | int xx = XLOG2DEV(x); | |
290 | int yy = YLOG2DEV(y); | |
291 | ||
292 | }; | |
293 | ||
294 | bool wxPaintDC::Blit( long xdest, long ydest, long width, long height, | |
295 | wxDC *source, long xsrc, long ysrc, int WXUNUSED(logical_func), bool WXUNUSED(useMask) ) | |
296 | { | |
297 | if (!Ok()) return FALSE; | |
298 | ||
299 | // CMB 20/5/98: add blitting of bitmaps | |
300 | if (source->IsKindOf(CLASSINFO(wxMemoryDC))) | |
301 | { | |
302 | wxMemoryDC* srcDC = (wxMemoryDC*)source; | |
303 | /* | |
304 | GdkBitmap* bmap = srcDC->m_selected.GetBitmap(); | |
305 | if (bmap) | |
306 | { | |
307 | gdk_draw_bitmap ( | |
308 | m_window, | |
309 | m_textGC, | |
310 | bmap, | |
311 | source->DeviceToLogicalX(xsrc), source->DeviceToLogicalY(ysrc), | |
312 | XLOG2DEV(xdest), YLOG2DEV(ydest), | |
313 | source->DeviceToLogicalXRel(width), source->DeviceToLogicalYRel(height) | |
314 | ); | |
315 | return TRUE; | |
316 | } | |
317 | */ | |
318 | } | |
319 | ||
320 | return TRUE; | |
321 | }; | |
322 | ||
323 | void wxPaintDC::DrawText( const wxString &text, long x, long y, bool | |
324 | WXUNUSED(use16) ) | |
325 | { | |
326 | if (!Ok()) return; | |
327 | ||
328 | }; | |
329 | ||
330 | ||
331 | ||
332 | bool wxPaintDC::CanGetTextExtent(void) const | |
333 | { | |
334 | return TRUE; | |
335 | }; | |
336 | ||
337 | void wxPaintDC::GetTextExtent( const wxString &string, long *width, long *height, | |
338 | long *WXUNUSED(descent), long *WXUNUSED(externalLeading), | |
339 | wxFont *WXUNUSED(theFont), bool WXUNUSED(use16) ) | |
340 | { | |
341 | if (!Ok()) return; | |
342 | ||
343 | }; | |
344 | ||
345 | long wxPaintDC::GetCharWidth(void) | |
346 | { | |
347 | if (!Ok()) return 0; | |
348 | ||
349 | }; | |
350 | ||
351 | long wxPaintDC::GetCharHeight(void) | |
352 | { | |
353 | if (!Ok()) return 0; | |
354 | ||
355 | }; | |
356 | ||
357 | void wxPaintDC::Clear(void) | |
358 | { | |
359 | if (!Ok()) return; | |
360 | ||
361 | }; | |
362 | ||
363 | void wxPaintDC::SetFont( const wxFont &font ) | |
364 | { | |
365 | if (!Ok()) return; | |
366 | ||
367 | m_font = font; | |
368 | }; | |
369 | ||
370 | void wxPaintDC::SetPen( const wxPen &pen ) | |
371 | { | |
372 | if (!Ok()) return; | |
373 | ||
374 | if (m_pen == pen) return; | |
375 | ||
376 | m_pen = pen; | |
377 | ||
378 | if (!m_pen.Ok()) return; | |
379 | }; | |
380 | ||
381 | void wxPaintDC::SetBrush( const wxBrush &brush ) | |
382 | { | |
383 | if (!Ok()) return; | |
384 | ||
385 | if (m_brush == brush) return; | |
386 | ||
387 | m_brush = brush; | |
388 | ||
389 | if (!m_brush.Ok()) return; | |
390 | ||
391 | }; | |
392 | ||
393 | void wxPaintDC::SetBackground( const wxBrush &brush ) | |
394 | { | |
395 | if (!Ok()) return; | |
396 | ||
397 | if (m_backgroundBrush == brush) return; | |
398 | ||
399 | m_backgroundBrush = brush; | |
400 | ||
401 | if (!m_backgroundBrush.Ok()) return; | |
402 | ||
403 | }; | |
404 | ||
405 | void wxPaintDC::SetLogicalFunction( int function ) | |
406 | { | |
407 | if (m_logicalFunction == function) return; | |
408 | }; | |
409 | ||
410 | void wxPaintDC::SetTextForeground( const wxColour &col ) | |
411 | { | |
412 | if (!Ok()) return; | |
413 | ||
414 | if (m_textForegroundColour == col) return; | |
415 | ||
416 | m_textForegroundColour = col; | |
417 | if (!m_textForegroundColour.Ok()) return; | |
418 | }; | |
419 | ||
420 | void wxPaintDC::SetTextBackground( const wxColour &col ) | |
421 | { | |
422 | if (!Ok()) return; | |
423 | ||
424 | if (m_textBackgroundColour == col) return; | |
425 | ||
426 | m_textBackgroundColour = col; | |
427 | if (!m_textBackgroundColour.Ok()) return; | |
428 | }; | |
429 | ||
430 | void wxPaintDC::SetBackgroundMode( int mode ) | |
431 | { | |
432 | m_backgroundMode = mode; | |
433 | ||
434 | if (m_brush.GetStyle() != wxSOLID && m_brush.GetStyle() != wxTRANSPARENT) | |
435 | { | |
436 | } | |
437 | }; | |
438 | ||
439 | void wxPaintDC::SetPalette( const wxPalette& WXUNUSED(palette) ) | |
440 | { | |
441 | }; | |
442 | ||
443 | void wxPaintDC::SetClippingRegion( long x, long y, long width, long height ) | |
444 | { | |
445 | wxDC::SetClippingRegion( x, y, width, height ); | |
446 | ||
447 | }; | |
448 | ||
449 | void wxPaintDC::DestroyClippingRegion(void) | |
450 | { | |
451 | wxDC::DestroyClippingRegion(); | |
452 | ||
453 | }; | |
454 | ||
455 | // ----------------------------------- spline code ---------------------------------------- | |
456 | ||
457 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, | |
458 | double a3, double b3, double a4, double b4); | |
459 | void wx_clear_stack(void); | |
460 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, | |
461 | double *y3, double *x4, double *y4); | |
462 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, | |
463 | double x4, double y4); | |
464 | static bool wx_spline_add_point(double x, double y); | |
465 | static void wx_spline_draw_point_array(wxDC *dc); | |
466 | ||
467 | wxList wx_spline_point_list; | |
468 | ||
469 | #define half(z1, z2) ((z1+z2)/2.0) | |
470 | #define THRESHOLD 5 | |
471 | ||
472 | /* iterative version */ | |
473 | ||
474 | void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, | |
475 | double b4) | |
476 | { | |
477 | register double xmid, ymid; | |
478 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
479 | ||
480 | wx_clear_stack(); | |
481 | wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); | |
482 | ||
483 | while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { | |
484 | xmid = (double)half(x2, x3); | |
485 | ymid = (double)half(y2, y3); | |
486 | if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && | |
487 | fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { | |
488 | wx_spline_add_point( x1, y1 ); | |
489 | wx_spline_add_point( xmid, ymid ); | |
490 | } else { | |
491 | wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), | |
492 | (double)half(x3, x4), (double)half(y3, y4), x4, y4); | |
493 | wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), | |
494 | (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); | |
495 | } | |
496 | } | |
497 | } | |
498 | ||
499 | /* utilities used by spline drawing routines */ | |
500 | ||
501 | typedef struct wx_spline_stack_struct { | |
502 | double x1, y1, x2, y2, x3, y3, x4, y4; | |
503 | } Stack; | |
504 | ||
505 | #define SPLINE_STACK_DEPTH 20 | |
506 | static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; | |
507 | static Stack *wx_stack_top; | |
508 | static int wx_stack_count; | |
509 | ||
510 | void wx_clear_stack(void) | |
511 | { | |
512 | wx_stack_top = wx_spline_stack; | |
513 | wx_stack_count = 0; | |
514 | } | |
515 | ||
516 | void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) | |
517 | { | |
518 | wx_stack_top->x1 = x1; | |
519 | wx_stack_top->y1 = y1; | |
520 | wx_stack_top->x2 = x2; | |
521 | wx_stack_top->y2 = y2; | |
522 | wx_stack_top->x3 = x3; | |
523 | wx_stack_top->y3 = y3; | |
524 | wx_stack_top->x4 = x4; | |
525 | wx_stack_top->y4 = y4; | |
526 | wx_stack_top++; | |
527 | wx_stack_count++; | |
528 | } | |
529 | ||
530 | int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, | |
531 | double *x3, double *y3, double *x4, double *y4) | |
532 | { | |
533 | if (wx_stack_count == 0) | |
534 | return (0); | |
535 | wx_stack_top--; | |
536 | wx_stack_count--; | |
537 | *x1 = wx_stack_top->x1; | |
538 | *y1 = wx_stack_top->y1; | |
539 | *x2 = wx_stack_top->x2; | |
540 | *y2 = wx_stack_top->y2; | |
541 | *x3 = wx_stack_top->x3; | |
542 | *y3 = wx_stack_top->y3; | |
543 | *x4 = wx_stack_top->x4; | |
544 | *y4 = wx_stack_top->y4; | |
545 | return (1); | |
546 | } | |
547 | ||
548 | static bool wx_spline_add_point(double x, double y) | |
549 | { | |
550 | wxPoint *point = new wxPoint ; | |
551 | point->x = (int) x; | |
552 | point->y = (int) y; | |
553 | wx_spline_point_list.Append((wxObject*)point); | |
554 | return TRUE; | |
555 | } | |
556 | ||
557 | static void wx_spline_draw_point_array(wxDC *dc) | |
558 | { | |
559 | dc->DrawLines(&wx_spline_point_list, 0, 0 ); | |
560 | wxNode *node = wx_spline_point_list.First(); | |
561 | while (node) | |
562 | { | |
563 | wxPoint *point = (wxPoint *)node->Data(); | |
564 | delete point; | |
565 | delete node; | |
566 | node = wx_spline_point_list.First(); | |
567 | } | |
568 | } | |
569 | ||
570 | void wxPaintDC::DrawOpenSpline( wxList *points ) | |
571 | { | |
572 | wxPoint *p; | |
573 | double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; | |
574 | double x1, y1, x2, y2; | |
575 | ||
576 | wxNode *node = points->First(); | |
577 | p = (wxPoint *)node->Data(); | |
578 | ||
579 | x1 = p->x; | |
580 | y1 = p->y; | |
581 | ||
582 | node = node->Next(); | |
583 | p = (wxPoint *)node->Data(); | |
584 | ||
585 | x2 = p->x; | |
586 | y2 = p->y; | |
587 | cx1 = (double)((x1 + x2) / 2); | |
588 | cy1 = (double)((y1 + y2) / 2); | |
589 | cx2 = (double)((cx1 + x2) / 2); | |
590 | cy2 = (double)((cy1 + y2) / 2); | |
591 | ||
592 | wx_spline_add_point(x1, y1); | |
593 | ||
594 | while ((node = node->Next()) != NULL) | |
595 | { | |
596 | p = (wxPoint *)node->Data(); | |
597 | x1 = x2; | |
598 | y1 = y2; | |
599 | x2 = p->x; | |
600 | y2 = p->y; | |
601 | cx4 = (double)(x1 + x2) / 2; | |
602 | cy4 = (double)(y1 + y2) / 2; | |
603 | cx3 = (double)(x1 + cx4) / 2; | |
604 | cy3 = (double)(y1 + cy4) / 2; | |
605 | ||
606 | wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); | |
607 | ||
608 | cx1 = cx4; | |
609 | cy1 = cy4; | |
610 | cx2 = (double)(cx1 + x2) / 2; | |
611 | cy2 = (double)(cy1 + y2) / 2; | |
612 | } | |
613 | ||
614 | wx_spline_add_point( cx1, cy1 ); | |
615 | wx_spline_add_point( x2, y2 ); | |
616 | ||
617 | wx_spline_draw_point_array( this ); | |
618 | }; |