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227869da JS |
1 | # |
2 | # File: ntwxwin.env | |
3 | # Author: Ulrich Leodolter | |
4 | # Created: Wed May 17 08:36:42 1995 | |
5 | # Updated: | |
6 | # | |
7 | # MSVC++ 32-bit makefile include file | |
8 | # | |
9 | !include <ntwin32.mak> | |
10 | ||
aa855f21 | 11 | WXVERSION=21b9 |
227869da JS |
12 | WIN95=1 |
13 | ||
14 | !if "$(WIN95)" == "0" | |
15 | # With 3.50, Win95 will use your existing icons to show smaller ones. | |
16 | # With 4.0, you'll have to follow Win95 procedures for icons or you'll get the | |
17 | # default Windows icon. | |
18 | APPVER=3.50 | |
19 | WINVERSION=-DWINVER=0x0350 # Generic WIN32 | |
20 | !else | |
21 | APPVER=3.50 # 4.0 | |
22 | # This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0). | |
23 | WINVERSION=-DWINVER=0x0400 /D__WIN95__ | |
24 | !endif | |
25 | ||
26 | # On Alpha machines, change to CPU=ALPHA | |
27 | CPU=i386 | |
28 | ||
29 | # Suffixes | |
30 | OBJSUFF=obj | |
31 | SRCSUFF=cpp | |
32 | ||
e12f91dc RD |
33 | WAITFLAG=/w |
34 | ||
227869da | 35 | # If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally |
0492c5a0 JS |
36 | #WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) |
37 | WINFLAGS=-c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) | |
227869da JS |
38 | #WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER) |
39 | WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER) | |
40 | #WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\ | |
41 | # comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2 | |
42 | WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\ | |
7921cf2b | 43 | comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib # libci.lib # libci.lib required for VC++ 4.2 |
227869da JS |
44 | |
45 | # Change this to your WXWIN directory | |
46 | WXDIR=$(WXWIN) | |
47 | ||
48 | WXSRC=$(WXDIR)\src\msw | |
49 | WXINC=$(WXDIR)\include | |
50 | WXBASESRC=$(WXDIR)\src\common | |
51 | ||
52 | ##################################################################### | |
53 | # These are the possible DLL/non-DLL usages: | |
54 | # | |
55 | # Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library | |
56 | #-------------------------------------------------------------------- | |
57 | # Normal application - - - wx.lib | |
58 | # | |
cb1b6606 | 59 | # wxWin as DLL Defined - Defined wx$(WXVERSION).lib |
227869da | 60 | # |
cb1b6606 | 61 | # App using wxWin DLL - Defined - wx$(WXVERSION).lib |
227869da JS |
62 | # |
63 | # App built as one DLL Defined - - wx.lib | |
64 | # | |
65 | ###################################################################### | |
66 | # | |
67 | # Compiling your app: | |
68 | #-------------------- | |
69 | # when compiling an app to use the DLL version of wxWindows | |
70 | # (but not to be a DLL itself), set WXUSINGDLL to 1 in your | |
71 | # makefile just before including ntwxwin.mak. | |
72 | # To compile wxWin _and_ app itself as a DLL, set DLL to 1 | |
73 | # in ntwxwin.mak, and do not set WXUSINGDLL. | |
74 | # | |
75 | # Compiling wxWindows: | |
76 | #--------------------- | |
77 | # Use the dll target to compile wxWindows as DLL; then make 'pch' | |
78 | # to generate a precompiled header for your apps to use. BUG: must compile without | |
79 | # wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. | |
80 | # Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) | |
81 | ||
82 | #DLL=0 | |
83 | ||
227869da JS |
84 | !if "$(WXUSINGDLL)" == "1" |
85 | EXTRADLLFLAGS=/DWXUSINGDLL=1 | |
86 | !endif | |
87 | ||
88 | !if "$(WXMAKINGDLL)" == "1" | |
89 | EXTRADLLFLAGS=/DWXMAKINGDLL=1 | |
90 | !endif | |
91 | ||
92 | !if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" | |
93 | EXTRADLLFLAGS= | |
94 | !endif | |
95 | ||
96 | !if "$(NOMAIN)" == "1" | |
97 | EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN | |
98 | !endif | |
99 | ||
227869da JS |
100 | !ifndef FINAL |
101 | FINAL=0 | |
102 | DEBUG=1 | |
103 | !endif | |
104 | ||
105 | !ifndef DLL | |
106 | DLL=0 | |
107 | !endif | |
108 | ||
109 | # Set this to 1 if you don't want to use precompiled headers | |
110 | !ifndef NOPCH | |
111 | NOPCH=0 | |
112 | !endif | |
113 | ||
ca5c8b2d JS |
114 | # This sets 'D' to a suitable directory name |
115 | # for this kind of build, and WXLIBNAME to one of wx (static release), wx_d (static debug), | |
cb1b6606 | 116 | # wx$(WXVERSION) (DLL release), wx$(WXVERSION)_d (DLL debug) |
ca5c8b2d JS |
117 | |
118 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
cb1b6606 | 119 | WXLIBNAME=wx$(WXVERSION) |
ca5c8b2d JS |
120 | !else |
121 | WXLIBNAME=wx | |
122 | !endif | |
123 | ||
a4fe6524 RD |
124 | !if "$(NEW_WXLIBNAME)" != "" |
125 | WXLIBNAME=$(NEW_WXLIBNAME) | |
126 | !endif | |
127 | ||
ca5c8b2d JS |
128 | !if "$(FINAL)" == "1" |
129 | D=Release | |
130 | !else | |
131 | D=Debug | |
cb1b6606 RD |
132 | LIBEXT=_d |
133 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
ca5c8b2d JS |
134 | !endif |
135 | ||
136 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
137 | D=$(D)DLL | |
138 | !endif | |
139 | ||
140 | WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib | |
141 | ||
58abfef6 | 142 | INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg $(EXTRAINC) |
1b9315eb | 143 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib # $(WXDIR)\lib\jpeg.lib $(WXDIR)\lib\xpm.lib |
ca5c8b2d | 144 | |
227869da JS |
145 | MAKEPRECOMP=/YcWX/WXPREC.H |
146 | OPTIONS= | |
147 | ||
148 | !if "$(FINAL)" == "0" | |
149 | OPT = /Od /Gy | |
150 | # ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated | |
151 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR | |
152 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE | |
153 | CRTFLAG=/MD | |
154 | !else | |
155 | # /O1 - smallest code | |
156 | # /O2 - fastest code | |
157 | OPT = /O1 # /O2 # /Od | |
158 | DEBUG_FLAGS= | |
159 | LINK_DEBUG_FLAGS=/RELEASE | |
160 | CRTFLAG=/MD | |
161 | !endif | |
162 | ||
163 | !if "$(DLL)" == "0" | |
164 | ||
165 | !if "$(NOPCH)" == "1" | |
166 | PCH= | |
167 | PRECOMP= | |
168 | MAKEPRECOMP= | |
169 | !else | |
ca5c8b2d JS |
170 | PCH=$(WXLIBNAME).pch |
171 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb | |
227869da JS |
172 | MAKEPRECOMP=/YcWX/WXPREC.H |
173 | !endif | |
174 | ||
175 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
176 | # If you don't include wxprec.h, use CPPFLAGS2 | |
177 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
178 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup | |
179 | DUMMY=dummy | |
180 | ||
181 | !else | |
182 | ||
183 | !if "$(WXMAKINGDLL)" == "1" | |
ca5c8b2d | 184 | PCH=$(WXLIBNAME).pch |
227869da JS |
185 | DUMMY=dummydll |
186 | !else | |
ca5c8b2d | 187 | PCH=$(WXLIBNAME).pch |
227869da JS |
188 | DUMMY=dummy |
189 | !endif | |
190 | ||
ca5c8b2d | 191 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb |
227869da JS |
192 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL |
193 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL | |
194 | LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY) | |
195 | !endif | |
196 | ||
ca5c8b2d | 197 | DUMMYOBJ=$(WXDIR)\src\msw\$D\$(DUMMY).obj |
227869da | 198 | |
e9c4b1a2 JS |
199 | .c.obj: |
200 | cl @<< | |
201 | $(CPPFLAGS2) /Fo$@ /c $< | |
202 | << | |
203 | ||
204 | .cpp.obj: | |
205 | cl @<< | |
206 | $(CPPFLAGS2) /Fo$@ /c $< | |
207 | << | |
208 |