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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
2 | %% Name: dllload.tex | |
3 | %% Purpose: wxDllLoader documentation | |
4 | %% Author: Vadim Zeitlin | |
5 | %% Modified by: | |
6 | %% Created: 02.04.00 | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) Vadim Zeitlin | |
8795498c | 9 | %% License: wxWindows license |
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10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
11 | ||
12 | \section{\class{wxDllLoader}}\label{wxdllloader} | |
13 | ||
dd5504ec VZ |
14 | \textbf{Deprecation note: } This class is deprecated since version 2.4 and is |
15 | not compiled in by default in version 2.6 and will be removed in 2.8. Please | |
16 | use \helpref{wxDynamicLibrary}{wxdynamiclibrary} instead. | |
17 | ||
18 | ||
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19 | wxDllLoader is a class providing an interface similar to Unix's {\tt |
20 | dlopen()}. It is used by the wxLibrary framework and manages the actual | |
21 | loading of shared libraries and the resolving of symbols in them. There are no | |
22 | instances of this class, it simply serves as a namespace for its static member | |
23 | functions. | |
24 | ||
181b4068 VS |
25 | Please note that class \helpref{wxDynamicLibrary}{wxdynamiclibrary} provides |
26 | alternative, friendlier interface to wxDllLoader. | |
27 | ||
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28 | The terms {\it DLL} and {\it shared library/object} will both be used in the |
29 | documentation to refer to the same thing: a {\tt .dll} file under Windows or | |
30 | {\tt .so} or {\tt .sl} one under Unix. | |
31 | ||
567f21d2 | 32 | Example of using this class to dynamically load the {\tt strlen()} function: |
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33 | |
34 | \begin{verbatim} | |
35 | #if defined(__WXMSW__) | |
36 | static const wxChar *LIB_NAME = _T("kernel32"); | |
37 | static const wxChar *FUNC_NAME = _T("lstrlenA"); | |
38 | #elif defined(__UNIX__) | |
39 | static const wxChar *LIB_NAME = _T("/lib/libc-2.0.7.so"); | |
40 | static const wxChar *FUNC_NAME = _T("strlen"); | |
41 | #endif | |
42 | ||
43 | wxDllType dllHandle = wxDllLoader::LoadLibrary(LIB_NAME); | |
44 | if ( !dllHandle ) | |
45 | { | |
46 | ... error ... | |
47 | } | |
48 | else | |
49 | { | |
50 | typedef int (*strlenType)(char *); | |
51 | strlenType pfnStrlen = (strlenType)wxDllLoader::GetSymbol(dllHandle, FUNC_NAME); | |
52 | if ( !pfnStrlen ) | |
53 | { | |
54 | ... error ... | |
55 | } | |
56 | else | |
57 | { | |
58 | if ( pfnStrlen("foo") != 3 ) | |
59 | { | |
60 | ... error ... | |
61 | } | |
62 | else | |
63 | { | |
64 | ... ok! ... | |
65 | } | |
66 | } | |
67 | ||
68 | wxDllLoader::UnloadLibrary(dllHandle); | |
69 | } | |
70 | \end{verbatim} | |
71 | ||
72 | \wxheading{Derived from} | |
73 | ||
74 | No base class | |
75 | ||
76 | \wxheading{Include files} | |
77 | ||
78 | <wx/dynlib.h> | |
79 | ||
80 | \wxheading{Data structures} | |
81 | ||
2edb0bde | 82 | This header defines a platform-dependent {\tt wxDllType} typedef which stores |
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83 | a handle to a loaded DLLs on the given platform. |
84 | ||
85 | \latexignore{\rtfignore{\wxheading{Members}}} | |
86 | ||
87 | \membersection{wxDllLoader::GetDllExt}\label{wxdllloadergetdllext} | |
88 | ||
89 | \func{static wxString}{GetDllExt}{\void} | |
90 | ||
91 | Returns the string containing the usual extension for shared libraries for the | |
92 | given systems (including the leading dot if not empty). | |
93 | ||
94 | For example, this function will return {\tt ".dll"} under Windows or (usually) | |
95 | {\tt ".so"} under Unix. | |
96 | ||
97 | \membersection{wxDllLoader::GetProgramHandle}\label{wxdllloadergetprogramhandle} | |
98 | ||
99 | \func{wxDllType}{GetProgramHandle}{\void} | |
100 | ||
101 | This function returns a valid handle for the main program itself. Notice that | |
102 | the {\tt NULL} return value is valid for some systems (i.e. doesn't mean that | |
103 | the function failed). | |
104 | ||
105 | {\bf NB:} This function is Unix specific. It will always fail under Windows | |
106 | or OS/2. | |
107 | ||
108 | \membersection{wxDllLoader::GetSymbol}\label{wxdllloadergetsymbol} | |
109 | ||
110 | \func{void *}{GetSymbol}{\param{wxDllType }{dllHandle}, \param{const wxString\& }{name}} | |
111 | ||
112 | This function resolves a symbol in a loaded DLL, such as a variable or | |
113 | function name. | |
114 | ||
115 | Returned value will be {\tt NULL} if the symbol was not found in the DLL or if | |
43e8916f | 116 | an error occurred. |
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117 | |
118 | \wxheading{Parameters} | |
119 | ||
120 | \docparam{dllHandle}{Valid handle previously returned by | |
121 | \helpref{LoadLibrary}{wxdllloaderloadlibrary}} | |
122 | ||
123 | \docparam{name}{Name of the symbol.} | |
124 | ||
125 | \membersection{wxDllLoader::LoadLibrary}\label{wxdllloaderloadlibrary} | |
126 | ||
127 | \func{wxDllType}{LoadLibrary}{\param{const wxString \& }{libname}, \param{bool* }{success = NULL}} | |
128 | ||
129 | This function loads a shared library into memory, with {\it libname} being the | |
130 | name of the library: it may be either the full name including path and | |
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131 | (platform-dependent) extension, just the basename (no path and no extension) |
132 | or a basename with extension. In the last two cases, the library will be | |
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133 | searched in all standard locations. |
134 | ||
135 | Returns a handle to the loaded DLL. Use {\it success} parameter to test if it | |
136 | is valid. If the handle is valid, the library must be unloaded later with | |
137 | \helpref{UnloadLibrary}{wxdllloaderunloadlibrary}. | |
138 | ||
139 | \wxheading{Parameters} | |
140 | ||
141 | \docparam{libname}{Name of the shared object to load.} | |
142 | ||
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143 | \docparam{success}{May point to a bool variable which will be set to true or |
144 | false; may also be {\tt NULL}.} | |
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145 | |
146 | \membersection{wxDllLoader::UnloadLibrary}\label{wxdllloaderunloadlibrary} | |
147 | ||
148 | \func{void}{UnloadLibrary}{\param{wxDllType }{dllhandle}} | |
149 | ||
150 | This function unloads the shared library. The handle {\it dllhandle} must have | |
151 | been returned by \helpref{LoadLibrary}{wxdllloaderloadlibrary} previously. | |
152 |