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c71d3313 | 1 | /////////////////////////////////////////////////////////////////////////////// |
80fdcdb9 | 2 | // Name: src/generic/selstore.cpp |
c71d3313 VZ |
3 | // Purpose: wxSelectionStore implementation |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 08.06.03 (extracted from src/generic/listctrl.cpp) | |
c71d3313 | 7 | // Copyright: (c) 2000-2003 Vadim Zeitlin <vadim@wxwindows.org> |
65571936 | 8 | // Licence: wxWindows licence |
c71d3313 VZ |
9 | /////////////////////////////////////////////////////////////////////////////// |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
14b6653c VZ |
19 | #include "wx/wxprec.h" |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
c71d3313 VZ |
25 | #include "wx/selstore.h" |
26 | ||
27 | // ============================================================================ | |
28 | // wxSelectionStore | |
29 | // ============================================================================ | |
30 | ||
31 | // ---------------------------------------------------------------------------- | |
32 | // tests | |
33 | // ---------------------------------------------------------------------------- | |
34 | ||
4cfcb00f | 35 | bool wxSelectionStore::IsSelected(unsigned item) const |
c71d3313 VZ |
36 | { |
37 | bool isSel = m_itemsSel.Index(item) != wxNOT_FOUND; | |
38 | ||
39 | // if the default state is to be selected, being in m_itemsSel means that | |
40 | // the item is not selected, so we have to inverse the logic | |
41 | return m_defaultState ? !isSel : isSel; | |
42 | } | |
43 | ||
44 | // ---------------------------------------------------------------------------- | |
45 | // Select*() | |
46 | // ---------------------------------------------------------------------------- | |
47 | ||
4cfcb00f | 48 | bool wxSelectionStore::SelectItem(unsigned item, bool select) |
c71d3313 VZ |
49 | { |
50 | // search for the item ourselves as like this we get the index where to | |
51 | // insert it later if needed, so we do only one search in the array instead | |
52 | // of two (adding item to a sorted array requires a search) | |
53 | size_t index = m_itemsSel.IndexForInsert(item); | |
54 | bool isSel = index < m_itemsSel.GetCount() && m_itemsSel[index] == item; | |
55 | ||
56 | if ( select != m_defaultState ) | |
57 | { | |
58 | if ( !isSel ) | |
59 | { | |
60 | m_itemsSel.AddAt(item, index); | |
61 | ||
ca65c044 | 62 | return true; |
c71d3313 VZ |
63 | } |
64 | } | |
65 | else // reset to default state | |
66 | { | |
67 | if ( isSel ) | |
68 | { | |
69 | m_itemsSel.RemoveAt(index); | |
ca65c044 | 70 | return true; |
c71d3313 VZ |
71 | } |
72 | } | |
73 | ||
ca65c044 | 74 | return false; |
c71d3313 VZ |
75 | } |
76 | ||
4cfcb00f | 77 | bool wxSelectionStore::SelectRange(unsigned itemFrom, unsigned itemTo, |
c71d3313 VZ |
78 | bool select, |
79 | wxArrayInt *itemsChanged) | |
80 | { | |
81 | // 100 is hardcoded but it shouldn't matter much: the important thing is | |
82 | // that we don't refresh everything when really few (e.g. 1 or 2) items | |
83 | // change state | |
4cfcb00f | 84 | static const unsigned MANY_ITEMS = 100; |
c71d3313 | 85 | |
9a83f860 | 86 | wxASSERT_MSG( itemFrom <= itemTo, wxT("should be in order") ); |
c71d3313 VZ |
87 | |
88 | // are we going to have more [un]selected items than the other ones? | |
89 | if ( itemTo - itemFrom > m_count/2 ) | |
90 | { | |
91 | if ( select != m_defaultState ) | |
92 | { | |
93 | // the default state now becomes the same as 'select' | |
94 | m_defaultState = select; | |
95 | ||
96 | // so all the old selections (which had state select) shouldn't be | |
97 | // selected any more, but all the other ones should | |
98 | wxSelectedIndices selOld = m_itemsSel; | |
99 | m_itemsSel.Empty(); | |
100 | ||
101 | // TODO: it should be possible to optimize the searches a bit | |
102 | // knowing the possible range | |
103 | ||
4cfcb00f | 104 | unsigned item; |
c71d3313 VZ |
105 | for ( item = 0; item < itemFrom; item++ ) |
106 | { | |
107 | if ( selOld.Index(item) == wxNOT_FOUND ) | |
108 | m_itemsSel.Add(item); | |
109 | } | |
110 | ||
111 | for ( item = itemTo + 1; item < m_count; item++ ) | |
112 | { | |
113 | if ( selOld.Index(item) == wxNOT_FOUND ) | |
114 | m_itemsSel.Add(item); | |
115 | } | |
116 | ||
117 | // many items (> half) changed state | |
118 | itemsChanged = NULL; | |
119 | } | |
120 | else // select == m_defaultState | |
121 | { | |
122 | // get the inclusive range of items between itemFrom and itemTo | |
123 | size_t count = m_itemsSel.GetCount(), | |
124 | start = m_itemsSel.IndexForInsert(itemFrom), | |
125 | end = m_itemsSel.IndexForInsert(itemTo); | |
126 | ||
127 | if ( start == count || m_itemsSel[start] < itemFrom ) | |
128 | { | |
129 | start++; | |
130 | } | |
131 | ||
132 | if ( end == count || m_itemsSel[end] > itemTo ) | |
133 | { | |
134 | end--; | |
135 | } | |
136 | ||
137 | if ( start <= end ) | |
138 | { | |
139 | // delete all of them (from end to avoid changing indices) | |
140 | for ( int i = end; i >= (int)start; i-- ) | |
141 | { | |
142 | if ( itemsChanged ) | |
143 | { | |
144 | if ( itemsChanged->GetCount() > MANY_ITEMS ) | |
145 | { | |
146 | // stop counting (see comment below) | |
147 | itemsChanged = NULL; | |
148 | } | |
149 | else | |
150 | { | |
151 | itemsChanged->Add(m_itemsSel[i]); | |
152 | } | |
153 | } | |
154 | ||
155 | m_itemsSel.RemoveAt(i); | |
156 | } | |
157 | } | |
158 | } | |
159 | } | |
160 | else // "few" items change state | |
161 | { | |
162 | if ( itemsChanged ) | |
163 | { | |
164 | itemsChanged->Empty(); | |
165 | } | |
166 | ||
167 | // just add the items to the selection | |
4cfcb00f | 168 | for ( unsigned item = itemFrom; item <= itemTo; item++ ) |
c71d3313 VZ |
169 | { |
170 | if ( SelectItem(item, select) && itemsChanged ) | |
171 | { | |
172 | itemsChanged->Add(item); | |
173 | ||
174 | if ( itemsChanged->GetCount() > MANY_ITEMS ) | |
175 | { | |
176 | // stop counting them, we'll just eat gobs of memory | |
177 | // for nothing at all - faster to refresh everything in | |
178 | // this case | |
179 | itemsChanged = NULL; | |
180 | } | |
181 | } | |
182 | } | |
183 | } | |
184 | ||
185 | // we set it to NULL if there are many items changing state | |
186 | return itemsChanged != NULL; | |
187 | } | |
188 | ||
189 | // ---------------------------------------------------------------------------- | |
190 | // callbacks | |
191 | // ---------------------------------------------------------------------------- | |
192 | ||
4cfcb00f | 193 | void wxSelectionStore::OnItemDelete(unsigned item) |
c71d3313 VZ |
194 | { |
195 | size_t count = m_itemsSel.GetCount(), | |
196 | i = m_itemsSel.IndexForInsert(item); | |
197 | ||
198 | if ( i < count && m_itemsSel[i] == item ) | |
199 | { | |
200 | // this item itself was in m_itemsSel, remove it from there | |
201 | m_itemsSel.RemoveAt(i); | |
202 | ||
203 | count--; | |
204 | } | |
205 | ||
206 | // and adjust the index of all which follow it | |
207 | while ( i < count ) | |
208 | { | |
209 | // all following elements must be greater than the one we deleted | |
9a83f860 | 210 | wxASSERT_MSG( m_itemsSel[i] > item, wxT("logic error") ); |
c71d3313 VZ |
211 | |
212 | m_itemsSel[i++]--; | |
213 | } | |
214 | } | |
215 | ||
c8f80d27 VZ |
216 | void wxSelectionStore::SetItemCount(unsigned count) |
217 | { | |
218 | // forget about all items whose indices are now invalid if the size | |
219 | // decreased | |
220 | if ( count < m_count ) | |
221 | { | |
222 | for ( size_t i = m_itemsSel.GetCount(); i > 0; i-- ) | |
223 | { | |
224 | if ( m_itemsSel[i - 1] >= count ) | |
225 | m_itemsSel.RemoveAt(i - 1); | |
226 | } | |
227 | } | |
228 | ||
229 | // remember the new number of items | |
230 | m_count = count; | |
231 | } |