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1\section{\class{wxCursor}}\label{wxcursor}
2
3A cursor is a small bitmap usually used for denoting where the mouse
4pointer is, with a picture that might indicate the interpretation of a
5mouse click. As with icons, cursors in X and MS Windows are created
6in a different manner. Therefore, separate cursors will be created for the
7different environments. Platform-specific methods for creating a {\bf
8wxCursor} object are catered for, and this is an occasion where
9conditional compilation will probably be required (see \helpref{wxIcon}{wxicon} for
10an example).
11
12A single cursor object may be used in many windows (any subwindow type).
13The wxWindows convention is to set the cursor for a window, as in X,
14rather than to set it globally as in MS Windows, although a
15global \helpref{::wxSetCursor}{wxsetcursor} is also available for MS Windows use.
16
17\wxheading{Derived from}
18
19\helpref{wxBitmap}{wxbitmap}\\
20\helpref{wxGDIObject}{wxgdiobject}\\
21\helpref{wxObject}{wxobject}
22
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23\wxheading{Include files}
24
25<wx/cursor.h>
26
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27\wxheading{See also}
28
29\helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor},\rtfsp
30\helpref{::wxSetCursor}{wxsetcursor}
31
32\latexignore{\rtfignore{\wxheading{Members}}}
33
34\membersection{wxCursor::wxCursor}\label{wxcursorconstr}
35
36\func{}{wxCursor}{\void}
37
38Default constructor.
39
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40\func{}{wxCursor}{\param{const char}{ bits[]}, \param{int }{width},
41 \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL}}
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42
43Constructs a cursor by passing an array of bits (Motif and Xt only). {\it maskBits} is used only under Motif.
44
45If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
46
eaaa6a06 47\func{}{wxCursor}{\param{const wxString\& }{cursorName}, \param{long }{type}, \param{int }{hotSpotX=0}, \param{int }{hotSpotY=0}}
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48
49Constructs a cursor by passing a string resource name or filename.
50
51{\it hotSpotX} and {\it hotSpotY} are currently only used under Windows when loading from an
52icon file, to specify the cursor hotspot relative to the top left of the image.
53
eaaa6a06 54\func{}{wxCursor}{\param{int}{ cursorId}}
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55
56Constructs a cursor using a cursor identifier.
57
58\func{}{wxCursor}{\param{const wxCursor\&}{ cursor}}
59
60Copy constructor. This uses reference counting so is a cheap operation.
61
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62\wxheading{Parameters}
63
64\docparam{bits}{An array of bits.}
65
66\docparam{maskBits}{Bits for a mask bitmap.}
67
68\docparam{width}{Cursor width.}
69
70\docparam{height}{Cursor height.}
71
72\docparam{hotSpotX}{Hotspot x coordinate.}
73
74\docparam{hotSpotY}{Hotspot y coordinate.}
75
76\docparam{type}{Icon type to load. Under Motif, {\it type} defaults to {\bf wxBITMAP\_TYPE\_XBM}. Under Windows,
77it defaults to {\bf wxBITMAP\_TYPE\_CUR\_RESOURCE}.
78
79Under X, the permitted cursor types are:
80
81\twocolwidtha{6cm}
82\begin{twocollist}\itemsep=0pt
83\twocolitem{\windowstyle{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
84\end{twocollist}
85
86Under Windows, the permitted types are:
87
88\twocolwidtha{6cm}
89\begin{twocollist}\itemsep=0pt
90\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
91is enabled in wx\_setup.h).}
92\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).}
93\twocolitem{\windowstyle{wxBITMAP\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
94is enabled in wx\_setup.h). Specify {\it hotSpotX} and {\it hotSpotY}.}
95\end{twocollist}}
96
97\docparam{cursorId}{A stock cursor identifier. May be one of:
98
99\twocolwidtha{6cm}
100\begin{twocollist}\itemsep=0pt
101\twocolitem{{\bf wxCURSOR\_ARROW}}{A standard arrow cursor.}
102\twocolitem{{\bf wxCURSOR\_BULLSEYE}}{Bullseye cursor.}
103\twocolitem{{\bf wxCURSOR\_CHAR}}{Rectangular character cursor.}
104\twocolitem{{\bf wxCURSOR\_CROSS}}{A cross cursor.}
105\twocolitem{{\bf wxCURSOR\_HAND}}{A hand cursor.}
106\twocolitem{{\bf wxCURSOR\_IBEAM}}{An I-beam cursor (vertical line).}
107\twocolitem{{\bf wxCURSOR\_LEFT\_BUTTON}}{Represents a mouse with the left button depressed.}
108\twocolitem{{\bf wxCURSOR\_MAGNIFIER}}{A magnifier icon.}
109\twocolitem{{\bf wxCURSOR\_MIDDLE\_BUTTON}}{Represents a mouse with the middle button depressed.}
110\twocolitem{{\bf wxCURSOR\_NO\_ENTRY}}{A no-entry sign cursor.}
111\twocolitem{{\bf wxCURSOR\_PAINT\_BRUSH}}{A paintbrush cursor.}
112\twocolitem{{\bf wxCURSOR\_PENCIL}}{A pencil cursor.}
113\twocolitem{{\bf wxCURSOR\_POINT\_LEFT}}{A cursor that points left.}
114\twocolitem{{\bf wxCURSOR\_POINT\_RIGHT}}{A cursor that points right.}
115\twocolitem{{\bf wxCURSOR\_QUESTION\_ARROW}}{An arrow and question mark.}
116\twocolitem{{\bf wxCURSOR\_RIGHT\_BUTTON}}{Represents a mouse with the right button depressed.}
117\twocolitem{{\bf wxCURSOR\_SIZENESW}}{A sizing cursor pointing NE-SW.}
118\twocolitem{{\bf wxCURSOR\_SIZENS}}{A sizing cursor pointing N-S.}
119\twocolitem{{\bf wxCURSOR\_SIZENWSE}}{A sizing cursor pointing NW-SE.}
120\twocolitem{{\bf wxCURSOR\_SIZEWE}}{A sizing cursor pointing W-E.}
121\twocolitem{{\bf wxCURSOR\_SIZING}}{A general sizing cursor.}
122\twocolitem{{\bf wxCURSOR\_SPRAYCAN}}{A spraycan cursor.}
123\twocolitem{{\bf wxCURSOR\_WAIT}}{A wait cursor.}
124\twocolitem{{\bf wxCURSOR\_WATCH}}{A watch cursor.}
125\end{twocollist}\twocolwidtha{5cm}
126
127Note that not all cursors are available on all platforms.}
128
129\docparam{cursor}{Pointer or reference to a cursor to copy.}
130
131\membersection{wxCursor::\destruct{wxCursor}}
132
133\func{}{\destruct{wxCursor}}{\void}
134
135Destroys the cursor. A cursor can be reused for more
136than one window, and does not get destroyed when the window is
137destroyed. wxWindows destroys all cursors on application exit, although
138it's best to clean them up explicitly.
139
140\membersection{wxCursor::Ok}\label{wxcursorok}
141
142\constfunc{bool}{Ok}{\void}
143
144Returns TRUE if cursor data is present.
145
146\membersection{wxCursor::operator $=$}\label{wxcursorassignment}
147
148\func{wxCursor\&}{operator $=$}{\param{const wxCursor\& }{cursor}}
149
150Assignment operator, using reference counting. Returns a reference
151to `this'.
152
153\membersection{wxCursor::operator $==$}\label{wxcursorequals}
154
155\func{bool}{operator $==$}{\param{const wxCursor\& }{cursor}}
156
157Equality operator. Two cursors are equal if they contain pointers
158to the same underlying cursor data. It does not compare each attribute,
159so two independently-created cursors using the same parameters will
160fail the test.
161
162\membersection{wxCursor::operator $!=$}\label{wxcursornotequals}
163
164\func{bool}{operator $!=$}{\param{const wxCursor\& }{cursor}}
165
166Inequality operator. Two cursors are not equal if they contain pointers
167to different underlying cursor data. It does not compare each attribute.
168
169