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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/univ/button.h | |
3 | // Purpose: wxButton for wxUniversal | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 15.08.00 | |
7 | // RCS-ID: $Id$ | |
442b35b5 | 8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) |
1e6feb95 VZ |
9 | // Licence: wxWindows license |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_UNIV_BUTTON_H_ | |
13 | #define _WX_UNIV_BUTTON_H_ | |
14 | ||
15 | #ifdef __GNUG__ | |
a3870b2f | 16 | #pragma interface "univbutton.h" |
1e6feb95 VZ |
17 | #endif |
18 | ||
19 | class WXDLLEXPORT wxInputHandler; | |
20 | ||
21 | #include "wx/bitmap.h" | |
22 | ||
23 | // ---------------------------------------------------------------------------- | |
24 | // the actions supported by this control | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | #define wxACTION_BUTTON_TOGGLE _T("toggle") // press/release the button | |
28 | #define wxACTION_BUTTON_PRESS _T("press") // press the button | |
29 | #define wxACTION_BUTTON_RELEASE _T("release") // release the button | |
30 | #define wxACTION_BUTTON_CLICK _T("click") // generate button click event | |
31 | ||
32 | // ---------------------------------------------------------------------------- | |
33 | // wxButton: a push button | |
34 | // ---------------------------------------------------------------------------- | |
35 | ||
36 | class WXDLLEXPORT wxButton : public wxButtonBase | |
37 | { | |
38 | public: | |
39 | wxButton() { Init(); } | |
40 | wxButton(wxWindow *parent, | |
41 | wxWindowID id, | |
42 | const wxBitmap& bitmap, | |
43 | const wxString& label, | |
44 | const wxPoint& pos = wxDefaultPosition, | |
45 | const wxSize& size = wxDefaultSize, | |
46 | long style = 0, | |
47 | const wxValidator& validator = wxDefaultValidator, | |
48 | const wxString& name = wxButtonNameStr) | |
49 | { | |
50 | Init(); | |
51 | ||
52 | Create(parent, id, bitmap, label, pos, size, style, validator, name); | |
53 | } | |
54 | ||
55 | wxButton(wxWindow *parent, | |
56 | wxWindowID id, | |
57 | const wxString& label, | |
58 | const wxPoint& pos = wxDefaultPosition, | |
59 | const wxSize& size = wxDefaultSize, | |
60 | long style = 0, | |
61 | const wxValidator& validator = wxDefaultValidator, | |
62 | const wxString& name = wxButtonNameStr) | |
63 | { | |
64 | Init(); | |
65 | ||
66 | Create(parent, id, label, pos, size, style, validator, name); | |
67 | } | |
68 | ||
69 | bool Create(wxWindow *parent, | |
70 | wxWindowID id, | |
71 | const wxString& label, | |
72 | const wxPoint& pos = wxDefaultPosition, | |
73 | const wxSize& size = wxDefaultSize, | |
74 | long style = 0, | |
75 | const wxValidator& validator = wxDefaultValidator, | |
76 | const wxString& name = wxButtonNameStr) | |
77 | { | |
78 | return Create(parent, id, wxNullBitmap, label, | |
79 | pos, size, style, validator, name); | |
80 | } | |
81 | ||
82 | bool Create(wxWindow *parent, | |
83 | wxWindowID id, | |
84 | const wxBitmap& bitmap, | |
85 | const wxString& label, | |
86 | const wxPoint& pos = wxDefaultPosition, | |
87 | const wxSize& size = wxDefaultSize, | |
88 | long style = 0, | |
89 | const wxValidator& validator = wxDefaultValidator, | |
90 | const wxString& name = wxButtonNameStr); | |
91 | ||
92 | virtual ~wxButton(); | |
93 | ||
94 | virtual void SetImageLabel(const wxBitmap& bitmap); | |
95 | virtual void SetImageMargins(wxCoord x, wxCoord y); | |
96 | virtual void SetDefault(); | |
97 | ||
98 | virtual bool IsPressed() const { return m_isPressed; } | |
99 | virtual bool IsDefault() const { return m_isDefault; } | |
100 | ||
101 | // wxButton actions | |
102 | void Toggle(); | |
103 | virtual void Press(); | |
104 | virtual void Release(); | |
105 | virtual void Click(); | |
106 | ||
107 | protected: | |
108 | virtual bool PerformAction(const wxControlAction& action, | |
109 | long numArg = -1, | |
110 | const wxString& strArg = wxEmptyString); | |
111 | virtual wxSize DoGetBestClientSize() const; | |
112 | virtual void DoDraw(wxControlRenderer *renderer); | |
113 | ||
114 | virtual bool CanBeHighlighted() const { return TRUE; } | |
115 | ||
116 | // common part of all ctors | |
117 | void Init(); | |
118 | ||
119 | // current state | |
120 | bool m_isPressed, | |
121 | m_isDefault; | |
122 | ||
123 | // the (optional) image to show and the margins around it | |
124 | wxBitmap m_bitmap; | |
125 | wxCoord m_marginBmpX, | |
126 | m_marginBmpY; | |
127 | ||
128 | private: | |
129 | DECLARE_DYNAMIC_CLASS(wxButton) | |
130 | }; | |
131 | ||
132 | // ---------------------------------------------------------------------------- | |
133 | // wxStdButtonInputHandler: translates SPACE and ENTER keys and the left mouse | |
134 | // click into button press/release actions | |
135 | // ---------------------------------------------------------------------------- | |
136 | ||
137 | class WXDLLEXPORT wxStdButtonInputHandler : public wxStdInputHandler | |
138 | { | |
139 | public: | |
140 | wxStdButtonInputHandler(wxInputHandler *inphand); | |
141 | ||
142 | virtual bool HandleKey(wxControl *control, | |
143 | const wxKeyEvent& event, | |
144 | bool pressed); | |
145 | virtual bool HandleMouse(wxControl *control, | |
146 | const wxMouseEvent& event); | |
147 | virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event); | |
148 | virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event); | |
149 | virtual bool HandleActivation(wxControl *control, bool activated); | |
150 | ||
151 | private: | |
152 | // the window (button) which has capture or NULL and the flag telling if | |
153 | // the mouse is inside the button which captured it or not | |
154 | wxWindow *m_winCapture; | |
155 | bool m_winHasMouse; | |
156 | }; | |
157 | ||
158 | #endif // _WX_UNIV_BUTTON_H_ | |
159 |