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1\section{\class{wxJoystickEvent}}\label{wxjoystickevent}
2
3This event class contains information about mouse events, particularly
4events received by windows.
5
6\wxheading{Derived from}
7
8\helpref{wxEvent}{wxevent}
9
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10\wxheading{Include files}
11
12<wx/event.h>
13
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14\wxheading{Event table macros}
15
16To process a mouse event, use these event handler macros to direct input to member
17functions that take a wxJoystickEvent argument.
18
19\twocolwidtha{7cm}
20\begin{twocollist}\itemsep=0pt
21\twocolitem{{\bf EVT\_JOY\_BUTTON\_DOWN(func)}}{Process a wxEVT\_JOY\_BUTTON\_DOWN event.}
22\twocolitem{{\bf EVT\_JOY\_BUTTON\_UP(func)}}{Process a wxEVT\_JOY\_BUTTON\_UP event.}
23\twocolitem{{\bf EVT\_JOY\_MOVE(func)}}{Process a wxEVT\_JOY\_MOVE event.}
24\twocolitem{{\bf EVT\_JOY\_ZMOVE(func)}}{Process a wxEVT\_JOY\_ZMOVE event.}
25\end{twocollist}%
26
27\wxheading{See also}
28
29\helpref{wxJoystick}{wxjoystick}
30
31\latexignore{\rtfignore{\wxheading{Members}}}
32
33\membersection{wxJoystickEvent::wxJoystickEvent}
34
35\func{}{wxJoystickEvent}{\param{WXTYPE}{ eventType = 0}, \param{int}{ state = 0},
36 \param{int}{ joystick = wxJOYSTICK1}, \param{int }{change = 0}}
37
38Constructor.
39
40\membersection{wxJoystickEvent::ButtonDown}\label{wxjoystickeventbuttondown}
41
42\constfunc{bool}{ButtonDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
43
cc81d32f 44Returns true if the event was a down event from the specified button (or any button).
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45
46\wxheading{Parameters}
47
48\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
49indicate any button down event.}
50
51\membersection{wxJoystickEvent::ButtonIsDown}\label{wxjoystickeventbuttonisdown}
52
53\constfunc{bool}{ButtonIsDown}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
54
cc81d32f 55Returns true if the specified button (or any button) was in a down state.
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56
57\wxheading{Parameters}
58
59\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
60indicate any button down event.}
61
62\membersection{wxJoystickEvent::ButtonUp}\label{wxjoystickeventbuttonup}
63
64\constfunc{bool}{ButtonUp}{\param{int}{ button = wxJOY\_BUTTON\_ANY}}
65
cc81d32f 66Returns true if the event was an up event from the specified button (or any button).
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67
68\wxheading{Parameters}
69
70\docparam{button}{Can be wxJOY\_BUTTONn where n is 1, 2, 3 or 4; or wxJOY\_BUTTON\_ANY to
71indicate any button down event.}
72
73\membersection{wxJoystickEvent::GetButtonChange}\label{wxjoystickeventgetbuttonchange}
74
75\constfunc{int}{GetButtonChange}{\void}
76
77Returns the identifier of the button changing state. This is a wxJOY\_BUTTONn identifier, where
78n is one of 1, 2, 3, 4.
79
80\membersection{wxJoystickEvent::GetButtonState}\label{wxjoystickeventgetbuttonstate}
81
82\constfunc{int}{GetButtonState}{\void}
83
84Returns the down state of the buttons. This is a bitlist of wxJOY\_BUTTONn identifiers, where
85n is one of 1, 2, 3, 4.
86
87\membersection{wxJoystickEvent::GetJoystick}\label{wxjoystickeventgetjoystick}
88
89\constfunc{int}{GetJoystick}{\void}
90
91Returns the identifier of the joystick generating the event - one of wxJOYSTICK1 and wxJOYSTICK2.
92
93\membersection{wxJoystickEvent::GetPosition}\label{wxjoystickeventgetposition}
94
95\constfunc{wxPoint}{GetPosition}{\void}
96
97Returns the x, y position of the joystick event.
98
99\membersection{wxJoystickEvent::GetZPosition}\label{wxjoystickeventgetzposition}
100
101\constfunc{int}{GetZPosition}{\void}
102
103Returns the z position of the joystick event.
104
105\membersection{wxJoystickEvent::IsButton}\label{wxjoystickeventisbutton}
106
107\constfunc{bool}{IsButton}{\void}
108
cc81d32f 109Returns true if this was a button up or down event ({\it not} 'is any button down?').
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110
111\membersection{wxJoystickEvent::IsMove}\label{wxjoystickeventismove}
112
113\constfunc{bool}{IsMove}{\void}
114
cc81d32f 115Returns true if this was an x, y move event.
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116
117\membersection{wxJoystickEvent::IsZMove}\label{wxjoystickeventiszmove}
118
119\constfunc{bool}{IsZMove}{\void}
120
cc81d32f 121Returns true if this was a z move event.
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