]> git.saurik.com Git - wxWidgets.git/blame - build/msw/config.wat
added wxDC::DrawPolyPolygon() (patch 882189)
[wxWidgets.git] / build / msw / config.wat
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1# =========================================================================
2# This makefile was generated by
b17c1746 3# Bakefile 0.1.2 (http://bakefile.sourceforge.net)
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4# Do not modify, all changes will be overwritten!
5# =========================================================================
6
7
8# -------------------------------------------------------------------------
9# These are configurable options:
10# -------------------------------------------------------------------------
11
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12# C compiler
13CC = wcc386
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15# C++ compiler
16CXX = wpp386
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18# Standard flags for CC
19CFLAGS =
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21# Standard flags for C++
22CXXFLAGS =
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24# Standard preprocessor flags (common for CC and CXX)
25CPPFLAGS =
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27# Standard linker flags
28LDFLAGS =
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560c9c20 30# What type of library to build? [0,1]
252b53f5 31SHARED = 0
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33# Build wxUniversal instead of native port? [0,1]
34WXUNIV = 0
35
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36# Compile Unicode build of wxWindows? [0,1]
37UNICODE = 0
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39# Type of compiled binaries [debug,release]
40BUILD = debug
41
42# Should debugging info be included in the executables? The default value
43# "default" means that debug info will be included if BUILD=debug
44# and not included if BUILD=release. [0,1,default]
45DEBUG_INFO = default
46
47# Should __WXDEBUG__ be defined? The default value "default" means that it will
48# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
49DEBUG_FLAG = default
50
51# Multiple libraries or single huge monolithic one? [0,1]
52MONOLITHIC = 1
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54# Build GUI libraries? [0,1]
55USE_GUI = 1
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57# Build wxHTML library (USE_GUI must be 1)? [0,1]
58USE_HTML = 1
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60# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
61USE_OPENGL = 0
62
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63# Build ODBC database classes (USE_GUI must be 1)? [0,1]
64USE_ODBC = 0
65
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66# Enable exceptions in compiled code. [0,1]
67USE_EXCEPTIONS = 1
68
69# Is this official build by wxWindows developers? [0,1]
70OFFICIAL_BUILD = 0
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72# Use this to name your customized DLLs differently
73VENDOR = custom
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75# Name of your custom configuration. This affects directory
76# where object files are stored as well as the location of
77# compiled .lib files and setup.h under the lib/ toplevel directory.
78CFG =
79
80# Version of C runtime library to use. You can change this to
81# static if SHARED=0, but it is highly recommended to not do
82# it if SHARED=1 unless you know what you are doing. [dynamic,static]
83RUNTIME_LIBS = dynamic
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