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1///////////////////////////////////////////////////////////////////////////////
2// Name: dynarray.cpp
3// Purpose: implementation of wxBaseArray class
4// Author: Vadim Zeitlin
3bfa4402 5// Modified by:
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6// Created: 12.09.97
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
55d99c7a 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// headers
14// ============================================================================
15
16#ifdef __GNUG__
17#pragma implementation "dynarray.h"
18#endif
19
3096bd2f 20#include "wx/wxprec.h"
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21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/dynarray.h"
3096bd2f 27#include "wx/intl.h"
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28
29#include <stdlib.h>
3bfa4402 30#include <string.h> // for memmove
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31
32#ifndef max
33 #define max(a, b) (((a) > (b)) ? (a) : (b))
34#endif
35
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36// we cast the value to long from which we cast it to void * in IndexForInsert:
37// this can't work if the pointers are not big enough
38wxCOMPILE_TIME_ASSERT( sizeof(long) <= sizeof(void *),
39 wxArraySizeOfPtrLessSizeOfLong ); // < 32 symbols
40
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41// ============================================================================
42// constants
43// ============================================================================
44
45// size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
46#define ARRAY_MAXSIZE_INCREMENT 4096
47
48// ============================================================================
49// implementation
50// ============================================================================
51
52// ----------------------------------------------------------------------------
5a1cad6e 53// wxBaseArray - dynamic array of 'T's
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54// ----------------------------------------------------------------------------
55
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56#define _WX_DEFINE_BASEARRAY_COMMON(T, name) \
57/* searches the array for an item (forward or backwards) */ \
58int name::Index(T lItem, bool bFromEnd) const \
59{ \
60 if ( bFromEnd ) { \
61 if ( size() > 0 ) { \
62 size_t n = size(); \
63 do { \
64 if ( (*this)[--n] == lItem ) \
65 return n; \
66 } \
67 while ( n != 0 ); \
68 } \
69 } \
70 else { \
71 for( size_t n = 0; n < size(); n++ ) { \
72 if( (*this)[n] == lItem ) \
73 return n; \
74 } \
75 } \
76 \
77 return wxNOT_FOUND; \
78} \
79 \
80/* add item assuming the array is sorted with fnCompare function */ \
81void name::Add(T lItem, CMPFUNC fnCompare) \
82{ \
83 Insert(lItem, IndexForInsert(lItem, fnCompare)); \
84} \
85 \
86
87#if wxUSE_STL
88
89#define _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) \
90size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \
91{ \
92 Predicate p(fnCompare); \
93 const_iterator it = std::lower_bound(begin(), end(), lItem, p); \
94 return it - begin(); \
95} \
96 \
97int name::Index(T lItem, CMPFUNC fnCompare) const \
98{ \
99 size_t n = IndexForInsert(lItem, fnCompare); \
100 \
101 return (n >= size() || \
102 (*fnCompare)(&lItem, &(*this)[n])) ? wxNOT_FOUND : (int)n; \
103} \
104 \
105void name::Shrink() \
106{ \
107 name tmp(*this); \
108 swap(tmp); \
109}
110
111#else // if !wxUSE_STL
112
113#define _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) \
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114/* ctor */ \
115name::name() \
116{ \
117 m_nSize = \
118 m_nCount = 0; \
119 m_pItems = (T *)NULL; \
120} \
121 \
122/* copy ctor */ \
123name::name(const name& src) \
124{ \
125 m_nSize = /* not src.m_nSize to save memory */ \
126 m_nCount = src.m_nCount; \
127 \
128 if ( m_nSize != 0 ) { \
129 m_pItems = new T[m_nSize]; \
130 /* only copy if allocation succeeded */ \
131 if ( m_pItems ) { \
132 memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
133 } \
134 else { \
135 m_nSize = 0; \
136 } \
137 } \
138 else \
139 m_pItems = (T *) NULL; \
140} \
141 \
142/* assignment operator */ \
143name& name::operator=(const name& src) \
144{ \
145 wxDELETEA(m_pItems); \
146 \
147 m_nSize = /* not src.m_nSize to save memory */ \
148 m_nCount = src.m_nCount; \
149 \
150 if ( m_nSize != 0 ){ \
151 m_pItems = new T[m_nSize]; \
152 /* only copy if allocation succeeded */ \
153 if ( m_pItems ) { \
154 memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
155 } \
156 else { \
157 m_nSize = 0; \
158 } \
159 } \
160 else \
161 m_pItems = (T *) NULL; \
162 \
163 return *this; \
164} \
165 \
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166/* allocate new buffer of the given size and move our data to it */ \
167bool name::Realloc(size_t nSize) \
168{ \
169 T *pNew = new T[nSize]; \
170 /* only grow if allocation succeeded */ \
171 if ( !pNew ) \
172 return false; \
173 \
174 m_nSize = nSize; \
175 /* copy data to new location */ \
176 memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
177 delete [] m_pItems; \
178 m_pItems = pNew; \
179 \
180 return true; \
181} \
182 \
5a1cad6e 183/* grow the array */ \
3b0b5f13 184void name::Grow(size_t nIncrement) \
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185{ \
186 /* only do it if no more place */ \
2b5f62a0 187 if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
5a1cad6e 188 if( m_nSize == 0 ) { \
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189 /* was empty, determine initial size */ \
190 size_t size = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
191 if (size < nIncrement) size = nIncrement; \
192 /* allocate some memory */ \
193 m_pItems = new T[size]; \
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194 /* only grow if allocation succeeded */ \
195 if ( m_pItems ) { \
a1db4ad4 196 m_nSize = size; \
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197 } \
198 } \
199 else \
200 { \
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201 /* add at least 50% but not too much */ \
202 size_t ndefIncrement = m_nSize < WX_ARRAY_DEFAULT_INITIAL_SIZE \
203 ? WX_ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; \
204 if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT ) \
205 ndefIncrement = ARRAY_MAXSIZE_INCREMENT; \
206 if ( nIncrement < ndefIncrement ) \
207 nIncrement = ndefIncrement; \
2abb9d2f 208 Realloc(m_nSize + nIncrement); \
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209 } \
210 } \
211} \
212 \
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213/* make sure that the array has at least count elements */ \
214void name::SetCount(size_t count, T defval) \
215{ \
216 if ( m_nSize < count ) \
217 { \
218 /* need to realloc memory: don't overallocate it here as if */ \
219 /* SetCount() is called, it probably means that the caller */ \
220 /* knows in advance how many elements there will be in the */ \
221 /* array and so it won't be necessary to realloc it later */ \
222 if ( !Realloc(count) ) \
223 { \
224 /* out of memory -- what can we do? */ \
225 return; \
226 } \
227 } \
228 \
229 /* add new elements if we extend the array */ \
230 while ( m_nCount < count ) \
231 { \
232 m_pItems[m_nCount++] = defval; \
233 } \
234} \
235 \
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236/* dtor */ \
237name::~name() \
238{ \
239 wxDELETEA(m_pItems); \
240} \
241 \
242/* clears the list */ \
243void name::Clear() \
244{ \
245 m_nSize = \
246 m_nCount = 0; \
247 \
248 wxDELETEA(m_pItems); \
249} \
250 \
251/* pre-allocates memory (frees the previous data!) */ \
252void name::Alloc(size_t nSize) \
253{ \
254 /* only if old buffer was not big enough */ \
255 if ( nSize > m_nSize ) { \
256 wxDELETEA(m_pItems); \
257 m_nSize = 0; \
258 m_pItems = new T[nSize]; \
259 /* only alloc if allocation succeeded */ \
260 if ( m_pItems ) { \
261 m_nSize = nSize; \
262 } \
263 } \
264 \
265 m_nCount = 0; \
266} \
267 \
268/* minimizes the memory usage by freeing unused memory */ \
269void name::Shrink() \
270{ \
271 /* only do it if we have some memory to free */ \
272 if( m_nCount < m_nSize ) { \
273 /* allocates exactly as much memory as we need */ \
274 T *pNew = new T[m_nCount]; \
275 /* only shrink if allocation succeeded */ \
276 if ( pNew ) { \
277 /* copy data to new location */ \
278 memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
279 delete [] m_pItems; \
280 m_pItems = pNew; \
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281 \
282 /* update the size of the new block */ \
283 m_nSize = m_nCount; \
5a1cad6e 284 } \
79e929e7 285 /* else: don't do anything, better keep old memory block! */ \
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286 } \
287} \
288 \
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289/* add item at the end */ \
290void name::Add(T lItem, size_t nInsert) \
5a1cad6e 291{ \
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292 if (nInsert == 0) \
293 return; \
294 Grow(nInsert); \
295 for (size_t i = 0; i < nInsert; i++) \
296 m_pItems[m_nCount++] = lItem; \
297} \
5a1cad6e 298 \
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299/* add item at the given position */ \
300void name::Insert(T lItem, size_t nIndex, size_t nInsert) \
301{ \
302 wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArray::Insert") ); \
303 wxCHECK_RET( m_nCount <= m_nCount + nInsert, \
304 wxT("array size overflow in wxArray::Insert") ); \
305 \
306 if (nInsert == 0) \
307 return; \
308 Grow(nInsert); \
309 \
310 memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
311 (m_nCount - nIndex)*sizeof(T)); \
312 for (size_t i = 0; i < nInsert; i++) \
313 m_pItems[nIndex + i] = lItem; \
314 m_nCount += nInsert; \
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315} \
316 \
317/* search for a place to insert item into sorted array (binary search) */ \
318size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \
319{ \
320 size_t i, \
321 lo = 0, \
322 hi = m_nCount; \
323 int res; \
324 \
325 while ( lo < hi ) { \
326 i = (lo + hi)/2; \
327 \
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328 res = (*fnCompare)((const void *)(long)lItem, \
329 (const void *)(long)(m_pItems[i])); \
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330 if ( res < 0 ) \
331 hi = i; \
332 else if ( res > 0 ) \
333 lo = i + 1; \
334 else { \
335 lo = i; \
336 break; \
337 } \
338 } \
339 \
340 return lo; \
341} \
342 \
343/* search for an item in a sorted array (binary search) */ \
344int name::Index(T lItem, CMPFUNC fnCompare) const \
345{ \
346 size_t n = IndexForInsert(lItem, fnCompare); \
347 \
bb793b0c 348 return (n >= m_nCount || \
4365da58 349 (*fnCompare)((const void *)(long)lItem, \
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350 ((const void *)(long)m_pItems[n]))) ? wxNOT_FOUND \
351 : (int)n; \
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352} \
353 \
5a1cad6e 354/* removes item from array (by index) */ \
3b0b5f13 355void name::RemoveAt(size_t nIndex, size_t nRemove) \
5a1cad6e 356{ \
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357 wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArray::RemoveAt") ); \
358 wxCHECK_RET( nIndex + nRemove <= m_nCount, \
359 wxT("removing too many elements in wxArray::RemoveAt") ); \
5a1cad6e 360 \
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361 memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove], \
362 (m_nCount - nIndex - nRemove)*sizeof(T)); \
363 m_nCount -= nRemove; \
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364} \
365 \
366/* removes item from array (by value) */ \
367void name::Remove(T lItem) \
368{ \
369 int iIndex = Index(lItem); \
370 \
371 wxCHECK_RET( iIndex != wxNOT_FOUND, \
372 wxT("removing inexistent item in wxArray::Remove") ); \
373 \
374 RemoveAt((size_t)iIndex); \
375} \
376 \
377/* sort array elements using passed comparaison function */ \
378void name::Sort(CMPFUNC fCmp) \
379{ \
380 qsort(m_pItems, m_nCount, sizeof(T), fCmp); \
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381}
382
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383#endif
384
385#define _WX_DEFINE_BASEARRAY(T, name) \
386 _WX_DEFINE_BASEARRAY_COMMON(T, name) \
387 _WX_DEFINE_BASEARRAY_NOCOMMON(T, name)
388
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389_WX_DEFINE_BASEARRAY(const void *, wxBaseArrayPtrVoid)
390_WX_DEFINE_BASEARRAY(short, wxBaseArrayShort)
391_WX_DEFINE_BASEARRAY(int, wxBaseArrayInt)
392_WX_DEFINE_BASEARRAY(long, wxBaseArrayLong)
393//_WX_DEFINE_BASEARRAY(double, wxBaseArrayDouble)
c801d85f 394
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395#if wxUSE_STL
396#include "wx/arrstr.h"
397
398_WX_DEFINE_BASEARRAY(wxString, wxBaseArrayStringBase)
399
400#endif