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Played a little with sockets.
[wxWidgets.git] / samples / joytest / joytest.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: joytest.cpp
3// Purpose: Joystick sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// Define a new application
13class MyApp: public wxApp
14{
15 public:
16 bool OnInit(void);
17
18 // Joystick max values
19 int m_maxX;
20 int m_maxY;
21
22 wxWave m_fire;
23};
24
25DECLARE_APP(MyApp)
26
27class MyCanvas: public wxScrolledWindow
28{
29 public:
30 MyCanvas(wxWindow *parent, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize);
31 ~MyCanvas(void);
32 void OnJoystickEvent(wxJoystickEvent& event);
33
34 DECLARE_EVENT_TABLE()
35};
36
37class MyFrame: public wxFrame
38{
39 public:
40 MyCanvas *canvas;
41 MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, const long style);
42 ~MyFrame(void);
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43 void OnActivate(wxActivateEvent& event);
44 void OnQuit(wxCommandEvent& event);
45
46DECLARE_EVENT_TABLE()
47};
48
49#define JOYTEST_QUIT 1
50#define JOYTEST_ABOUT 2