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1/////////////////////////////////////////////////////////////////////////////
2// Name: _dragimg.i
3// Purpose: SWIG defs for wxDragImage
4//
5// Author: Robin Dunn
6//
7// Created: 18-June-1999
8// RCS-ID: $Id$
9// Copyright: (c) 2003 by Total Control Software
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13// Not a %module
14
15
16//---------------------------------------------------------------------------
17%newgroup
18
19%{
20#include <wx/generic/dragimgg.h>
21%}
22
23//---------------------------------------------------------------------------
24
25
26
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27MustHaveApp(wxGenericDragImage);
28
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29%rename (DragImage) wxGenericDragImage;
30class wxGenericDragImage : public wxObject
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31{
32public:
33
34 wxGenericDragImage(const wxBitmap& image,
35 const wxCursor& cursor = wxNullCursor);
36
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37 %RenameCtor(DragIcon, wxGenericDragImage(const wxIcon& image,
38 const wxCursor& cursor = wxNullCursor));
d14a1e28 39
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40 %RenameCtor(DragString, wxGenericDragImage(const wxString& str,
41 const wxCursor& cursor = wxNullCursor));
d14a1e28 42
1b8c7ba6 43 %RenameCtor(DragTreeItem, wxGenericDragImage(const wxPyTreeCtrl& treeCtrl, wxTreeItemId& id));
d14a1e28 44
1b8c7ba6 45 %RenameCtor(DragListItem, wxGenericDragImage(const wxPyListCtrl& listCtrl, long id));
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46
47 ~wxGenericDragImage();
48
49 // For efficiency, tell wxGenericDragImage to use a bitmap that's already
50 // created (e.g. from last drag)
51 void SetBackingBitmap(wxBitmap* bitmap);
52
53 // Begin drag. hotspot is the location of the drag position relative to the upper-left
54 // corner of the image.
55 bool BeginDrag(const wxPoint& hotspot, wxWindow* window,
a72f4631 56 bool fullScreen = false, wxRect* rect = NULL);
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57
58 // Begin drag. hotspot is the location of the drag position relative to the upper-left
59 // corner of the image. This is full screen only. fullScreenRect gives the
60 // position of the window on the screen, to restrict the drag to.
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61 %Rename(BeginDragBounded, bool, BeginDrag(const wxPoint& hotspot, wxWindow* window,
62 wxWindow* boundingWindow));
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63
64
65 // End drag
66 bool EndDrag();
67
68 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
69 // is non-NULL, or in screen coordinates if NULL.
70 bool Move(const wxPoint& pt);
71
72
73 // Show the image
74 bool Show();
75
76 // Hide the image
77 bool Hide();
78
79
80// TODO, make the rest of these overridable
81
82 // Override this if you are using a virtual image (drawing your own image)
83 virtual wxRect GetImageRect(const wxPoint& pos) const;
84
85 // Override this if you are using a virtual image (drawing your own image)
86 virtual bool DoDrawImage(wxDC& dc, const wxPoint& pos) const;
87
88 // Override this if you wish to draw the window contents to the backing bitmap
89 // yourself. This can be desirable if you wish to avoid flicker by not having to
90 // redraw the window itself before dragging in order to be graphic-minus-dragged-objects.
91 // Instead, paint the drag image's backing bitmap to be correct, and leave the window
92 // to be updated only when dragging the objects away (thus giving a smoother appearance).
93 virtual bool UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC,
94 const wxRect& sourceRect, const wxRect& destRect) const;
95
96 // Erase and redraw simultaneously if possible
97 virtual bool RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, bool eraseOld, bool drawNew);
98};
99
100
101//---------------------------------------------------------------------------
102%init %{
103 wxPyPtrTypeMap_Add("wxDragImage", "wxGenericDragImage");
104%}
105//---------------------------------------------------------------------------