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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk/animate.cpp
3// Purpose: wxAnimation and wxAnimationCtrl
4// Author: Francesco Montorsi
5// Modified By:
6// Created: 24/09/2006
7// Id: $Id$
8// Copyright: (c) Francesco Montorsi
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
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12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
5f8047a6 15#if wxUSE_ANIMATIONCTRL && !defined(__WXUNIVERSAL__)
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16
17#include "wx/animate.h"
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18
19#ifndef WX_PRECOMP
20 #include "wx/image.h"
21 #include "wx/log.h"
22 #include "wx/stream.h"
23#endif
24
72045d57 25#include <gtk/gtk.h>
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26
27
28// ============================================================================
29// implementation
30// ============================================================================
31
32void gdk_pixbuf_area_updated(GdkPixbufLoader *loader,
33 gint x,
34 gint y,
35 gint width,
36 gint height,
37 wxAnimation *anim)
38{
39 if (anim && anim->GetPixbuf() == NULL)
40 {
41 // we need to set the pixbuf only if this is the first time this signal
42 // has been called!
43 anim->SetPixbuf(gdk_pixbuf_loader_get_animation(loader));
44 }
45}
46
47
48//-----------------------------------------------------------------------------
49// wxAnimation
50//-----------------------------------------------------------------------------
51
52IMPLEMENT_DYNAMIC_CLASS(wxAnimation, wxAnimationBase)
53
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54wxAnimation::wxAnimation(const wxAnimation& that)
55 : base_type(that)
56{
57 m_pixbuf = that.m_pixbuf;
58 if (m_pixbuf)
59 g_object_ref(m_pixbuf);
60}
61
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62wxAnimation::wxAnimation(GdkPixbufAnimation *p)
63{
64 m_pixbuf = p;
65 if ( m_pixbuf )
66 g_object_ref(m_pixbuf);
67}
68
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69wxAnimation& wxAnimation::operator=(const wxAnimation& that)
70{
71 if (this != &that)
72 {
73 base_type::operator=(that);
74 UnRef();
75 m_pixbuf = that.m_pixbuf;
76 if (m_pixbuf)
77 g_object_ref(m_pixbuf);
78 }
79 return *this;
80}
81
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82bool wxAnimation::LoadFile(const wxString &name, wxAnimationType WXUNUSED(type))
83{
84 UnRef();
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85 m_pixbuf = gdk_pixbuf_animation_new_from_file(
86 wxConvFileName->cWX2MB(name), NULL);
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87 return IsOk();
88}
89
90bool wxAnimation::Load(wxInputStream &stream, wxAnimationType type)
91{
92 UnRef();
93
94 char anim_type[12];
95 switch (type)
96 {
97 case wxANIMATION_TYPE_GIF:
98 strcpy(anim_type, "gif");
99 break;
100
101 case wxANIMATION_TYPE_ANI:
102 strcpy(anim_type, "ani");
103 break;
104
105 default:
c2f12218 106 anim_type[0] = '\0';
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107 break;
108 }
109
110 // create a GdkPixbufLoader
111 GError *error = NULL;
112 GdkPixbufLoader *loader;
113 if (type != wxANIMATION_TYPE_INVALID && type != wxANIMATION_TYPE_ANY)
114 loader = gdk_pixbuf_loader_new_with_type(anim_type, &error);
115 else
116 loader = gdk_pixbuf_loader_new();
117
118 if (!loader)
119 {
120 wxLogDebug(wxT("Could not create the loader for '%s' animation type"), anim_type);
121 return false;
122 }
123
124 // connect to loader signals
125 g_signal_connect(loader, "area-updated", G_CALLBACK(gdk_pixbuf_area_updated), this);
126
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127 guchar buf[2048];
128 while (stream.IsOk())
129 {
130 // read a chunk of data
c2f12218 131 stream.Read(buf, sizeof(buf));
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132
133 // fetch all data into the loader
134 if (!gdk_pixbuf_loader_write(loader, buf, stream.LastRead(), &error))
135 {
136 gdk_pixbuf_loader_close(loader, &error);
137 wxLogDebug(wxT("Could not write to the loader"));
138 return false;
139 }
140 }
141
142 // load complete
143 if (!gdk_pixbuf_loader_close(loader, &error))
144 {
145 wxLogDebug(wxT("Could not close the loader"));
146 return false;
147 }
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148
149 // wait until we get the last area_updated signal
150 return true;
151}
152
870cf35c 153wxImage wxAnimation::GetFrame(unsigned int WXUNUSED(frame)) const
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154{
155 return wxNullImage;
156}
157
158wxSize wxAnimation::GetSize() const
159{
160 return wxSize(gdk_pixbuf_animation_get_width(m_pixbuf),
161 gdk_pixbuf_animation_get_height(m_pixbuf));
162}
163
164void wxAnimation::UnRef()
165{
166 if (m_pixbuf)
167 g_object_unref(m_pixbuf);
168 m_pixbuf = NULL;
169}
170
171void wxAnimation::SetPixbuf(GdkPixbufAnimation* p)
172{
173 UnRef();
174 m_pixbuf = p;
175 if (m_pixbuf)
176 g_object_ref(m_pixbuf);
177}
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178
179//-----------------------------------------------------------------------------
180// wxAnimationCtrl
181//-----------------------------------------------------------------------------
182
183IMPLEMENT_DYNAMIC_CLASS(wxAnimationCtrl, wxAnimationCtrlBase)
184BEGIN_EVENT_TABLE(wxAnimationCtrl, wxAnimationCtrlBase)
185 EVT_TIMER(wxID_ANY, wxAnimationCtrl::OnTimer)
186END_EVENT_TABLE()
187
05a98b6d 188void wxAnimationCtrl::Init()
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189{
190 m_anim = NULL;
191 m_iter = NULL;
192 m_bPlaying = false;
193}
194
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195bool wxAnimationCtrl::Create( wxWindow *parent, wxWindowID id,
196 const wxAnimation& anim,
197 const wxPoint& pos,
198 const wxSize& size,
199 long style,
200 const wxString& name)
201{
202 m_needParent = true;
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203
204 if (!PreCreation( parent, pos, size ) ||
c2f12218 205 !base_type::CreateBase(parent, id, pos, size, style & wxWINDOW_STYLE_MASK,
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206 wxDefaultValidator, name))
207 {
208 wxFAIL_MSG( wxT("wxAnimationCtrl creation failed") );
209 return false;
210 }
211
212 SetWindowStyle(style);
213
214 m_widget = gtk_image_new();
215 gtk_widget_show( GTK_WIDGET(m_widget) );
216
217 m_parent->DoAddChild( this );
218
219 PostCreation(size);
170acdc9 220 SetInitialSize(size);
72045d57 221
55ccdb93 222 if (anim.IsOk())
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223 SetAnimation(anim);
224
225 // init the timer used for animation
226 m_timer.SetOwner(this);
227
228 return true;
229}
230
231wxAnimationCtrl::~wxAnimationCtrl()
232{
233 ResetAnim();
234 ResetIter();
235}
236
237bool wxAnimationCtrl::LoadFile(const wxString &filename, wxAnimationType type)
238{
239 wxAnimation anim;
240 if (!anim.LoadFile(filename, type))
241 return false;
242
243 SetAnimation(anim);
244 return true;
245}
246
247void wxAnimationCtrl::SetAnimation(const wxAnimation &anim)
248{
249 if (IsPlaying())
250 Stop();
251
252 ResetAnim();
253 ResetIter();
254
255 // copy underlying GdkPixbuf object
256 m_anim = anim.GetPixbuf();
257
258 // m_anim may be null in case wxNullAnimation has been passed
259 if (m_anim)
260 {
261 // add a reference to the GdkPixbufAnimation
262 g_object_ref(m_anim);
263
264 if (!this->HasFlag(wxAC_NO_AUTORESIZE))
265 FitToAnimation();
72045d57 266 }
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267
268 DisplayStaticImage();
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269}
270
271void wxAnimationCtrl::FitToAnimation()
272{
273 if (!m_anim)
274 return;
275
276 int w = gdk_pixbuf_animation_get_width(m_anim),
277 h = gdk_pixbuf_animation_get_height(m_anim);
278
279 // update our size to fit animation
1afdfc9d 280 SetSize(w, h);
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281}
282
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283void wxAnimationCtrl::ResetAnim()
284{
285 if (m_anim)
286 g_object_unref(m_anim);
287 m_anim = NULL;
288}
289
290void wxAnimationCtrl::ResetIter()
291{
292 if (m_iter)
293 g_object_unref(m_iter);
294 m_iter = NULL;
295}
296
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297bool wxAnimationCtrl::Play()
298{
299 if (m_anim == NULL)
300 return false;
301
302 // init the iterator and start a one-shot timer
303 ResetIter();
304 m_iter = gdk_pixbuf_animation_get_iter (m_anim, NULL);
305 m_bPlaying = true;
306
307 // gdk_pixbuf_animation_iter_get_delay_time() may return -1 which means
308 // that the timer should not start
309 int n = gdk_pixbuf_animation_iter_get_delay_time(m_iter);
310 if (n >= 0)
311 m_timer.Start(n, true);
312
313 return true;
314}
315
316void wxAnimationCtrl::Stop()
317{
318 // leave current frame displayed until Play() is called again
319 if (IsPlaying())
320 m_timer.Stop();
321 m_bPlaying = false;
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322
323 ResetIter();
324 DisplayStaticImage();
325}
326
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327void wxAnimationCtrl::DisplayStaticImage()
328{
329 wxASSERT(!IsPlaying());
330
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331 // m_bmpStaticReal will be updated only if necessary...
332 UpdateStaticImage();
333
334 if (m_bmpStaticReal.IsOk())
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335 {
336 // show inactive bitmap
337 GdkBitmap *mask = (GdkBitmap *) NULL;
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338 if (m_bmpStaticReal.GetMask())
339 mask = m_bmpStaticReal.GetMask()->GetBitmap();
8e458bb5 340
1bd2ceb5 341 if (m_bmpStaticReal.HasPixbuf())
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342 {
343 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
1bd2ceb5 344 m_bmpStaticReal.GetPixbuf());
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345 }
346 else
347 {
348 gtk_image_set_from_pixmap(GTK_IMAGE(m_widget),
1bd2ceb5 349 m_bmpStaticReal.GetPixmap(), mask);
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350 }
351 }
352 else
353 {
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354 if (m_anim)
355 {
356 // even if not clearly documented, gdk_pixbuf_animation_get_static_image()
357 // always returns the first frame of the animation
358 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
359 gdk_pixbuf_animation_get_static_image(m_anim));
360 }
361 else
362 {
363 ClearToBackgroundColour();
364 }
8e458bb5 365 }
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366}
367
368bool wxAnimationCtrl::IsPlaying() const
369{
370 // NB: we cannot just return m_timer.IsRunning() as this would not
371 // be safe as e.g. if we are displaying a frame forever,
372 // then we are "officially" still playing the animation, but
373 // the timer is not running anymore...
374 return m_bPlaying;
375}
376
377wxSize wxAnimationCtrl::DoGetBestSize() const
378{
379 if (m_anim && !this->HasFlag(wxAC_NO_AUTORESIZE))
380 {
381 return wxSize(gdk_pixbuf_animation_get_width(m_anim),
382 gdk_pixbuf_animation_get_height(m_anim));
383 }
384
385 return wxSize(100,100);
386}
387
388void wxAnimationCtrl::ClearToBackgroundColour()
389{
390 wxSize sz = GetClientSize();
391 GdkPixbuf *newpix = gdk_pixbuf_new(GDK_COLORSPACE_RGB, false, 8,
392 sz.GetWidth(), sz.GetHeight());
393 if (!newpix)
394 return;
395
396 wxColour clr = GetBackgroundColour();
397 guint32 col = (clr.Red() << 24) | (clr.Green() << 16) | (clr.Blue() << 8);
398 gdk_pixbuf_fill(newpix, col);
399
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400 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget), newpix);
401 g_object_unref(newpix);
402}
403
404bool wxAnimationCtrl::SetBackgroundColour( const wxColour &colour )
405{
406 // wxWindowGTK::SetBackgroundColour works but since our m_widget is a GtkImage
407 // it won't show the background colour unlike the user would expect.
408 // Thus we clear the GtkImage contents to the background colour...
409 if (!wxControl::SetBackgroundColour(colour))
410 return false;
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411
412 // if not playing the change must take place immediately but
413 // remember that the inactive bitmap has higher priority over the background
414 // colour; DisplayStaticImage() will handle that
415 if ( !IsPlaying() )
416 DisplayStaticImage();
417
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418 return true;
419}
420
421
422//-----------------------------------------------------------------------------
423// wxAnimationCtrl - event handlers
424//-----------------------------------------------------------------------------
425
426void wxAnimationCtrl::OnTimer(wxTimerEvent &ev)
427{
428 wxASSERT(m_iter != NULL);
429
430 // gdk_pixbuf_animation_iter_advance() will automatically restart
431 // the animation, if necessary and we have no way to know !!
432 if (gdk_pixbuf_animation_iter_advance(m_iter, NULL))
433 {
434 // start a new one-shot timer
435 int n = gdk_pixbuf_animation_iter_get_delay_time(m_iter);
436 if (n >= 0)
437 m_timer.Start(n, true);
438
439 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
440 gdk_pixbuf_animation_iter_get_pixbuf(m_iter));
441 }
442 else
443 {
444 // no need to update the m_widget yet
445 m_timer.Start(10, true);
446 }
447}
448
449#endif // wxUSE_ANIMATIONCTRL